Mercurial > vim
view src/gui_w32.c @ 33004:50e7d33c40f9 v9.0.1794
patch 9.0.1794: autoconf: not correctly detecing include dirs
Commit: https://github.com/vim/vim/commit/74e1dada4199b2d9e68ccaafdb7895c85b4b08f1
Author: Illia Bobyr <illia.bobyr@gmail.com>
Date: Sun Aug 27 18:26:54 2023 +0200
patch 9.0.1794: autoconf: not correctly detecing include dirs
Problem: autoconf: not correctly detecing include dirs
Solution: make use of python3 to generate includedirs
configure: Python3: Use sysconfig for -I
It seems better to use tools provided by Python for determining the
include directories, rather than construct them "manually".
Current system is broken when using virtual environments for python
3.11.4. It used to work before, but now it detects a incorrect value
for `-I`.
It would probably make sense to switch to a similar logic for lib
folders, that is for the `-l` switch. There are also
`sysconfig.get_config_h_filename()` and
`sysconfig.get_makefile_filename()`, that could replace more Python
specific logic in the current `configure{.ac,}`.
sysconfig provides the necessary tools since Python 2.7.
closes: #12889
Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: Illia Bobyr <illia.bobyr@gmail.com>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Sun, 27 Aug 2023 18:45:03 +0200 |
parents | 695b50472e85 |
children | 14cf0b014b99 |
line wrap: on
line source
/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Robert Webb * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * Windows GUI. * * GUI support for Microsoft Windows, aka Win32. Also for Win64. * * George V. Reilly <george@reilly.org> wrote the original Win32 GUI. * Robert Webb reworked it to use the existing GUI stuff and added menu, * scrollbars, etc. * * Note: Clipboard stuff, for cutting and pasting text to other windows, is in * winclip.c. (It can also be done from the terminal version). * * TODO: Some of the function signatures ought to be updated for Win64; * e.g., replace LONG with LONG_PTR, etc. */ #include "vim.h" #if defined(FEAT_DIRECTX) # include "gui_dwrite.h" #endif // values for "dead_key" #define DEAD_KEY_OFF 0 // no dead key #define DEAD_KEY_SET_DEFAULT 1 // dead key pressed #define DEAD_KEY_TRANSIENT_IN_ON_CHAR 2 // wait for next key press #define DEAD_KEY_SKIP_ON_CHAR 3 // skip next _OnChar() #if defined(FEAT_DIRECTX) static DWriteContext *s_dwc = NULL; static int s_directx_enabled = 0; static int s_directx_load_attempted = 0; # define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL && enc_utf8) static int directx_enabled(void); static void directx_binddc(void); #endif #ifdef FEAT_MENU static int gui_mswin_get_menu_height(int fix_window); #else # define gui_mswin_get_menu_height(fix_window) 0 #endif #if defined(FEAT_RENDER_OPTIONS) || defined(PROTO) int gui_mch_set_rendering_options(char_u *s) { # ifdef FEAT_DIRECTX char_u *p, *q; int dx_enable = 0; int dx_flags = 0; float dx_gamma = 0.0f; float dx_contrast = 0.0f; float dx_level = 0.0f; int dx_geom = 0; int dx_renmode = 0; int dx_taamode = 0; // parse string as rendering options. for (p = s; p != NULL && *p != NUL; ) { char_u item[256]; char_u name[128]; char_u value[128]; copy_option_part(&p, item, sizeof(item), ","); if (p == NULL) break; q = &item[0]; copy_option_part(&q, name, sizeof(name), ":"); if (q == NULL) return FAIL; copy_option_part(&q, value, sizeof(value), ":"); if (STRCMP(name, "type") == 0) { if (STRCMP(value, "directx") == 0) dx_enable = 1; else return FAIL; } else if (STRCMP(name, "gamma") == 0) { dx_flags |= 1 << 0; dx_gamma = (float)atof((char *)value); } else if (STRCMP(name, "contrast") == 0) { dx_flags |= 1 << 1; dx_contrast = (float)atof((char *)value); } else if (STRCMP(name, "level") == 0) { dx_flags |= 1 << 2; dx_level = (float)atof((char *)value); } else if (STRCMP(name, "geom") == 0) { dx_flags |= 1 << 3; dx_geom = atoi((char *)value); if (dx_geom < 0 || dx_geom > 2) return FAIL; } else if (STRCMP(name, "renmode") == 0) { dx_flags |= 1 << 4; dx_renmode = atoi((char *)value); if (dx_renmode < 0 || dx_renmode > 6) return FAIL; } else if (STRCMP(name, "taamode") == 0) { dx_flags |= 1 << 5; dx_taamode = atoi((char *)value); if (dx_taamode < 0 || dx_taamode > 3) return FAIL; } else if (STRCMP(name, "scrlines") == 0) { // Deprecated. Simply ignore it. } else return FAIL; } if (!gui.in_use) return OK; // only checking the syntax of the value // Enable DirectX/DirectWrite if (dx_enable) { if (!directx_enabled()) return FAIL; DWriteContext_SetRenderingParams(s_dwc, NULL); if (dx_flags) { DWriteRenderingParams param; DWriteContext_GetRenderingParams(s_dwc, ¶m); if (dx_flags & (1 << 0)) param.gamma = dx_gamma; if (dx_flags & (1 << 1)) param.enhancedContrast = dx_contrast; if (dx_flags & (1 << 2)) param.clearTypeLevel = dx_level; if (dx_flags & (1 << 3)) param.pixelGeometry = dx_geom; if (dx_flags & (1 << 4)) param.renderingMode = dx_renmode; if (dx_flags & (1 << 5)) param.textAntialiasMode = dx_taamode; DWriteContext_SetRenderingParams(s_dwc, ¶m); } } s_directx_enabled = dx_enable; return OK; # else return FAIL; # endif } #endif /* * These are new in Windows ME/XP, only defined in recent compilers. */ #ifndef HANDLE_WM_XBUTTONUP # define HANDLE_WM_XBUTTONUP(hwnd, wParam, lParam, fn) \ ((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) #endif #ifndef HANDLE_WM_XBUTTONDOWN # define HANDLE_WM_XBUTTONDOWN(hwnd, wParam, lParam, fn) \ ((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) #endif #ifndef HANDLE_WM_XBUTTONDBLCLK # define HANDLE_WM_XBUTTONDBLCLK(hwnd, wParam, lParam, fn) \ ((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L) #endif #include "version.h" // used by dialog box routine for default title #ifdef DEBUG # include <tchar.h> #endif // cproto fails on missing include files #ifndef PROTO # ifndef __MINGW32__ # include <shellapi.h> # endif # include <commctrl.h> # include <windowsx.h> #endif // PROTO #ifdef FEAT_MENU # define MENUHINTS // show menu hints in command line #endif // Some parameters for dialog boxes. All in pixels. #define DLG_PADDING_X 10 #define DLG_PADDING_Y 10 #define DLG_VERT_PADDING_X 4 // For vertical buttons #define DLG_VERT_PADDING_Y 4 #define DLG_ICON_WIDTH 34 #define DLG_ICON_HEIGHT 34 #define DLG_MIN_WIDTH 150 #define DLG_FONT_NAME "MS Shell Dlg" #define DLG_FONT_POINT_SIZE 8 #define DLG_MIN_MAX_WIDTH 400 #define DLG_MIN_MAX_HEIGHT 400 #define DLG_NONBUTTON_CONTROL 5000 // First ID of non-button controls #ifndef WM_DPICHANGED # define WM_DPICHANGED 0x02E0 #endif #ifndef WM_MOUSEHWHEEL # define WM_MOUSEHWHEEL 0x020E #endif #ifndef SPI_GETWHEELSCROLLCHARS # define SPI_GETWHEELSCROLLCHARS 0x006C #endif #ifndef SPI_SETWHEELSCROLLCHARS # define SPI_SETWHEELSCROLLCHARS 0x006D #endif #ifdef PROTO /* * Define a few things for generating prototypes. This is just to avoid * syntax errors, the defines do not need to be correct. */ # define APIENTRY # define CALLBACK # define CONST # define FAR # define NEAR # define WINAPI # undef _cdecl # define _cdecl typedef int BOOL; typedef int BYTE; typedef int DWORD; typedef int WCHAR; typedef int ENUMLOGFONT; typedef int FINDREPLACE; typedef int HANDLE; typedef int HBITMAP; typedef int HBRUSH; typedef int HDROP; typedef int INT; typedef int LOGFONTW[]; typedef int LPARAM; typedef int LPCREATESTRUCT; typedef int LPCSTR; typedef int LPCTSTR; typedef int LPRECT; typedef int LPSTR; typedef int LPWINDOWPOS; typedef int LPWORD; typedef int LRESULT; typedef int HRESULT; # undef MSG typedef int MSG; typedef int NEWTEXTMETRIC; typedef int NMHDR; typedef int OSVERSIONINFO; typedef int PWORD; typedef int RECT; typedef int SIZE; typedef int UINT; typedef int WORD; typedef int WPARAM; typedef int POINT; typedef void *HINSTANCE; typedef void *HMENU; typedef void *HWND; typedef void *HDC; typedef void VOID; typedef int LPNMHDR; typedef int LONG; typedef int WNDPROC; typedef int UINT_PTR; typedef int COLORREF; typedef int HCURSOR; #endif static void _OnPaint(HWND hwnd); static void fill_rect(const RECT *rcp, HBRUSH hbr, COLORREF color); static void clear_rect(RECT *rcp); static WORD s_dlgfntheight; // height of the dialog font static WORD s_dlgfntwidth; // width of the dialog font #ifdef FEAT_MENU static HMENU s_menuBar = NULL; #endif #ifdef FEAT_TEAROFF static void rebuild_tearoff(vimmenu_T *menu); static HBITMAP s_htearbitmap; // bitmap used to indicate tearoff #endif // Flag that is set while processing a message that must not be interrupted by // processing another message. static int s_busy_processing = FALSE; static int destroying = FALSE; // call DestroyWindow() ourselves #ifdef MSWIN_FIND_REPLACE static UINT s_findrep_msg = 0; static FINDREPLACEW s_findrep_struct; static HWND s_findrep_hwnd = NULL; static int s_findrep_is_find; // TRUE for find dialog, FALSE // for find/replace dialog #endif HWND s_hwnd = NULL; static HDC s_hdc = NULL; static HBRUSH s_brush = NULL; #ifdef FEAT_TOOLBAR static HWND s_toolbarhwnd = NULL; static WNDPROC s_toolbar_wndproc = NULL; #endif #ifdef FEAT_GUI_TABLINE static HWND s_tabhwnd = NULL; static WNDPROC s_tabline_wndproc = NULL; static int showing_tabline = 0; #endif static WPARAM s_wParam = 0; static LPARAM s_lParam = 0; static HWND s_textArea = NULL; static UINT s_uMsg = 0; static char_u *s_textfield; // Used by dialogs to pass back strings static int s_need_activate = FALSE; // This variable is set when waiting for an event, which is the only moment // scrollbar dragging can be done directly. It's not allowed while commands // are executed, because it may move the cursor and that may cause unexpected // problems (e.g., while ":s" is working). static int allow_scrollbar = FALSE; #ifndef _DPI_AWARENESS_CONTEXTS_ typedef HANDLE DPI_AWARENESS_CONTEXT; typedef enum DPI_AWARENESS { DPI_AWARENESS_INVALID = -1, DPI_AWARENESS_UNAWARE = 0, DPI_AWARENESS_SYSTEM_AWARE = 1, DPI_AWARENESS_PER_MONITOR_AWARE = 2 } DPI_AWARENESS; # define DPI_AWARENESS_CONTEXT_UNAWARE ((DPI_AWARENESS_CONTEXT)-1) # define DPI_AWARENESS_CONTEXT_SYSTEM_AWARE ((DPI_AWARENESS_CONTEXT)-2) # define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE ((DPI_AWARENESS_CONTEXT)-3) # define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((DPI_AWARENESS_CONTEXT)-4) # define DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED ((DPI_AWARENESS_CONTEXT)-5) #endif #define DEFAULT_DPI 96 static int s_dpi = DEFAULT_DPI; static BOOL s_in_dpichanged = FALSE; static DPI_AWARENESS s_process_dpi_aware = DPI_AWARENESS_INVALID; static UINT (WINAPI *pGetDpiForSystem)(void) = NULL; static UINT (WINAPI *pGetDpiForWindow)(HWND hwnd) = NULL; static int (WINAPI *pGetSystemMetricsForDpi)(int, UINT) = NULL; //static INT (WINAPI *pGetWindowDpiAwarenessContext)(HWND hwnd) = NULL; static DPI_AWARENESS_CONTEXT (WINAPI *pSetThreadDpiAwarenessContext)(DPI_AWARENESS_CONTEXT dpiContext) = NULL; static DPI_AWARENESS (WINAPI *pGetAwarenessFromDpiAwarenessContext)(DPI_AWARENESS_CONTEXT) = NULL; static UINT WINAPI stubGetDpiForSystem(void) { HWND hwnd = GetDesktopWindow(); HDC hdc = GetWindowDC(hwnd); UINT dpi = GetDeviceCaps(hdc, LOGPIXELSY); ReleaseDC(hwnd, hdc); return dpi; } static int WINAPI stubGetSystemMetricsForDpi(int nIndex, UINT dpi UNUSED) { return GetSystemMetrics(nIndex); } static int adjust_fontsize_by_dpi(int size) { return size * s_dpi / (int)pGetDpiForSystem(); } static int adjust_by_system_dpi(int size) { return size * (int)pGetDpiForSystem() / DEFAULT_DPI; } #if defined(FEAT_DIRECTX) static int directx_enabled(void) { if (s_dwc != NULL) return 1; else if (s_directx_load_attempted) return 0; // load DirectX DWrite_Init(); s_directx_load_attempted = 1; s_dwc = DWriteContext_Open(); directx_binddc(); return s_dwc != NULL ? 1 : 0; } static void directx_binddc(void) { if (s_textArea == NULL) return; RECT rect; GetClientRect(s_textArea, &rect); DWriteContext_BindDC(s_dwc, s_hdc, &rect); } #endif extern int current_font_height; // this is in os_mswin.c static struct { UINT key_sym; char_u vim_code0; char_u vim_code1; } special_keys[] = { {VK_UP, 'k', 'u'}, {VK_DOWN, 'k', 'd'}, {VK_LEFT, 'k', 'l'}, {VK_RIGHT, 'k', 'r'}, {VK_F1, 'k', '1'}, {VK_F2, 'k', '2'}, {VK_F3, 'k', '3'}, {VK_F4, 'k', '4'}, {VK_F5, 'k', '5'}, {VK_F6, 'k', '6'}, {VK_F7, 'k', '7'}, {VK_F8, 'k', '8'}, {VK_F9, 'k', '9'}, {VK_F10, 'k', ';'}, {VK_F11, 'F', '1'}, {VK_F12, 'F', '2'}, {VK_F13, 'F', '3'}, {VK_F14, 'F', '4'}, {VK_F15, 'F', '5'}, {VK_F16, 'F', '6'}, {VK_F17, 'F', '7'}, {VK_F18, 'F', '8'}, {VK_F19, 'F', '9'}, {VK_F20, 'F', 'A'}, {VK_F21, 'F', 'B'}, #ifdef FEAT_NETBEANS_INTG {VK_PAUSE, 'F', 'B'}, // Pause == F21 (see gui_gtk_x11.c) #endif {VK_F22, 'F', 'C'}, {VK_F23, 'F', 'D'}, {VK_F24, 'F', 'E'}, // winuser.h defines up to F24 {VK_HELP, '%', '1'}, {VK_BACK, 'k', 'b'}, {VK_INSERT, 'k', 'I'}, {VK_DELETE, 'k', 'D'}, {VK_HOME, 'k', 'h'}, {VK_END, '@', '7'}, {VK_PRIOR, 'k', 'P'}, {VK_NEXT, 'k', 'N'}, {VK_PRINT, '%', '9'}, {VK_ADD, 'K', '6'}, {VK_SUBTRACT, 'K', '7'}, {VK_DIVIDE, 'K', '8'}, {VK_MULTIPLY, 'K', '9'}, {VK_SEPARATOR, 'K', 'A'}, // Keypad Enter {VK_DECIMAL, 'K', 'B'}, {VK_NUMPAD0, 'K', 'C'}, {VK_NUMPAD1, 'K', 'D'}, {VK_NUMPAD2, 'K', 'E'}, {VK_NUMPAD3, 'K', 'F'}, {VK_NUMPAD4, 'K', 'G'}, {VK_NUMPAD5, 'K', 'H'}, {VK_NUMPAD6, 'K', 'I'}, {VK_NUMPAD7, 'K', 'J'}, {VK_NUMPAD8, 'K', 'K'}, {VK_NUMPAD9, 'K', 'L'}, // Keys that we want to be able to use any modifier with: {VK_SPACE, ' ', NUL}, {VK_TAB, TAB, NUL}, {VK_ESCAPE, ESC, NUL}, {NL, NL, NUL}, {CAR, CAR, NUL}, // End of list marker: {0, 0, 0} }; // Local variables static int s_button_pending = -1; // s_getting_focus is set when we got focus but didn't see mouse-up event yet, // so don't reset s_button_pending. static int s_getting_focus = FALSE; static int s_x_pending; static int s_y_pending; static UINT s_kFlags_pending; static UINT_PTR s_wait_timer = 0; // Timer for get char from user static int s_timed_out = FALSE; static int dead_key = DEAD_KEY_OFF; static UINT surrogate_pending_ch = 0; // 0: no surrogate pending, // else a high surrogate #ifdef FEAT_BEVAL_GUI // balloon-eval WM_NOTIFY_HANDLER static void Handle_WM_Notify(HWND hwnd, LPNMHDR pnmh); static void track_user_activity(UINT uMsg); #endif /* * For control IME. * * These LOGFONTW used for IME. */ #ifdef FEAT_MBYTE_IME // holds LOGFONTW for 'guifontwide' if available, otherwise 'guifont' static LOGFONTW norm_logfont; // holds LOGFONTW for 'guifont' always. static LOGFONTW sub_logfont; #endif #ifdef FEAT_MBYTE_IME static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData); #endif #if defined(FEAT_BROWSE) static char_u *convert_filter(char_u *s); #endif #ifdef DEBUG_PRINT_ERROR /* * Print out the last Windows error message */ static void print_windows_error(void) { LPVOID lpMsgBuf; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &lpMsgBuf, 0, NULL); TRACE1("Error: %s\n", lpMsgBuf); LocalFree(lpMsgBuf); } #endif /* * Cursor blink functions. * * This is a simple state machine: * BLINK_NONE not blinking at all * BLINK_OFF blinking, cursor is not shown * BLINK_ON blinking, cursor is shown */ #define BLINK_NONE 0 #define BLINK_OFF 1 #define BLINK_ON 2 static int blink_state = BLINK_NONE; static long_u blink_waittime = 700; static long_u blink_ontime = 400; static long_u blink_offtime = 250; static UINT_PTR blink_timer = 0; int gui_mch_is_blinking(void) { return blink_state != BLINK_NONE; } int gui_mch_is_blink_off(void) { return blink_state == BLINK_OFF; } void gui_mch_set_blinking(long wait, long on, long off) { blink_waittime = wait; blink_ontime = on; blink_offtime = off; } static VOID CALLBACK _OnBlinkTimer( HWND hwnd, UINT uMsg UNUSED, UINT_PTR idEvent, DWORD dwTime UNUSED) { MSG msg; /* TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer); */ KillTimer(NULL, idEvent); // Eat spurious WM_TIMER messages while (PeekMessageW(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) ; if (blink_state == BLINK_ON) { gui_undraw_cursor(); blink_state = BLINK_OFF; blink_timer = SetTimer(NULL, 0, (UINT)blink_offtime, _OnBlinkTimer); } else { gui_update_cursor(TRUE, FALSE); blink_state = BLINK_ON; blink_timer = SetTimer(NULL, 0, (UINT)blink_ontime, _OnBlinkTimer); } gui_mch_flush(); } static void gui_mswin_rm_blink_timer(void) { MSG msg; if (blink_timer == 0) return; KillTimer(NULL, blink_timer); // Eat spurious WM_TIMER messages while (PeekMessageW(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) ; blink_timer = 0; } /* * Stop the cursor blinking. Show the cursor if it wasn't shown. */ void gui_mch_stop_blink(int may_call_gui_update_cursor) { gui_mswin_rm_blink_timer(); if (blink_state == BLINK_OFF && may_call_gui_update_cursor) { gui_update_cursor(TRUE, FALSE); gui_mch_flush(); } blink_state = BLINK_NONE; } /* * Start the cursor blinking. If it was already blinking, this restarts the * waiting time and shows the cursor. */ void gui_mch_start_blink(void) { gui_mswin_rm_blink_timer(); // Only switch blinking on if none of the times is zero if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus) { blink_timer = SetTimer(NULL, 0, (UINT)blink_waittime, _OnBlinkTimer); blink_state = BLINK_ON; gui_update_cursor(TRUE, FALSE); gui_mch_flush(); } } /* * Call-back routines. */ static VOID CALLBACK _OnTimer( HWND hwnd, UINT uMsg UNUSED, UINT_PTR idEvent, DWORD dwTime UNUSED) { MSG msg; /* TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer); */ KillTimer(NULL, idEvent); s_timed_out = TRUE; // Eat spurious WM_TIMER messages while (PeekMessageW(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) ; if (idEvent == s_wait_timer) s_wait_timer = 0; } static void _OnDeadChar( HWND hwnd UNUSED, UINT ch UNUSED, int cRepeat UNUSED) { dead_key = 1; } /* * Convert Unicode character "ch" to bytes in "string[slen]". * When "had_alt" is TRUE the ALT key was included in "ch". * Return the length. * Because the Windows API uses UTF-16, we have to deal with surrogate * pairs; this is where we choose to deal with them: if "ch" is a high * surrogate, it will be stored, and the length returned will be zero; the next * char_to_string call will then include the high surrogate, decoding the pair * of UTF-16 code units to a single Unicode code point, presuming it is the * matching low surrogate. */ static int char_to_string(int ch, char_u *string, int slen, int had_alt) { int len; int i; WCHAR wstring[2]; char_u *ws = NULL; if (surrogate_pending_ch != 0) { // We don't guarantee ch is a low surrogate to match the high surrogate // we already have; it should be, but if it isn't, tough luck. wstring[0] = surrogate_pending_ch; wstring[1] = ch; surrogate_pending_ch = 0; len = 2; } else if (ch >= 0xD800 && ch <= 0xDBFF) // high surrogate { // We don't have the entire code point yet, only the first UTF-16 code // unit; so just remember it and use it in the next call. surrogate_pending_ch = ch; return 0; } else { wstring[0] = ch; len = 1; } // "ch" is a UTF-16 character. Convert it to a string of bytes. When // "enc_codepage" is non-zero use the standard Win32 function, // otherwise use our own conversion function (e.g., for UTF-8). if (enc_codepage > 0) { len = WideCharToMultiByte(enc_codepage, 0, wstring, len, (LPSTR)string, slen, 0, NULL); // If we had included the ALT key into the character but now the // upper bit is no longer set, that probably means the conversion // failed. Convert the original character and set the upper bit // afterwards. if (had_alt && len == 1 && ch >= 0x80 && string[0] < 0x80) { wstring[0] = ch & 0x7f; len = WideCharToMultiByte(enc_codepage, 0, wstring, len, (LPSTR)string, slen, 0, NULL); if (len == 1) // safety check string[0] |= 0x80; } } else { ws = utf16_to_enc(wstring, &len); if (ws == NULL) len = 0; else { if (len > slen) // just in case len = slen; mch_memmove(string, ws, len); vim_free(ws); } } if (len == 0) { string[0] = ch; len = 1; } for (i = 0; i < len; ++i) if (string[i] == CSI && len <= slen - 2) { // Insert CSI as K_CSI. mch_memmove(string + i + 3, string + i + 1, len - i - 1); string[++i] = KS_EXTRA; string[++i] = (int)KE_CSI; len += 2; } return len; } static int get_active_modifiers(void) { int modifiers = 0; if (GetKeyState(VK_CONTROL) & 0x8000) modifiers |= MOD_MASK_CTRL; if (GetKeyState(VK_SHIFT) & 0x8000) modifiers |= MOD_MASK_SHIFT; // Windows handles Ctrl + Alt as AltGr and vice-versa. We can distinguish // the two cases by checking whether the left or the right Alt key is // pressed. if (GetKeyState(VK_LMENU) & 0x8000) modifiers |= MOD_MASK_ALT; if ((modifiers & MOD_MASK_CTRL) && (GetKeyState(VK_RMENU) & 0x8000)) modifiers &= ~MOD_MASK_CTRL; // Add RightALT only if it is hold alone (without Ctrl), because if AltGr // is pressed, Windows claims that Ctrl is hold as well. That way we can // recognize Right-ALT alone and be sure that not AltGr is hold. if (!(GetKeyState(VK_CONTROL) & 0x8000) && (GetKeyState(VK_RMENU) & 0x8000) && !