diff runtime/filetype.vim @ 29962:32e35a6d4292 v9.0.0319

patch 9.0.0319: Godot shader files are not recognized Commit: https://github.com/vim/vim/commit/d5c8f11905abc1bdf3b8864dbc40187855ed9374 Author: Maxim Kim <habamax@gmail.com> Date: Mon Aug 29 15:28:53 2022 +0100 patch 9.0.0319: Godot shader files are not recognized Problem: Godot shader files are not recognized. Solution: Add patterns for "gdshader". (Maxim Kim, closes https://github.com/vim/vim/issues/11006)
author Bram Moolenaar <Bram@vim.org>
date Mon, 29 Aug 2022 16:30:04 +0200
parents eba6020b286a
children 87063bfe81cd
line wrap: on
line diff
--- a/runtime/filetype.vim
+++ b/runtime/filetype.vim
@@ -696,7 +696,10 @@ au BufNewFile,BufRead *.mo,*.gdmo		setf 
 au BufNewFile,BufRead *.gd			setf gdscript
 
 " Godot resource
-au BufRead,BufNewFile *.tscn,*.tres			setf gdresource
+au BufRead,BufNewFile *.tscn,*.tres		setf gdresource
+
+" Godot shader
+au BufRead,BufNewFile *.gdshader,*.shader	setf gdshader
 
 " Gedcom
 au BufNewFile,BufRead *.ged,lltxxxxx.txt	setf gedcom