comparison runtime/filetype.vim @ 29962:32e35a6d4292 v9.0.0319

patch 9.0.0319: Godot shader files are not recognized Commit: https://github.com/vim/vim/commit/d5c8f11905abc1bdf3b8864dbc40187855ed9374 Author: Maxim Kim <habamax@gmail.com> Date: Mon Aug 29 15:28:53 2022 +0100 patch 9.0.0319: Godot shader files are not recognized Problem: Godot shader files are not recognized. Solution: Add patterns for "gdshader". (Maxim Kim, closes https://github.com/vim/vim/issues/11006)
author Bram Moolenaar <Bram@vim.org>
date Mon, 29 Aug 2022 16:30:04 +0200
parents eba6020b286a
children 87063bfe81cd
comparison
equal deleted inserted replaced
29961:304a5a0792c4 29962:32e35a6d4292
694 694
695 " GDscript 695 " GDscript
696 au BufNewFile,BufRead *.gd setf gdscript 696 au BufNewFile,BufRead *.gd setf gdscript
697 697
698 " Godot resource 698 " Godot resource
699 au BufRead,BufNewFile *.tscn,*.tres setf gdresource 699 au BufRead,BufNewFile *.tscn,*.tres setf gdresource
700
701 " Godot shader
702 au BufRead,BufNewFile *.gdshader,*.shader setf gdshader
700 703
701 " Gedcom 704 " Gedcom
702 au BufNewFile,BufRead *.ged,lltxxxxx.txt setf gedcom 705 au BufNewFile,BufRead *.ged,lltxxxxx.txt setf gedcom
703 706
704 " Gemtext 707 " Gemtext