(GetKeyState(VK_LMENU) & 0x8000)) // seems AltGr has both set modifiers |= MOD_MASK_ALT; return modifiers; } /* * Key hit, add it to the input buffer. */ static void _OnChar( HWND hwnd UNUSED, UINT cch, int cRepeat UNUSED) { char_u string[40]; int len = 0; int modifiers; int ch = cch; // special keys are negative if (dead_key == DEAD_KEY_SKIP_ON_CHAR) return; // keep DEAD_KEY_TRANSIENT_IN_ON_CHAR value for later handling in // process_message() if (dead_key != DEAD_KEY_TRANSIENT_IN_ON_CHAR) dead_key = DEAD_KEY_OFF; modifiers = get_active_modifiers(); ch = simplify_key(ch, &modifiers); // Some keys need adjustment when the Ctrl modifier is used. ++no_reduce_keys; ch = may_adjust_key_for_ctrl(modifiers, ch); --no_reduce_keys; // remove the SHIFT modifier for keys where it's already included, e.g., // '(' and '*' modifiers = may_remove_shift_modifier(modifiers, ch); // Unify modifiers somewhat. No longer use ALT to set the 8th bit. ch = extract_modifiers(ch, &modifiers, FALSE, NULL); if (ch == CSI) ch = K_CSI; if (modifiers) { string[0] = CSI; string[1] = KS_MODIFIER; string[2] = modifiers; add_to_input_buf(string, 3); } len = char_to_string(ch, string, 40, FALSE); if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts) { trash_input_buf(); got_int = TRUE; } add_to_input_buf(string, len); } /* * Alt-Key hit, add it to the input buffer. */ static void _OnSysChar( HWND hwnd UNUSED, UINT cch, int cRepeat UNUSED) { char_u string[40]; // Enough for multibyte character int len; int modifiers; int ch = cch; // special keys are negative dead_key = DEAD_KEY_OFF; // OK, we have a character key (given by ch) which was entered with the // ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note // that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless // CAPSLOCK is pressed) at this point. modifiers = get_active_modifiers(); ch = simplify_key(ch, &modifiers); // remove the SHIFT modifier for keys where it's already included, e.g., // '(' and '*' modifiers = may_remove_shift_modifier(modifiers, ch); // Unify modifiers somewhat. No longer use ALT to set the 8th bit. ch = extract_modifiers(ch, &modifiers, FALSE, NULL); if (ch == CSI) ch = K_CSI; len = 0; if (modifiers) { string[len++] = CSI; string[len++] = KS_MODIFIER; string[len++] = modifiers; } if (IS_SPECIAL((int)ch)) { string[len++] = CSI; string[len++] = K_SECOND((int)ch); string[len++] = K_THIRD((int)ch); } else { // Although the documentation isn't clear about it, we assume "ch" is // a Unicode character. len += char_to_string(ch, string + len, 40 - len, TRUE); } add_to_input_buf(string, len); } static void _OnMouseEvent( int button, int x, int y, int repeated_click, UINT keyFlags) { int vim_modifiers = 0x0; s_getting_focus = FALSE; if (keyFlags & MK_SHIFT) vim_modifiers |= MOUSE_SHIFT; if (keyFlags & MK_CONTROL) vim_modifiers |= MOUSE_CTRL; if (GetKeyState(VK_LMENU) & 0x8000) vim_modifiers |= MOUSE_ALT; gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers); } static void _OnMouseButtonDown( HWND hwnd UNUSED, BOOL fDoubleClick UNUSED, int x, int y, UINT keyFlags) { static LONG s_prevTime = 0; LONG currentTime = GetMessageTime(); int button = -1; int repeated_click; // Give main window the focus: this is so the cursor isn't hollow. (void)SetFocus(s_hwnd); if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK) button = MOUSE_LEFT; else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK) button = MOUSE_MIDDLE; else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK) button = MOUSE_RIGHT; else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK) { button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2); } else if (s_uMsg == WM_CAPTURECHANGED) { // on W95/NT4, somehow you get in here with an odd Msg // if you press one button while holding down the other.. if (s_button_pending == MOUSE_LEFT) button = MOUSE_RIGHT; else button = MOUSE_LEFT; } if (button < 0) return; repeated_click = ((int)(currentTime - s_prevTime) < p_mouset); /* * Holding down the left and right buttons simulates pushing the middle * button. */ if (repeated_click && ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT) || (button == MOUSE_RIGHT && s_button_pending == MOUSE_LEFT))) { /* * Hmm, gui.c will ignore more than one button down at a time, so * pretend we let go of it first. */ gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0); button = MOUSE_MIDDLE; repeated_click = FALSE; s_button_pending = -1; _OnMouseEvent(button, x, y, repeated_click, keyFlags); } else if ((repeated_click) || (mouse_model_popup() && (button == MOUSE_RIGHT))) { if (s_button_pending > -1) { _OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags); s_button_pending = -1; } // TRACE("Button down at x %d, y %d\n", x, y); _OnMouseEvent(button, x, y, repeated_click, keyFlags); } else { /* * If this is the first press (i.e. not a multiple click) don't * action immediately, but store and wait for: * i) button-up * ii) mouse move * iii) another button press * before using it. * This enables us to make left+right simulate middle button, * without left or right being actioned first. The side-effect is * that if you click and hold the mouse without dragging, the * cursor doesn't move until you release the button. In practice * this is hardly a problem. */ s_button_pending = button; s_x_pending = x; s_y_pending = y; s_kFlags_pending = keyFlags; } s_prevTime = currentTime; } static void _OnMouseMoveOrRelease( HWND hwnd UNUSED, int x, int y, UINT keyFlags) { int button; s_getting_focus = FALSE; if (s_button_pending > -1) { // Delayed action for mouse down event _OnMouseEvent(s_button_pending, s_x_pending, s_y_pending, FALSE, s_kFlags_pending); s_button_pending = -1; } if (s_uMsg == WM_MOUSEMOVE) { /* * It's only a MOUSE_DRAG if one or more mouse buttons are being held * down. */ if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON | MK_XBUTTON1 | MK_XBUTTON2))) { gui_mouse_moved(x, y); return; } /* * While button is down, keep grabbing mouse move events when * the mouse goes outside the window */ SetCapture(s_textArea); button = MOUSE_DRAG; // TRACE(" move at x %d, y %d\n", x, y); } else { ReleaseCapture(); button = MOUSE_RELEASE; // TRACE(" up at x %d, y %d\n", x, y); } _OnMouseEvent(button, x, y, FALSE, keyFlags); } static void _OnSizeTextArea( HWND hwnd UNUSED, UINT state UNUSED, int cx UNUSED, int cy UNUSED) { #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) directx_binddc(); #endif } #ifdef FEAT_MENU /* * Find the vimmenu_T with the given id */ static vimmenu_T * gui_mswin_find_menu( vimmenu_T *pMenu, int id) { vimmenu_T *pChildMenu; while (pMenu) { if (pMenu->id == (UINT)id) break; if (pMenu->children != NULL) { pChildMenu = gui_mswin_find_menu(pMenu->children, id); if (pChildMenu) { pMenu = pChildMenu; break; } } pMenu = pMenu->next; } return pMenu; } static void _OnMenu( HWND hwnd UNUSED, int id, HWND hwndCtl UNUSED, UINT codeNotify UNUSED) { vimmenu_T *pMenu; pMenu = gui_mswin_find_menu(root_menu, id); if (pMenu) gui_menu_cb(pMenu); } #endif #ifdef MSWIN_FIND_REPLACE /* * Handle a Find/Replace window message. */ static void _OnFindRepl(void) { int flags = 0; int down; if (s_findrep_struct.Flags & FR_DIALOGTERM) // Give main window the focus back. (void)SetFocus(s_hwnd); if (s_findrep_struct.Flags & FR_FINDNEXT) { flags = FRD_FINDNEXT; // Give main window the focus back: this is so the cursor isn't // hollow. (void)SetFocus(s_hwnd); } else if (s_findrep_struct.Flags & FR_REPLACE) { flags = FRD_REPLACE; // Give main window the focus back: this is so the cursor isn't // hollow. (void)SetFocus(s_hwnd); } else if (s_findrep_struct.Flags & FR_REPLACEALL) { flags = FRD_REPLACEALL; } if (flags == 0) return; char_u *p, *q; // Call the generic GUI function to do the actual work. if (s_findrep_struct.Flags & FR_WHOLEWORD) flags |= FRD_WHOLE_WORD; if (s_findrep_struct.Flags & FR_MATCHCASE) flags |= FRD_MATCH_CASE; down = (s_findrep_struct.Flags & FR_DOWN) != 0; p = utf16_to_enc(s_findrep_struct.lpstrFindWhat, NULL); q = utf16_to_enc(s_findrep_struct.lpstrReplaceWith, NULL); if (p != NULL && q != NULL) gui_do_findrepl(flags, p, q, down); vim_free(p); vim_free(q); } #endif static void HandleMouseHide(UINT uMsg, LPARAM lParam) { static LPARAM last_lParam = 0L; // We sometimes get a mousemove when the mouse didn't move... if (uMsg == WM_MOUSEMOVE || uMsg == WM_NCMOUSEMOVE) { if (lParam == last_lParam) return; last_lParam = lParam; } // Handle specially, to centralise coding. We need to be sure we catch all // possible events which should cause us to restore the cursor (as it is a // shared resource, we take full responsibility for it). switch (uMsg) { case WM_KEYUP: case WM_CHAR: /* * blank out the pointer if necessary */ if (p_mh) gui_mch_mousehide(TRUE); break; case WM_SYSKEYUP: // show the pointer when a system-key is pressed case WM_SYSCHAR: case WM_MOUSEMOVE: // show the pointer on any mouse action case WM_LBUTTONDOWN: case WM_LBUTTONUP: case WM_MBUTTONDOWN: case WM_MBUTTONUP: case WM_RBUTTONDOWN: case WM_RBUTTONUP: case WM_XBUTTONDOWN: case WM_XBUTTONUP: case WM_NCMOUSEMOVE: case WM_NCLBUTTONDOWN: case WM_NCLBUTTONUP: case WM_NCMBUTTONDOWN: case WM_NCMBUTTONUP: case WM_NCRBUTTONDOWN: case WM_NCRBUTTONUP: case WM_KILLFOCUS: /* * if the pointer is currently hidden, then we should show it. */ gui_mch_mousehide(FALSE); break; } } static LRESULT CALLBACK _TextAreaWndProc( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { /* TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n", hwnd, uMsg, wParam, lParam); */ HandleMouseHide(uMsg, lParam); s_uMsg = uMsg; s_wParam = wParam; s_lParam = lParam; #ifdef FEAT_BEVAL_GUI track_user_activity(uMsg); #endif switch (uMsg) { HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease); HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease); HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease); HANDLE_MSG(hwnd, WM_PAINT, _OnPaint); HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease); HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown); HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease); HANDLE_MSG(hwnd, WM_SIZE, _OnSizeTextArea); #ifdef FEAT_BEVAL_GUI case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam); return TRUE; #endif default: return DefWindowProcW(hwnd, uMsg, wParam, lParam); } } /* * Called when the foreground or background color has been changed. */ void gui_mch_new_colors(void) { HBRUSH prevBrush; s_brush = CreateSolidBrush(gui.back_pixel); prevBrush = (HBRUSH)SetClassLongPtr( s_hwnd, GCLP_HBRBACKGROUND, (LONG_PTR)s_brush); InvalidateRect(s_hwnd, NULL, TRUE); DeleteObject(prevBrush); } /* * Set the colors to their default values. */ void gui_mch_def_colors(void) { gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT); gui.back_pixel = GetSysColor(COLOR_WINDOW); gui.def_norm_pixel = gui.norm_pixel; gui.def_back_pixel = gui.back_pixel; } /* * Open the GUI window which was created by a call to gui_mch_init(). */ int gui_mch_open(void) { // Actually open the window, if not already visible // (may be done already in gui_mch_set_shellsize) if (!IsWindowVisible(s_hwnd)) ShowWindow(s_hwnd, SW_SHOWDEFAULT); #ifdef MSWIN_FIND_REPLACE // Init replace string here, so that we keep it when re-opening the // dialog. s_findrep_struct.lpstrReplaceWith[0] = NUL; #endif return OK; } /* * Get the position of the top left corner of the window. */ int gui_mch_get_winpos(int *x, int *y) { RECT rect; GetWindowRect(s_hwnd, &rect); *x = rect.left; *y = rect.top; return OK; } /* * Set the position of the top left corner of the window to the given * coordinates. */ void gui_mch_set_winpos(int x, int y) { SetWindowPos(s_hwnd, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE); } void gui_mch_set_text_area_pos(int x, int y, int w, int h) { static int oldx = 0; static int oldy = 0; SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE); #ifdef FEAT_TOOLBAR if (vim_strchr(p_go, GO_TOOLBAR) != NULL) SendMessage(s_toolbarhwnd, WM_SIZE, (WPARAM)0, MAKELPARAM(w, gui.toolbar_height)); #endif #if defined(FEAT_GUI_TABLINE) if (showing_tabline) { int top = 0; RECT rect; # ifdef FEAT_TOOLBAR if (vim_strchr(p_go, GO_TOOLBAR) != NULL) top = gui.toolbar_height; # endif GetClientRect(s_hwnd, &rect); MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE); } #endif // When side scroll bar is unshown, the size of window will change. // then, the text area move left or right. thus client rect should be // forcedly redrawn. (Yasuhiro Matsumoto) if (oldx != x || oldy != y) { InvalidateRect(s_hwnd, NULL, FALSE); oldx = x; oldy = y; } } /* * Scrollbar stuff: */ void gui_mch_enable_scrollbar( scrollbar_T *sb, int flag) { ShowScrollBar(sb->id, SB_CTL, flag); // TODO: When the window is maximized, the size of the window stays the // same, thus the size of the text area changes. On Win98 it's OK, on Win // NT 4.0 it's not... } void gui_mch_set_scrollbar_pos( scrollbar_T *sb, int x, int y, int w, int h) { SetWindowPos(sb->id, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW); } int gui_mch_get_scrollbar_xpadding(void) { RECT rcTxt, rcWnd; int xpad; GetWindowRect(s_textArea, &rcTxt); GetWindowRect(s_hwnd, &rcWnd); xpad = rcWnd.right - rcTxt.right - gui.scrollbar_width - pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) - pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi); return (xpad < 0) ? 0 : xpad; } int gui_mch_get_scrollbar_ypadding(void) { RECT rcTxt, rcWnd; int ypad; GetWindowRect(s_textArea, &rcTxt); GetWindowRect(s_hwnd, &rcWnd); ypad = rcWnd.bottom - rcTxt.bottom - gui.scrollbar_height - pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) - pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi); return (ypad < 0) ? 0 : ypad; } void gui_mch_create_scrollbar( scrollbar_T *sb, int orient) // SBAR_VERT or SBAR_HORIZ { sb->id = CreateWindow( "SCROLLBAR", "Scrollbar", WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0, 10, // Any value will do for now 10, // Any value will do for now s_hwnd, NULL, g_hinst, NULL); } /* * Find the scrollbar with the given hwnd. */ static scrollbar_T * gui_mswin_find_scrollbar(HWND hwnd) { win_T *wp; if (gui.bottom_sbar.id == hwnd) return &gui.bottom_sbar; FOR_ALL_WINDOWS(wp) { if (wp->w_scrollbars[SBAR_LEFT].id == hwnd) return &wp->w_scrollbars[SBAR_LEFT]; if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd) return &wp->w_scrollbars[SBAR_RIGHT]; } return NULL; } static void update_scrollbar_size(void) { gui.scrollbar_width = pGetSystemMetricsForDpi(SM_CXVSCROLL, s_dpi); gui.scrollbar_height = pGetSystemMetricsForDpi(SM_CYHSCROLL, s_dpi); } /* * Get the average character size of a font. */ static void GetAverageFontSize(HDC hdc, SIZE *size) { // GetTextMetrics() may not return the right value in tmAveCharWidth // for some fonts. Do our own average computation. GetTextExtentPoint(hdc, "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, size); size->cx = (size->cx / 26 + 1) / 2; } /* * Get the character size of a font. */ static void GetFontSize(GuiFont font) { HWND hwnd = GetDesktopWindow(); HDC hdc = GetWindowDC(hwnd); HFONT hfntOld = SelectFont(hdc, (HFONT)font); SIZE size; TEXTMETRIC tm; GetTextMetrics(hdc, &tm); GetAverageFontSize(hdc, &size); gui.char_width = size.cx + tm.tmOverhang; gui.char_height = tm.tmHeight + p_linespace; SelectFont(hdc, hfntOld); ReleaseDC(hwnd, hdc); } /* * Adjust gui.char_height (after 'linespace' was changed). */ int gui_mch_adjust_charheight(void) { GetFontSize(gui.norm_font); return OK; } static GuiFont get_font_handle(LOGFONTW *lf) { HFONT font = NULL; // Load the font font = CreateFontIndirectW(lf); if (font == NULL) return NOFONT; return (GuiFont)font; } static int pixels_to_points(int pixels, int vertical) { int points; HWND hwnd; HDC hdc; hwnd = GetDesktopWindow(); hdc = GetWindowDC(hwnd); points = MulDiv(pixels, 72, GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX)); ReleaseDC(hwnd, hdc); return points; } GuiFont gui_mch_get_font( char_u *name, int giveErrorIfMissing) { LOGFONTW lf; GuiFont font = NOFONT; if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK) { lf.lfHeight = adjust_fontsize_by_dpi(lf.lfHeight); font = get_font_handle(&lf); } if (font == NOFONT && giveErrorIfMissing) semsg(_(e_unknown_font_str), name); return font; } #if defined(FEAT_EVAL) || defined(PROTO) /* * Return the name of font "font" in allocated memory. * Don't know how to get the actual name, thus use the provided name. */ char_u * gui_mch_get_fontname(GuiFont font UNUSED, char_u *name) { if (name == NULL) return NULL; return vim_strsave(name); } #endif void gui_mch_free_font(GuiFont font) { if (font) DeleteObject((HFONT)font); } /* * Return the Pixel value (color) for the given color name. * Return INVALCOLOR for error. */ guicolor_T gui_mch_get_color(char_u *name) { int i; typedef struct SysColorTable { char *name; int color; } SysColorTable; static SysColorTable sys_table[] = { {"SYS_3DDKSHADOW", COLOR_3DDKSHADOW}, {"SYS_3DHILIGHT", COLOR_3DHILIGHT}, #ifdef COLOR_3DHIGHLIGHT {"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT}, #endif {"SYS_BTNHILIGHT", COLOR_BTNHILIGHT}, {"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT}, {"SYS_3DLIGHT", COLOR_3DLIGHT}, {"SYS_3DSHADOW", COLOR_3DSHADOW}, {"SYS_DESKTOP", COLOR_DESKTOP}, {"SYS_INFOBK", COLOR_INFOBK}, {"SYS_INFOTEXT", COLOR_INFOTEXT}, {"SYS_3DFACE", COLOR_3DFACE}, {"SYS_BTNFACE", COLOR_BTNFACE}, {"SYS_BTNSHADOW", COLOR_BTNSHADOW}, {"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER}, {"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION}, {"SYS_APPWORKSPACE", COLOR_APPWORKSPACE}, {"SYS_BACKGROUND", COLOR_BACKGROUND}, {"SYS_BTNTEXT", COLOR_BTNTEXT}, {"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT}, {"SYS_GRAYTEXT", COLOR_GRAYTEXT}, {"SYS_HIGHLIGHT", COLOR_HIGHLIGHT}, {"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT}, {"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER}, {"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION}, {"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT}, {"SYS_MENU", COLOR_MENU}, {"SYS_MENUTEXT", COLOR_MENUTEXT}, {"SYS_SCROLLBAR", COLOR_SCROLLBAR}, {"SYS_WINDOW", COLOR_WINDOW}, {"SYS_WINDOWFRAME", COLOR_WINDOWFRAME}, {"SYS_WINDOWTEXT", COLOR_WINDOWTEXT} }; /* * Try to look up a system colour. */ for (i = 0; i < (int)ARRAY_LENGTH(sys_table); i++) if (STRICMP(name, sys_table[i].name) == 0) return GetSysColor(sys_table[i].color); return gui_get_color_cmn(name); } guicolor_T gui_mch_get_rgb_color(int r, int g, int b) { return gui_get_rgb_color_cmn(r, g, b); } /* * Return OK if the key with the termcap name "name" is supported. */ int gui_mch_haskey(char_u *name) { int i; for (i = 0; special_keys[i].vim_code1 != NUL; i++) if (name[0] == special_keys[i].vim_code0 && name[1] == special_keys[i].vim_code1) return OK; return FAIL; } void gui_mch_beep(void) { MessageBeep((UINT)-1); } /* * Invert a rectangle from row r, column c, for nr rows and nc columns. */ void gui_mch_invert_rectangle( int r, int c, int nr, int nc) { RECT rc; #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); #endif /* * Note: InvertRect() excludes right and bottom of rectangle. */ rc.left = FILL_X(c); rc.top = FILL_Y(r); rc.right = rc.left + nc * gui.char_width; rc.bottom = rc.top + nr * gui.char_height; InvertRect(s_hdc, &rc); } /* * Iconify the GUI window. */ void gui_mch_iconify(void) { ShowWindow(s_hwnd, SW_MINIMIZE); } /* * Draw a cursor without focus. */ void gui_mch_draw_hollow_cursor(guicolor_T color) { HBRUSH hbr; RECT rc; #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); #endif /* * Note: FrameRect() excludes right and bottom of rectangle. */ rc.left = FILL_X(gui.col); rc.top = FILL_Y(gui.row); rc.right = rc.left + gui.char_width; if (mb_lefthalve(gui.row, gui.col)) rc.right += gui.char_width; rc.bottom = rc.top + gui.char_height; hbr = CreateSolidBrush(color); FrameRect(s_hdc, &rc, hbr); DeleteBrush(hbr); } /* * Draw part of a cursor, "w" pixels wide, and "h" pixels high, using * color "color". */ void gui_mch_draw_part_cursor( int w, int h, guicolor_T color) { RECT rc; /* * Note: FillRect() excludes right and bottom of rectangle. */ rc.left = #ifdef FEAT_RIGHTLEFT // vertical line should be on the right of current point CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w : #endif FILL_X(gui.col); rc.top = FILL_Y(gui.row) + gui.char_height - h; rc.right = rc.left + w; rc.bottom = rc.top + h; fill_rect(&rc, NULL, color); } /* * Generates a VK_SPACE when the internal dead_key flag is set to output the * dead key's nominal character and re-post the original message. */ static void outputDeadKey_rePost_Ex(MSG originalMsg, int dead_key2set) { static MSG deadCharExpel; if (dead_key == DEAD_KEY_OFF) return; dead_key = dead_key2set; // Make Windows generate the dead key's character deadCharExpel.message = originalMsg.message; deadCharExpel.hwnd = originalMsg.hwnd; deadCharExpel.wParam = VK_SPACE; TranslateMessage(&deadCharExpel); // re-generate the current character free of the dead char influence PostMessage(originalMsg.hwnd, originalMsg.message, originalMsg.wParam, originalMsg.lParam); } /* * Wrapper for outputDeadKey_rePost_Ex which always reset dead_key value. */ static void outputDeadKey_rePost(MSG originalMsg) { outputDeadKey_rePost_Ex(originalMsg, DEAD_KEY_OFF); } /* * Process a single Windows message. * If one is not available we hang until one is. */ static void process_message(void) { MSG msg; UINT vk = 0; // Virtual key char_u string[40]; int i; int modifiers = 0; int key; #ifdef FEAT_MENU static char_u k10[] = {K_SPECIAL, 'k', ';', 0}; #endif BYTE keyboard_state[256]; GetMessageW(&msg, NULL, 0, 0); #ifdef FEAT_OLE // Look after OLE Automation commands if (msg.message == WM_OLE) { char_u *str = (char_u *)msg.lParam; if (str == NULL || *str == NUL) { // Message can't be ours, forward it. Fixes problem with Ultramon // 3.0.4 DispatchMessageW(&msg); } else { add_to_input_buf(str, (int)STRLEN(str)); vim_free(str); // was allocated in CVim::SendKeys() } return; } #endif #ifdef MSWIN_FIND_REPLACE // Don't process messages used by the dialog if (s_findrep_hwnd != NULL && IsDialogMessageW(s_findrep_hwnd, &msg)) { HandleMouseHide(msg.message, msg.lParam); return; } #endif /* * Check if it's a special key that we recognise. If not, call * TranslateMessage(). */ if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN) { vk = (int) msg.wParam; /* * Handle dead keys in special conditions in other cases we let Windows * handle them and do not interfere. * * The dead_key flag must be reset on several occasions: * - in _OnChar() (or _OnSysChar()) as any dead key was necessarily * consumed at that point (This is when we let Windows combine the * dead character on its own) * * - Before doing something special such as regenerating keypresses to * expel the dead character as this could trigger an infinite loop if * for some reason TranslateMessage() do not trigger a call * immediately to _OnChar() (or _OnSysChar()). */ /* * We are at the moment after WM_CHAR with DEAD_KEY_SKIP_ON_CHAR event * was handled by _WndProc, this keypress we want to process normally */ if (dead_key == DEAD_KEY_SKIP_ON_CHAR) dead_key = DEAD_KEY_OFF; if (dead_key != DEAD_KEY_OFF) { /* * Expel the dead key pressed with Ctrl in a special way. * * After dead key was pressed with Ctrl in some cases, ESC was * artificially injected and handled by _OnChar(), now we are * dealing with completely new key press from the user. If we don't * do anything, ToUnicode() call will interpret this vk+scan_code * under influence of "dead-modifier". To prevent this we translate * this message replacing current char from user with VK_SPACE, * which will cause WM_CHAR with dead_key's character itself. Using * DEAD_KEY_SKIP_ON_CHAR value of dead_char we force _OnChar() to * ignore this one WM_CHAR event completely. Afterwards (due to * usage of PostMessage), this procedure is scheduled to be called * again with user char and on next entry we will clean * DEAD_KEY_SKIP_ON_CHAR. We cannot use original * outputDeadKey_rePost() since we do not wish to reset dead_key * value. */ if (dead_key == DEAD_KEY_TRANSIENT_IN_ON_CHAR) { outputDeadKey_rePost_Ex(msg, /*dead_key2set=*/DEAD_KEY_SKIP_ON_CHAR); return; } if (dead_key != DEAD_KEY_SET_DEFAULT) { // should never happen - is there a way to make ASSERT here? return; } /* * If a dead key was pressed and the user presses VK_SPACE, * VK_BACK, or VK_ESCAPE it means that he actually wants to deal * with the dead char now, so do nothing special and let Windows * handle it. * * Note that VK_SPACE combines with the dead_key's character and * only one WM_CHAR will be generated by TranslateMessage(), in * the two other cases two WM_CHAR will be generated: the dead * char and VK_BACK or VK_ESCAPE. That is most likely what the * user expects. */ if ((vk == VK_SPACE || vk == VK_BACK || vk == VK_ESCAPE)) { dead_key = DEAD_KEY_OFF; TranslateMessage(&msg); return; } // In modes where we are not typing, dead keys should behave // normally else if ((get_real_state() & (MODE_INSERT | MODE_CMDLINE | MODE_SELECT)) == 0) { outputDeadKey_rePost(msg); return; } } // Check for CTRL-BREAK if (vk == VK_CANCEL) { trash_input_buf(); got_int = TRUE; ctrl_break_was_pressed = TRUE; string[0] = Ctrl_C; add_to_input_buf(string, 1); } // This is an IME event or a synthetic keystroke, let Windows handle it. if (vk == VK_PROCESSKEY || vk == VK_PACKET) { TranslateMessage(&msg); return; } for (i = 0; special_keys[i].key_sym != 0; i++) { // ignore VK_SPACE when ALT key pressed: system menu if (special_keys[i].key_sym == vk && (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000))) { /* * Behave as expected if we have a dead key