view src/os_w32dll.c @ 34686:83875247fbc0 v9.1.0224

patch 9.1.0224: cursor may move too many lines over "right" & "below" virt text Commit: https://github.com/vim/vim/commit/515f734e687f28f7199b2a8042197624d9f3ec15 Author: Dylan Thacker-Smith <dylan.ah.smith@gmail.com> Date: Thu Mar 28 12:01:14 2024 +0100 patch 9.1.0224: cursor may move too many lines over "right" & "below" virt text Problem: If a line has "right" & "below" virtual text properties, where the "below" property may be stored first due to lack of ordering between them, then the line height is calculated to be 1 more and causes the cursor to far over the line. Solution: Remove some unnecessary setting of a `next_right_goes_below = TRUE` flag for "below" and "above" text properties. (Dylan Thacker-Smith) I modified a regression test I recently added to cover this case, leveraging the fact that "after", "right" & "below" text properties are being stored in the reverse of the order they are added in. The previous version of this regression test was crafted to workaround this issue so it can be addressed by this separate patch. closes: #14317 Signed-off-by: Dylan Thacker-Smith <dylan.ah.smith@gmail.com> Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Thu, 28 Mar 2024 12:15:03 +0100
parents 7ae2396cef62
children
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/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 * See README.txt for an overview of the Vim source code.
 */
/*
 * Windows GUI: main program (DLL) entry point:
 *
 * Ron Aaron <ronaharon@yahoo.com> wrote this and the DLL support code.
 * Adapted by Ken Takata.
 */
#ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>

void SaveInst(HINSTANCE hInst);

BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
    if (fdwReason == DLL_PROCESS_ATTACH)
	SaveInst(hinstDLL);
    return TRUE;
}