view src/testdir/test_sound.vim @ 23960:dbc6c893a67a v8.2.2522

patch 8.2.2522: Beancount filetype not recognized Commit: https://github.com/vim/vim/commit/9bbd883b3528b37dcacad22ad58861105a9ae428 Author: Bram Moolenaar <Bram@vim.org> Date: Wed Feb 17 12:25:49 2021 +0100 patch 8.2.2522: Beancount filetype not recognized Problem: Beancount filetype not recognized. Solution: Add a detection rule. (Brian Ryall, closes https://github.com/vim/vim/issues/7859)
author Bram Moolenaar <Bram@vim.org>
date Wed, 17 Feb 2021 12:30:04 +0100
parents 24326797a9aa
children a9ffc9154b32
line wrap: on
line source

" Tests for the sound feature

source shared.vim

if !has('sound')
  throw 'Skipped: sound feature not available'
endif

func PlayCallback(id, result)
  let g:id = a:id
  let g:result = a:result
endfunc

func Test_play_event()
  if has('win32')
    throw 'Skipped: Playing event with callback is not supported on Windows'
  endif
  let g:id = 0
  let id = 'bell'->sound_playevent('PlayCallback')
  if id == 0
    throw 'Skipped: bell event not available'
  endif
  " Stop it quickly, avoid annoying the user.
  sleep 20m
  eval id->sound_stop()
  call WaitForAssert({-> assert_equal(id, g:id)})
  call assert_equal(1, g:result)  " sound was aborted
endfunc

func Test_play_silent()
  let fname = fnamemodify('silent.wav', '%p')

  " play without callback
  let id1 = sound_playfile(fname)
  if id1 == 0
    throw 'Skipped: playing a sound is not working'
  endif

  " play until the end
  let id2 = fname->sound_playfile('PlayCallback')
  call assert_true(id2 > 0)
  call WaitForAssert({-> assert_equal(id2, g:id)})
  call assert_equal(0, g:result)

  let id2 = sound_playfile(fname, 'PlayCallback')
  call assert_true(id2 > 0)
  sleep 20m
  call sound_clear()
  call WaitForAssert({-> assert_equal(id2, g:id)})
  call assert_equal(1, g:result)  " sound was aborted

  " recursive use was causing a crash
  func PlayAgain(id, fname)
    let g:id = a:id
    let g:id_again = sound_playfile(a:fname)
  endfunc

  let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)})
  call assert_true(id3 > 0)
  sleep 50m
  call sound_clear()
  call WaitForAssert({-> assert_true(g:id > 0)})
endfunc

" vim: shiftwidth=2 sts=2 expandtab