and the special key * is a key that would normally trigger the dead key nominal * character output (such as a NUMPAD printable character or * the TAB key, etc...). */ if (dead_key == DEAD_KEY_SET_DEFAULT && (special_keys[i].vim_code0 == 'K' || vk == VK_TAB || vk == CAR)) { outputDeadKey_rePost(msg); return; } #ifdef FEAT_MENU // Check for <F10>: Windows selects the menu. When <F10> is // mapped we want to use the mapping instead. if (vk == VK_F10 && gui.menu_is_active && check_map(k10, State, FALSE, TRUE, FALSE, NULL, NULL) == NULL) break; #endif modifiers = get_active_modifiers(); if (special_keys[i].vim_code1 == NUL) key = special_keys[i].vim_code0; else key = TO_SPECIAL(special_keys[i].vim_code0, special_keys[i].vim_code1); key = simplify_key(key, &modifiers); if (key == CSI) key = K_CSI; if (modifiers) { string[0] = CSI; string[1] = KS_MODIFIER; string[2] = modifiers; add_to_input_buf(string, 3); } if (IS_SPECIAL(key)) { string[0] = CSI; string[1] = K_SECOND(key); string[2] = K_THIRD(key); add_to_input_buf(string, 3); } else { int len; // Handle "key" as a Unicode character. len = char_to_string(key, string, 40, FALSE); add_to_input_buf(string, len); } break; } } // Not a special key. if (special_keys[i].key_sym == 0) { WCHAR ch[8]; int len; int i; UINT scan_code; // Construct the state table with only a few modifiers, we don't // really care about the presence of Ctrl/Alt as those modifiers are // handled by Vim separately. memset(keyboard_state, 0, 256); if (GetKeyState(VK_SHIFT) & 0x8000) keyboard_state[VK_SHIFT] = 0x80; if (GetKeyState(VK_CAPITAL) & 0x0001) keyboard_state[VK_CAPITAL] = 0x01; // Alt-Gr is synthesized as Alt + Ctrl. if ((GetKeyState(VK_RMENU) & 0x8000) && (GetKeyState(VK_CONTROL) & 0x8000)) { keyboard_state[VK_MENU] = 0x80; keyboard_state[VK_CONTROL] = 0x80; } // Translate the virtual key according to the current keyboard // layout. scan_code = MapVirtualKey(vk, MAPVK_VK_TO_VSC); // Convert the scan-code into a sequence of zero or more unicode // codepoints. // If this is a dead key ToUnicode returns a negative value. len = ToUnicode(vk, scan_code, keyboard_state, ch, ARRAY_LENGTH(ch), 0); if (len < 0) dead_key = DEAD_KEY_SET_DEFAULT; if (len <= 0) { int wm_char = NUL; if (dead_key == DEAD_KEY_SET_DEFAULT && (GetKeyState(VK_CONTROL) & 0x8000)) { if ( // AZERTY CTRL+dead_circumflex (vk == 221 && scan_code == 26) // QWERTZ CTRL+dead_circumflex || (vk == 220 && scan_code == 41)) wm_char = '['; if ( // QWERTZ CTRL+dead_two-overdots (vk == 192 && scan_code == 27)) wm_char = ']'; } if (wm_char != NUL) { // post WM_CHAR='[' - which will be interpreted with CTRL // still hold as ESC PostMessageW(msg.hwnd, WM_CHAR, wm_char, msg.lParam); // ask _OnChar() to not touch this state, wait for next key // press and maintain knowledge that we are "poisoned" with // "dead state" dead_key = DEAD_KEY_TRANSIENT_IN_ON_CHAR; } return; } // Post the message as TranslateMessage would do. if (msg.message == WM_KEYDOWN) { for (i = 0; i < len; i++) PostMessageW(msg.hwnd, WM_CHAR, ch[i], msg.lParam); } else { for (i = 0; i < len; i++) PostMessageW(msg.hwnd, WM_SYSCHAR, ch[i], msg.lParam); } } } #ifdef FEAT_MBYTE_IME else if (msg.message == WM_IME_NOTIFY) _OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam); else if (msg.message == WM_KEYUP && im_get_status()) // added for non-MS IME (Yasuhiro Matsumoto) TranslateMessage(&msg); #endif #ifdef FEAT_MENU // Check for <F10>: Default effect is to select the menu. When <F10> is // mapped we need to stop it here to avoid strange effects (e.g., for the // key-up event) if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE, NULL, NULL) == NULL) #endif DispatchMessageW(&msg); } /* * Catch up with any queued events. This may put keyboard input into the * input buffer, call resize call-backs, trigger timers etc. If there is * nothing in the event queue (& no timers pending), then we return * immediately. */ void gui_mch_update(void) { MSG msg; if (!s_busy_processing) while (PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE) && !vim_is_input_buf_full()) process_message(); } static void remove_any_timer(void) { MSG msg; if (s_wait_timer != 0 && !s_timed_out) { KillTimer(NULL, s_wait_timer); // Eat spurious WM_TIMER messages while (PeekMessageW(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE)) ; s_wait_timer = 0; } } /* * GUI input routine called by gui_wait_for_chars(). Waits for a character * from the keyboard. * wtime == -1 Wait forever. * wtime == 0 This should never happen. * wtime > 0 Wait wtime milliseconds for a character. * Returns OK if a character was found to be available within the given time, * or FAIL otherwise. */ int gui_mch_wait_for_chars(int wtime) { int focus; s_timed_out = FALSE; if (wtime >= 0) { // Don't do anything while processing a (scroll) message. if (s_busy_processing) return FAIL; // When called with "wtime" zero, just want one msec. s_wait_timer = SetTimer(NULL, 0, (UINT)(wtime == 0 ? 1 : wtime), _OnTimer); } allow_scrollbar = TRUE; focus = gui.in_focus; while (!s_timed_out) { // Stop or start blinking when focus changes if (gui.in_focus != focus) { if (gui.in_focus) gui_mch_start_blink(); else gui_mch_stop_blink(TRUE); focus = gui.in_focus; } if (s_need_activate) { (void)SetForegroundWindow(s_hwnd); s_need_activate = FALSE; } #ifdef FEAT_TIMERS did_add_timer = FALSE; #endif #ifdef MESSAGE_QUEUE // Check channel I/O while waiting for a message. for (;;) { MSG msg; parse_queued_messages(); # ifdef FEAT_TIMERS if (did_add_timer) break; # endif if (PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE)) { process_message(); break; } else if (input_available() // TODO: The 10 msec is a compromise between laggy response // and consuming more CPU time. Better would be to handle // channel messages when they arrive. || MsgWaitForMultipleObjects(0, NULL, FALSE, 10, QS_ALLINPUT) != WAIT_TIMEOUT) break; } #else // Don't use gui_mch_update() because then we will spin-lock until a // char arrives, instead we use GetMessage() to hang until an // event arrives. No need to check for input_buf_full because we are // returning as soon as it contains a single char -- webb process_message(); #endif if (input_available()) { remove_any_timer(); allow_scrollbar = FALSE; // Clear pending mouse button, the release event may have been // taken by the dialog window. But don't do this when getting // focus, we need the mouse-up event then. if (!s_getting_focus) s_button_pending = -1; return OK; } #ifdef FEAT_TIMERS if (did_add_timer) { // Need to recompute the waiting time. remove_any_timer(); break; } #endif } allow_scrollbar = FALSE; return FAIL; } /* * Clear a rectangular region of the screen from text pos (row1, col1) to * (row2, col2) inclusive. */ void gui_mch_clear_block( int row1, int col1, int row2, int col2) { RECT rc; /* * Clear one extra pixel at the far right, for when bold characters have * spilled over to the window border. * Note: FillRect() excludes right and bottom of rectangle. */ rc.left = FILL_X(col1); rc.top = FILL_Y(row1); rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1); rc.bottom = FILL_Y(row2 + 1); clear_rect(&rc); } /* * Clear the whole text window. */ void gui_mch_clear_all(void) { RECT rc; rc.left = 0; rc.top = 0; rc.right = Columns * gui.char_width + 2 * gui.border_width; rc.bottom = Rows * gui.char_height + 2 * gui.border_width; clear_rect(&rc); } /* * Menu stuff. */ void gui_mch_enable_menu(int flag) { #ifdef FEAT_MENU SetMenu(s_hwnd, flag ? s_menuBar : NULL); #endif } void gui_mch_set_menu_pos( int x UNUSED, int y UNUSED, int w UNUSED, int h UNUSED) { // It will be in the right place anyway } #if defined(FEAT_MENU) || defined(PROTO) /* * Make menu item hidden or not hidden */ void gui_mch_menu_hidden( vimmenu_T *menu, int hidden) { /* * This doesn't do what we want. Hmm, just grey the menu items for now. */ /* if (hidden) EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED); else EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED); */ gui_mch_menu_grey(menu, hidden); } /* * This is called after setting all the menus to grey/hidden or not. */ void gui_mch_draw_menubar(void) { DrawMenuBar(s_hwnd); } #endif // FEAT_MENU /* * Return the RGB value of a pixel as a long. */ guicolor_T gui_mch_get_rgb(guicolor_T pixel) { return (guicolor_T)((GetRValue(pixel) << 16) + (GetGValue(pixel) << 8) + GetBValue(pixel)); } #if defined(FEAT_GUI_DIALOG) || defined(PROTO) /* * Convert pixels in X to dialog units */ static WORD PixelToDialogX(int numPixels) { return (WORD)((numPixels * 4) / s_dlgfntwidth); } /* * Convert pixels in Y to dialog units */ static WORD PixelToDialogY(int numPixels) { return (WORD)((numPixels * 8) / s_dlgfntheight); } /* * Return the width in pixels of the given text in the given DC. */ static int GetTextWidth(HDC hdc, char_u *str, int len) { SIZE size; GetTextExtentPoint(hdc, (LPCSTR)str, len, &size); return size.cx; } /* * Return the width in pixels of the given text in the given DC, taking care * of 'encoding' to active codepage conversion. */ static int GetTextWidthEnc(HDC hdc, char_u *str, int len) { SIZE size; WCHAR *wstr; int n; int wlen = len; wstr = enc_to_utf16(str, &wlen); if (wstr == NULL) return 0; n = GetTextExtentPointW(hdc, wstr, wlen, &size); vim_free(wstr); if (n) return size.cx; return 0; } static void get_work_area(RECT *spi_rect); /* * A quick little routine that will center one window over another, handy for * dialog boxes. Taken from the Win32SDK samples and modified for multiple * monitors. */ static BOOL CenterWindow( HWND hwndChild, HWND hwndParent) { HMONITOR mon; MONITORINFO moninfo; RECT rChild, rParent, rScreen; int wChild, hChild, wParent, hParent; int xNew, yNew; HDC hdc; GetWindowRect(hwndChild, &rChild); wChild = rChild.right - rChild.left; hChild = rChild.bottom - rChild.top; // If Vim is minimized put the window in the middle of the screen. if (hwndParent == NULL || IsMinimized(hwndParent)) get_work_area(&rParent); else GetWindowRect(hwndParent, &rParent); wParent = rParent.right - rParent.left; hParent = rParent.bottom - rParent.top; moninfo.cbSize = sizeof(MONITORINFO); mon = MonitorFromWindow(hwndChild, MONITOR_DEFAULTTOPRIMARY); if (mon != NULL && GetMonitorInfo(mon, &moninfo)) { rScreen = moninfo.rcWork; } else { hdc = GetDC(hwndChild); rScreen.left = 0; rScreen.top = 0; rScreen.right = GetDeviceCaps(hdc, HORZRES); rScreen.bottom = GetDeviceCaps(hdc, VERTRES); ReleaseDC(hwndChild, hdc); } xNew = rParent.left + ((wParent - wChild) / 2); if (xNew < rScreen.left) xNew = rScreen.left; else if ((xNew + wChild) > rScreen.right) xNew = rScreen.right - wChild; yNew = rParent.top + ((hParent - hChild) / 2); if (yNew < rScreen.top) yNew = rScreen.top; else if ((yNew + hChild) > rScreen.bottom) yNew = rScreen.bottom - hChild; return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0, SWP_NOSIZE | SWP_NOZORDER); } #endif // FEAT_GUI_DIALOG #if defined(FEAT_TOOLBAR) || defined(PROTO) void gui_mch_show_toolbar(int showit) { if (s_toolbarhwnd == NULL) return; if (showit) { // Enable unicode support SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)TRUE, (LPARAM)0); ShowWindow(s_toolbarhwnd, SW_SHOW); } else ShowWindow(s_toolbarhwnd, SW_HIDE); } // The number of bitmaps is fixed. Exit is missing! # define TOOLBAR_BITMAP_COUNT 31 #endif #if defined(FEAT_GUI_TABLINE) || defined(PROTO) static void add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text) { WCHAR *wn; MENUITEMINFOW infow; wn = enc_to_utf16(item_text, NULL); if (wn == NULL) return; infow.cbSize = sizeof(infow); infow.fMask = MIIM_TYPE | MIIM_ID; infow.wID = item_id; infow.fType = MFT_STRING; infow.dwTypeData = wn; infow.cch = (UINT)wcslen(wn); InsertMenuItemW(pmenu, item_id, FALSE, &infow); vim_free(wn); } static void show_tabline_popup_menu(void) { HMENU tab_pmenu; long rval; POINT pt; // When ignoring events don't show the menu. if (hold_gui_events || cmdwin_type != 0) return; tab_pmenu = CreatePopupMenu(); if (tab_pmenu == NULL) return; if (first_tabpage->tp_next != NULL) add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_CLOSE, (char_u *)_("Close tab")); add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_NEW, (char_u *)_("New tab")); add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_OPEN, (char_u *)_("Open tab...")); GetCursorPos(&pt); rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd, NULL); DestroyMenu(tab_pmenu); // Add the string cmd into input buffer if (rval > 0) { TCHITTESTINFO htinfo; int idx; if (ScreenToClient(s_tabhwnd, &pt) == 0) return; htinfo.pt.x = pt.x; htinfo.pt.y = pt.y; idx = TabCtrl_HitTest(s_tabhwnd, &htinfo); if (idx == -1) idx = 0; else idx += 1; send_tabline_menu_event(idx, (int)rval); } } /* * Show or hide the tabline. */ void gui_mch_show_tabline(int showit) { if (s_tabhwnd == NULL) return; if (!showit != !showing_tabline) { if (showit) ShowWindow(s_tabhwnd, SW_SHOW); else ShowWindow(s_tabhwnd, SW_HIDE); showing_tabline = showit; } } /* * Return TRUE when tabline is displayed. */ int gui_mch_showing_tabline(void) { return s_tabhwnd != NULL && showing_tabline; } /* * Update the labels of the tabline. */ void gui_mch_update_tabline(void) { tabpage_T *tp; TCITEM tie; int nr = 0; int curtabidx = 0; int tabadded = 0; WCHAR *wstr = NULL; if (s_tabhwnd == NULL) return; // Enable unicode support SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)TRUE, (LPARAM)0); tie.mask = TCIF_TEXT; tie.iImage = -1; // Disable redraw for tab updates to eliminate O(N^2) draws. SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)FALSE, 0); // Add a label for each tab page. They all contain the same text area. for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr) { if (tp == curtab) curtabidx = nr; if (nr >= TabCtrl_GetItemCount(s_tabhwnd)) { // Add the tab tie.pszText = "-Empty-"; TabCtrl_InsertItem(s_tabhwnd, nr, &tie); tabadded = 1; } get_tabline_label(tp, FALSE); tie.pszText = (LPSTR)NameBuff; wstr = enc_to_utf16(NameBuff, NULL); if (wstr != NULL) { TCITEMW tiw; tiw.mask = TCIF_TEXT; tiw.iImage = -1; tiw.pszText = wstr; SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw); vim_free(wstr); } } // Remove any old labels. while (nr < TabCtrl_GetItemCount(s_tabhwnd)) TabCtrl_DeleteItem(s_tabhwnd, nr); if (!tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx) TabCtrl_SetCurSel(s_tabhwnd, curtabidx); // Re-enable redraw and redraw. SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)TRUE, 0); RedrawWindow(s_tabhwnd, NULL, NULL, RDW_ERASE | RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN); if (tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx) TabCtrl_SetCurSel(s_tabhwnd, curtabidx); } /* * Set the current tab to "nr". First tab is 1. */ void gui_mch_set_curtab(int nr) { if (s_tabhwnd == NULL) return; if (TabCtrl_GetCurSel(s_tabhwnd) != nr - 1) TabCtrl_SetCurSel(s_tabhwnd, nr - 1); } #endif /* * ":simalt" command. */ void ex_simalt(exarg_T *eap) { char_u *keys = eap->arg; int fill_typebuf = FALSE; char_u key_name[4]; PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0); while (*keys) { if (*keys == '~') *keys = ' '; // for showing system menu PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0); keys++; fill_typebuf = TRUE; } if (fill_typebuf) { // Put a NOP in the typeahead buffer so that the message will get // processed. key_name[0] = K_SPECIAL; key_name[1] = KS_EXTRA; key_name[2] = KE_NOP; key_name[3] = NUL; #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) typebuf_was_filled = TRUE; #endif (void)ins_typebuf(key_name, REMAP_NONE, 0, TRUE, FALSE); } } /* * Create the find & replace dialogs. * You can't have both at once: ":find" when replace is showing, destroys * the replace dialog first, and the other way around. */ #ifdef MSWIN_FIND_REPLACE static void initialise_findrep(char_u *initial_string) { int wword = FALSE; int mcase = !p_ic; char_u *entry_text; // Get the search string to use. entry_text = get_find_dialog_text(initial_string, &wword, &mcase); s_findrep_struct.hwndOwner = s_hwnd; s_findrep_struct.Flags = FR_DOWN; if (mcase) s_findrep_struct.Flags |= FR_MATCHCASE; if (wword) s_findrep_struct.Flags |= FR_WHOLEWORD; if (entry_text != NULL && *entry_text != NUL) { WCHAR *p = enc_to_utf16(entry_text, NULL); if (p != NULL) { int len = s_findrep_struct.wFindWhatLen - 1; wcsncpy(s_findrep_struct.lpstrFindWhat, p, len); s_findrep_struct.lpstrFindWhat[len] = NUL; vim_free(p); } } vim_free(entry_text); } #endif static void set_window_title(HWND hwnd, char *title) { if (title != NULL) { WCHAR *wbuf; // Convert the title from 'encoding' to UTF-16. wbuf = (WCHAR *)enc_to_utf16((char_u *)title, NULL); if (wbuf != NULL) { SetWindowTextW(hwnd, wbuf); vim_free(wbuf); } } else (void)SetWindowTextW(hwnd, NULL); } void gui_mch_find_dialog(exarg_T *eap) { #ifdef MSWIN_FIND_REPLACE if (s_findrep_msg != 0) { if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find) DestroyWindow(s_findrep_hwnd); if (!IsWindow(s_findrep_hwnd)) { initialise_findrep(eap->arg); s_findrep_hwnd = FindTextW(&s_findrep_struct); } set_window_title(s_findrep_hwnd, _("Find string")); (void)SetFocus(s_findrep_hwnd); s_findrep_is_find = TRUE; } #endif } void gui_mch_replace_dialog(exarg_T *eap) { #ifdef MSWIN_FIND_REPLACE if (s_findrep_msg != 0) { if (IsWindow(s_findrep_hwnd) && s_findrep_is_find) DestroyWindow(s_findrep_hwnd); if (!IsWindow(s_findrep_hwnd)) { initialise_findrep(eap->arg); s_findrep_hwnd = ReplaceTextW(&s_findrep_struct); } set_window_title(s_findrep_hwnd, _("Find & Replace")); (void)SetFocus(s_findrep_hwnd); s_findrep_is_find = FALSE; } #endif } /* * Set visibility of the pointer. */ void gui_mch_mousehide(int hide) { if (hide == gui.pointer_hidden) return; ShowCursor(!hide); gui.pointer_hidden = hide; } #ifdef FEAT_MENU static void gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y) { // Unhide the mouse, we don't get move events here. gui_mch_mousehide(FALSE); (void)TrackPopupMenu( (HMENU)menu->submenu_id, TPM_LEFTALIGN | TPM_LEFTBUTTON, x, y, (int)0, //reserved param s_hwnd, NULL); /* * NOTE: The pop-up menu can eat the mouse up event. * We deal with this in normal.c. */ } #endif /* * Got a message when the system will go down. */ static void _OnEndSession(void) { getout_preserve_modified(1); } /* * Get this message when the user clicks on the cross in the top right corner * of a Windows95 window. */ static void _OnClose(HWND hwnd UNUSED) { gui_shell_closed(); } /* * Get a message when the window is being destroyed. */ static void _OnDestroy(HWND hwnd) { if (!destroying) _OnClose(hwnd); } static void _OnPaint( HWND hwnd) { if (IsMinimized(hwnd)) return; PAINTSTRUCT ps; out_flush(); // make sure all output has been processed (void)BeginPaint(hwnd, &ps); // prevent multi-byte characters from misprinting on an invalid // rectangle if (has_mbyte) { RECT rect; GetClientRect(hwnd, &rect); ps.rcPaint.left = rect.left; ps.rcPaint.right = rect.right; } if (!IsRectEmpty(&ps.rcPaint)) { gui_redraw(ps.rcPaint.left, ps.rcPaint.top, ps.rcPaint.right - ps.rcPaint.left + 1, ps.rcPaint.bottom - ps.rcPaint.top + 1); } EndPaint(hwnd, &ps); } static void _OnSize( HWND hwnd, UINT state UNUSED, int cx, int cy) { if (!IsMinimized(hwnd) && !s_in_dpichanged) { gui_resize_shell(cx, cy); // Menu bar may wrap differently now gui_mswin_get_menu_height(TRUE); } } static void _OnSetFocus( HWND hwnd, HWND hwndOldFocus) { gui_focus_change(TRUE); s_getting_focus = TRUE; (void)DefWindowProcW(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0); } static void _OnKillFocus( HWND hwnd, HWND hwndNewFocus) { if (destroying) return; gui_focus_change(FALSE); s_getting_focus = FALSE; (void)DefWindowProcW(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0); } /* * Get a message when the user switches back to vim */ static LRESULT _OnActivateApp( HWND hwnd, BOOL fActivate, DWORD dwThreadId) { // we call gui_focus_change() in _OnSetFocus() // gui_focus_change((int)fActivate); return DefWindowProcW(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId); } void gui_mch_destroy_scrollbar(scrollbar_T *sb) { DestroyWindow(sb->id); } /* * Get current mouse coordinates in text window. */ void gui_mch_getmouse(int *x, int *y) { RECT rct; POINT mp; (void)GetWindowRect(s_textArea, &rct); (void)GetCursorPos(&mp); *x = (int)(mp.x - rct.left); *y = (int)(mp.y - rct.top); } /* * Move mouse pointer to character at (x, y). */ void gui_mch_setmouse(int x, int y) { RECT rct; (void)GetWindowRect(s_textArea, &rct); (void)SetCursorPos(x + gui.border_offset + rct.left, y + gui.border_offset + rct.top); } static void gui_mswin_get_valid_dimensions( int w, int h, int *valid_w, int *valid_h, int *cols, int *rows) { int base_width, base_height; base_width = gui_get_base_width() + (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2; base_height = gui_get_base_height() + (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2 + pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi) + gui_mswin_get_menu_height(FALSE); *cols = (w - base_width) / gui.char_width; *rows = (h - base_height) / gui.char_height; *valid_w = base_width + *cols * gui.char_width; *valid_h = base_height + *rows * gui.char_height; } void gui_mch_flash(int msec) { RECT rc; #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); #endif /* * Note: InvertRect() excludes right and bottom of rectangle. */ rc.left = 0; rc.top = 0; rc.right = gui.num_cols * gui.char_width; rc.bottom = gui.num_rows * gui.char_height; InvertRect(s_hdc, &rc); gui_mch_flush(); // make sure it's displayed ui_delay((long)msec, TRUE); // wait for a few msec InvertRect(s_hdc, &rc); } /* * Check if the specified point is on-screen. (multi-monitor aware) */ static BOOL is_point_onscreen(int x, int y) { POINT pt = {x, y}; return MonitorFromPoint(pt, MONITOR_DEFAULTTONULL) != NULL; } /* * Check if the whole client area of the specified window is on-screen. * * Note about DirectX: Windows 10 1809 or above no longer maintains image of * the window portion that is off-screen. Scrolling by DWriteContext_Scroll() * only works when the whole window is on-screen. */ static BOOL is_window_onscreen(HWND hwnd) { RECT rc; POINT p1, p2; GetClientRect(hwnd, &rc); p1.x = rc.left; p1.y = rc.top; p2.x = rc.right - 1; p2.y = rc.bottom - 1; ClientToScreen(hwnd, &p1); ClientToScreen(hwnd, &p2); if (!is_point_onscreen(p1.x, p1.y)) return FALSE; if (!is_point_onscreen(p1.x, p2.y)) return FALSE; if (!is_point_onscreen(p2.x, p1.y)) return FALSE; if (!is_point_onscreen(p2.x, p2.y)) return FALSE; return TRUE; } /* * Return flags used for scrolling. * The SW_INVALIDATE is required when part of the window is covered or * off-screen. Refer to MS KB Q75236. */ static int get_scroll_flags(void) { HWND hwnd; RECT rcVim, rcOther, rcDest; // Check if the window is (partly) off-screen. if (!is_window_onscreen(s_hwnd)) return SW_INVALIDATE; // Check if there is a window (partly) on top of us. GetWindowRect(s_hwnd, &rcVim); for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; ) if (IsWindowVisible(hwnd)) { GetWindowRect(hwnd, &rcOther); if (IntersectRect(&rcDest, &rcVim, &rcOther)) return SW_INVALIDATE; } return 0; } /* * On some Intel GPUs, the regions drawn just prior to ScrollWindowEx() * may not be scrolled out properly. * For gVim, when _OnScroll() is repeated, the character at the * previous cursor position may be left drawn after scroll. * The problem can be avoided by calling GetPixel() to get a pixel in * the region before ScrollWindowEx(). */ static void intel_gpu_workaround(void) { GetPixel(s_hdc, FILL_X(gui.col), FILL_Y(gui.row)); } /* * Delete the given number of lines from the given row, scrolling up any * text further down within the scroll region. */ void gui_mch_delete_lines( int row, int num_lines) { RECT rc; rc.left = FILL_X(gui.scroll_region_left); rc.right = FILL_X(gui.scroll_region_right + 1); rc.top = FILL_Y(row); rc.bottom = FILL_Y(gui.scroll_region_bot + 1); #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX() && is_window_onscreen(s_hwnd)) { DWriteContext_Scroll(s_dwc, 0, -num_lines * gui.char_height, &rc); } else #endif { #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); #endif intel_gpu_workaround(); ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height, &rc, &rc, NULL, NULL, get_scroll_flags()); UpdateWindow(s_textArea); } // This seems to be required to avoid the cursor disappearing when // scrolling such that the cursor ends up in the top-left character on // the screen... But why? (Webb) // It's probably fixed by disabling drawing the cursor while scrolling. // gui.cursor_is_valid = FALSE; gui_clear_block(gui.scroll_region_bot - num_lines + 1, gui.scroll_region_left, gui.scroll_region_bot, gui.scroll_region_right); } /* * Insert the given number of lines before the given row, scrolling down any * following text within the scroll region. */ void gui_mch_insert_lines( int row, int num_lines) { RECT rc; rc.left = FILL_X(gui.scroll_region_left); rc.right = FILL_X(gui.scroll_region_right + 1); rc.top = FILL_Y(row); rc.bottom = FILL_Y(gui.scroll_region_bot + 1); #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX() && is_window_onscreen(s_hwnd)) { DWriteContext_Scroll(s_dwc, 0, num_lines * gui.char_height, &rc); } else #endif { #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); #endif intel_gpu_workaround(); // The SW_INVALIDATE is required when part of the window is covered or // off-screen. How do we avoid it when it's not needed? ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height, &rc, &rc, NULL, NULL, get_scroll_flags()); UpdateWindow(s_textArea); } gui_clear_block(row, gui.scroll_region_left, row + num_lines - 1, gui.scroll_region_right); } void gui_mch_exit(int rc UNUSED) { #if defined(FEAT_DIRECTX) DWriteContext_Close(s_dwc); DWrite_Final(); s_dwc = NULL; #endif ReleaseDC(s_textArea, s_hdc); DeleteObject(s_brush); #ifdef FEAT_TEAROFF // Unload the tearoff bitmap (void)DeleteObject((HGDIOBJ)s_htearbitmap); #endif // Destroy our window (if we have one). if (s_hwnd != NULL) { destroying = TRUE; // ignore WM_DESTROY message now DestroyWindow(s_hwnd); } } static char_u * logfont2name(LOGFONTW lf) { char *p; char *res; char *charset_name; char *quality_name; char *font_name; int points; font_name = (char *)utf16_to_enc(lf.lfFaceName, NULL); if (font_name == NULL) return NULL; charset_name = charset_id2name((int)lf.lfCharSet); quality_name = quality_id2name((int)lf.lfQuality); res = alloc(strlen(font_name) + 30 + (charset_name == NULL ? 0 : strlen(charset_name) + 2) + (quality_name == NULL ? 0 : strlen(quality_name) + 2)); if (res != NULL) { p = res; // make a normal font string out of the lf thing: points = pixels_to_points( lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE); if (lf.lfWeight == FW_NORMAL || lf.lfWeight == FW_BOLD) sprintf((char *)p, "%s:h%d", font_name, points); else sprintf((char *)p, "%s:h%d:W%ld", font_name, points, lf.lfWeight); while (*p) { if (*p == ' ') *p = '_'; ++p; } if (lf.lfItalic) STRCAT(p, ":i"); if (lf.lfWeight == FW_BOLD) STRCAT(p, ":b"); if (lf.lfUnderline) STRCAT(p, ":u"); if (lf.lfStrikeOut) STRCAT(p, ":s"); if (charset_name != NULL) { STRCAT(p, ":c"); STRCAT(p, charset_name); } if (quality_name != NULL) { STRCAT(p, ":q"); STRCAT(p, quality_name); } } vim_free(font_name); return (char_u *)res; } #ifdef FEAT_MBYTE_IME /* * Set correct LOGFONTW to IME. Use 'guifontwide' if available, otherwise use * 'guifont'. */ static void update_im_font(void) { LOGFONTW lf_wide, lf; if (p_guifontwide != NULL && *p_guifontwide != NUL && gui.wide_font != NOFONT && GetObjectW((HFONT)gui.wide_font, sizeof(lf_wide), &lf_wide)) norm_logfont = lf_wide; else norm_logfont = sub_logfont; lf = norm_logfont; if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE) // Work around when PerMonitorV2 is not enabled in the process level. lf.lfHeight = lf.lfHeight * DEFAULT_DPI / s_dpi; im_set_font(&lf); } #endif /* * Handler of gui.wide_font (p_guifontwide) changed notification. */ void gui_mch_wide_font_changed(void) { LOGFONTW lf; #ifdef FEAT_MBYTE_IME update_im_font(); #endif gui_mch_free_font(gui.wide_ital_font); gui.wide_ital_font = NOFONT; gui_mch_free_font(gui.wide_bold_font); gui.wide_bold_font = NOFONT; gui_mch_free_font(gui.wide_boldital_font); gui.wide_boldital_font = NOFONT; if (gui.wide_font && GetObjectW((HFONT)gui.wide_font, sizeof(lf), &lf)) { if (!lf.lfItalic) { lf.lfItalic = TRUE; gui.wide_ital_font = get_font_handle(&lf); lf.lfItalic = FALSE; } if (lf.lfWeight < FW_BOLD) { lf.lfWeight = FW_BOLD; gui.wide_bold_font = get_font_handle(&lf); if (!lf.lfItalic) { lf.lfItalic = TRUE; gui.wide_boldital_font = get_font_handle(&lf); } } } } /* * Initialise vim to use the font with the given name. * Return FAIL if the font could not be loaded, OK otherwise. */ int gui_mch_init_font(char_u *font_name, int fontset UNUSED) { LOGFONTW lf, lfOrig; GuiFont font = NOFONT; char_u *p; // Load the font if (get_logfont(&lf, font_name, NULL, TRUE) == OK) { lfOrig = lf; lf.lfHeight = adjust_fontsize_by_dpi(lf.lfHeight); font = get_font_handle(&lf); } if (font == NOFONT) return FAIL; if (font_name == NULL) font_name = (char_u *)""; #ifdef FEAT_MBYTE_IME norm_logfont = lf; sub_logfont = lf; if (!s_in_dpichanged) update_im_font(); #endif gui_mch_free_font(gui.norm_font); gui.norm_font = font; current_font_height = lfOrig.lfHeight; GetFontSize(font); p = logfont2name(lfOrig); if (p != NULL) { hl_set_font_name(p); // When setting 'guifont' to "*" replace it with the actual font name. if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0) { vim_free(p_guifont); p_guifont = p; } else vim_free(p); } gui_mch_free_font(gui.ital_font); gui.ital_font = NOFONT; gui_mch_free_font(gui.bold_font); gui.bold_font = NOFONT; gui_mch_free_font(gui.boldital_font); gui.boldital_font = NOFONT; if (!lf.lfItalic) { lf.lfItalic = TRUE; gui.ital_font = get_font_handle(&lf); lf.lfItalic = FALSE; } if (lf.lfWeight < FW_BOLD) { lf.lfWeight = FW_BOLD; gui.bold_font = get_font_handle(&lf); if (!lf.lfItalic) { lf.lfItalic = TRUE; gui.boldital_font = get_font_handle(&lf); } } return OK; } /* * Return TRUE if the GUI window is maximized, filling the whole screen. * Also return TRUE if the window is snapped. */ int gui_mch_maximized(void) { WINDOWPLACEMENT wp; RECT rc; wp.length = sizeof(WINDOWPLACEMENT); if (GetWindowPlacement(s_hwnd, &wp)) { if (wp.showCmd == SW_SHOWMAXIMIZED || (wp.showCmd == SW_SHOWMINIMIZED && wp.flags == WPF_RESTORETOMAXIMIZED)) return TRUE; if (wp.showCmd == SW_SHOWMINIMIZED) return FALSE; // Assume the window is snapped when the sizes from two APIs differ. GetWindowRect(s_hwnd, &rc); if ((rc.right - rc.left != wp.rcNormalPosition.right - wp.rcNormalPosition.left) || (rc.bottom - rc.top != wp.rcNormalPosition.bottom - wp.rcNormalPosition.top)) return TRUE; } return FALSE; } /* * Called when the font changed while the window is maximized or GO_KEEPWINSIZE * is set. Compute the new Rows and Columns. This is like resizing the * window. */ void gui_mch_newfont(void) { RECT rect; GetWindowRect(s_hwnd, &rect); if (win_socket_id == 0) { gui_resize_shell(rect.right - rect.left - (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2, rect.bottom - rect.top - (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2 - pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi) - gui_mswin_get_menu_height(FALSE)); } else { // Inside another window, don't use the frame and border. gui_resize_shell(rect.right - rect.left, rect.bottom - rect.top - gui_mswin_get_menu_height(FALSE)); } } /* * Set the window title */ void gui_mch_settitle( char_u *title, char_u *icon UNUSED) { set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title)); } #if defined(FEAT_MOUSESHAPE) || defined(PROTO) // Table for shape IDCs. Keep in sync with the mshape_names[] table in // misc2.c! static LPCSTR mshape_idcs[] = { IDC_ARROW, // arrow MAKEINTRESOURCE(0), // blank IDC_IBEAM, // beam IDC_SIZENS, // updown IDC_SIZENS, // udsizing IDC_SIZEWE, // leftright IDC_SIZEWE, // lrsizing IDC_WAIT, // busy IDC_NO, // no IDC_ARROW, // crosshair IDC_ARROW, // hand1 IDC_ARROW, // hand2 IDC_ARROW, // pencil IDC_ARROW, // question IDC_ARROW, // right-arrow IDC_UPARROW, // up-arrow IDC_ARROW // last one }; void mch_set_mouse_shape(int shape) { LPCSTR idc; if (shape == MSHAPE_HIDE) ShowCursor(FALSE); else { if (shape >= MSHAPE_NUMBERED) idc = IDC_ARROW; else idc = mshape_idcs[shape]; SetClassLongPtr(s_textArea, GCLP_HCURSOR, (LONG_PTR)LoadCursor(NULL, idc)); if (!p_mh) { POINT mp; // Set the position to make it redrawn with the new shape. (void)GetCursorPos(&mp); (void)SetCursorPos(mp.x, mp.y); ShowCursor(TRUE); } } } #endif #if defined(FEAT_BROWSE) || defined(PROTO) /* * Wide version of convert_filter(). */ static WCHAR * convert_filterW(char_u *s) { char_u *tmp; int len; WCHAR *res; tmp = convert_filter(s); if (tmp == NULL) return NULL; len = (int)STRLEN(s) + 3; res = enc_to_utf16(tmp, &len); vim_free(tmp); return res; } /* * Pop open a file browser and return the file selected, in allocated memory, * or NULL if Cancel is hit. * saving - TRUE if the file will be saved to, FALSE if it will be opened. * title - Title message for the file browser dialog. * dflt - Default name of file. * ext - Default extension to be added to files without extensions. * initdir - directory in which to open the browser (NULL = current dir) * filter - Filter for matched files to choose from. */ char_u * gui_mch_browse( int saving, char_u *title, char_u *dflt, char_u *ext, char_u *initdir, char_u *filter) { // We always use the wide function. This means enc_to_utf16() must work, // otherwise it fails miserably! OPENFILENAMEW fileStruct; WCHAR fileBuf[MAXPATHL]; WCHAR *wp; int i; WCHAR *titlep = NULL; WCHAR *extp = NULL; WCHAR *initdirp = NULL; WCHAR *filterp; char_u *p, *q; BOOL ret; if (dflt == NULL) fileBuf[0] = NUL; else { wp = enc_to_utf16(dflt, NULL); if (wp == NULL) fileBuf[0] = NUL; else { for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i) fileBuf[i] = wp[i]; fileBuf[i] = NUL; vim_free(wp); } } // Convert the filter to Windows format. filterp = convert_filterW(filter); CLEAR_FIELD(fileStruct); # ifdef OPENFILENAME_SIZE_VERSION_400W // be compatible with Windows NT 4.0 fileStruct.lStructSize = OPENFILENAME_SIZE_VERSION_400W; # else fileStruct.lStructSize = sizeof(fileStruct); # endif if (title != NULL) titlep = enc_to_utf16(title, NULL); fileStruct.lpstrTitle = titlep; if (ext != NULL) extp = enc_to_utf16(ext, NULL); fileStruct.lpstrDefExt = extp; fileStruct.lpstrFile = fileBuf; fileStruct.nMaxFile = MAXPATHL; fileStruct.lpstrFilter = filterp; fileStruct.hwndOwner = s_hwnd; // main Vim window is owner // has an initial dir been specified? if (initdir != NULL && *initdir != NUL) { // Must have backslashes here, no matter what 'shellslash' says initdirp = enc_to_utf16(initdir, NULL); if (initdirp != NULL) { for (wp = initdirp; *wp != NUL; ++wp) if (*wp == '/') *wp = '\\'; } fileStruct.lpstrInitialDir = initdirp; } /* * TODO: Allow selection of multiple files. Needs another arg to this * function to ask for it, and need to use OFN_ALLOWMULTISELECT below. * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on * files that don't exist yet, so I haven't put it in. What about * OFN_PATHMUSTEXIST? * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog. */ fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY); # ifdef FEAT_SHORTCUT if (curbuf->b_p_bin) fileStruct.Flags |= OFN_NODEREFERENCELINKS; # endif if (saving) ret = GetSaveFileNameW(&fileStruct); else ret = GetOpenFileNameW(&fileStruct); vim_free(filterp); vim_free(initdirp); vim_free(titlep); vim_free(extp); if (!ret) return NULL; // Convert from UTF-16 to 'encoding'. p = utf16_to_enc(fileBuf, NULL); if (p == NULL) return NULL; // Give focus back to main window (when using MDI). SetFocus(s_hwnd); // Shorten the file name if possible q = vim_strsave(shorten_fname1(p)); vim_free(p); return q; } /* * Convert the string s to the proper format for a filter string by replacing * the \t and \n delimiters with \0. * Returns the converted string in allocated memory. * * Keep in sync with convert_filterW() above! */ static char_u * convert_filter(char_u *s) { char_u *res; unsigned s_len = (unsigned)STRLEN(s); unsigned i; res = alloc(s_len + 3); if (res != NULL) { for (i = 0; i < s_len; ++i) if (s[i] == '\t' || s[i] == '\n') res[i] = '\0'; else res[i] = s[i]; res[s_len] = NUL; // Add two extra NULs to make sure it's properly terminated. res[s_len + 1] = NUL; res[s_len + 2] = NUL; } return res; } /* * Select a directory. */ char_u * gui_mch_browsedir(char_u *title, char_u *initdir) { // We fake this: Use a filter that doesn't select anything and a default // file name that won't be used. return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL, initdir, (char_u *)_("Directory\t*.nothing\n")); } #endif // FEAT_BROWSE static void _OnDropFiles( HWND hwnd UNUSED, HDROP hDrop) { #define BUFPATHLEN _MAX_PATH #define DRAGQVAL 0xFFFFFFFF WCHAR wszFile[BUFPATHLEN]; char szFile[BUFPATHLEN]; UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0); UINT i; char_u **fnames; POINT pt; int_u modifiers = 0; // Obtain dropped position DragQueryPoint(hDrop, &pt); MapWindowPoints(s_hwnd, s_textArea, &pt, 1); reset_VIsual(); fnames = ALLOC_MULT(char_u *, cFiles); if (fnames != NULL) for (i = 0; i < cFiles; ++i) { if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0) fnames[i] = utf16_to_enc(wszFile, NULL); else { DragQueryFile(hDrop, i, szFile, BUFPATHLEN); fnames[i] = vim_strsave((char_u *)szFile); } } DragFinish(hDrop); if (fnames == NULL) return; int kbd_modifiers = get_active_modifiers(); if ((kbd_modifiers & MOD_MASK_SHIFT) != 0) modifiers |= MOUSE_SHIFT; if ((kbd_modifiers & MOD_MASK_CTRL) != 0) modifiers |= MOUSE_CTRL; if ((kbd_modifiers & MOD_MASK_ALT) != 0) modifiers |= MOUSE_ALT; gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles); s_need_activate = TRUE; } static int _OnScroll( HWND hwnd UNUSED, HWND hwndCtl, UINT code, int pos) { static UINT prev_code = 0; // code of previous call scrollbar_T *sb, *sb_info; long val; int dragging = FALSE; int dont_scroll_save = dont_scroll; SCROLLINFO si; si.cbSize = sizeof(si); si.fMask = SIF_POS; sb = gui_mswin_find_scrollbar(hwndCtl); if (sb == NULL) return 0; if (sb->wp != NULL) // Left or right scrollbar { /* * Careful: need to get scrollbar info out of first (left) scrollbar * for window, but keep real scrollbar too because we must pass it to * gui_drag_scrollbar(). */ sb_info = &sb->wp->w_scrollbars[0]; } else // Bottom scrollbar sb_info = sb; val = sb_info->value; switch (code) { case SB_THUMBTRACK: val = pos; dragging = TRUE; if (sb->scroll_shift > 0) val <<= sb->scroll_shift; break; case SB_LINEDOWN: val++; break; case SB_LINEUP: val--; break; case SB_PAGEDOWN: val += (sb_info->size > 2 ? sb_info->size - 2 : 1); break; case SB_PAGEUP: val -= (sb_info->size > 2 ? sb_info->size - 2 : 1); break; case SB_TOP: val = 0; break; case SB_BOTTOM: val = sb_info->max; break; case SB_ENDSCROLL: if (prev_code == SB_THUMBTRACK) { /* * "pos" only gives us 16-bit data. In case of large file, * use GetScrollPos() which returns 32-bit. Unfortunately it * is not valid while the scrollbar is being dragged. */ val = GetScrollPos(hwndCtl, SB_CTL); if (sb->scroll_shift > 0) val <<= sb->scroll_shift; } break; default: // TRACE("Unknown scrollbar event %d\n", code); return 0; } prev_code = code; si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val; SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE); /* * When moving a vertical scrollbar, move the other vertical scrollbar too. */ if (sb->wp != NULL) { scrollbar_T *sba = sb->wp->w_scrollbars; HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id; SetScrollInfo(id, SB_CTL, &si, TRUE); } // Don't let us be interrupted here by another message. s_busy_processing = TRUE; // When "allow_scrollbar" is FALSE still need to remember the new // position, but don't actually scroll by setting "dont_scroll". dont_scroll = !allow_scrollbar; mch_disable_flush(); gui_drag_scrollbar(sb, val, dragging); mch_enable_flush(); gui_may_flush(); s_busy_processing = FALSE; dont_scroll = dont_scroll_save; return 0; } #ifdef FEAT_XPM_W32 # include "xpm_w32.h" #endif // Some parameters for tearoff menus. All in pixels. #define TEAROFF_PADDING_X 2 #define TEAROFF_BUTTON_PAD_X 8 #define TEAROFF_MIN_WIDTH 200 #define TEAROFF_SUBMENU_LABEL ">>" #define TEAROFF_COLUMN_PADDING 3 // # spaces to pad column with. #ifdef FEAT_BEVAL_GUI # define ID_BEVAL_TOOLTIP 200 # define BEVAL_TEXT_LEN MAXPATHL static BalloonEval *cur_beval = NULL; static UINT_PTR beval_timer_id = 0; static DWORD last_user_activity = 0; #endif // defined(FEAT_BEVAL_GUI) // Local variables: #ifdef FEAT_MENU static UINT s_menu_id = 100; #endif /* * Use the system font for dialogs and tear-off menus. Remove this line to * use DLG_FONT_NAME. */ #define USE_SYSMENU_FONT #define VIM_NAME "vim" #define VIM_CLASSW L"Vim" // Initial size for the dialog template. For gui_mch_dialog() it's fixed, // thus there should be room for every dialog. For tearoffs it's made bigger // when needed. #define DLG_ALLOC_SIZE 16 * 1024 /* * stuff for dialogs, menus, tearoffs etc. */ static PWORD add_dialog_element( PWORD p, DWORD lStyle, WORD x, WORD y, WORD w, WORD h, WORD Id, WORD clss, const char *caption); static LPWORD lpwAlign(LPWORD); static int nCopyAnsiToWideChar(LPWORD, LPSTR, BOOL); #if defined(FEAT_MENU) && defined(FEAT_TEAROFF) static void gui_mch_tearoff(char_u *title, vimmenu_T *menu, int initX, int initY); #endif static void get_dialog_font_metrics(void); static int dialog_default_button = -1; #ifdef FEAT_TOOLBAR static void initialise_toolbar(void); static void update_toolbar_size(void); static LRESULT CALLBACK toolbar_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); static int get_toolbar_bitmap(vimmenu_T *menu); #else # define update_toolbar_size() #endif #ifdef FEAT_GUI_TABLINE static void initialise_tabline(void); static LRESULT CALLBACK tabline_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); #endif #ifdef FEAT_MBYTE_IME static LRESULT _OnImeComposition(HWND hwnd, WPARAM dbcs, LPARAM param); static char_u *GetResultStr(HWND hwnd, int GCS, int *lenp); #endif #if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME) # ifdef NOIME typedef struct tagCOMPOSITIONFORM { DWORD dwStyle; POINT ptCurrentPos; RECT rcArea; } COMPOSITIONFORM, *PCOMPOSITIONFORM, NEAR *NPCOMPOSITIONFORM, FAR *LPCOMPOSITIONFORM; typedef HANDLE HIMC; # endif static HINSTANCE hLibImm = NULL; static LONG (WINAPI *pImmGetCompositionStringW)(HIMC, DWORD, LPVOID, DWORD); static HIMC (WINAPI *pImmGetContext)(HWND); static HIMC (WINAPI *pImmAssociateContext)(HWND, HIMC); static BOOL (WINAPI *pImmReleaseContext)(HWND, HIMC); static BOOL (WINAPI *pImmGetOpenStatus)(HIMC); static BOOL (WINAPI *pImmSetOpenStatus)(HIMC, BOOL); static BOOL (WINAPI *pImmGetCompositionFontW)(HIMC, LPLOGFONTW); static BOOL (WINAPI *pImmSetCompositionFontW)(HIMC, LPLOGFONTW); static BOOL (WINAPI *pImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM); static BOOL (WINAPI *pImmGetConversionStatus)(HIMC, LPDWORD, LPDWORD); static BOOL (WINAPI *pImmSetConversionStatus)(HIMC, DWORD, DWORD); static void dyn_imm_load(void); #else # define pImmGetCompositionStringW ImmGetCompositionStringW # define pImmGetContext ImmGetContext # define pImmAssociateContext ImmAssociateContext # define pImmReleaseContext ImmReleaseContext # define pImmGetOpenStatus ImmGetOpenStatus # define pImmSetOpenStatus ImmSetOpenStatus # define pImmGetCompositionFontW ImmGetCompositionFontW # define pImmSetCompositionFontW ImmSetCompositionFontW # define pImmSetCompositionWindow ImmSetCompositionWindow # define pImmGetConversionStatus ImmGetConversionStatus # define pImmSetConversionStatus ImmSetConversionStatus #endif #ifdef FEAT_MENU /* * Figure out how high the menu bar is at the moment. */ static int gui_mswin_get_menu_height( int fix_window) // If TRUE, resize window if menu height changed { static int old_menu_height = -1; RECT rc1, rc2; int num; int menu_height; if (gui.menu_is_active) num = GetMenuItemCount(s_menuBar); else num = 0; if (num == 0) menu_height = 0; else if (IsMinimized(s_hwnd)) { // The height of the menu cannot be determined while the window is // minimized. Take the previous height if the menu is changed in that // state, to avoid that Vim's vertical window size accidentally // increases due to the unaccounted-for menu height. menu_height = old_menu_height == -1 ? 