view pixmaps/tb_paste.xpm @ 33424:14cf0b014b99 v9.0.1970

patch 9.0.1970: win32: high-dpi support can be improved Commit: https://github.com/vim/vim/commit/7086b3e76a81cf87592077d54e0ef46a60006c2c Author: Ken Takata <kentkt@csc.jp> Date: Mon Oct 2 21:26:03 2023 +0200 patch 9.0.1970: win32: high-dpi support can be improved Problem: win32: high-dpi support can be improved Solution: implement WM_GETDPISCALEDSIZE win32: Better support of Per-Monitor V2 High DPI Implement WM_GETDPISCALEDSIZE. It is not so easy to calculate the new size without actually changing the size. So, this returns an approximate size. This doesn't work well when a bitmap font (e.g. FixedSys) is selected, but I think this is acceptable. closes: #11812 closes: #13252 Signed-off-by: Christian Brabandt <cb@256bit.org> Co-authored-by: Ken Takata <kentkt@csc.jp>
author Christian Brabandt <cb@256bit.org>
date Mon, 02 Oct 2023 21:30:05 +0200
parents 3fc0f57ecb91
children
line wrap: on
line source

/* XPM */
static char * tb_paste_xpm[] = {
/* width height ncolors cpp [x_hot y_hot] */
"18 18 7 1 0 0",
/* colors */
" 	s none	m none	c none",
".	s iconColor1	m black	c #000000",
"X	s iconGray5	m black	c #737373",
"o	s iconGray2	m none	c #bdbdbd",
"O	s bottomShadowColor	m black	c #5D6069",
"+	s iconGray4	m none	c #949494",
"@	s iconColor2	m none	c #FFFFFF",
/* pixels */
"                  ",
"     ....         ",
"     XXXX         ",
"  ...oooo...O     ",
" .o+......++.O    ",
" .o+++++++++.O    ",
" .o+++..........  ",
" .o+++.@@@@@@@@.  ",
" .o+++.@......@.O ",
" .o+++.@@@@@@@@.O ",
" .o+++.@@@@@@@@.O ",
" .o+++.@......@.O ",
" .o+++.@@@@@@@@.O ",
"  .....@..@@@@@.O ",
"   OOO.@@@@@@@@.O ",
"      ..........O ",
"        OOOOOOOOO ",
"                  "};