view src/os_win32.h @ 34686:83875247fbc0 v9.1.0224

patch 9.1.0224: cursor may move too many lines over "right" & "below" virt text Commit: https://github.com/vim/vim/commit/515f734e687f28f7199b2a8042197624d9f3ec15 Author: Dylan Thacker-Smith <dylan.ah.smith@gmail.com> Date: Thu Mar 28 12:01:14 2024 +0100 patch 9.1.0224: cursor may move too many lines over "right" & "below" virt text Problem: If a line has "right" & "below" virtual text properties, where the "below" property may be stored first due to lack of ordering between them, then the line height is calculated to be 1 more and causes the cursor to far over the line. Solution: Remove some unnecessary setting of a `next_right_goes_below = TRUE` flag for "below" and "above" text properties. (Dylan Thacker-Smith) I modified a regression test I recently added to cover this case, leveraging the fact that "after", "right" & "below" text properties are being stored in the reverse of the order they are added in. The previous version of this regression test was crafted to workaround this issue so it can be addressed by this separate patch. closes: #14317 Signed-off-by: Dylan Thacker-Smith <dylan.ah.smith@gmail.com> Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Thu, 28 Mar 2024 12:15:03 +0100
parents 6733c5359e8a
children
line wrap: on
line source

/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved	by Bram Moolenaar
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 */

/*
 * Win32 (Windows NT and Windows 95) machine-dependent things.
 */

#include "os_dos.h"		// common MS-DOS and Win32 stuff
// cproto fails on missing include files
#ifndef PROTO
# include <direct.h>		// for _mkdir()
#endif

#define BINARY_FILE_IO
#define USE_EXE_NAME		// use argv[0] for $VIM
#define USE_TERM_CONSOLE
#ifndef HAVE_STRING_H
# define HAVE_STRING_H
#endif
#ifndef HAVE_MATH_H
# define HAVE_MATH_H
#endif
#define HAVE_STRCSPN
#ifndef __GNUC__
#define HAVE_STRICMP
#define HAVE_STRNICMP
#endif
#ifndef HAVE_STRFTIME
# define HAVE_STRFTIME		// guessed
#endif
#define HAVE_MEMSET
#ifndef HAVE_LOCALE_H
# define HAVE_LOCALE_H 1
#endif
#ifndef HAVE_FCNTL_H
# define HAVE_FCNTL_H
#endif
#define HAVE_QSORT
#define HAVE_ST_MODE		// have stat.st_mode

#define FEAT_SHORTCUT		// resolve shortcuts

// Access Control List (actually security info).
#define HAVE_ACL

#define USE_FNAME_CASE		// adjust case of file names
#if !defined(FEAT_CLIPBOARD)
# define FEAT_CLIPBOARD		// include clipboard support
#endif
#if defined(__DATE__) && defined(__TIME__)
# define HAVE_DATE_TIME
#endif
#ifndef FEAT_GUI_MSWIN		// GUI works different
# define BREAKCHECK_SKIP    1	// call mch_breakcheck() each time, it's fast
#endif

#define HAVE_TOTAL_MEM

#define HAVE_PUTENV		// at least Bcc 5.2 and MSC have it

#if defined(FEAT_GUI_MSWIN) && !defined(VIMDLL)
# define NO_CONSOLE		// don't include console-only code
#endif

// toupper() is not really broken, but it's very slow.	Probably because of
// using Unicode characters on Windows NT
#define BROKEN_TOUPPER

#define FNAME_ILLEGAL "\"*?><|" // illegal characters in a file name

#include <signal.h>
#include <stdlib.h>
#include <time.h>
#include <sys/types.h>

#ifndef STRICT
# define STRICT
#endif
#ifndef COBJMACROS
# define COBJMACROS	// For OLE: Enable "friendlier" access to objects
#endif
#ifndef PROTO
// Must include winsock2.h before windows.h since it conflicts with winsock.h
// (included in windows.h).
# include <winsock2.h>
# include <ws2tcpip.h>
# include <windows.h>

// Weird: rpcndr.h defines "small" to "char", which causes trouble
#undef small

# ifndef SM_CXPADDEDBORDER
#  define SM_CXPADDEDBORDER     92
# endif
#endif

typedef void (*sighandler_T)(int, int);

/*
 * Win32 has plenty of memory, use large buffers
 */
#define CMDBUFFSIZE 1024	// size of the command processing buffer

// _MAX_PATH is only 260 (stdlib.h), but we want more for the 'path' option,
// thus use a larger number.
#define MAXPATHL	1024

