# HG changeset patch # User Bram Moolenaar # Date 1589734803 -7200 # Node ID 25392efa90390d74ffcd345a9df4b1bc073774d5 # Parent f5dfb266e34007882fde65b0d7764b82254bdca4 patch 8.2.0782: cannot build with Lua on MS-Windows Commit: https://github.com/vim/vim/commit/df1643a6a7886b9363c2a98438e61cbe1c803d41 Author: Bram Moolenaar Date: Sun May 17 18:53:27 2020 +0200 patch 8.2.0782: cannot build with Lua on MS-Windows Problem: Cannot build with Lua on MS-Windows. Solution: Add DLL symbol for luaL_Loadstring. (Ken Takata) diff --git a/src/if_lua.c b/src/if_lua.c --- a/src/if_lua.c +++ b/src/if_lua.c @@ -119,6 +119,7 @@ static luaV_Funcref *luaV_pushfuncref(lu #define luaL_buffinit dll_luaL_buffinit #define luaL_addlstring dll_luaL_addlstring #define luaL_pushresult dll_luaL_pushresult +#define luaL_loadstring dll_luaL_loadstring // lua #if LUA_VERSION_NUM <= 501 #define lua_tonumber dll_lua_tonumber @@ -213,6 +214,7 @@ lua_State *(*dll_luaL_newstate) (void); void (*dll_luaL_buffinit) (lua_State *L, luaL_Buffer *B); void (*dll_luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); void (*dll_luaL_pushresult) (luaL_Buffer *B); +int (*dll_luaL_loadstring) (lua_State *L, const char *s); // lua #if LUA_VERSION_NUM <= 501 lua_Number (*dll_lua_tonumber) (lua_State *L, int idx); @@ -325,6 +327,7 @@ static const luaV_Reg luaV_dll[] = { {"luaL_buffinit", (luaV_function) &dll_luaL_buffinit}, {"luaL_addlstring", (luaV_function) &dll_luaL_addlstring}, {"luaL_pushresult", (luaV_function) &dll_luaL_pushresult}, + {"luaL_loadstring", (luaV_function) &dll_luaL_loadstring}, // lua #if LUA_VERSION_NUM <= 501 {"lua_tonumber", (luaV_function) &dll_lua_tonumber}, diff --git a/src/version.c b/src/version.c --- a/src/version.c +++ b/src/version.c @@ -747,6 +747,8 @@ static char *(features[]) = static int included_patches[] = { /* Add new patch number below this line */ /**/ + 782, +/**/ 781, /**/ 780,