view runtime/tools/demoserver.py @ 33566:e1e3805fcd96 v9.0.2028

patch 9.0.2028: confusing build dependencies Commit: https://github.com/vim/vim/commit/5d03525cdef5db1b1cedfa26c6f8a21aaa207ec0 Author: Yee Cheng Chin <ychin.git@gmail.com> Date: Sun Oct 15 09:50:53 2023 +0200 patch 9.0.2028: confusing build dependencies Problem: confusing build dependencies Solution: clean them up, make them parallelizable Separate vim binary and unittest dependencies, make them parallelizable Clean up make dependencies so Vim and unit test binaries only depend on the object files they need. This fixes an existing issue where after running unit tests, the Vim binary would be invalidated, which results in it having to be linked again when running script tests, even though Vim was already previously built. Make link.sh (script we use to link those binaries) generate namespaced temporary files for each app to avoid them colliding with each other. This allows `unittesttargets` to be built in parallel. These fixes are useful when using link-time-optimization as the link phase could now take minutes rather than a few seconds. closes: #13344 Signed-off-by: Christian Brabandt <cb@256bit.org> Co-authored-by: Yee Cheng Chin <ychin.git@gmail.com>
author Christian Brabandt <cb@256bit.org>
date Sun, 15 Oct 2023 10:00:03 +0200
parents dce918af0c00
children
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#!/usr/bin/python
#
# Server that will accept connections from a Vim channel.
# Run this server and then in Vim you can open the channel:
#  :let handle = ch_open('localhost:8765')
#
# Then Vim can send requests to the server:
#  :let response = ch_sendexpr(handle, 'hello!')
#
# And you can control Vim by typing a JSON message here, e.g.:
#   ["ex","echo 'hi there'"]
#
# There is no prompt, just type a line and press Enter.
# To exit cleanly type "quit<Enter>".
#
# See ":help channel-demo" in Vim.
#
# This requires Python 2.6 or later.

from __future__ import print_function
import json
import socket
import sys
import threading

try:
    # Python 3
    import socketserver
except ImportError:
    # Python 2
    import SocketServer as socketserver

thesocket = None

class ThreadedTCPRequestHandler(socketserver.BaseRequestHandler):

    def handle(self):
        print("=== socket opened ===")
        global thesocket
        thesocket = self.request
        while True:
            try:
                data = self.request.recv(4096).decode('utf-8')
            except socket.error:
                print("=== socket error ===")
                break
            if data == '':
                print("=== socket closed ===")
                break
            print("received: {0}".format(data))
            try:
                decoded = json.loads(data)
            except ValueError:
                print("json decoding failed")
                decoded = [-1, '']

            # Send a response if the sequence number is positive.
            # Negative numbers are used for "eval" responses.
            if decoded[0] >= 0:
                if decoded[1] == 'hello!':
                    response = "got it"
                    id = decoded[0]
                elif decoded[1] == 'hello channel!':
                    response = "got that"
                    # response is not to a specific message callback but to the
                    # channel callback, need to use ID zero
                    id = 0
                else:
                    response = "what?"
                    id = decoded[0]
                encoded = json.dumps([id, response])
                print("sending {0}".format(encoded))
                self.request.sendall(encoded.encode('utf-8'))
        thesocket = None

class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
    pass

if __name__ == "__main__":
    HOST, PORT = "localhost", 8765

    server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler)
    ip, port = server.server_address

    # Start a thread with the server -- that thread will then start one
    # more thread for each request
    server_thread = threading.Thread(target=server.serve_forever)

    # Exit the server thread when the main thread terminates
    server_thread.daemon = True
    server_thread.start()
    print("Server loop running in thread: ", server_thread.name)

    print("Listening on port {0}".format(PORT))
    while True:
        typed = sys.stdin.readline()
        if "quit" in typed:
            print("Goodbye!")
            break
        if thesocket is None:
            print("No socket yet")
        else:
            print("sending {0}".format(typed))
            thesocket.sendall(typed.encode('utf-8'))

    server.shutdown()
    server.server_close()