# HG changeset patch # User Bram Moolenaar # Date 1408706007 -7200 # Node ID d4e0c197e97968050596f4c441552383e31db63b # Parent 7af530381fecd1e06c65f7743efcc202e2fd6078 updated for version 7.4.411 Problem: "foo bar" sorts before "foo" with sort(). (John Little) Solution: Avoid putting quotes around strings before comparing them. diff --git a/src/eval.c b/src/eval.c --- a/src/eval.c +++ b/src/eval.c @@ -17382,16 +17382,38 @@ item_compare(s1, s2) const void *s2; { sortItem_T *si1, *si2; + typval_T *tv1, *tv2; char_u *p1, *p2; - char_u *tofree1, *tofree2; + char_u *tofree1 = NULL, *tofree2 = NULL; int res; char_u numbuf1[NUMBUFLEN]; char_u numbuf2[NUMBUFLEN]; si1 = (sortItem_T *)s1; si2 = (sortItem_T *)s2; - p1 = tv2string(&si1->item->li_tv, &tofree1, numbuf1, 0); - p2 = tv2string(&si2->item->li_tv, &tofree2, numbuf2, 0); + tv1 = &si1->item->li_tv; + tv2 = &si2->item->li_tv; + /* tv2string() puts quotes around a string and allocates memory. Don't do + * that for string variables. Use a single quote when comparing with a + * non-string to do what the docs promise. */ + if (tv1->v_type == VAR_STRING) + { + if (tv2->v_type != VAR_STRING || item_compare_numeric) + p1 = (char_u *)"'"; + else + p1 = tv1->vval.v_string; + } + else + p1 = tv2string(tv1, &tofree1, numbuf1, 0); + if (tv2->v_type == VAR_STRING) + { + if (tv1->v_type != VAR_STRING || item_compare_numeric) + p2 = (char_u *)"'"; + else + p2 = tv2->vval.v_string; + } + else + p2 = tv2string(tv2, &tofree2, numbuf2, 0); if (p1 == NULL) p1 = (char_u *)""; if (p2 == NULL) @@ -17411,8 +17433,8 @@ item_compare(s1, s2) res = n1 == n2 ? 0 : n1 > n2 ? 1 : -1; } - /* When the result would be zero, compare the pointers themselves. Makes - * the sort stable. */ + /* When the result would be zero, compare the item indexes. Makes the + * sort stable. */ if (res == 0 && !item_compare_keep_zero) res = si1->idx > si2->idx ? 1 : -1; diff --git a/src/version.c b/src/version.c --- a/src/version.c +++ b/src/version.c @@ -742,6 +742,8 @@ static char *(features[]) = static int included_patches[] = { /* Add new patch number below this line */ /**/ + 411, +/**/ 410, /**/ 409,