view src/beval.h @ 33096:828bcb1a37e7 v9.0.1833

patch 9.0.1833: [security] runtime file fixes Commit: https://github.com/vim/vim/commit/816fbcc262687b81fc46f82f7bbeb1453addfe0c Author: Christian Brabandt <cb@256bit.org> Date: Thu Aug 31 23:52:30 2023 +0200 patch 9.0.1833: [security] runtime file fixes Problem: runtime files may execute code in current dir Solution: only execute, if not run from current directory The perl, zig and ruby filetype plugins and the zip and gzip autoload plugins may try to load malicious executable files from the current working directory. This is especially a problem on windows, where the current directory is implicitly in your $PATH and windows may even run a file with the extension `.bat` because of $PATHEXT. So make sure that we are not trying to execute a file from the current directory. If this would be the case, error out (for the zip and gzip) plugins or silently do not run those commands (for the ftplugins). This assumes, that only the current working directory is bad. For all other directories, it is assumed that those directories were intentionally set to the $PATH by the user. Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Fri, 01 Sep 2023 00:00:02 +0200
parents 352701a626ed
children
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/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved	by Bram Moolenaar
 *			Visual Workshop integration by Gordon Prieur
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 */

#if !defined(BEVAL__H) && (defined(FEAT_BEVAL) || defined(PROTO))
#define BEVAL__H

#ifdef FEAT_GUI_GTK
# ifdef USE_GTK3
#  include <gtk/gtk.h>
# else
#  include <gtk/gtkwidget.h>
# endif
#else
# if defined(FEAT_GUI_X11)
#  include <X11/Intrinsic.h>
# endif
#endif

typedef enum
{
    ShS_NEUTRAL,			// nothing showing or pending
    ShS_PENDING,			// data requested from debugger
    ShS_UPDATE_PENDING,			// switching information displayed
    ShS_SHOWING				// the balloon is being displayed
} BeState;

typedef struct BalloonEvalStruct
{
#ifdef FEAT_BEVAL_GUI
# ifdef FEAT_GUI_GTK
    GtkWidget		*target;	// widget we are monitoring
    GtkWidget		*balloonShell;
    GtkWidget		*balloonLabel;
    unsigned int	timerID;	// timer for run
    BeState		showState;	// tells us what's currently going on
    int			x;
    int			y;
    unsigned int	state;		// Button/Modifier key state
# else
#  if !defined(FEAT_GUI_MSWIN)
    Widget		target;		// widget we are monitoring
    Widget		balloonShell;
    Widget		balloonLabel;
    XtIntervalId	timerID;	// timer for run
    BeState		showState;	// tells us what's currently going on
    XtAppContext	appContext;	// used in event handler
    Position		x;
    Position		y;
    Position		x_root;
    Position		y_root;
    int			state;		// Button/Modifier key state
#  else
    HWND		target;
    HWND		balloon;
    int			x;
    int			y;
    BeState		showState;	// tells us what's currently going on
#  endif
# endif
# if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MSWIN)
    Dimension		screen_width;	// screen width in pixels
    Dimension		screen_height;	// screen height in pixels
# endif
    void		(*msgCB)(struct BalloonEvalStruct *, int);
    void		*clientData;	// For callback
#endif

    int			ts;		// tabstop setting for this buffer
#ifdef FEAT_VARTABS
    int			*vts;		// vartabstop setting for this buffer
#endif
    char_u		*msg;		// allocated: current text
#ifdef FEAT_GUI_MSWIN
    void		*tofree;
#endif
#ifdef FEAT_GUI_HAIKU
    int			x;
    int			y;
#endif
} BalloonEval;

#define EVAL_OFFSET_X 15 // displacement of beval topleft corner from pointer
#define EVAL_OFFSET_Y 10

#ifdef FEAT_BEVAL_GUI
# include "gui_beval.pro"
#endif

#endif // BEVAL__H and FEAT_BEVAL_GUI