Mercurial > vim
annotate src/README.md @ 21417:53ff4dfe6e11 v8.2.1259
patch 8.2.1259: empty group in 'tabline' may cause using an invalid pointer
Commit: https://github.com/vim/vim/commit/f56c95fdad5af521887f8cd7bc15729b5355231d
Author: Bram Moolenaar <Bram@vim.org>
Date: Tue Jul 21 19:25:18 2020 +0200
patch 8.2.1259: empty group in 'tabline' may cause using an invalid pointer
Problem: Empty group in 'tabline' may cause using an invalid pointer.
Solution: Set the group start position. (closes https://github.com/vim/vim/issues/6505)
author | Bram Moolenaar <Bram@vim.org> |
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date | Tue, 21 Jul 2020 19:30:04 +0200 |
parents | b1fac55cf8a3 |
children | 5db63c2c6929 |
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1 ![Vim Logo](https://github.com/vim/vim/blob/master/runtime/vimlogo.gif) |
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2 |
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3 # Vim source code # |
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4 |
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5 Here are a few hints for finding your way around the source code. This |
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6 doesn't make it less complex than it is, but it gets you started. |
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7 |
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8 You might also want to read |
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9 [`:help development`](http://vimdoc.sourceforge.net/htmldoc/develop.html#development). |
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10 |
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11 |
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12 ## Jumping around ## |
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13 |
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14 First of all, use `:make tags` to generate a tags file, so that you can jump |
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15 around in the source code. |
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16 |
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17 To jump to a function or variable definition, move the cursor on the name and |
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18 use the `CTRL-]` command. Use `CTRL-T` or `CTRL-O` to jump back. |
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19 |
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20 To jump to a file, move the cursor on its name and use the `gf` command. |
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21 |
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22 Most code can be found in a file with an obvious name (incomplete list): |
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23 |
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24 File name | Description |
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25 --------------- | ----------- |
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26 arglist.c | handling argument list |
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27 autocmd.c | autocommands |
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28 blob.c | blob data type |
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29 buffer.c | manipulating buffers (loaded files) |
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30 bufwrite.c | writing a buffer to file |
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31 change.c | handling changes to text |
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32 cindent.c | C and Lisp indentation |
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33 clientserver.c | client server functionality |
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34 clipboard.c | handling the clipboard |
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35 cmdexpand.c | command-line completion |
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36 cmdhist.c | command-line history |
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37 debugger.c | vim script debugger |
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38 diff.c | diff mode (vimdiff) |
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39 drawline.c | drawing a window line |
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40 drawscreen.c | drawing the windows |
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41 eval.c | expression evaluation |
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42 evalbuffer.c | buffer related built-in functions |
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43 evalfunc.c | built-in functions |
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44 evalvars.c | vim variables |
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45 evalwindow.c | window related built-in functions |
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46 fileio.c | reading and writing files |
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47 filepath.c | dealing with file names and paths |
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48 findfile.c | search for files in 'path' |
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49 fold.c | folding |
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50 getchar.c | getting characters and key mapping |
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51 highlight.c | syntax highlighting |
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52 indent.c | text indentation |
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53 insexpand.c | Insert mode completion |
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54 map.c | mapping and abbreviations |
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55 mark.c | marks |
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56 match.c | highlight matching |
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57 mbyte.c | multi-byte character handling |
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58 memfile.c | storing lines for buffers in a swapfile |
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59 memline.c | storing lines for buffers in memory |
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60 menu.c | menus |
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61 message.c | (error) messages |
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62 mouse.c | handling the mouse |
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63 ops.c | handling operators ("d", "y", "p") |
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64 option.c | options |
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65 optionstr.c | handling string options |
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66 popupmenu.c | popup menu |
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67 popupwin.c | popup window |
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68 profiler.c | vim script profiler |
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69 quickfix.c | quickfix commands (":make", ":cn") |
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70 regexp.c | pattern matching |
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71 register.c | handling registers |
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72 scriptfile.c | runtime directory handling and sourcing scripts |
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73 screen.c | lower level screen functions |
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74 search.c | pattern searching |
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75 session.c | sessions and views |
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76 sign.c | signs |
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77 spell.c | spell checking core |
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78 spellfile.c | spell file handling |
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79 spellsuggest.c | spell correction suggestions |
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80 syntax.c | syntax and other highlighting |
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81 tag.c | tags |
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82 term.c | terminal handling, termcap codes |
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83 testing.c | testing: assert and test functions |
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84 textformat.c | text formatting |
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85 textobject.c | text objects |
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86 textprop.c | text properties |
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87 time.c | time and timer functions |
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88 typval.c | vim script type/value functions |
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89 undo.c | undo and redo |
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90 usercmd.c | user defined commands |
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91 userfunc.c | user defined functions |
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92 viminfo.c | viminfo handling |
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93 window.c | handling split windows |
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94 |
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95 |
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96 ## Debugging ## |
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97 |
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98 If you have a reasonable recent version of gdb, you can use the `:Termdebug` |
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99 command to debug Vim. See `:help :Termdebug`. |
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100 |
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101 When something is time critical or stepping through code is a hassle, use the |
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102 channel logging to create a time-stamped log file. Add lines to the code like |
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103 this: |
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104 |
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105 ch_log(NULL, "Value is now %02x", value); |
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106 |
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107 After compiling and starting Vim, do: |
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108 |
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109 :call ch_logfile('debuglog', 'w') |
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110 |
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111 And edit `debuglog` to see what happens. The channel functions already have |
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112 `ch_log()` calls, thus you always see that in the log. |
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113 |