0 : old_menu_height; } else { /* * In case 'lines' is set in _vimrc/_gvimrc window width doesn't * seem to have been set yet, so menu wraps in default window * width which is very narrow. Instead just return height of a * single menu item. Will still be wrong when the menu really * should wrap over more than one line. */ GetMenuItemRect(s_hwnd, s_menuBar, 0, &rc1); if (gui.starting) menu_height = rc1.bottom - rc1.top + 1; else { GetMenuItemRect(s_hwnd, s_menuBar, num - 1, &rc2); menu_height = rc2.bottom - rc1.top + 1; } } if (fix_window && menu_height != old_menu_height) gui_set_shellsize(FALSE, FALSE, RESIZE_VERT); old_menu_height = menu_height; return menu_height; } #endif // FEAT_MENU /* * Setup for the Intellimouse */ static long mouse_vertical_scroll_step(void) { UINT val; if (SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &val, 0)) return (val != WHEEL_PAGESCROLL) ? (long)val : -1; return 3; // Safe default; } static long mouse_horizontal_scroll_step(void) { UINT val; if (SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0, &val, 0)) return (long)val; return 3; // Safe default; } static void init_mouse_wheel(void) { // Get the default values for the horizontal and vertical scroll steps from // the system. mouse_set_vert_scroll_step(mouse_vertical_scroll_step()); mouse_set_hor_scroll_step(mouse_horizontal_scroll_step()); } /* * Mouse scroll event handler. */ static void _OnMouseWheel(HWND hwnd UNUSED, WPARAM wParam, LPARAM lParam, int horizontal) { int button; win_T *wp; int modifiers = 0; int kbd_modifiers; int zDelta = GET_WHEEL_DELTA_WPARAM(wParam); POINT pt; wp = gui_mouse_window(FIND_POPUP); #ifdef FEAT_PROP_POPUP if (wp != NULL && popup_is_popup(wp)) { cmdarg_T cap; oparg_T oa; // Mouse hovers over popup window, scroll it if possible. mouse_row = wp->w_winrow; mouse_col = wp->w_wincol; CLEAR_FIELD(cap); if (horizontal) { cap.arg = zDelta < 0 ? MSCR_LEFT : MSCR_RIGHT; cap.cmdchar = zDelta < 0 ? K_MOUSELEFT : K_MOUSERIGHT; } else { cap.arg = zDelta < 0 ? MSCR_UP : MSCR_DOWN; cap.cmdchar = zDelta < 0 ? K_MOUSEUP : K_MOUSEDOWN; } clear_oparg(&oa); cap.oap = &oa; nv_mousescroll(&cap); update_screen(0); setcursor(); out_flush(); return; } #endif if (wp == NULL || !p_scf) wp = curwin; // Translate the scroll event into an event that Vim can process so that // the user has a chance to map the scrollwheel buttons. if (horizontal) button = zDelta >= 0 ? MOUSE_6 : MOUSE_7; else button = zDelta >= 0 ? MOUSE_4 : MOUSE_5; kbd_modifiers = get_active_modifiers(); if ((kbd_modifiers & MOD_MASK_SHIFT) != 0) modifiers |= MOUSE_SHIFT; if ((kbd_modifiers & MOD_MASK_CTRL) != 0) modifiers |= MOUSE_CTRL; if ((kbd_modifiers & MOD_MASK_ALT) != 0) modifiers |= MOUSE_ALT; // The cursor position is relative to the upper-left corner of the screen. pt.x = GET_X_LPARAM(lParam); pt.y = GET_Y_LPARAM(lParam); ScreenToClient(s_textArea, &pt); gui_send_mouse_event(button, pt.x, pt.y, FALSE, modifiers); } #ifdef USE_SYSMENU_FONT /* * Get Menu Font. * Return OK or FAIL. */ static int gui_w32_get_menu_font(LOGFONTW *lf) { NONCLIENTMETRICSW nm; nm.cbSize = sizeof(NONCLIENTMETRICSW); if (!SystemParametersInfoW( SPI_GETNONCLIENTMETRICS, sizeof(NONCLIENTMETRICSW), &nm, 0)) return FAIL; *lf = nm.lfMenuFont; return OK; } #endif #if defined(FEAT_GUI_TABLINE) && defined(USE_SYSMENU_FONT) /* * Set the GUI tabline font to the system menu font */ static void set_tabline_font(void) { LOGFONTW lfSysmenu; HFONT font; HWND hwnd; HDC hdc; HFONT hfntOld; TEXTMETRIC tm; if (gui_w32_get_menu_font(&lfSysmenu) != OK) return; lfSysmenu.lfHeight = adjust_fontsize_by_dpi(lfSysmenu.lfHeight); font = CreateFontIndirectW(&lfSysmenu); SendMessage(s_tabhwnd, WM_SETFONT, (WPARAM)font, TRUE); /* * Compute the height of the font used for the tab text */ hwnd = GetDesktopWindow(); hdc = GetWindowDC(hwnd); hfntOld = SelectFont(hdc, font); GetTextMetrics(hdc, &tm); SelectFont(hdc, hfntOld); ReleaseDC(hwnd, hdc); /* * The space used by the tab border and the space between the tab label * and the tab border is included as 7. */ gui.tabline_height = tm.tmHeight + tm.tmInternalLeading + 7; } #else # define set_tabline_font() #endif /* * Invoked when a setting was changed. */ static LRESULT CALLBACK _OnSettingChange(UINT param) { switch (param) { case SPI_SETWHEELSCROLLLINES: mouse_set_vert_scroll_step(mouse_vertical_scroll_step()); break; case SPI_SETWHEELSCROLLCHARS: mouse_set_hor_scroll_step(mouse_horizontal_scroll_step()); break; case SPI_SETNONCLIENTMETRICS: set_tabline_font(); break; default: break; } return 0; } #ifdef FEAT_NETBEANS_INTG static void _OnWindowPosChanged( HWND hwnd, const LPWINDOWPOS lpwpos) { static int x = 0, y = 0, cx = 0, cy = 0; extern int WSInitialized; if (WSInitialized && (lpwpos->x != x || lpwpos->y != y || lpwpos->cx != cx || lpwpos->cy != cy)) { x = lpwpos->x; y = lpwpos->y; cx = lpwpos->cx; cy = lpwpos->cy; netbeans_frame_moved(x, y); } // Allow to send WM_SIZE and WM_MOVE FORWARD_WM_WINDOWPOSCHANGED(hwnd, lpwpos, DefWindowProcW); } #endif static HWND hwndTip = NULL; static void show_sizing_tip(int cols, int rows) { TOOLINFOA ti; char buf[32]; ti.cbSize = sizeof(ti); ti.hwnd = s_hwnd; ti.uId = (UINT_PTR)s_hwnd; ti.uFlags = TTF_SUBCLASS | TTF_IDISHWND; ti.lpszText = buf; sprintf(buf, "%dx%d", cols, rows); if (hwndTip == NULL) { hwndTip = CreateWindowExA(0, TOOLTIPS_CLASSA, NULL, WS_POPUP | TTS_ALWAYSTIP | TTS_NOPREFIX, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, s_hwnd, NULL, GetModuleHandle(NULL), NULL); SendMessage(hwndTip, TTM_ADDTOOL, 0, (LPARAM)&ti); SendMessage(hwndTip, TTM_TRACKACTIVATE, TRUE, (LPARAM)&ti); } else { SendMessage(hwndTip, TTM_UPDATETIPTEXT, 0, (LPARAM)&ti); } SendMessage(hwndTip, TTM_POPUP, 0, 0); } static void destroy_sizing_tip(void) { if (hwndTip == NULL) return; DestroyWindow(hwndTip); hwndTip = NULL; } static int _DuringSizing( UINT fwSide, LPRECT lprc) { int w, h; int valid_w, valid_h; int w_offset, h_offset; int cols, rows; w = lprc->right - lprc->left; h = lprc->bottom - lprc->top; gui_mswin_get_valid_dimensions(w, h, &valid_w, &valid_h, &cols, &rows); w_offset = w - valid_w; h_offset = h - valid_h; if (fwSide == WMSZ_LEFT || fwSide == WMSZ_TOPLEFT || fwSide == WMSZ_BOTTOMLEFT) lprc->left += w_offset; else if (fwSide == WMSZ_RIGHT || fwSide == WMSZ_TOPRIGHT || fwSide == WMSZ_BOTTOMRIGHT) lprc->right -= w_offset; if (fwSide == WMSZ_TOP || fwSide == WMSZ_TOPLEFT || fwSide == WMSZ_TOPRIGHT) lprc->top += h_offset; else if (fwSide == WMSZ_BOTTOM || fwSide == WMSZ_BOTTOMLEFT || fwSide == WMSZ_BOTTOMRIGHT) lprc->bottom -= h_offset; show_sizing_tip(cols, rows); return TRUE; } #ifdef FEAT_GUI_TABLINE static void _OnRButtonUp(HWND hwnd, int x, int y, UINT keyFlags) { if (gui_mch_showing_tabline()) { POINT pt; RECT rect; /* * If the cursor is on the tabline, display the tab menu */ GetCursorPos(&pt); GetWindowRect(s_textArea, &rect); if (pt.y < rect.top) { show_tabline_popup_menu(); return; } } FORWARD_WM_RBUTTONUP(hwnd, x, y, keyFlags, DefWindowProcW); } static void _OnLButtonDown(HWND hwnd, BOOL fDoubleClick, int x, int y, UINT keyFlags) { /* * If the user double clicked the tabline, create a new tab */ if (gui_mch_showing_tabline()) { POINT pt; RECT rect; GetCursorPos(&pt); GetWindowRect(s_textArea, &rect); if (pt.y < rect.top) send_tabline_menu_event(0, TABLINE_MENU_NEW); } FORWARD_WM_LBUTTONDOWN(hwnd, fDoubleClick, x, y, keyFlags, DefWindowProcW); } #endif static UINT _OnNCHitTest(HWND hwnd, int xPos, int yPos) { UINT result; int x, y; result = FORWARD_WM_NCHITTEST(hwnd, xPos, yPos, DefWindowProcW); if (result != HTCLIENT) return result; #ifdef FEAT_GUI_TABLINE if (gui_mch_showing_tabline()) { RECT rct; // If the cursor is on the GUI tabline, don't process this event GetWindowRect(s_textArea, &rct); if (yPos < rct.top) return result; } #endif (void)gui_mch_get_winpos(&x, &y); xPos -= x; if (xPos < 48) // <VN> TODO should use system metric? return HTBOTTOMLEFT; else return HTBOTTOMRIGHT; } #if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE) static LRESULT _OnNotify(HWND hwnd, UINT id, NMHDR *hdr) { switch (hdr->code) { case TTN_GETDISPINFOW: case TTN_GETDISPINFO: { char_u *str = NULL; static void *tt_text = NULL; VIM_CLEAR(tt_text); # ifdef FEAT_GUI_TABLINE if (gui_mch_showing_tabline() && hdr->hwndFrom == TabCtrl_GetToolTips(s_tabhwnd)) { POINT pt; /* * Mouse is over the GUI tabline. Display the * tooltip for the tab under the cursor * * Get the cursor position within the tab control */ GetCursorPos(&pt); if (ScreenToClient(s_tabhwnd, &pt) != 0) { TCHITTESTINFO htinfo; int idx; /* * Get the tab under the cursor */ htinfo.pt.x = pt.x; htinfo.pt.y = pt.y; idx = TabCtrl_HitTest(s_tabhwnd, &htinfo); if (idx != -1) { tabpage_T *tp; tp = find_tabpage(idx + 1); if (tp != NULL) { get_tabline_label(tp, TRUE); str = NameBuff; } } } } # endif # ifdef FEAT_TOOLBAR # ifdef FEAT_GUI_TABLINE else # endif { UINT idButton; vimmenu_T *pMenu; idButton = (UINT) hdr->idFrom; pMenu = gui_mswin_find_menu(root_menu, idButton); if (pMenu) str = pMenu->strings[MENU_INDEX_TIP]; } # endif if (str == NULL) break; // Set the maximum width, this also enables using \n for // line break. SendMessage(hdr->hwndFrom, TTM_SETMAXTIPWIDTH, 0, 500); if (hdr->code == TTN_GETDISPINFOW) { LPNMTTDISPINFOW lpdi = (LPNMTTDISPINFOW)hdr; tt_text = enc_to_utf16(str, NULL); lpdi->lpszText = tt_text; // can't show tooltip if failed } else { LPNMTTDISPINFO lpdi = (LPNMTTDISPINFO)hdr; if (STRLEN(str) < sizeof(lpdi->szText) || ((tt_text = vim_strsave(str)) == NULL)) vim_strncpy((char_u *)lpdi->szText, str, sizeof(lpdi->szText) - 1); else lpdi->lpszText = tt_text; } } break; # ifdef FEAT_GUI_TABLINE case TCN_SELCHANGE: if (gui_mch_showing_tabline() && (hdr->hwndFrom == s_tabhwnd)) { send_tabline_event(TabCtrl_GetCurSel(s_tabhwnd) + 1); return 0L; } break; case NM_RCLICK: if (gui_mch_showing_tabline() && (hdr->hwndFrom == s_tabhwnd)) { show_tabline_popup_menu(); return 0L; } break; # endif default: break; } return DefWindowProcW(hwnd, WM_NOTIFY, (WPARAM)id, (LPARAM)hdr); } #endif #if defined(MENUHINTS) && defined(FEAT_MENU) static LRESULT _OnMenuSelect(HWND hwnd, WPARAM wParam, LPARAM lParam) { if (((UINT) HIWORD(wParam) & (0xffff ^ (MF_MOUSESELECT + MF_BITMAP + MF_POPUP))) == MF_HILITE && (State & MODE_CMDLINE) == 0) { UINT idButton; vimmenu_T *pMenu; static int did_menu_tip = FALSE; if (did_menu_tip) { msg_clr_cmdline(); setcursor(); out_flush(); did_menu_tip = FALSE; } idButton = (UINT)LOWORD(wParam); pMenu = gui_mswin_find_menu(root_menu, idButton); if (pMenu != NULL && pMenu->strings[MENU_INDEX_TIP] != 0 && GetMenuState(s_menuBar, pMenu->id, MF_BYCOMMAND) != -1) { ++msg_hist_off; msg((char *)pMenu->strings[MENU_INDEX_TIP]); --msg_hist_off; setcursor(); out_flush(); did_menu_tip = TRUE; } return 0L; } return DefWindowProcW(hwnd, WM_MENUSELECT, wParam, lParam); } #endif static LRESULT _OnDpiChanged(HWND hwnd, UINT xdpi UNUSED, UINT ydpi, RECT *rc UNUSED) { s_dpi = ydpi; s_in_dpichanged = TRUE; //TRACE("DPI: %d", ydpi); update_scrollbar_size(); update_toolbar_size(); set_tabline_font(); gui_init_font(*p_guifont == NUL ? hl_get_font_name() : p_guifont, FALSE); gui_get_wide_font(); gui_mswin_get_menu_height(FALSE); #ifdef FEAT_MBYTE_IME im_set_position(gui.row, gui.col); #endif InvalidateRect(hwnd, NULL, TRUE); s_in_dpichanged = FALSE; return 0L; } static LRESULT CALLBACK _WndProc( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { // ch_log(NULL, "WndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x", // hwnd, uMsg, wParam, lParam); HandleMouseHide(uMsg, lParam); s_uMsg = uMsg; s_wParam = wParam; s_lParam = lParam; switch (uMsg) { HANDLE_MSG(hwnd, WM_DEADCHAR, _OnDeadChar); HANDLE_MSG(hwnd, WM_SYSDEADCHAR, _OnDeadChar); // HANDLE_MSG(hwnd, WM_ACTIVATE, _OnActivate); HANDLE_MSG(hwnd, WM_CLOSE, _OnClose); // HANDLE_MSG(hwnd, WM_COMMAND, _OnCommand); HANDLE_MSG(hwnd, WM_DESTROY, _OnDestroy); HANDLE_MSG(hwnd, WM_DROPFILES, _OnDropFiles); HANDLE_MSG(hwnd, WM_HSCROLL, _OnScroll); HANDLE_MSG(hwnd, WM_KILLFOCUS, _OnKillFocus); #ifdef FEAT_MENU HANDLE_MSG(hwnd, WM_COMMAND, _OnMenu); #endif // HANDLE_MSG(hwnd, WM_MOVE, _OnMove); // HANDLE_MSG(hwnd, WM_NCACTIVATE, _OnNCActivate); HANDLE_MSG(hwnd, WM_SETFOCUS, _OnSetFocus); HANDLE_MSG(hwnd, WM_SIZE, _OnSize); // HANDLE_MSG(hwnd, WM_SYSCOMMAND, _OnSysCommand); // HANDLE_MSG(hwnd, WM_SYSKEYDOWN, _OnAltKey); HANDLE_MSG(hwnd, WM_VSCROLL, _OnScroll); // HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGING, _OnWindowPosChanging); HANDLE_MSG(hwnd, WM_ACTIVATEAPP, _OnActivateApp); #ifdef FEAT_NETBEANS_INTG HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGED, _OnWindowPosChanged); #endif #ifdef FEAT_GUI_TABLINE HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnRButtonUp); HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK, _OnLButtonDown); #endif HANDLE_MSG(hwnd, WM_NCHITTEST, _OnNCHitTest); case WM_QUERYENDSESSION: // System wants to go down. gui_shell_closed(); // Will exit when no changed buffers. return FALSE; // Do NOT allow system to go down. case WM_ENDSESSION: if (wParam) // system only really goes down when wParam is TRUE { _OnEndSession(); return 0L; } break; case WM_CHAR: // Don't use HANDLE_MSG() for WM_CHAR, it truncates wParam to a single // byte while we want the UTF-16 character value. _OnChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam)); return 0L; case WM_SYSCHAR: /* * if 'winaltkeys' is "no", or it's "menu" and it's not a menu * shortcut key, handle like a typed ALT key, otherwise call Windows * ALT key handling. */ #ifdef FEAT_MENU if ( !gui.menu_is_active || p_wak[0] == 'n' || (p_wak[0] == 'm' && !gui_is_menu_shortcut((int)wParam)) ) #endif { _OnSysChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam)); return 0L; } #ifdef FEAT_MENU else return DefWindowProcW(hwnd, uMsg, wParam, lParam); #endif case WM_SYSKEYUP: #ifdef FEAT_MENU // This used to be done only when menu is active: ALT key is used for // that. But that caused problems when menu is disabled and using // Alt-Tab-Esc: get into a strange state where no mouse-moved events // are received, mouse pointer remains hidden. return DefWindowProcW(hwnd, uMsg, wParam, lParam); #else return 0L; #endif case WM_EXITSIZEMOVE: destroy_sizing_tip(); break; case WM_SIZING: // HANDLE_MSG doesn't seem to handle this one return _DuringSizing((UINT)wParam, (LPRECT)lParam); case WM_MOUSEWHEEL: case WM_MOUSEHWHEEL: _OnMouseWheel(hwnd, wParam, lParam, uMsg == WM_MOUSEHWHEEL); return 0L; // Notification for change in SystemParametersInfo() case WM_SETTINGCHANGE: return _OnSettingChange((UINT)wParam); #if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE) case WM_NOTIFY: return _OnNotify(hwnd, (UINT)wParam, (NMHDR*)lParam); #endif #if defined(MENUHINTS) && defined(FEAT_MENU) case WM_MENUSELECT: return _OnMenuSelect(hwnd, wParam, lParam); #endif #ifdef FEAT_MBYTE_IME case WM_IME_NOTIFY: if (!_OnImeNotify(hwnd, (DWORD)wParam, (DWORD)lParam)) return DefWindowProcW(hwnd, uMsg, wParam, lParam); return 1L; case WM_IME_COMPOSITION: if (!_OnImeComposition(hwnd, wParam, lParam)) return DefWindowProcW(hwnd, uMsg, wParam, lParam); return 1L; #endif case WM_DPICHANGED: return _OnDpiChanged(hwnd, (UINT)LOWORD(wParam), (UINT)HIWORD(wParam), (RECT*)lParam); default: #ifdef MSWIN_FIND_REPLACE if (uMsg == s_findrep_msg && s_findrep_msg != 0) _OnFindRepl(); #endif break; } return DefWindowProcW(hwnd, uMsg, wParam, lParam); } /* * End of call-back routines */ // parent window, if specified with -P HWND vim_parent_hwnd = NULL; static BOOL CALLBACK FindWindowTitle(HWND hwnd, LPARAM lParam) { char buf[2048]; char *title = (char *)lParam; if (GetWindowText(hwnd, buf, sizeof(buf))) { if (strstr(buf, title) != NULL) { // Found it. Store the window ref. and quit searching if MDI // works. vim_parent_hwnd = FindWindowEx(hwnd, NULL, "MDIClient", NULL); if (vim_parent_hwnd != NULL) return FALSE; } } return TRUE; // continue searching } /* * Invoked for '-P "title"' argument: search for parent application to open * our window in. */ void gui_mch_set_parent(char *title) { EnumWindows(FindWindowTitle, (LPARAM)title); if (vim_parent_hwnd == NULL) { semsg(_(e_cannot_find_window_title_str), title); mch_exit(2); } } #ifndef FEAT_OLE static void ole_error(char *arg) { char buf[IOSIZE]; # ifdef VIMDLL gui.in_use = mch_is_gui_executable(); # endif // Can't use emsg() here, we have not finished initialisation yet. vim_snprintf(buf, IOSIZE, _(e_argument_not_supported_str_use_ole_version), arg); mch_errmsg(buf); } #endif #if defined(GUI_MAY_SPAWN) || defined(PROTO) static char * gvim_error(void) { char *msg = _(e_gui_cannot_be_used_cannot_execute_gvim_exe); if (starting) { mch_errmsg(msg); mch_errmsg("\n"); mch_exit(2); } return msg; } char * gui_mch_do_spawn(char_u *arg) { int len; # if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD) char_u *session = NULL; LPWSTR tofree1 = NULL; # endif WCHAR name[MAX_PATH]; LPWSTR cmd, newcmd = NULL, p, warg, tofree2 = NULL; STARTUPINFOW si = {sizeof(si)}; PROCESS_INFORMATION pi; if (!GetModuleFileNameW(g_hinst, name, MAX_PATH)) goto error; p = wcsrchr(name, L'\\'); if (p == NULL) goto error; // Replace the executable name from vim(d).exe to gvim(d).exe. # ifdef DEBUG wcscpy(p + 1, L"gvimd.exe"); # else wcscpy(p + 1, L"gvim.exe"); # endif # if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD) if (starting) # endif { // Pass the command line to the new process. p = GetCommandLineW(); // Skip 1st argument. while (*p && *p != L' ' && *p != L'\t') { if (*p == L'"') { while (*p && *p != L'"') ++p; if (*p) ++p; } else ++p; } cmd = p; } # if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD) else { // Create a session file and pass it to the new process. LPWSTR wsession; char_u *savebg; int ret; session = vim_tempname('s', FALSE); if (session == NULL) goto error; savebg = p_bg; p_bg = vim_strsave((char_u *)"light"); // Set 'bg' to "light". ret = write_session_file(session); vim_free(p_bg); p_bg = savebg; if (!ret) goto error; wsession = enc_to_utf16(session, NULL); if (wsession == NULL) goto error; len = (int)wcslen(wsession) * 2 + 27 + 1; cmd = ALLOC_MULT(WCHAR, len); if (cmd == NULL) { vim_free(wsession); goto error; } tofree1 = cmd; _snwprintf(cmd, len, L" -S \"%s\" -c \"call delete('%s')\"", wsession, wsession); vim_free(wsession); } # endif // Check additional arguments to the `:gui` command. if (arg != NULL) { warg = enc_to_utf16(arg, NULL); if (warg == NULL) goto error; tofree2 = warg; } else warg = L""; // Set up the new command line. len = (int)wcslen(name) + (int)wcslen(cmd) + (int)wcslen(warg) + 4; newcmd = ALLOC_MULT(WCHAR, len); if (newcmd == NULL) goto error; _snwprintf(newcmd, len, L"\"%s\"%s %s", name, cmd, warg); // Spawn a new GUI process. if (!CreateProcessW(NULL, newcmd, NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi)) goto error; CloseHandle(pi.hProcess); CloseHandle(pi.hThread); mch_exit(0); error: # if defined(FEAT_SESSION) && defined(EXPERIMENTAL_GUI_CMD) if (session) mch_remove(session); vim_free(session); vim_free(tofree1); # endif vim_free(newcmd); vim_free(tofree2); return gvim_error(); } #endif /* * Parse the GUI related command-line arguments. Any arguments used are * deleted from argv, and *argc is decremented accordingly. This is called * when Vim is started, whether or not the GUI has been started. */ void gui_mch_prepare(int *argc, char **argv) { int silent = FALSE; int idx; // Check for special OLE command line parameters if ((*argc == 2 || *argc == 3) && (argv[1][0] == '-' || argv[1][0] == '/')) { // Check for a "-silent" argument first. if (*argc == 3 && STRICMP(argv[1] + 1, "silent") == 0 && (argv[2][0] == '-' || argv[2][0] == '/')) { silent = TRUE; idx = 2; } else idx = 1; // Register Vim as an OLE Automation server if (STRICMP(argv[idx] + 1, "register") == 0) { #ifdef FEAT_OLE RegisterMe(silent); mch_exit(0); #else if (!silent) ole_error("register"); mch_exit(2); #endif } // Unregister Vim as an OLE Automation server if (STRICMP(argv[idx] + 1, "unregister") == 0) { #ifdef FEAT_OLE UnregisterMe(!silent); mch_exit(0); #else if (!silent) ole_error("unregister"); mch_exit(2); #endif } // Ignore an -embedding argument. It is only relevant if the // application wants to treat the case when it is started manually // differently from the case where it is started via automation (and // we don't). if (STRICMP(argv[idx] + 1, "embedding") == 0) { #ifdef FEAT_OLE *argc = 1; #else ole_error("embedding"); mch_exit(2); #endif } } #ifdef FEAT_OLE { int bDoRestart = FALSE; InitOLE(&bDoRestart); // automatically exit after registering if (bDoRestart) mch_exit(0); } #endif #ifdef FEAT_NETBEANS_INTG { // stolen from gui_x11.c int arg; for (arg = 1; arg < *argc; arg++) if (strncmp("-nb", argv[arg], 3) == 0) { netbeansArg = argv[arg]; mch_memmove(&argv[arg], &argv[arg + 1], (--*argc - arg) * sizeof(char *)); argv[*argc] = NULL; break; // enough? } } #endif } static void load_dpi_func(void) { HMODULE hUser32; hUser32 = GetModuleHandle("user32.dll"); if (hUser32 == NULL) goto fail; pGetDpiForSystem = (UINT (WINAPI *)(void))GetProcAddress(hUser32, "GetDpiForSystem"); pGetDpiForWindow = (UINT (WINAPI *)(HWND))GetProcAddress(hUser32, "GetDpiForWindow"); pGetSystemMetricsForDpi = (int (WINAPI *)(int, UINT))GetProcAddress(hUser32, "GetSystemMetricsForDpi"); //pGetWindowDpiAwarenessContext = (void*)GetProcAddress(hUser32, "GetWindowDpiAwarenessContext"); pSetThreadDpiAwarenessContext = (DPI_AWARENESS_CONTEXT (WINAPI *)(DPI_AWARENESS_CONTEXT))GetProcAddress(hUser32, "SetThreadDpiAwarenessContext"); pGetAwarenessFromDpiAwarenessContext = (DPI_AWARENESS (WINAPI *)(DPI_AWARENESS_CONTEXT))GetProcAddress(hUser32, "GetAwarenessFromDpiAwarenessContext"); if (pSetThreadDpiAwarenessContext != NULL) { DPI_AWARENESS_CONTEXT oldctx = pSetThreadDpiAwarenessContext( DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); if (oldctx != NULL) { TRACE("DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 enabled"); s_process_dpi_aware = pGetAwarenessFromDpiAwarenessContext(oldctx); #ifdef DEBUG if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE) { TRACE("WARNING: PerMonitorV2 is not enabled in the process level for some reasons. IME window may not shown correctly."); } #endif return; } } fail: // Disable PerMonitorV2 APIs. pGetDpiForSystem = stubGetDpiForSystem; pGetDpiForWindow = NULL; pGetSystemMetricsForDpi = stubGetSystemMetricsForDpi; pSetThreadDpiAwarenessContext = NULL; pGetAwarenessFromDpiAwarenessContext = NULL; } /* * Initialise the GUI. Create all the windows, set up all the call-backs * etc. */ int gui_mch_init(void) { const WCHAR szVimWndClassW[] = VIM_CLASSW; const WCHAR szTextAreaClassW[] = L"VimTextArea"; WNDCLASSW wndclassw; // Return here if the window was already opened (happens when // gui_mch_dialog() is called early). if (s_hwnd != NULL) goto theend; /* * Load the tearoff bitmap */ #ifdef FEAT_TEAROFF s_htearbitmap = LoadBitmap(g_hinst, "IDB_TEAROFF"); #endif load_dpi_func(); s_dpi = pGetDpiForSystem(); update_scrollbar_size(); #ifdef FEAT_MENU gui.menu_height = 0; // Windows takes care of this #endif gui.border_width = 0; #ifdef FEAT_TOOLBAR gui.toolbar_height = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT; #endif s_brush = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); // First try using the wide version, so that we can use any title. // Otherwise only characters in the active codepage will work. if (GetClassInfoW(g_hinst, szVimWndClassW, &wndclassw) == 0) { wndclassw.style = CS_DBLCLKS; wndclassw.lpfnWndProc = _WndProc; wndclassw.cbClsExtra = 0; wndclassw.cbWndExtra = 0; wndclassw.hInstance = g_hinst; wndclassw.hIcon = LoadIcon(wndclassw.hInstance, "IDR_VIM"); wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW); wndclassw.hbrBackground = s_brush; wndclassw.lpszMenuName = NULL; wndclassw.lpszClassName = szVimWndClassW; if (RegisterClassW(&wndclassw) == 0) return FAIL; } if (vim_parent_hwnd != NULL) { #ifdef HAVE_TRY_EXCEPT __try { #endif // Open inside the specified parent window. // TODO: last argument should point to a CLIENTCREATESTRUCT // structure. s_hwnd = CreateWindowExW( WS_EX_MDICHILD, szVimWndClassW, L"Vim MSWindows GUI", WS_OVERLAPPEDWINDOW | WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | 0xC000, gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x, gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y, 100, // Any value will do 100, // Any value will do vim_parent_hwnd, NULL, g_hinst, NULL); #ifdef HAVE_TRY_EXCEPT } __except(EXCEPTION_EXECUTE_HANDLER) { // NOP } #endif if (s_hwnd == NULL) { emsg(_(e_unable_to_open_window_inside_mdi_application)); mch_exit(2); } } else { // If the provided windowid is not valid reset it to zero, so that it // is ignored and we open our own window. if (IsWindow((HWND)win_socket_id) <= 0) win_socket_id = 0; // Create a window. If win_socket_id is not zero without border and // titlebar, it will be reparented below. s_hwnd = CreateWindowW( szVimWndClassW, L"Vim MSWindows GUI", (win_socket_id == 0 ? WS_OVERLAPPEDWINDOW : WS_POPUP) | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x, gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y, 