#ifndef BASENAMELEN
# define BASENAMELEN	(_MAX_PATH - 5)	// length of base of file name
#endif

#define TEMPNAMELEN	_MAX_PATH	// length of temp file name path

#ifndef DFLT_MAXMEM
# define DFLT_MAXMEM	(2*1024)    // use up to 2 Mbyte for a buffer
#endif

#ifndef DFLT_MAXMEMTOT
# define DFLT_MAXMEMTOT	(5*1024)    // use up to 5 Mbyte for Vim
#endif

/*
 * Reparse Point
 */
#ifndef FILE_ATTRIBUTE_REPARSE_POINT
# define FILE_ATTRIBUTE_REPARSE_POINT	0x00000400
#endif
#ifndef IO_REPARSE_TAG_MOUNT_POINT
# define IO_REPARSE_TAG_MOUNT_POINT	0xA0000003
#endif
#ifndef IO_REPARSE_TAG_SYMLINK
# define IO_REPARSE_TAG_SYMLINK		0xA000000C
#endif
#ifndef IO_REPARSE_TAG_APPEXECLINK
# define IO_REPARSE_TAG_APPEXECLINK	0x8000001B
#endif

/*
 * Definition of the reparse point buffer.
 * This is usually defined in the DDK, copy the definition here to avoid
 * adding it as a dependence only for a single structure.
 */
typedef struct _REPARSE_DATA_BUFFER {
    ULONG  ReparseTag;
    USHORT ReparseDataLength;
    USHORT Reserved;
    union {
	struct {
	    USHORT SubstituteNameOffset;
	    USHORT SubstituteNameLength;
	    USHORT PrintNameOffset;
	    USHORT PrintNameLength;
	    ULONG  Flags;
	    WCHAR  PathBuffer[1];
	} SymbolicLinkReparseBuffer;
	struct {
	    USHORT SubstituteNameOffset;
	    USHORT SubstituteNameLength;
	    USHORT PrintNameOffset;
	    USHORT PrintNameLength;
	    WCHAR  PathBuffer[1];
	} MountPointReparseBuffer;
	struct {
	    UCHAR DataBuffer[1];
	} GenericReparseBuffer;
	struct
	{
	    ULONG StringCount;
	    WCHAR StringList[1];
	} AppExecLinkReparseBuffer;
    } DUMMYUNIONNAME;
} REPARSE_DATA_BUFFER, *PREPARSE_DATA_BUFFER;

#ifdef _MSC_VER
    // Support for __try / __except.  All versions of MSVC are
    // expected to have this.  Any other compilers that support it?
# define HAVE_TRY_EXCEPT 1
# include <malloc.h>		// for _resetstkoflw()
#endif

/*
 * Some simple debugging macros that look and behave a lot like their
 * namesakes in MFC.
 */

#ifdef _DEBUG

# include <crtdbg.h>
# define ASSERT(f) _ASSERT(f)

# define TRACE			Trace
# define TRACE0(sz)		Trace(_T("%s"), _T(sz))
# define TRACE1(sz, p1)		Trace(_T(sz), p1)
# define TRACE2(sz, p1, p2)	Trace(_T(sz), p1, p2)
# define TRACE3(sz, p1, p2, p3) Trace(_T(sz), p1, p2, p3)
# define TRACE4(sz, p1, p2, p3, p4) Trace(_T(sz), p1, p2, p3, p4)

// In debug version, writes trace messages to debug stream
void __cdecl
Trace(char *pszFormat, ...);

#else // !_DEBUG

  // These macros should all compile away to nothing
# define ASSERT(f)		((void)0)
# define TRACE			1 ? (void)0 : (void)printf
# define TRACE0(sz)
# define TRACE1(sz, p1)
# define TRACE2(sz, p1, p2)
# define TRACE3(sz, p1, p2, p3)
# define TRACE4(sz, p1, p2, p3, p4)

#endif // !_DEBUG


#define ASSERT_POINTER(p, type) \
    ASSERT(((p) != NULL)  &&  IsValidAddress((p), sizeof(type), FALSE))

#define ASSERT_NULL_OR_POINTER(p, type) \
    ASSERT(((p) == NULL)  ||  IsValidAddress((p), sizeof(type), FALSE))

#ifndef HAVE_SETENV
# define HAVE_SETENV
#endif
#define mch_getenv(x) (char_u *)getenv((char *)(x))
#define vim_mkdir(x, y) mch_mkdir(x)