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114 |
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115 ## Important Variables ## |
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116 |
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117 The current mode is stored in `State`. The values it can have are `NORMAL`, |
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118 `INSERT`, `CMDLINE`, and a few others. |
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119 |
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120 The current window is `curwin`. The current buffer is `curbuf`. These point |
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121 to structures with the cursor position in the window, option values, the file |
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122 name, etc. These are defined in |
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123 [`structs.h`](https://github.com/vim/vim/blob/master/src/structs.h). |
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124 |
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125 All the global variables are declared in |
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126 [`globals.h`](https://github.com/vim/vim/blob/master/src/globals.h). |
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127 |
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128 |
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129 ## The main loop ## |
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130 |
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131 This is conveniently called `main_loop()`. It updates a few things and then |
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132 calls `normal_cmd()` to process a command. This returns when the command is |
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133 finished. |
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134 |
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135 The basic idea is that Vim waits for the user to type a character and |
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136 processes it until another character is needed. Thus there are several places |
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137 where Vim waits for a character to be typed. The `vgetc()` function is used |
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138 for this. It also handles mapping. |
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139 |
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140 Updating the screen is mostly postponed until a command or a sequence of |
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141 commands has finished. The work is done by `update_screen()`, which calls |
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142 `win_update()` for every window, which calls `win_line()` for every line. |
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143 See the start of |
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144 [`screen.c`](https://github.com/vim/vim/blob/master/src/screen.c) |
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145 for more explanations. |
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146 |
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147 |
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148 ## Command-line mode ## |
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149 |
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150 When typing a `:`, `normal_cmd()` will call `getcmdline()` to obtain a line |
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151 with an Ex command. `getcmdline()` contains a loop that will handle each typed |
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152 character. It returns when hitting `CR` or `Esc` or some other character that |
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153 ends the command line mode. |
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154 |
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155 |
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156 ## Ex commands ## |
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157 |
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158 Ex commands are handled by the function `do_cmdline()`. It does the generic |
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159 parsing of the `:` command line and calls `do_one_cmd()` for each separate |
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160 command. It also takes care of while loops. |
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161 |
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162 `do_one_cmd()` parses the range and generic arguments and puts them in the |
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163 `exarg_t` and passes it to the function that handles the command. |
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164 |
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165 The `:` commands are listed in `ex_cmds.h`. The third entry of each item is |
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166 the name of the function that handles the command. The last entry are the |
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167 flags that are used for the command. |
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168 |
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169 |
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170 ## Normal mode commands ## |
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171 |
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172 The Normal mode commands are handled by the `normal_cmd()` function. It also |
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173 handles the optional count and an extra character for some commands. These |
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174 are passed in a `cmdarg_t` to the function that handles the command. |
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175 |
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176 There is a table `nv_cmds` in |
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177 [`normal.c`](https://github.com/vim/vim/blob/master/src/normal.c) |
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178 which lists the first character of every command. The second entry of each |
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179 item is the name of the function that handles the command. |
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180 |
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181 |
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182 ## Insert mode commands ## |
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183 |
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184 When doing an `i` or `a` command, `normal_cmd()` will call the `edit()` |
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185 function. It contains a loop that waits for the next character and handles it. |
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186 It returns when leaving Insert mode. |
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187 |
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188 |
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189 ## Options ## |
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190 |
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191 There is a list with all option names in |
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192 [`option.c`](https://github.com/vim/vim/blob/master/src/option.c), |
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193 called `options[]`. |
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194 |
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195 |
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196 ## The GUI ## |
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197 |
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198 Most of the GUI code is implemented like it was a clever terminal. Typing a |
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199 character, moving a scrollbar, clicking the mouse, etc. are all translated |
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200 into events which are written in the input buffer. These are read by the |
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201 main code, just like reading from a terminal. The code for this is scattered |
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202 through [`gui.c`](https://github.com/vim/vim/blob/master/src/gui.c). |
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203 For example, `gui_send_mouse_event()` for a mouse click and `gui_menu_cb()` for |
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204 a menu action. Key hits are handled by the system-specific GUI code, which |
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205 calls `add_to_input_buf()` to send the key code. |
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206 |
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207 Updating the GUI window is done by writing codes in the output buffer, just |
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208 like writing to a terminal. When the buffer gets full or is flushed, |
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209 `gui_write()` will parse the codes and draw the appropriate items. Finally the |
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210 system-specific GUI code will be called to do the work. |
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211 |
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212 |
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213 ## Debugging the GUI ## |
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214 |
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215 Remember to prevent that gvim forks and the debugger thinks Vim has exited, |
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216 add the `-f` argument. In gdb: `run -f -g`. |
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217 |
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218 When stepping through display updating code, the focus event is triggered |
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219 when going from the debugger to Vim and back. To avoid this, recompile with |
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220 some code in `gui_focus_change()` disabled. |
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223 ## Contributing ## |
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225 If you would like to help making Vim better, see the |
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226 [`CONTRIBUTING.md`](https://github.com/vim/vim/blob/master/CONTRIBUTING.md) |
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227 file. |
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18879 | 230 This is `README.md` for version 8.2 of the Vim source code. |