100, // Any value will do 100, // Any value will do NULL, NULL, g_hinst, NULL); if (s_hwnd != NULL && win_socket_id != 0) { SetParent(s_hwnd, (HWND)win_socket_id); ShowWindow(s_hwnd, SW_SHOWMAXIMIZED); } } if (s_hwnd == NULL) return FAIL; if (pGetDpiForWindow != NULL) { s_dpi = pGetDpiForWindow(s_hwnd); update_scrollbar_size(); //TRACE("System DPI: %d, DPI: %d", pGetDpiForSystem(), s_dpi); } #if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME) dyn_imm_load(); #endif // Create the text area window if (GetClassInfoW(g_hinst, szTextAreaClassW, &wndclassw) == 0) { wndclassw.style = CS_OWNDC; wndclassw.lpfnWndProc = _TextAreaWndProc; wndclassw.cbClsExtra = 0; wndclassw.cbWndExtra = 0; wndclassw.hInstance = g_hinst; wndclassw.hIcon = NULL; wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW); wndclassw.hbrBackground = NULL; wndclassw.lpszMenuName = NULL; wndclassw.lpszClassName = szTextAreaClassW; if (RegisterClassW(&wndclassw) == 0) return FAIL; } s_textArea = CreateWindowExW( 0, szTextAreaClassW, L"Vim text area", WS_CHILD | WS_VISIBLE, 0, 0, 100, // Any value will do for now 100, // Any value will do for now s_hwnd, NULL, g_hinst, NULL); if (s_textArea == NULL) return FAIL; #ifdef FEAT_LIBCALL // Try loading an icon from $RUNTIMEPATH/bitmaps/vim.ico. { HANDLE hIcon = NULL; if (mch_icon_load(&hIcon) == OK && hIcon != NULL) SendMessage(s_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hIcon); } #endif #ifdef FEAT_MENU s_menuBar = CreateMenu(); #endif s_hdc = GetDC(s_textArea); DragAcceptFiles(s_hwnd, TRUE); // Do we need to bother with this? // m_fMouseAvail = pGetSystemMetricsForDpi(SM_MOUSEPRESENT, s_dpi); // Get background/foreground colors from the system gui_mch_def_colors(); // Get the colors from the "Normal" group (set in syntax.c or in a vimrc // file) set_normal_colors(); /* * Check that none of the colors are the same as the background color. * Then store the current values as the defaults. */ gui_check_colors(); gui.def_norm_pixel = gui.norm_pixel; gui.def_back_pixel = gui.back_pixel; // Get the colors for the highlight groups (gui_check_colors() might have // changed them) highlight_gui_started(); /* * Start out by adding the configured border width into the border offset. */ gui.border_offset = gui.border_width; /* * Set up for Intellimouse processing */ init_mouse_wheel(); /* * compute a couple of metrics used for the dialogs */ get_dialog_font_metrics(); #ifdef FEAT_TOOLBAR /* * Create the toolbar */ initialise_toolbar(); #endif #ifdef FEAT_GUI_TABLINE /* * Create the tabline */ initialise_tabline(); #endif #ifdef MSWIN_FIND_REPLACE /* * Initialise the dialog box stuff */ s_findrep_msg = RegisterWindowMessage(FINDMSGSTRING); // Initialise the struct s_findrep_struct.lStructSize = sizeof(s_findrep_struct); s_findrep_struct.lpstrFindWhat = ALLOC_MULT(WCHAR, MSWIN_FR_BUFSIZE); s_findrep_struct.lpstrFindWhat[0] = NUL; s_findrep_struct.lpstrReplaceWith = ALLOC_MULT(WCHAR, MSWIN_FR_BUFSIZE); s_findrep_struct.lpstrReplaceWith[0] = NUL; s_findrep_struct.wFindWhatLen = MSWIN_FR_BUFSIZE; s_findrep_struct.wReplaceWithLen = MSWIN_FR_BUFSIZE; #endif #ifdef FEAT_EVAL // set the v:windowid variable set_vim_var_nr(VV_WINDOWID, HandleToLong(s_hwnd)); #endif #ifdef FEAT_RENDER_OPTIONS if (p_rop) (void)gui_mch_set_rendering_options(p_rop); #endif theend: // Display any pending error messages display_errors(); return OK; } /* * Get the size of the screen, taking position on multiple monitors into * account (if supported). */ static void get_work_area(RECT *spi_rect) { HMONITOR mon; MONITORINFO moninfo; // work out which monitor the window is on, and get *its* work area mon = MonitorFromWindow(s_hwnd, MONITOR_DEFAULTTOPRIMARY); if (mon != NULL) { moninfo.cbSize = sizeof(MONITORINFO); if (GetMonitorInfo(mon, &moninfo)) { *spi_rect = moninfo.rcWork; return; } } // this is the old method... SystemParametersInfo(SPI_GETWORKAREA, 0, spi_rect, 0); } /* * Set the size of the window to the given width and height in pixels. */ void gui_mch_set_shellsize( int width, int height, int min_width UNUSED, int min_height UNUSED, int base_width UNUSED, int base_height UNUSED, int direction) { RECT workarea_rect; RECT window_rect; int win_width, win_height; // Try to keep window completely on screen. // Get position of the screen work area. This is the part that is not // used by the taskbar or appbars. get_work_area(&workarea_rect); // Resizing a maximized window looks very strange, unzoom it first. // But don't do it when still starting up, it may have been requested in // the shortcut. if (IsZoomed(s_hwnd) && starting == 0) ShowWindow(s_hwnd, SW_SHOWNORMAL); GetWindowRect(s_hwnd, &window_rect); // compute the size of the outside of the window win_width = width + (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2; win_height = height + (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2 + pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi) + gui_mswin_get_menu_height(FALSE); // The following should take care of keeping Vim on the same monitor, no // matter if the secondary monitor is left or right of the primary // monitor. window_rect.right = window_rect.left + win_width; window_rect.bottom = window_rect.top + win_height; // If the window is going off the screen, move it on to the screen. if ((direction & RESIZE_HOR) && window_rect.right > workarea_rect.right) OffsetRect(&window_rect, workarea_rect.right - window_rect.right, 0); if ((direction & RESIZE_HOR) && window_rect.left < workarea_rect.left) OffsetRect(&window_rect, workarea_rect.left - window_rect.left, 0); if ((direction & RESIZE_VERT) && window_rect.bottom > workarea_rect.bottom) OffsetRect(&window_rect, 0, workarea_rect.bottom - window_rect.bottom); if ((direction & RESIZE_VERT) && window_rect.top < workarea_rect.top) OffsetRect(&window_rect, 0, workarea_rect.top - window_rect.top); MoveWindow(s_hwnd, window_rect.left, window_rect.top, win_width, win_height, TRUE); SetActiveWindow(s_hwnd); SetFocus(s_hwnd); // Menu may wrap differently now gui_mswin_get_menu_height(!gui.starting); } void gui_mch_set_scrollbar_thumb( scrollbar_T *sb, long val, long size, long max) { SCROLLINFO info; sb->scroll_shift = 0; while (max > 32767) { max = (max + 1) >> 1; val >>= 1; size >>= 1; ++sb->scroll_shift; } if (sb->scroll_shift > 0) ++size; info.cbSize = sizeof(info); info.fMask = SIF_POS | SIF_RANGE | SIF_PAGE; info.nPos = val; info.nMin = 0; info.nMax = max; info.nPage = size; SetScrollInfo(sb->id, SB_CTL, &info, TRUE); } /* * Set the current text font. */ void gui_mch_set_font(GuiFont font) { gui.currFont = font; } /* * Set the current text foreground color. */ void gui_mch_set_fg_color(guicolor_T color) { gui.currFgColor = color; } /* * Set the current text background color. */ void gui_mch_set_bg_color(guicolor_T color) { gui.currBgColor = color; } /* * Set the current text special color. */ void gui_mch_set_sp_color(guicolor_T color) { gui.currSpColor = color; } #ifdef FEAT_MBYTE_IME /* * Multi-byte handling, originally by Sung-Hoon Baek. * First static functions (no prototypes generated). */ # ifdef _MSC_VER # include <ime.h> // Apparently not needed for Cygwin or MinGW. # endif # include <imm.h> /* * handle WM_IME_NOTIFY message */ static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData UNUSED) { LRESULT lResult = 0; HIMC hImc; if (!pImmGetContext || (hImc = pImmGetContext(hWnd)) == (HIMC)0) return lResult; switch (dwCommand) { case IMN_SETOPENSTATUS: if (pImmGetOpenStatus(hImc)) { LOGFONTW lf = norm_logfont; if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE) // Work around when PerMonitorV2 is not enabled in the process level. lf.lfHeight = lf.lfHeight * DEFAULT_DPI / s_dpi; pImmSetCompositionFontW(hImc, &lf); im_set_position(gui.row, gui.col); // Disable langmap State &= ~MODE_LANGMAP; if (State & MODE_INSERT) { # if defined(FEAT_KEYMAP) // Unshown 'keymap' in status lines if (curbuf->b_p_iminsert == B_IMODE_LMAP) { // Save cursor position int old_row = gui.row; int old_col = gui.col; // This must be called here before // status_redraw_curbuf(), otherwise the mode // message may appear in the wrong position. showmode(); status_redraw_curbuf(); update_screen(0); // Restore cursor position gui.row = old_row; gui.col = old_col; } # endif } } gui_update_cursor(TRUE, FALSE); gui_mch_flush(); lResult = 0; break; } pImmReleaseContext(hWnd, hImc); return lResult; } static LRESULT _OnImeComposition(HWND hwnd, WPARAM dbcs UNUSED, LPARAM param) { char_u *ret; int len; if ((param & GCS_RESULTSTR) == 0) // Composition unfinished. return 0; ret = GetResultStr(hwnd, GCS_RESULTSTR, &len); if (ret != NULL) { add_to_input_buf_csi(ret, len); vim_free(ret); return 1; } return 0; } /* * void GetResultStr() * * This handles WM_IME_COMPOSITION with GCS_RESULTSTR flag on. * get complete composition string */ static char_u * GetResultStr(HWND hwnd, int GCS, int *lenp) { HIMC hIMC; // Input context handle. LONG ret; WCHAR *buf = NULL; char_u *convbuf = NULL; if (!pImmGetContext || (hIMC = pImmGetContext(hwnd)) == (HIMC)0) return NULL; // Get the length of the composition string. ret = pImmGetCompositionStringW(hIMC, GCS, NULL, 0); if (ret <= 0) return NULL; // Allocate the requested buffer plus space for the NUL character. buf = alloc(ret + sizeof(WCHAR)); if (buf == NULL) return NULL; // Reads in the composition string. pImmGetCompositionStringW(hIMC, GCS, buf, ret); *lenp = ret / sizeof(WCHAR); convbuf = utf16_to_enc(buf, lenp); pImmReleaseContext(hwnd, hIMC); vim_free(buf); return convbuf; } #endif // For global functions we need prototypes. #if defined(FEAT_MBYTE_IME) || defined(PROTO) /* * set font to IM. */ void im_set_font(LOGFONTW *lf) { HIMC hImc; if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0) { pImmSetCompositionFontW(hImc, lf); pImmReleaseContext(s_hwnd, hImc); } } /* * Notify cursor position to IM. */ void im_set_position(int row, int col) { HIMC hImc; if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0) { COMPOSITIONFORM cfs; cfs.dwStyle = CFS_POINT; cfs.ptCurrentPos.x = FILL_X(col); cfs.ptCurrentPos.y = FILL_Y(row); MapWindowPoints(s_textArea, s_hwnd, &cfs.ptCurrentPos, 1); if (s_process_dpi_aware == DPI_AWARENESS_UNAWARE) { // Work around when PerMonitorV2 is not enabled in the process level. cfs.ptCurrentPos.x = cfs.ptCurrentPos.x * DEFAULT_DPI / s_dpi; cfs.ptCurrentPos.y = cfs.ptCurrentPos.y * DEFAULT_DPI / s_dpi; } pImmSetCompositionWindow(hImc, &cfs); pImmReleaseContext(s_hwnd, hImc); } } /* * Set IM status on ("active" is TRUE) or off ("active" is FALSE). */ void im_set_active(int active) { HIMC hImc; static HIMC hImcOld = (HIMC)0; # ifdef VIMDLL if (!gui.in_use && !gui.starting) { mbyte_im_set_active(active); return; } # endif if (!pImmGetContext) // if NULL imm32.dll wasn't loaded (yet) return; if (p_imdisable) { if (hImcOld == (HIMC)0) { hImcOld = pImmGetContext(s_hwnd); if (hImcOld) pImmAssociateContext(s_hwnd, (HIMC)0); } active = FALSE; } else if (hImcOld != (HIMC)0) { pImmAssociateContext(s_hwnd, hImcOld); hImcOld = (HIMC)0; } hImc = pImmGetContext(s_hwnd); if (!hImc) return; /* * for Korean ime */ HKL hKL = GetKeyboardLayout(0); if (LOWORD(hKL) == MAKELANGID(LANG_KOREAN, SUBLANG_KOREAN)) { static DWORD dwConversionSaved = 0, dwSentenceSaved = 0; static BOOL bSaved = FALSE; if (active) { // if we have a saved conversion status, restore it if (bSaved) pImmSetConversionStatus(hImc, dwConversionSaved, dwSentenceSaved); bSaved = FALSE; } else { // save conversion status and disable korean if (pImmGetConversionStatus(hImc, &dwConversionSaved, &dwSentenceSaved)) { bSaved = TRUE; pImmSetConversionStatus(hImc, dwConversionSaved & ~(IME_CMODE_NATIVE | IME_CMODE_FULLSHAPE), dwSentenceSaved); } } } pImmSetOpenStatus(hImc, active); pImmReleaseContext(s_hwnd, hImc); } /* * Get IM status. When IM is on, return not 0. Else return 0. */ int im_get_status(void) { int status = 0; HIMC hImc; # ifdef VIMDLL if (!gui.in_use && !gui.starting) return mbyte_im_get_status(); # endif if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0) { status = pImmGetOpenStatus(hImc) ? 1 : 0; pImmReleaseContext(s_hwnd, hImc); } return status; } #endif // FEAT_MBYTE_IME /* * Convert latin9 text "text[len]" to ucs-2 in "unicodebuf". */ static void latin9_to_ucs(char_u *text, int len, WCHAR *unicodebuf) { int c; while (--len >= 0) { c = *text++; switch (c) { case 0xa4: c = 0x20ac; break; // euro case 0xa6: c = 0x0160; break; // S hat case 0xa8: c = 0x0161; break; // S -hat case 0xb4: c = 0x017d; break; // Z hat case 0xb8: c = 0x017e; break; // Z -hat case 0xbc: c = 0x0152; break; // OE case 0xbd: c = 0x0153; break; // oe case 0xbe: c = 0x0178; break; // Y } *unicodebuf++ = c; } } #ifdef FEAT_RIGHTLEFT /* * What is this for? In the case where you are using Win98 or Win2K or later, * and you are using a Hebrew font (or Arabic!), Windows does you a favor and * reverses the string sent to the TextOut... family. This sucks, because we * go to a lot of effort to do the right thing, and there doesn't seem to be a * way to tell Windblows not to do this! * * The short of it is that this 'RevOut' only gets called if you are running * one of the new, "improved" MS OSes, and only if you are running in * 'rightleft' mode. It makes display take *slightly* longer, but not * noticeably so. */ static void RevOut( HDC hdc, int col, int row, UINT foptions, CONST RECT *pcliprect, LPCTSTR text, UINT len, CONST INT *padding) { int ix; for (ix = 0; ix < (int)len; ++ix) ExtTextOut(hdc, col + TEXT_X(ix), row, foptions, pcliprect, text + ix, 1, padding); } #endif static void draw_line( int x1, int y1, int x2, int y2, COLORREF color) { #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_DrawLine(s_dwc, x1, y1, x2, y2, color); else #endif { HPEN hpen = CreatePen(PS_SOLID, 1, color); HPEN old_pen = SelectObject(s_hdc, hpen); MoveToEx(s_hdc, x1, y1, NULL); // Note: LineTo() excludes the last pixel in the line. LineTo(s_hdc, x2, y2); DeleteObject(SelectObject(s_hdc, old_pen)); } } static void set_pixel( int x, int y, COLORREF color) { #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_SetPixel(s_dwc, x, y, color); else #endif SetPixel(s_hdc, x, y, color); } static void fill_rect( const RECT *rcp, HBRUSH hbr, COLORREF color) { #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_FillRect(s_dwc, rcp, color); else #endif { HBRUSH hbr2; if (hbr == NULL) hbr2 = CreateSolidBrush(color); else hbr2 = hbr; FillRect(s_hdc, rcp, hbr2); if (hbr == NULL) DeleteBrush(hbr2); } } void gui_mch_draw_string( int row, int col, char_u *text, int len, int flags) { static int *padding = NULL; static int pad_size = 0; const RECT *pcliprect = NULL; UINT foptions = 0; static WCHAR *unicodebuf = NULL; static int *unicodepdy = NULL; static int unibuflen = 0; int n = 0; int y; /* * Italic and bold text seems to have an extra row of pixels at the bottom * (below where the bottom of the character should be). If we draw the * characters with a solid background, the top row of pixels in the * character below will be overwritten. We can fix this by filling in the * background ourselves, to the correct character proportions, and then * writing the character in transparent mode. Still have a problem when * the character is "_", which gets written on to the character below. * New fix: set gui.char_ascent to -1. This shifts all characters up one * pixel in their slots, which fixes the problem with the bottom row of * pixels. We still need this code because otherwise the top row of pixels * becomes a problem. - webb. */ static HBRUSH hbr_cache[2] = {NULL, NULL}; static guicolor_T brush_color[2] = {INVALCOLOR, INVALCOLOR}; static int brush_lru = 0; HBRUSH hbr; RECT rc; if (!(flags & DRAW_TRANSP)) { /* * Clear background first. * Note: FillRect() excludes right and bottom of rectangle. */ rc.left = FILL_X(col); rc.top = FILL_Y(row); if (has_mbyte) { // Compute the length in display cells. rc.right = FILL_X(col + mb_string2cells(text, len)); } else rc.right = FILL_X(col + len); rc.bottom = FILL_Y(row + 1); // Cache the created brush, that saves a lot of time. We need two: // one for cursor background and one for the normal background. if (gui.currBgColor == brush_color[0]) { hbr = hbr_cache[0]; brush_lru = 1; } else if (gui.currBgColor == brush_color[1]) { hbr = hbr_cache[1]; brush_lru = 0; } else { if (hbr_cache[brush_lru] != NULL) DeleteBrush(hbr_cache[brush_lru]); hbr_cache[brush_lru] = CreateSolidBrush(gui.currBgColor); brush_color[brush_lru] = gui.currBgColor; hbr = hbr_cache[brush_lru]; brush_lru = !brush_lru; } fill_rect(&rc, hbr, gui.currBgColor); SetBkMode(s_hdc, TRANSPARENT); /* * When drawing block cursor, prevent inverted character spilling * over character cell (can happen with bold/italic) */ if (flags & DRAW_CURSOR) { pcliprect = &rc; foptions = ETO_CLIPPED; } } SetTextColor(s_hdc, gui.currFgColor); SelectFont(s_hdc, gui.currFont); #ifdef FEAT_DIRECTX if (IS_ENABLE_DIRECTX()) DWriteContext_SetFont(s_dwc, (HFONT)gui.currFont); #endif if (pad_size != Columns || padding == NULL || padding[0] != gui.char_width) { int i; vim_free(padding); pad_size = Columns; // Don't give an out-of-memory message here, it would call us // recursively. padding = LALLOC_MULT(int, pad_size); if (padding != NULL) for (i = 0; i < pad_size; i++) padding[i] = gui.char_width; } /* * We have to provide the padding argument because italic and bold versions * of fixed-width fonts are often one pixel or so wider than their normal * versions. * No check for DRAW_BOLD, Windows will have done it already. */ // Check if there are any UTF-8 characters. If not, use normal text // output to speed up output. if (enc_utf8) for (n = 0; n < len; ++n) if (text[n] >= 0x80) break; #if defined(FEAT_DIRECTX) // Quick hack to enable DirectWrite. To use DirectWrite (antialias), it is // required that unicode drawing routine, currently. So this forces it // enabled. if (IS_ENABLE_DIRECTX()) n = 0; // Keep n < len, to enter block for unicode. #endif // Check if the Unicode buffer exists and is big enough. Create it // with the same length as the multi-byte string, the number of wide // characters is always equal or smaller. if ((enc_utf8 || (enc_codepage > 0 && (int)GetACP() != enc_codepage) || enc_latin9) && (unicodebuf == NULL || len > unibuflen)) { vim_free(unicodebuf); unicodebuf = LALLOC_MULT(WCHAR, len); vim_free(unicodepdy); unicodepdy = LALLOC_MULT(int, len); unibuflen = len; } if (enc_utf8 && n < len && unicodebuf != NULL) { // Output UTF-8 characters. Composing characters should be // handled here. int i; int wlen; // string length in words int cells; // cell width of string up to composing char int cw; // width of current cell int c; wlen = 0; cells = 0; for (i = 0; i < len; ) { c = utf_ptr2char(text + i); if (c >= 0x10000) { // Turn into UTF-16 encoding. unicodebuf[wlen++] = ((c - 0x10000) >> 10) + 0xD800; unicodebuf[wlen++] = ((c - 0x10000) & 0x3ff) + 0xDC00; } else { unicodebuf[wlen++] = c; } if (utf_iscomposing(c)) cw = 0; else { cw = utf_char2cells(c); if (cw > 2) // don't use 4 for unprintable char cw = 1; } if (unicodepdy != NULL) { // Use unicodepdy to make characters fit as we expect, even // when the font uses different widths (e.g., bold character // is wider). if (c >= 0x10000) { unicodepdy[wlen - 2] = cw * gui.char_width; unicodepdy[wlen - 1] = 0; } else unicodepdy[wlen - 1] = cw * gui.char_width; } cells += cw; i += utf_ptr2len_len(text + i, len - i); } #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) { // Add one to "cells" for italics. DWriteContext_DrawText(s_dwc, unicodebuf, wlen, TEXT_X(col), TEXT_Y(row), FILL_X(cells + 1), FILL_Y(1) - p_linespace, gui.char_width, gui.currFgColor, foptions, pcliprect, unicodepdy); } else #endif ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row), foptions, pcliprect, unicodebuf, wlen, unicodepdy); len = cells; // used for underlining } else if ((enc_codepage > 0 && (int)GetACP() != enc_codepage) || enc_latin9) { // If we want to display codepage data, and the current CP is not the // ANSI one, we need to go via Unicode. if (unicodebuf != NULL) { if (enc_latin9) latin9_to_ucs(text, len, unicodebuf); else len = MultiByteToWideChar(enc_codepage, MB_PRECOMPOSED, (char *)text, len, (LPWSTR)unicodebuf, unibuflen); if (len != 0) { // Use unicodepdy to make characters fit as we expect, even // when the font uses different widths (e.g., bold character // is wider). if (unicodepdy != NULL) { int i; int cw; for (i = 0; i < len; ++i) { cw = utf_char2cells(unicodebuf[i]); if (cw > 2) cw = 1; unicodepdy[i] = cw * gui.char_width; } } ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row), foptions, pcliprect, unicodebuf, len, unicodepdy); } } } else { #ifdef FEAT_RIGHTLEFT // Windows will mess up RL text, so we have to draw it character by // character. Only do this if RL is on, since it's slow. if (curwin->w_p_rl) RevOut(s_hdc, TEXT_X(col), TEXT_Y(row), foptions, pcliprect, (char *)text, len, padding); else #endif ExtTextOut(s_hdc, TEXT_X(col), TEXT_Y(row), foptions, pcliprect, (char *)text, len, padding); } // Underline if (flags & DRAW_UNDERL) { // When p_linespace is 0, overwrite the bottom row of pixels. // Otherwise put the line just below the character. y = FILL_Y(row + 1) - 1; if (p_linespace > 1) y -= p_linespace - 1; draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currFgColor); } // Strikethrough if (flags & DRAW_STRIKE) { y = FILL_Y(row + 1) - gui.char_height/2; draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currSpColor); } // Undercurl if (flags & DRAW_UNDERC) { int x; int offset; static const int val[8] = {1, 0, 0, 0, 1, 2, 2, 2 }; y = FILL_Y(row + 1) - 1; for (x = FILL_X(col); x < FILL_X(col + len); ++x) { offset = val[x % 8]; set_pixel(x, y - offset, gui.currSpColor); } } } /* * Output routines. */ /* * Flush any output to the screen */ void gui_mch_flush(void) { #if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); #endif GdiFlush(); } static void clear_rect(RECT *rcp) { fill_rect(rcp, NULL, gui.back_pixel); } void gui_mch_get_screen_dimensions(int *screen_w, int *screen_h) { RECT workarea_rect; get_work_area(&workarea_rect); *screen_w = workarea_rect.right - workarea_rect.left - (pGetSystemMetricsForDpi(SM_CXFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2; // FIXME: dirty trick: Because the gui_get_base_height() doesn't include // the menubar for MSwin, we subtract it from the screen height, so that // the window size can be made to fit on the screen. *screen_h = workarea_rect.bottom - workarea_rect.top - (pGetSystemMetricsForDpi(SM_CYFRAME, s_dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, s_dpi)) * 2 - pGetSystemMetricsForDpi(SM_CYCAPTION, s_dpi) - gui_mswin_get_menu_height(FALSE); } #if defined(FEAT_MENU) || defined(PROTO) /* * Add a sub menu to the menu bar. */ void gui_mch_add_menu( vimmenu_T *menu, int pos) { vimmenu_T *parent = menu->parent; menu->submenu_id = CreatePopupMenu(); menu->id = s_menu_id++; if (menu_is_menubar(menu->name)) { WCHAR *wn; MENUITEMINFOW infow; wn = enc_to_utf16(menu->name, NULL); if (wn == NULL) return; infow.cbSize = sizeof(infow); infow.fMask = MIIM_DATA | MIIM_TYPE | MIIM_ID | MIIM_SUBMENU; infow.dwItemData = (long_u)menu; infow.wID = menu->id; infow.fType = MFT_STRING; infow.dwTypeData = wn; infow.cch = (UINT)wcslen(wn); infow.hSubMenu = menu->submenu_id; InsertMenuItemW((parent == NULL) ? s_menuBar : parent->submenu_id, (UINT)pos, TRUE, &infow); vim_free(wn); } // Fix window size if menu may have wrapped if (parent == NULL) gui_mswin_get_menu_height(!gui.starting); # ifdef FEAT_TEAROFF else if (IsWindow(parent->tearoff_handle)) rebuild_tearoff(parent); # endif } void gui_mch_show_popupmenu(vimmenu_T *menu) { POINT mp; (void)GetCursorPos(&mp); gui_mch_show_popupmenu_at(menu, (int)mp.x, (int)mp.y); } void gui_make_popup(char_u *path_name, int mouse_pos) { vimmenu_T *menu = gui_find_menu(path_name); if (menu == NULL) return; POINT p; // Find the position of the current cursor GetDCOrgEx(s_hdc, &p); if (mouse_pos) { int mx, my; gui_mch_getmouse(&mx, &my); p.x += mx; p.y += my; } else if (curwin != NULL) { p.x += TEXT_X(curwin->w_wincol + curwin->w_wcol + 1); p.y += TEXT_Y(W_WINROW(curwin) + curwin->w_wrow + 1); } msg_scroll = FALSE; gui_mch_show_popupmenu_at(menu, (int)p.x, (int)p.y); } # if defined(FEAT_TEAROFF) || defined(PROTO) /* * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and * create it as a pseudo-"tearoff menu". */ void gui_make_tearoff(char_u *path_name) { vimmenu_T *menu = gui_find_menu(path_name); // Found the menu, so tear it off. if (menu != NULL) gui_mch_tearoff(menu->dname, menu, 0xffffL, 0xffffL); } # endif /* * Add a menu item to a menu */ void gui_mch_add_menu_item( vimmenu_T *menu, int idx) { vimmenu_T *parent = menu->parent; menu->id = s_menu_id++; menu->submenu_id = NULL; # ifdef FEAT_TEAROFF if (STRNCMP(menu->name, TEAR_STRING, TEAR_LEN) == 0) { InsertMenu(parent->submenu_id, (UINT)idx, MF_BITMAP|MF_BYPOSITION, (UINT)menu->id, (LPCTSTR) s_htearbitmap); } else # endif # ifdef FEAT_TOOLBAR if (menu_is_toolbar(parent->name)) { TBBUTTON newtb; CLEAR_FIELD(newtb); if (menu_is_separator(menu->name)) { newtb.iBitmap = 0; newtb.fsStyle = TBSTYLE_SEP; } else { newtb.iBitmap = get_toolbar_bitmap(menu); newtb.fsStyle = TBSTYLE_BUTTON; } newtb.idCommand = menu->id; newtb.fsState = TBSTATE_ENABLED; newtb.iString = 0; SendMessage(s_toolbarhwnd, TB_INSERTBUTTON, (WPARAM)idx, (LPARAM)&newtb); menu->submenu_id = (HMENU)-1; } else # endif { WCHAR *wn; wn = enc_to_utf16(menu->name, NULL); if (wn != NULL) { InsertMenuW(parent->submenu_id, (UINT)idx, (menu_is_separator(menu->name) ? MF_SEPARATOR : MF_STRING) | MF_BYPOSITION, (UINT)menu->id, wn); vim_free(wn); } # ifdef FEAT_TEAROFF if (IsWindow(parent->tearoff_handle)) rebuild_tearoff(parent); # endif } } /* * Destroy the machine specific menu widget. */ void gui_mch_destroy_menu(vimmenu_T *menu) { # ifdef FEAT_TOOLBAR /* * is this a toolbar button? */ if (menu->submenu_id == (HMENU)-1) { int iButton; iButton = (int)SendMessage(s_toolbarhwnd, TB_COMMANDTOINDEX, (WPARAM)menu->id, 0); SendMessage(s_toolbarhwnd, TB_DELETEBUTTON, (WPARAM)iButton, 0); } else # endif { if (menu->parent != NULL && menu_is_popup(menu->parent->dname) && menu->parent->submenu_id != NULL) RemoveMenu(menu->parent->submenu_id, menu->id, MF_BYCOMMAND); else RemoveMenu(s_menuBar, menu->id, MF_BYCOMMAND); if (menu->submenu_id != NULL) DestroyMenu(menu->submenu_id); # ifdef FEAT_TEAROFF if (IsWindow(menu->tearoff_handle)) DestroyWindow(menu->tearoff_handle); if (menu->parent != NULL && menu->parent->children != NULL && IsWindow(menu->parent->tearoff_handle)) { // This menu must not show up when rebuilding the tearoff window. menu->modes = 0; rebuild_tearoff(menu->parent); } # endif } } # ifdef FEAT_TEAROFF static void rebuild_tearoff(vimmenu_T *menu) { //hackish char_u tbuf[128]; RECT trect; RECT rct; RECT roct; int x, y; HWND thwnd = menu->tearoff_handle; GetWindowText(thwnd, (LPSTR)tbuf, 127); if (GetWindowRect(thwnd, &trect) && GetWindowRect(s_hwnd, &rct) && GetClientRect(s_hwnd, &roct)) { x = trect.left - rct.left; y = (trect.top - rct.bottom + roct.bottom); } else { x = y = 0xffffL; } DestroyWindow(thwnd); if (menu->children != NULL) { gui_mch_tearoff(tbuf, menu, x, y); if (IsWindow(menu->tearoff_handle)) (void) SetWindowPos(menu->tearoff_handle, NULL, (int)trect.left, (int)trect.top, 0, 0, SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE); } } # endif // FEAT_TEAROFF /* * Make a menu either grey or not grey. */ void gui_mch_menu_grey( vimmenu_T *menu, int grey) { # ifdef FEAT_TOOLBAR /* * is this a toolbar button? */ if (menu->submenu_id == (HMENU)-1) { SendMessage(s_toolbarhwnd, TB_ENABLEBUTTON, (WPARAM)menu->id, (LPARAM) MAKELONG((grey ? FALSE : TRUE), 0)); } else # endif (void)EnableMenuItem(menu->parent ? menu->parent->submenu_id : s_menuBar, menu->id, MF_BYCOMMAND | (grey ? MF_GRAYED : MF_ENABLED)); # ifdef FEAT_TEAROFF if ((menu->parent != NULL) && (IsWindow(menu->parent->tearoff_handle))) { WORD menuID; HWND menuHandle; /* * A tearoff button has changed state. */ if (menu->children == NULL) menuID = (WORD)(menu->id); else menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000); menuHandle = GetDlgItem(menu->parent->tearoff_handle, menuID); if (menuHandle) EnableWindow(menuHandle, !grey); } # endif } #endif // FEAT_MENU // define some macros used to make the dialogue creation more readable #define add_word(x) *p++ = (x) #define add_long(x) dwp = (DWORD *)p; *dwp++ = (x); p = (WORD *)dwp #if defined(FEAT_GUI_DIALOG) || defined(PROTO) /* * stuff for dialogs */ /* * The callback routine used by all the dialogs. Very simple. First, * acknowledges the INITDIALOG message so that Windows knows to do standard * dialog stuff (Return = default, Esc = cancel....) Second, if a button is * pressed, return that button's ID - IDCANCEL (2), which is the button's * number. */ static LRESULT CALLBACK dialog_callback( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam UNUSED) { if (message == WM_INITDIALOG) { CenterWindow(hwnd, GetWindow(hwnd, GW_OWNER)); // Set focus to the dialog. Set the default button, if specified. (void)SetFocus(hwnd); if (dialog_default_button > IDCANCEL) (void)SetFocus(GetDlgItem(hwnd, dialog_default_button)); else // We don't have a default, set focus on another element of the // dialog window, probably the icon (void)SetFocus(GetDlgItem(hwnd, DLG_NONBUTTON_CONTROL)); return FALSE; } if (message == WM_COMMAND) { int button = LOWORD(wParam); // Don't end the dialog if something was selected that was // not a button. if (button >= DLG_NONBUTTON_CONTROL) return TRUE; // If the edit box exists, copy the string. if (s_textfield != NULL) { WCHAR *wp = ALLOC_MULT(WCHAR, IOSIZE); char_u *p; GetDlgItemTextW(hwnd, DLG_NONBUTTON_CONTROL + 2, wp, IOSIZE); p = utf16_to_enc(wp, NULL); vim_strncpy(s_textfield, p, IOSIZE); vim_free(p); vim_free(wp); } /* * Need to check for IDOK because if the user just hits Return to * accept the default value, some reason this is what we get. */ if (button == IDOK) { if (dialog_default_button > IDCANCEL) EndDialog(hwnd, dialog_default_button); } else EndDialog(hwnd, button - IDCANCEL); return TRUE; } if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE)) { EndDialog(hwnd, 0); return TRUE; } return FALSE; } /* * Create a dialog dynamically from the parameter strings. * type = type of dialog (question, alert, etc.) * title = dialog title. may be NULL for default title. * message = text to display. Dialog sizes to accommodate it. * buttons = '\n' separated list of button captions, default first. * dfltbutton = number of default button. * * This routine returns 1 if the first button is pressed, * 2 for the second, etc. * * 0 indicates Esc was pressed. * -1 for unexpected error * * If stubbing out this fn, return 1. */ static const char *dlg_icons[] = // must match names in resource file { "IDR_VIM", "IDR_VIM_ERROR", "IDR_VIM_ALERT", "IDR_VIM_INFO", "IDR_VIM_QUESTION" }; int gui_mch_dialog( int type, char_u *title, char_u *message, char_u *buttons, int dfltbutton, char_u *textfield, int ex_cmd UNUSED) { WORD *p, *pdlgtemplate, *pnumitems; DWORD *dwp; int numButtons; int *buttonWidths, *buttonPositions; int buttonYpos; int nchar, i; DWORD lStyle; int dlgwidth = 0; int dlgheight; int editboxheight; int horizWidth = 0; int msgheight; char_u *pstart; char_u *pend; char_u *last_white; char_u *tbuffer; RECT rect; HWND hwnd; HDC hdc; HFONT font, oldFont; TEXTMETRIC fontInfo; int fontHeight; int textWidth, minButtonWidth, messageWidth; int maxDialogWidth; int maxDialogHeight; int scroll_flag = 0; int vertical; int dlgPaddingX; int dlgPaddingY; # ifdef USE_SYSMENU_FONT LOGFONTW lfSysmenu; int use_lfSysmenu = FALSE; # endif garray_T ga; int l; int dlg_icon_width; int dlg_icon_height; int dpi; # ifndef NO_CONSOLE // Don't output anything in silent mode ("ex -s") # ifdef VIMDLL if (!(gui.in_use || gui.starting)) # endif if (silent_mode) return dfltbutton; // return default option # endif if (s_hwnd == NULL) { load_dpi_func(); s_dpi = dpi = pGetDpiForSystem(); get_dialog_font_metrics(); } else dpi = pGetDpiForSystem(); if ((type < 0) || (type > VIM_LAST_TYPE)) type = 0; // allocate some memory for dialog template // TODO should compute this really pdlgtemplate = p = (PWORD)LocalAlloc(LPTR, DLG_ALLOC_SIZE + STRLEN(message) * 2); if (p == NULL) return -1; /* * make a copy of 'buttons' to fiddle with it. compiler grizzles because * vim_strsave() doesn't take a const arg (why not?), so cast away the * const. */ tbuffer = vim_strsave(buttons); if (tbuffer == NULL) return -1; --dfltbutton; // Change from one-based to zero-based // Count buttons numButtons = 1; for (i = 0; tbuffer[i] != '\0'; i++) { if (tbuffer[i] == DLG_BUTTON_SEP) numButtons++; } if (dfltbutton >= numButtons) dfltbutton = -1; // Allocate array to hold the width of each button buttonWidths = ALLOC_MULT(int, numButtons); if (buttonWidths == NULL) return -1; // Allocate array to hold the X position of each button buttonPositions = ALLOC_MULT(int, numButtons); if (buttonPositions == NULL) return -1; /* * Calculate how big the dialog must be. */ hwnd = GetDesktopWindow(); hdc = GetWindowDC(hwnd); # ifdef USE_SYSMENU_FONT if (gui_w32_get_menu_font(&lfSysmenu) == OK) { font = CreateFontIndirectW(&lfSysmenu); use_lfSysmenu = TRUE; } else # endif font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, VARIABLE_PITCH, DLG_FONT_NAME); oldFont = SelectFont(hdc, font); dlgPaddingX = DLG_PADDING_X; dlgPaddingY = DLG_PADDING_Y; GetTextMetrics(hdc, &fontInfo); fontHeight = fontInfo.tmHeight; // Minimum width for horizontal button minButtonWidth = GetTextWidth(hdc, (char_u *)"Cancel", 6); // Maximum width of a dialog, if possible if (s_hwnd == NULL) { RECT workarea_rect; // We don't have a window, use the desktop area. get_work_area(&workarea_rect); maxDialogWidth = workarea_rect.right - workarea_rect.left - 100; if (maxDialogWidth > adjust_by_system_dpi(600)) maxDialogWidth = adjust_by_system_dpi(600); // Leave some room for the taskbar. maxDialogHeight = workarea_rect.bottom - workarea_rect.top - 150; } else { // Use our own window for the size, unless it's very small. GetWindowRect(s_hwnd, &rect); maxDialogWidth = rect.right - rect.left - (pGetSystemMetricsForDpi(SM_CXFRAME, dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)) * 2; if (maxDialogWidth < adjust_by_system_dpi(DLG_MIN_MAX_WIDTH)) maxDialogWidth = adjust_by_system_dpi(DLG_MIN_MAX_WIDTH); maxDialogHeight = rect.bottom - rect.top - (pGetSystemMetricsForDpi(SM_CYFRAME, dpi) + pGetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)) * 4 - pGetSystemMetricsForDpi(SM_CYCAPTION, dpi); if (maxDialogHeight < adjust_by_system_dpi(DLG_MIN_MAX_HEIGHT)) maxDialogHeight = adjust_by_system_dpi(DLG_MIN_MAX_HEIGHT); } // Set dlgwidth to width of message. // Copy the message into "ga", changing NL to CR-NL and inserting line // breaks where needed. pstart = message; messageWidth = 0; msgheight = 0; ga_init2(&ga, sizeof(char), 500); do { msgheight += fontHeight; // at least one line // Need to figure out where to break the string. The system does it // at a word boundary, which would mean we can't compute the number of // wrapped lines. textWidth = 0; last_white = NULL; for (pend = pstart; *pend != NUL && *pend != '\n'; ) { l = (*mb_ptr2len)(pend); if (l == 1 && VIM_ISWHITE(*pend) && textWidth > maxDialogWidth * 3 / 4) last_white = pend; textWidth += GetTextWidthEnc(hdc, pend, l); if (textWidth >= maxDialogWidth) { // Line will wrap. messageWidth = maxDialogWidth; msgheight += fontHeight; textWidth = 0; if (last_white != NULL) { // break the line just after a space if (pend > last_white) ga.ga_len -= (int)(pend - (last_white + 1)); pend = last_white + 1; last_white = NULL; } ga_append(&ga, '\r'); ga_append(&ga, '\n'); continue; } while (--l >= 0) ga_append(&ga, *pend++); } if (textWidth > messageWidth) messageWidth = textWidth; ga_append(&ga, '\r'); ga_append(&ga, '\n'); pstart = pend + 1; } while (*pend != NUL); if (ga.ga_data != NULL) message = ga.ga_data; messageWidth += 10; // roundoff space dlg_icon_width = adjust_by_system_dpi(DLG_ICON_WIDTH); dlg_icon_height = adjust_by_system_dpi(DLG_ICON_HEIGHT); // Add width of icon to dlgwidth, and some space dlgwidth = messageWidth + dlg_icon_width + 3 * dlgPaddingX + pGetSystemMetricsForDpi(SM_CXVSCROLL, dpi); if (msgheight < dlg_icon_height) msgheight = dlg_icon_height; /* * Check button names. A long one will make the dialog wider. * When called early (-register error message) p_go isn't initialized. */ vertical = (p_go != NULL && vim_strchr(p_go, GO_VERTICAL) != NULL); if (!vertical) { // Place buttons horizontally if they fit. horizWidth = dlgPaddingX; pstart = tbuffer; i = 0; do { pend = vim_strchr(pstart, DLG_BUTTON_SEP); if (pend == NULL) pend = pstart + STRLEN(pstart); // Last button name. textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart)); if (textWidth < minButtonWidth) textWidth = minButtonWidth; textWidth += dlgPaddingX; // Padding within button buttonWidths[i] = textWidth; buttonPositions[i++] = horizWidth; horizWidth += textWidth + dlgPaddingX; // Pad between buttons pstart = pend + 1; } while (*pend != NUL); if (horizWidth > maxDialogWidth) vertical = TRUE; // Too wide to fit on the screen. else if (horizWidth > dlgwidth) dlgwidth = horizWidth; } if (vertical) { // Stack buttons vertically. pstart = tbuffer; do { pend = vim_strchr(pstart, DLG_BUTTON_SEP); if (pend == NULL) pend = pstart + STRLEN(pstart); // Last button name. textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart)); textWidth += dlgPaddingX; // Padding within button textWidth += DLG_VERT_PADDING_X * 2; // Padding around button if (textWidth > dlgwidth) dlgwidth = textWidth; pstart = pend + 1; } while (*pend != NUL); } if (dlgwidth < DLG_MIN_WIDTH) dlgwidth = DLG_MIN_WIDTH; // Don't allow a really thin dialog! // start to fill in the dlgtemplate information. addressing by WORDs lStyle = DS_MODALFRAME | WS_CAPTION | DS_3DLOOK | WS_VISIBLE | DS_SETFONT; add_long(lStyle); add_long(0); // (lExtendedStyle) pnumitems = p; //save where the number of items must be stored add_word(0); // NumberOfItems(will change later) add_word(10); // x add_word(10); // y add_word(PixelToDialogX(dlgwidth)); // cx // Dialog height. if (vertical) dlgheight = msgheight + 2 * dlgPaddingY + DLG_VERT_PADDING_Y + 2 * fontHeight * numButtons; else dlgheight = msgheight + 3 * dlgPaddingY + 2 * fontHeight; // Dialog needs to be taller if contains an edit box. editboxheight = fontHeight + dlgPaddingY + 4 * DLG_VERT_PADDING_Y; if (textfield != NULL) dlgheight += editboxheight; // Restrict the size to a maximum. Causes a scrollbar to show up. if (dlgheight > maxDialogHeight) { msgheight = msgheight - (dlgheight - maxDialogHeight); dlgheight = maxDialogHeight; scroll_flag = WS_VSCROLL; // Make sure scrollbar doesn't appear in the middle of the dialog messageWidth = dlgwidth - dlg_icon_width - 3 * dlgPaddingX; } add_word(PixelToDialogY(dlgheight)); add_word(0); // Menu add_word(0); // Class // copy the title of the dialog nchar = nCopyAnsiToWideChar(p, (title ? (LPSTR)title : (LPSTR)("Vim "VIM_VERSION_MEDIUM)), TRUE); p += nchar; // do the font, since DS_3DLOOK doesn't work properly # ifdef USE_SYSMENU_FONT if (use_lfSysmenu) { // point size *p++ = -MulDiv(lfSysmenu.lfHeight, 72, GetDeviceCaps(hdc, LOGPIXELSY)); wcscpy(p, lfSysmenu.lfFaceName); nchar = (int)wcslen(lfSysmenu.lfFaceName) + 1; } else # endif { *p++ = DLG_FONT_POINT_SIZE; // point size nchar = nCopyAnsiToWideChar(p, DLG_FONT_NAME, FALSE); } p += nchar; buttonYpos = msgheight + 2 * dlgPaddingY; if (textfield != NULL) buttonYpos += editboxheight; pstart = tbuffer; if (!vertical) horizWidth = (dlgwidth - horizWidth) / 2; // Now it's X offset for (i = 0; i < numButtons; i++) { // get end of this button. for ( pend = pstart; *pend && (*pend != DLG_BUTTON_SEP); pend++) ; if (*pend) *pend = '\0'; /* * old NOTE: * setting the BS_DEFPUSHBUTTON style doesn't work because Windows sets * the focus to the first tab-able button and in so doing makes that * the default!! Grrr. Workaround: Make the default button the only * one with WS_TABSTOP style. Means user can't tab between buttons, but * he/she can use arrow keys. * * new NOTE: BS_DEFPUSHBUTTON is required to be able to select the * right button when hitting <Enter>. E.g., for the ":confirm quit" * dialog. Also needed for when the textfield is the default control. * It appears to work now (perhaps not on Win95?). */ if (vertical) { p = add_dialog_element(p, (i == dfltbutton ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP, PixelToDialogX(DLG_VERT_PADDING_X), PixelToDialogY(buttonYpos // TBK + 2 * fontHeight * i), PixelToDialogX(dlgwidth - 2 * DLG_VERT_PADDING_X), (WORD)(PixelToDialogY(2 * fontHeight) - 1), (WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart); } else { p = add_dialog_element(p, (i == dfltbutton ? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP, PixelToDialogX(horizWidth + buttonPositions[i]), PixelToDialogY(buttonYpos), // TBK PixelToDialogX(buttonWidths[i]), (WORD)(PixelToDialogY(2 * fontHeight) - 1), (WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart); } pstart = pend + 1; //next button } *pnumitems += numButtons; // Vim icon p = add_dialog_element(p, SS_ICON, PixelToDialogX(dlgPaddingX), PixelToDialogY(dlgPaddingY), PixelToDialogX(dlg_icon_width), PixelToDialogY(dlg_icon_height), DLG_NONBUTTON_CONTROL + 0, (WORD)0x0082, dlg_icons[type]); // Dialog message p = add_dialog_element(p, ES_LEFT|scroll_flag|ES_MULTILINE|ES_READONLY, PixelToDialogX(2 * dlgPaddingX + dlg_icon_width), PixelToDialogY(dlgPaddingY), (WORD)(PixelToDialogX(messageWidth) + 1), PixelToDialogY(msgheight), DLG_NONBUTTON_CONTROL + 1, (WORD)0x0081, (char *)message); // Edit box if (textfield != NULL) { p = add_dialog_element(p, ES_LEFT|ES_AUTOHSCROLL|WS_TABSTOP|WS_BORDER, PixelToDialogX(2 * dlgPaddingX), PixelToDialogY(2 * dlgPaddingY + msgheight), PixelToDialogX(dlgwidth - 4 * dlgPaddingX), PixelToDialogY(fontHeight + dlgPaddingY), DLG_NONBUTTON_CONTROL + 2, (WORD)0x0081, (char *)textfield); *pnumitems += 1; } *pnumitems += 2; SelectFont(hdc, oldFont); DeleteObject(font); ReleaseDC(hwnd, hdc); // Let the dialog_callback() function know which button to make default // If we have an edit box, make that the default. We also need to tell // dialog_callback() if this dialog contains an edit box or not. We do // this by setting s_textfield if it does. if (textfield != NULL) { dialog_default_button = DLG_NONBUTTON_CONTROL + 2; s_textfield = textfield; } else { dialog_default_button = IDCANCEL + 1 + dfltbutton; s_textfield = NULL; } // show the dialog box modally and get a return value nchar = (int)DialogBoxIndirect( g_hinst, (LPDLGTEMPLATE)pdlgtemplate, s_hwnd, (DLGPROC)dialog_callback); LocalFree(LocalHandle(pdlgtemplate)); vim_free(tbuffer); vim_free(buttonWidths); vim_free(buttonPositions); vim_free(ga.ga_data); // Focus back to our window (for when MDI is used). (void)SetFocus(s_hwnd); return nchar; } #endif // FEAT_GUI_DIALOG /* * Put a simple element (basic class) onto a dialog template in memory. * return a pointer to where the next item should be added. * * parameters: * lStyle = additional style flags * (be careful, NT3.51 & Win32s will ignore the new ones) * x,y = x & y positions IN DIALOG UNITS * w,h = width and height IN DIALOG UNITS * Id = ID used in messages * clss = class ID, e.g 0x0080 for a button, 0x0082 for a static * caption = usually text or resource name * * TODO: use the length information noted here to enable the dialog creation * routines to work out more exactly how much memory they need to alloc. */ static PWORD add_dialog_element( PWORD p, DWORD lStyle, WORD x, WORD y, WORD w, WORD h, WORD Id, WORD clss, const char *caption) { int nchar; p = lpwAlign(p); // Align to dword boundary lStyle = lStyle | WS_VISIBLE | WS_CHILD; *p++ = LOWORD(lStyle); *p++ = HIWORD(lStyle); *p++ = 0; // LOWORD (lExtendedStyle) *p++ = 0; // HIWORD (lExtendedStyle) *p++ = x; *p++ = y; *p++ = w; *p++ = h; *p++ = Id; //9 or 10 words in all *p++ = (WORD)0xffff; *p++ = clss; //2 more here nchar = nCopyAnsiToWideChar(p, (LPSTR)caption, TRUE); //strlen(caption)+1 p += nchar; *p++ = 0; // advance pointer over nExtraStuff WORD - 2 more return p; // total = 15 + strlen(caption) words // bytes read = 2 * total } /* * Helper routine. Take an input pointer, return closest pointer that is * aligned on a DWORD (4 byte) boundary. Taken from the Win32SDK samples. */ static LPWORD lpwAlign( LPWORD lpIn) { long_u ul; ul = (long_u)lpIn; ul += 3; ul >>= 2; ul <<= 2; return (LPWORD)ul; } /* * Helper routine. Takes second parameter as Ansi string, copies it to first * parameter as wide character (16-bits / char) string, and returns integer * number of wide characters (words) in string (including the trailing wide * char NULL). Partly taken from the Win32SDK samples. * If "use_enc" is TRUE, 'encoding' is used for "lpAnsiIn". If FALSE, current * ACP is used for "lpAnsiIn". */ static int nCopyAnsiToWideChar( LPWORD lpWCStr, LPSTR lpAnsiIn, BOOL use_enc) { int nChar = 0; int len = lstrlen(lpAnsiIn) + 1; // include NUL character int i; WCHAR *wn; if (use_enc && enc_codepage >= 0 && (int)GetACP() != enc_codepage) { // Not a codepage, use our own conversion function. wn = enc_to_utf16((char_u *)lpAnsiIn, NULL); if (wn != NULL) { wcscpy(lpWCStr, wn); nChar = (int)wcslen(wn) + 1; vim_free(wn); } } if (nChar == 0) // Use Win32 conversion function. nChar = MultiByteToWideChar( enc_codepage > 0 ? enc_codepage : CP_ACP, MB_PRECOMPOSED, lpAnsiIn, len, lpWCStr, len); for (i = 0; i < nChar; ++i) if (lpWCStr[i] == (WORD)'\t') // replace tabs with spaces lpWCStr[i] = (WORD)' '; return nChar; } #ifdef FEAT_TEAROFF /* * Lookup menu handle from "menu_id". */ static HMENU tearoff_lookup_menuhandle( vimmenu_T *menu, WORD menu_id) { for ( ; menu != NULL; menu = menu->next) { if (menu->modes == 0) // this menu has just been deleted continue; if (menu_is_separator(menu->dname)) continue; if ((WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000) == menu_id) return menu->submenu_id; } return NULL; } /* * The callback function for all the modeless dialogs that make up the * "tearoff menus" Very simple - forward button presses (to fool Vim into * thinking its menus have been clicked), and go away when closed. */ static LRESULT CALLBACK