view src/gui_dwrite.h @ 33096:828bcb1a37e7 v9.0.1833

patch 9.0.1833: [security] runtime file fixes Commit: https://github.com/vim/vim/commit/816fbcc262687b81fc46f82f7bbeb1453addfe0c Author: Christian Brabandt <cb@256bit.org> Date: Thu Aug 31 23:52:30 2023 +0200 patch 9.0.1833: [security] runtime file fixes Problem: runtime files may execute code in current dir Solution: only execute, if not run from current directory The perl, zig and ruby filetype plugins and the zip and gzip autoload plugins may try to load malicious executable files from the current working directory. This is especially a problem on windows, where the current directory is implicitly in your $PATH and windows may even run a file with the extension `.bat` because of $PATHEXT. So make sure that we are not trying to execute a file from the current directory. If this would be the case, error out (for the zip and gzip) plugins or silently do not run those commands (for the ftplugins). This assumes, that only the current working directory is bad. For all other directories, it is assumed that those directories were intentionally set to the $PATH by the user. Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Fri, 01 Sep 2023 00:00:02 +0200
parents 808625d4b71b
children
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/* vi:set ts=8 sts=4 sw=4 noet: */
/*
 * Author: MURAOKA Taro <koron.kaoriya@gmail.com>
 *
 * Contributors:
 *  - Ken Takata
 *  - Yasuhiro Matsumoto
 *
 * Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
 * THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
 */

#ifndef GUI_DWRITE_H
#define GUI_DWRITE_H

#ifdef __cplusplus
extern "C" {
#endif

typedef struct DWriteContext DWriteContext;

typedef struct DWriteRenderingParams {
    float gamma;
    float enhancedContrast;
    float clearTypeLevel;
    /*
     * pixelGeometry:
     *	0 - DWRITE_PIXEL_GEOMETRY_FLAT
     *	1 - DWRITE_PIXEL_GEOMETRY_RGB
     *	2 - DWRITE_PIXEL_GEOMETRY_BGR
     */
    int pixelGeometry;
    /*
     * renderingMode:
     *	0 - DWRITE_RENDERING_MODE_DEFAULT
     *	1 - DWRITE_RENDERING_MODE_ALIASED
     *	2 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC
     *	3 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL
     *	4 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL
     *	5 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC
     *	6 - DWRITE_RENDERING_MODE_OUTLINE
     */
    int renderingMode;
    /*
     * antialiasMode:
     *	0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
     *	1 - D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
     *	2 - D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
     *	3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
     */
    int textAntialiasMode;
} DWriteRenderingParams;

void DWrite_Init(void);
void DWrite_Final(void);

DWriteContext *DWriteContext_Open(void);
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect);
void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
void DWriteContext_DrawText(
	DWriteContext *ctx,
	const WCHAR *text,
	int len,
	int x,
	int y,
	int w,
	int h,
	int cellWidth,
	COLORREF color,
	UINT fuOptions,
	const RECT *lprc,
	const INT *lpDx);
void DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color);
void DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
	COLORREF color);
void DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color);
void DWriteContext_Scroll(DWriteContext *ctx, int x, int y, const RECT *rc);
void DWriteContext_Flush(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);

void DWriteContext_SetRenderingParams(
	DWriteContext *ctx,
	const DWriteRenderingParams *params);

DWriteRenderingParams *DWriteContext_GetRenderingParams(
	DWriteContext *ctx,
	DWriteRenderingParams *params);

#ifdef __cplusplus
}
#endif
#endif/*GUI_DWRITE_H*/