Mercurial > vim
view src/beval.h @ 34219:a0a4a774117b v9.1.0058
patch 9.1.0058: Cannot map Super Keys in GTK UI
Commit: https://github.com/vim/vim/commit/92e90a1e102825aa9149262cacfc991264db05df
Author: Casey Tucker <dctucker@hotmail.com>
Date: Thu Jan 25 22:44:00 2024 +0100
patch 9.1.0058: Cannot map Super Keys in GTK UI
Problem: Cannot map Super Keys in GTK UI
(Casey Tucker)
Solution: Enable Super Key mappings in GTK using <D-Key>
(Casey Tucker)
As a developer who works in both Mac and Linux using the same keyboard,
it can be frustrating having to remember different key combinations or
having to rely on system utilities to remap keys.
This change allows `<D-z>` `<D-x>` `<D-c>` `<D-v>` etc. to be recognized
by the `map` commands, along with the `<D-S-...>` shifted variants.
```vimrc
if has('gui_gtk')
nnoremap <D-z> u
nnoremap <D-S-Z> <C-r>
vnoremap <D-x> "+d
vnoremap <D-c> "+y
cnoremap <D-v> <C-R>+
inoremap <D-v> <C-o>"+gP
nnoremap <D-v> "+P
vnoremap <D-v> "-d"+P
nnoremap <D-s> :w<CR>
inoremap <D-s> <C-o>:w<CR>
nnoremap <D-w> :q<CR>
nnoremap <D-q> :qa<CR>
nnoremap <D-t> :tabe<CR>
nnoremap <D-S-T> :vs#<CR><C-w>T
nnoremap <D-a> ggVG
vnoremap <D-a> <ESC>ggVG
inoremap <D-a> <ESC>ggVG
nnoremap <D-f> /
nnoremap <D-g> n
nnoremap <D-S-G> N
vnoremap <D-x> "+x
endif
```
closes: #12698
Signed-off-by: Casey Tucker <dctucker@hotmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Thu, 25 Jan 2024 23:00:03 +0100 |
parents | 352701a626ed |
children |
line wrap: on
line source
/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * Visual Workshop integration by Gordon Prieur * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. */ #if !defined(BEVAL__H) && (defined(FEAT_BEVAL) || defined(PROTO)) #define BEVAL__H #ifdef FEAT_GUI_GTK # ifdef USE_GTK3 # include <gtk/gtk.h> # else # include <gtk/gtkwidget.h> # endif #else # if defined(FEAT_GUI_X11) # include <X11/Intrinsic.h> # endif #endif typedef enum { ShS_NEUTRAL, // nothing showing or pending ShS_PENDING, // data requested from debugger ShS_UPDATE_PENDING, // switching information displayed ShS_SHOWING // the balloon is being displayed } BeState; typedef struct BalloonEvalStruct { #ifdef FEAT_BEVAL_GUI # ifdef FEAT_GUI_GTK GtkWidget *target; // widget we are monitoring GtkWidget *balloonShell; GtkWidget *balloonLabel; unsigned int timerID; // timer for run BeState showState; // tells us what's currently going on int x; int y; unsigned int state; // Button/Modifier key state # else # if !defined(FEAT_GUI_MSWIN) Widget target; // widget we are monitoring Widget balloonShell; Widget balloonLabel; XtIntervalId timerID; // timer for run BeState showState; // tells us what's currently going on XtAppContext appContext; // used in event handler Position x; Position y; Position x_root; Position y_root; int state; // Button/Modifier key state # else HWND target; HWND balloon; int x; int y; BeState showState; // tells us what's currently going on # endif # endif # if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MSWIN) Dimension screen_width; // screen width in pixels Dimension screen_height; // screen height in pixels # endif void (*msgCB)(struct BalloonEvalStruct *, int); void *clientData; // For callback #endif int ts; // tabstop setting for this buffer #ifdef FEAT_VARTABS int *vts; // vartabstop setting for this buffer #endif char_u *msg; // allocated: current text #ifdef FEAT_GUI_MSWIN void *tofree; #endif #ifdef FEAT_GUI_HAIKU int x; int y; #endif } BalloonEval; #define EVAL_OFFSET_X 15 // displacement of beval topleft corner from pointer #define EVAL_OFFSET_Y 10 #ifdef FEAT_BEVAL_GUI # include "gui_beval.pro" #endif #endif // BEVAL__H and FEAT_BEVAL_GUI