tearoff_callback( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { if (message == WM_INITDIALOG) { SetWindowLongPtr(hwnd, DWLP_USER, (LONG_PTR)lParam); return (TRUE); } // May show the mouse pointer again. HandleMouseHide(message, lParam); if (message == WM_COMMAND) { if ((WORD)(LOWORD(wParam)) & 0x8000) { POINT mp; RECT rect; if (GetCursorPos(&mp) && GetWindowRect(hwnd, &rect)) { vimmenu_T *menu; menu = (vimmenu_T*)GetWindowLongPtr(hwnd, DWLP_USER); (void)TrackPopupMenu( tearoff_lookup_menuhandle(menu, LOWORD(wParam)), TPM_LEFTALIGN | TPM_LEFTBUTTON, (int)rect.right - 8, (int)mp.y, (int)0, // reserved param s_hwnd, NULL); /* * NOTE: The pop-up menu can eat the mouse up event. * We deal with this in normal.c. */ } } else // Pass on messages to the main Vim window PostMessage(s_hwnd, WM_COMMAND, LOWORD(wParam), 0); /* * Give main window the focus back: this is so after * choosing a tearoff button you can start typing again * straight away. */ (void)SetFocus(s_hwnd); return TRUE; } if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE)) { DestroyWindow(hwnd); return TRUE; } // When moved around, give main window the focus back. if (message == WM_EXITSIZEMOVE) (void)SetActiveWindow(s_hwnd); return FALSE; } #endif /* * Computes the dialog base units based on the current dialog font. * We don't use the GetDialogBaseUnits() API, because we don't use the * (old-style) system font. */ static void get_dialog_font_metrics(void) { HDC hdc; HFONT hfontTools = 0; SIZE size; #ifdef USE_SYSMENU_FONT LOGFONTW lfSysmenu; #endif #ifdef USE_SYSMENU_FONT if (gui_w32_get_menu_font(&lfSysmenu) == OK) hfontTools = CreateFontIndirectW(&lfSysmenu); else #endif hfontTools = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, VARIABLE_PITCH, DLG_FONT_NAME); hdc = GetDC(s_hwnd); SelectObject(hdc, hfontTools); GetAverageFontSize(hdc, &size); ReleaseDC(s_hwnd, hdc); s_dlgfntwidth = (WORD)size.cx; s_dlgfntheight = (WORD)size.cy; } #if defined(FEAT_MENU) && defined(FEAT_TEAROFF) /* * Create a pseudo-"tearoff menu" based on the child * items of a given menu pointer. */ static void gui_mch_tearoff( char_u *title, vimmenu_T *menu, int initX, int initY) { WORD *p, *pdlgtemplate, *pnumitems, *ptrueheight; int template_len; int nchar, textWidth, submenuWidth; DWORD lStyle; DWORD lExtendedStyle; WORD dlgwidth; WORD menuID; vimmenu_T *pmenu; vimmenu_T *top_menu; vimmenu_T *the_menu = menu; HWND hwnd; HDC hdc; HFONT font, oldFont; int col, spaceWidth, len; int columnWidths[2]; char_u *label, *text; int acLen = 0; int nameLen; int padding0, padding1, padding2 = 0; int sepPadding=0; int x; int y; # ifdef USE_SYSMENU_FONT LOGFONTW lfSysmenu; int use_lfSysmenu = FALSE; # endif /* * If this menu is already torn off, move it to the mouse position. */ if (IsWindow(menu->tearoff_handle)) { POINT mp; if (GetCursorPos(&mp)) { SetWindowPos(menu->tearoff_handle, NULL, mp.x, mp.y, 0, 0, SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER); } return; } /* * Create a new tearoff. */ if (*title == MNU_HIDDEN_CHAR) title++; // Allocate memory to store the dialog template. It's made bigger when // needed. template_len = DLG_ALLOC_SIZE; pdlgtemplate = p = (WORD *)LocalAlloc(LPTR, template_len); if (p == NULL) return; hwnd = GetDesktopWindow(); hdc = GetWindowDC(hwnd); # ifdef USE_SYSMENU_FONT if (gui_w32_get_menu_font(&lfSysmenu) == OK) { font = CreateFontIndirectW(&lfSysmenu); use_lfSysmenu = TRUE; } else # endif font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, VARIABLE_PITCH, DLG_FONT_NAME); oldFont = SelectFont(hdc, font); // Calculate width of a single space. Used for padding columns to the // right width. spaceWidth = GetTextWidth(hdc, (char_u *)" ", 1); // Figure out max width of the text column, the accelerator column and the // optional submenu column. submenuWidth = 0; for (col = 0; col < 2; col++) { columnWidths[col] = 0; FOR_ALL_CHILD_MENUS(menu, pmenu) { // Use "dname" here to compute the width of the visible text. text = (col == 0) ? pmenu->dname : pmenu->actext; if (text != NULL && *text != NUL) { textWidth = GetTextWidthEnc(hdc, text, (int)STRLEN(text)); if (textWidth > columnWidths[col]) columnWidths[col] = textWidth; } if (pmenu->children != NULL) submenuWidth = TEAROFF_COLUMN_PADDING * spaceWidth; } } if (columnWidths[1] == 0) { // no accelerators if (submenuWidth != 0) columnWidths[0] += submenuWidth; else columnWidths[0] += spaceWidth; } else { // there is an accelerator column columnWidths[0] += TEAROFF_COLUMN_PADDING * spaceWidth; columnWidths[1] += submenuWidth; } /* * Now find the total width of our 'menu'. */ textWidth = columnWidths[0] + columnWidths[1]; if (submenuWidth != 0) { submenuWidth = GetTextWidth(hdc, (char_u *)TEAROFF_SUBMENU_LABEL, (int)STRLEN(TEAROFF_SUBMENU_LABEL)); textWidth += submenuWidth; } dlgwidth = GetTextWidthEnc(hdc, title, (int)STRLEN(title)); if (textWidth > dlgwidth) dlgwidth = textWidth; dlgwidth += 2 * TEAROFF_PADDING_X + TEAROFF_BUTTON_PAD_X; // start to fill in the dlgtemplate information. addressing by WORDs lStyle = DS_MODALFRAME | WS_CAPTION | WS_SYSMENU | DS_SETFONT | WS_VISIBLE; lExtendedStyle = WS_EX_TOOLWINDOW|WS_EX_STATICEDGE; *p++ = LOWORD(lStyle); *p++ = HIWORD(lStyle); *p++ = LOWORD(lExtendedStyle); *p++ = HIWORD(lExtendedStyle); pnumitems = p; // save where the number of items must be stored *p++ = 0; // NumberOfItems(will change later) gui_mch_getmouse(&x, &y); if (initX == 0xffffL) *p++ = PixelToDialogX(x); // x else *p++ = PixelToDialogX(initX); // x if (initY == 0xffffL) *p++ = PixelToDialogY(y); // y else *p++ = PixelToDialogY(initY); // y *p++ = PixelToDialogX(dlgwidth); // cx ptrueheight = p; *p++ = 0; // dialog height: changed later anyway *p++ = 0; // Menu *p++ = 0; // Class // copy the title of the dialog nchar = nCopyAnsiToWideChar(p, ((*title) ? (LPSTR)title : (LPSTR)("Vim "VIM_VERSION_MEDIUM)), TRUE); p += nchar; // do the font, since DS_3DLOOK doesn't work properly # ifdef USE_SYSMENU_FONT if (use_lfSysmenu) { // point size *p++ = -MulDiv(lfSysmenu.lfHeight, 72, GetDeviceCaps(hdc, LOGPIXELSY)); wcscpy(p, lfSysmenu.lfFaceName); nchar = (int)wcslen(lfSysmenu.lfFaceName) + 1; } else # endif { *p++ = DLG_FONT_POINT_SIZE; // point size nchar = nCopyAnsiToWideChar(p, DLG_FONT_NAME, FALSE); } p += nchar; /* * Loop over all the items in the menu. * But skip over the tearbar. */ if (STRCMP(menu->children->name, TEAR_STRING) == 0) menu = menu->children->next; else menu = menu->children; top_menu = menu; for ( ; menu != NULL; menu = menu->next) { if (menu->modes == 0) // this menu has just been deleted continue; if (menu_is_separator(menu->dname)) { sepPadding += 3; continue; } // Check if there still is plenty of room in the template. Make it // larger when needed. if (((char *)p - (char *)pdlgtemplate) + 1000 > template_len) { WORD *newp; newp = (WORD *)LocalAlloc(LPTR, template_len + 4096); if (newp != NULL) { template_len += 4096; mch_memmove(newp, pdlgtemplate, (char *)p - (char *)pdlgtemplate); p = newp + (p - pdlgtemplate); pnumitems = newp + (pnumitems - pdlgtemplate); ptrueheight = newp + (ptrueheight - pdlgtemplate); LocalFree(LocalHandle(pdlgtemplate)); pdlgtemplate = newp; } } // Figure out minimal length of this menu label. Use "name" for the // actual text, "dname" for estimating the displayed size. "name" // has "&a" for mnemonic and includes the accelerator. len = nameLen = (int)STRLEN(menu->name); padding0 = (columnWidths[0] - GetTextWidthEnc(hdc, menu->dname, (int)STRLEN(menu->dname))) / spaceWidth; len += padding0; if (menu->actext != NULL) { acLen = (int)STRLEN(menu->actext); len += acLen; textWidth = GetTextWidthEnc(hdc, menu->actext, acLen); } else textWidth = 0; padding1 = (columnWidths[1] - textWidth) / spaceWidth; len += padding1; if (menu->children == NULL) { padding2 = submenuWidth / spaceWidth; len += padding2; menuID = (WORD)(menu->id); } else { len += (int)STRLEN(TEAROFF_SUBMENU_LABEL); menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000); } // Allocate menu label and fill it in text = label = alloc(len + 1); if (label == NULL) break; vim_strncpy(text, menu->name, nameLen); text = vim_strchr(text, TAB); // stop at TAB before actext if (text == NULL) text = label + nameLen; // no actext, use whole name while (padding0-- > 0) *text++ = ' '; if (menu->actext != NULL) { STRNCPY(text, menu->actext, acLen); text += acLen; } while (padding1-- > 0) *text++ = ' '; if (menu->children != NULL) { STRCPY(text, TEAROFF_SUBMENU_LABEL); text += STRLEN(TEAROFF_SUBMENU_LABEL); } else { while (padding2-- > 0) *text++ = ' '; } *text = NUL; /* * BS_LEFT will just be ignored on Win32s/NT3.5x - on * W95/NT4 it makes the tear-off look more like a menu. */ p = add_dialog_element(p, BS_PUSHBUTTON|BS_LEFT, (WORD)PixelToDialogX(TEAROFF_PADDING_X), (WORD)(sepPadding + 1 + 13 * (*pnumitems)), (WORD)PixelToDialogX(dlgwidth - 2 * TEAROFF_PADDING_X), (WORD)12, menuID, (WORD)0x0080, (char *)label); vim_free(label); (*pnumitems)++; } *ptrueheight = (WORD)(sepPadding + 1 + 13 * (*pnumitems)); // show modelessly the_menu->tearoff_handle = CreateDialogIndirectParam( g_hinst, (LPDLGTEMPLATE)pdlgtemplate, s_hwnd, (DLGPROC)tearoff_callback, (LPARAM)top_menu); LocalFree(LocalHandle(pdlgtemplate)); SelectFont(hdc, oldFont); DeleteObject(font); ReleaseDC(hwnd, hdc); /* * Reassert ourselves as the active window. This is so that after creating * a tearoff, the user doesn't have to click with the mouse just to start * typing again! */ (void)SetActiveWindow(s_hwnd); // make sure the right buttons are enabled force_menu_update = TRUE; } #endif #if defined(FEAT_TOOLBAR) || defined(PROTO) # include "gui_w32_rc.h" /* * Create the toolbar, initially unpopulated. * (just like the menu, there are no defaults, it's all * set up through menu.vim) */ static void initialise_toolbar(void) { InitCommonControls(); s_toolbarhwnd = CreateToolbarEx( s_hwnd, WS_CHILD | TBSTYLE_TOOLTIPS | TBSTYLE_FLAT, 4000, //any old big number 31, //number of images in initial bitmap g_hinst, IDR_TOOLBAR1, // id of initial bitmap NULL, 0, // initial number of buttons TOOLBAR_BUTTON_WIDTH, //api guide is wrong! TOOLBAR_BUTTON_HEIGHT, TOOLBAR_BUTTON_WIDTH, TOOLBAR_BUTTON_HEIGHT, sizeof(TBBUTTON) ); // Remove transparency from the toolbar to prevent the main window // background colour showing through SendMessage(s_toolbarhwnd, TB_SETSTYLE, 0, SendMessage(s_toolbarhwnd, TB_GETSTYLE, 0, 0) & ~TBSTYLE_TRANSPARENT); s_toolbar_wndproc = SubclassWindow(s_toolbarhwnd, toolbar_wndproc); gui_mch_show_toolbar(vim_strchr(p_go, GO_TOOLBAR) != NULL); update_toolbar_size(); } static void update_toolbar_size(void) { int w, h; TBMETRICS tbm; tbm.cbSize = sizeof(TBMETRICS); tbm.dwMask = TBMF_PAD | TBMF_BUTTONSPACING; SendMessage(s_toolbarhwnd, TB_GETMETRICS, 0, (LPARAM)&tbm); //TRACE("Pad: %d, %d", tbm.cxPad, tbm.cyPad); //TRACE("ButtonSpacing: %d, %d", tbm.cxButtonSpacing, tbm.cyButtonSpacing); w = (TOOLBAR_BUTTON_WIDTH + tbm.cxPad) * s_dpi / DEFAULT_DPI; h = (TOOLBAR_BUTTON_HEIGHT + tbm.cyPad) * s_dpi / DEFAULT_DPI; //TRACE("button size: %d, %d", w, h); SendMessage(s_toolbarhwnd, TB_SETBUTTONSIZE, 0, MAKELPARAM(w, h)); gui.toolbar_height = h + 6; //DWORD s = SendMessage(s_toolbarhwnd, TB_GETBUTTONSIZE, 0, 0); //TRACE("actual button size: %d, %d", LOWORD(s), HIWORD(s)); // TODO: // Currently, this function only updates the size of toolbar buttons. // It would be nice if the toolbar images are resized based on DPI. } static LRESULT CALLBACK toolbar_wndproc( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { HandleMouseHide(uMsg, lParam); return CallWindowProc(s_toolbar_wndproc, hwnd, uMsg, wParam, lParam); } static int get_toolbar_bitmap(vimmenu_T *menu) { int i = -1; /* * Check user bitmaps first, unless builtin is specified. */ if (!menu->icon_builtin) { char_u fname[MAXPATHL]; HANDLE hbitmap = NULL; if (menu->iconfile != NULL) { gui_find_iconfile(menu->iconfile, fname, "bmp"); hbitmap = LoadImage( NULL, (LPCSTR)fname, IMAGE_BITMAP, TOOLBAR_BUTTON_WIDTH, TOOLBAR_BUTTON_HEIGHT, LR_LOADFROMFILE | LR_LOADMAP3DCOLORS ); } /* * If the LoadImage call failed, or the "icon=" file * didn't exist or wasn't specified, try the menu name */ if (hbitmap == NULL && (gui_find_bitmap( # ifdef FEAT_MULTI_LANG menu->en_dname != NULL ? menu->en_dname : # endif menu->dname, fname, "bmp") == OK)) hbitmap = LoadImage( NULL, (LPCSTR)fname, IMAGE_BITMAP, TOOLBAR_BUTTON_WIDTH, TOOLBAR_BUTTON_HEIGHT, LR_LOADFROMFILE | LR_LOADMAP3DCOLORS ); if (hbitmap != NULL) { TBADDBITMAP tbAddBitmap; tbAddBitmap.hInst = NULL; tbAddBitmap.nID = (long_u)hbitmap; i = (int)SendMessage(s_toolbarhwnd, TB_ADDBITMAP, (WPARAM)1, (LPARAM)&tbAddBitmap); // i will be set to -1 if it fails } } if (i == -1 && menu->iconidx >= 0 && menu->iconidx < TOOLBAR_BITMAP_COUNT) i = menu->iconidx; return i; } #endif #if defined(FEAT_GUI_TABLINE) || defined(PROTO) static void initialise_tabline(void) { InitCommonControls(); s_tabhwnd = CreateWindow(WC_TABCONTROL, "Vim tabline", WS_CHILD|TCS_FOCUSNEVER|TCS_TOOLTIPS, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, s_hwnd, NULL, g_hinst, NULL); s_tabline_wndproc = SubclassWindow(s_tabhwnd, tabline_wndproc); gui.tabline_height = TABLINE_HEIGHT; set_tabline_font(); } /* * Get tabpage_T from POINT. */ static tabpage_T * GetTabFromPoint( HWND hWnd, POINT pt) { tabpage_T *ptp = NULL; if (gui_mch_showing_tabline()) { TCHITTESTINFO htinfo; htinfo.pt = pt; // ignore if a window under cursor is not tabcontrol. if (s_tabhwnd == hWnd) { int idx = TabCtrl_HitTest(s_tabhwnd, &htinfo); if (idx != -1) ptp = find_tabpage(idx + 1); } } return ptp; } static POINT s_pt = {0, 0}; static HCURSOR s_hCursor = NULL; static LRESULT CALLBACK tabline_wndproc( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { POINT pt; tabpage_T *tp; RECT rect; int nCenter; int idx0; int idx1; HandleMouseHide(uMsg, lParam); switch (uMsg) { case WM_LBUTTONDOWN: { s_pt.x = GET_X_LPARAM(lParam); s_pt.y = GET_Y_LPARAM(lParam); SetCapture(hwnd); s_hCursor = GetCursor(); // backup default cursor break; } case WM_MOUSEMOVE: if (GetCapture() == hwnd && ((wParam & MK_LBUTTON)) != 0) { pt.x = GET_X_LPARAM(lParam); pt.y = s_pt.y; if (abs(pt.x - s_pt.x) > pGetSystemMetricsForDpi(SM_CXDRAG, s_dpi)) { SetCursor(LoadCursor(NULL, IDC_SIZEWE)); tp = GetTabFromPoint(hwnd, pt); if (tp != NULL) { idx0 = tabpage_index(curtab) - 1; idx1 = tabpage_index(tp) - 1; TabCtrl_GetItemRect(hwnd, idx1, &rect); nCenter = rect.left + (rect.right - rect.left) / 2; // Check if the mouse cursor goes over the center of // the next tab to prevent "flickering". if ((idx0 < idx1) && (nCenter < pt.x)) { tabpage_move(idx1 + 1); update_screen(0); } else if ((idx1 < idx0) && (pt.x < nCenter)) { tabpage_move(idx1); update_screen(0); } } } } break; case WM_LBUTTONUP: { if (GetCapture() == hwnd) { SetCursor(s_hCursor); ReleaseCapture(); } break; } case WM_MBUTTONUP: { TCHITTESTINFO htinfo; htinfo.pt.x = GET_X_LPARAM(lParam); htinfo.pt.y = GET_Y_LPARAM(lParam); idx0 = TabCtrl_HitTest(hwnd, &htinfo); if (idx0 != -1) { idx0 += 1; send_tabline_menu_event(idx0, TABLINE_MENU_CLOSE); } break; } default: break; } return CallWindowProc(s_tabline_wndproc, hwnd, uMsg, wParam, lParam); } #endif #if defined(FEAT_OLE) || defined(FEAT_EVAL) || defined(PROTO) /* * Make the GUI window come to the foreground. */ void gui_mch_set_foreground(void) { if (IsIconic(s_hwnd)) SendMessage(s_hwnd, WM_SYSCOMMAND, SC_RESTORE, 0); SetForegroundWindow(s_hwnd); } #endif #if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME) static void dyn_imm_load(void) { hLibImm = vimLoadLib("imm32.dll"); if (hLibImm == NULL) return; pImmGetCompositionStringW = (LONG (WINAPI *)(HIMC, DWORD, LPVOID, DWORD))GetProcAddress(hLibImm, "ImmGetCompositionStringW"); pImmGetContext = (HIMC (WINAPI *)(HWND))GetProcAddress(hLibImm, "ImmGetContext"); pImmAssociateContext = (HIMC (WINAPI *)(HWND, HIMC))GetProcAddress(hLibImm, "ImmAssociateContext"); pImmReleaseContext = (BOOL (WINAPI *)(HWND, HIMC))GetProcAddress(hLibImm, "ImmReleaseContext"); pImmGetOpenStatus = (BOOL (WINAPI *)(HIMC))GetProcAddress(hLibImm, "ImmGetOpenStatus"); pImmSetOpenStatus = (BOOL (WINAPI *)(HIMC, BOOL))GetProcAddress(hLibImm, "ImmSetOpenStatus"); pImmGetCompositionFontW = (BOOL (WINAPI *)(HIMC, LPLOGFONTW))GetProcAddress(hLibImm, "ImmGetCompositionFontW"); pImmSetCompositionFontW = (BOOL (WINAPI *)(HIMC, LPLOGFONTW))GetProcAddress(hLibImm, "ImmSetCompositionFontW"); pImmSetCompositionWindow = (BOOL (WINAPI *)(HIMC, LPCOMPOSITIONFORM))GetProcAddress(hLibImm, "ImmSetCompositionWindow"); pImmGetConversionStatus = (BOOL (WINAPI *)(HIMC, LPDWORD, LPDWORD))GetProcAddress(hLibImm, "ImmGetConversionStatus"); pImmSetConversionStatus = (BOOL (WINAPI *)(HIMC, DWORD, DWORD))GetProcAddress(hLibImm, "ImmSetConversionStatus"); if ( pImmGetCompositionStringW == NULL || pImmGetContext == NULL || pImmAssociateContext == NULL || pImmReleaseContext == NULL || pImmGetOpenStatus == NULL || pImmSetOpenStatus == NULL || pImmGetCompositionFontW == NULL || pImmSetCompositionFontW == NULL || pImmSetCompositionWindow == NULL || pImmGetConversionStatus == NULL || pImmSetConversionStatus == NULL) { FreeLibrary(hLibImm); hLibImm = NULL; pImmGetContext = NULL; return; } return; } #endif #if defined(FEAT_SIGN_ICONS) || defined(PROTO) # ifdef FEAT_XPM_W32 # define IMAGE_XPM 100 # endif typedef struct _signicon_t { HANDLE hImage; UINT uType; # ifdef FEAT_XPM_W32 HANDLE hShape; // Mask bitmap handle # endif } signicon_t; void gui_mch_drawsign(int row, int col, int typenr) { signicon_t *sign; int x, y, w, h; if (!gui.in_use || (sign = (signicon_t *)sign_get_image(typenr)) == NULL) return; # if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); # endif x = TEXT_X(col); y = TEXT_Y(row); w = gui.char_width * 2; h = gui.char_height; switch (sign->uType) { case IMAGE_BITMAP: { HDC hdcMem; HBITMAP hbmpOld; hdcMem = CreateCompatibleDC(s_hdc); hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hImage); BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCCOPY); SelectObject(hdcMem, hbmpOld); DeleteDC(hdcMem); } break; case IMAGE_ICON: case IMAGE_CURSOR: DrawIconEx(s_hdc, x, y, (HICON)sign->hImage, w, h, 0, NULL, DI_NORMAL); break; # ifdef FEAT_XPM_W32 case IMAGE_XPM: { HDC hdcMem; HBITMAP hbmpOld; hdcMem = CreateCompatibleDC(s_hdc); hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hShape); // Make hole BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCAND); SelectObject(hdcMem, sign->hImage); // Paint sign BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCPAINT); SelectObject(hdcMem, hbmpOld); DeleteDC(hdcMem); } break; # endif } } static void close_signicon_image(signicon_t *sign) { if (sign == NULL) return; switch (sign->uType) { case IMAGE_BITMAP: DeleteObject((HGDIOBJ)sign->hImage); break; case IMAGE_CURSOR: DestroyCursor((HCURSOR)sign->hImage); break; case IMAGE_ICON: DestroyIcon((HICON)sign->hImage); break; # ifdef FEAT_XPM_W32 case IMAGE_XPM: DeleteObject((HBITMAP)sign->hImage); DeleteObject((HBITMAP)sign->hShape); break; # endif } } void * gui_mch_register_sign(char_u *signfile) { signicon_t sign, *psign; char_u *ext; sign.hImage = NULL; ext = signfile + STRLEN(signfile) - 4; // get extension if (ext > signfile) { int do_load = 1; if (!STRICMP(ext, ".bmp")) sign.uType = IMAGE_BITMAP; else if (!STRICMP(ext, ".ico")) sign.uType = IMAGE_ICON; else if (!STRICMP(ext, ".cur") || !STRICMP(ext, ".ani")) sign.uType = IMAGE_CURSOR; else do_load = 0; if (do_load) sign.hImage = (HANDLE)LoadImage(NULL, (LPCSTR)signfile, sign.uType, gui.char_width * 2, gui.char_height, LR_LOADFROMFILE | LR_CREATEDIBSECTION); # ifdef FEAT_XPM_W32 if (!STRICMP(ext, ".xpm")) { sign.uType = IMAGE_XPM; LoadXpmImage((char *)signfile, (HBITMAP *)&sign.hImage, (HBITMAP *)&sign.hShape); } # endif } psign = NULL; if (sign.hImage && (psign = ALLOC_ONE(signicon_t)) != NULL) *psign = sign; if (!psign) { if (sign.hImage) close_signicon_image(&sign); emsg(_(e_couldnt_read_in_sign_data)); } return (void *)psign; } void gui_mch_destroy_sign(void *sign) { if (sign == NULL) return; close_signicon_image((signicon_t *)sign); vim_free(sign); } #endif #if defined(FEAT_BEVAL_GUI) || defined(PROTO) /* * BALLOON-EVAL IMPLEMENTATION FOR WINDOWS. * Added by Sergey Khorev <sergey.khorev@gmail.com> * * The only reused thing is beval.h and get_beval_info() * from gui_beval.c (note it uses x and y of the BalloonEval struct * to get current mouse position). * * Trying to use as more Windows services as possible, and as less * IE version as possible :)). * * 1) Don't create ToolTip in gui_mch_create_beval_area, only initialize * BalloonEval struct. * 2) Enable/Disable simply create/kill BalloonEval Timer * 3) When there was enough inactivity, timer procedure posts * async request to debugger * 4) gui_mch_post_balloon (invoked from netbeans.c) creates tooltip control * and performs some actions to show it ASAP * 5) WM_NOTIFY:TTN_POP destroys created tooltip */ static void make_tooltip(BalloonEval *beval, char *text, POINT pt) { TOOLINFOW *pti; RECT rect; pti = ALLOC_ONE(TOOLINFOW); if (pti == NULL) return; beval->balloon = CreateWindowExW(WS_EX_TOPMOST, TOOLTIPS_CLASSW, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, beval->target, NULL, g_hinst, NULL); SetWindowPos(beval->balloon, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); pti->cbSize = sizeof(TOOLINFOW); pti->uFlags = TTF_SUBCLASS; pti->hwnd = beval->target; pti->hinst = 0; // Don't use string resources pti->uId = ID_BEVAL_TOOLTIP; pti->lpszText = LPSTR_TEXTCALLBACKW; beval->tofree = enc_to_utf16((char_u*)text, NULL); pti->lParam = (LPARAM)beval->tofree; // switch multiline tooltips on if (GetClientRect(s_textArea, &rect)) SendMessageW(beval->balloon, TTM_SETMAXTIPWIDTH, 0, (LPARAM)rect.right); // Limit ballooneval bounding rect to CursorPos neighbourhood. pti->rect.left = pt.x - 3; pti->rect.top = pt.y - 3; pti->rect.right = pt.x + 3; pti->rect.bottom = pt.y + 3; SendMessageW(beval->balloon, TTM_ADDTOOLW, 0, (LPARAM)pti); // Make tooltip appear sooner. SendMessageW(beval->balloon, TTM_SETDELAYTIME, TTDT_INITIAL, 10); // I've performed some tests and it seems the longest possible life time // of tooltip is 30 seconds. SendMessageW(beval->balloon, TTM_SETDELAYTIME, TTDT_AUTOPOP, 30000); /* * HACK: force tooltip to appear, because it'll not appear until * first mouse move. D*mn M$ * Amazingly moving (2, 2) and then (-1, -1) the mouse doesn't move. */ mouse_event(MOUSEEVENTF_MOVE, 2, 2, 0, 0); mouse_event(MOUSEEVENTF_MOVE, (DWORD)-1, (DWORD)-1, 0, 0); vim_free(pti); } static void delete_tooltip(BalloonEval *beval) { PostMessage(beval->balloon, WM_CLOSE, 0, 0); } static VOID CALLBACK beval_timer_proc( HWND hwnd UNUSED, UINT uMsg UNUSED, UINT_PTR idEvent UNUSED, DWORD dwTime) { POINT pt; RECT rect; if (cur_beval == NULL || cur_beval->showState == ShS_SHOWING || !p_beval) return; GetCursorPos(&pt); if (WindowFromPoint(pt) != s_textArea) return; ScreenToClient(s_textArea, &pt); GetClientRect(s_textArea, &rect); if (!PtInRect(&rect, pt)) return; if (last_user_activity > 0 && (dwTime - last_user_activity) >= (DWORD)p_bdlay && (cur_beval->showState != ShS_PENDING || abs(cur_beval->x - pt.x) > 3 || abs(cur_beval->y - pt.y) > 3)) { // Pointer resting in one place long enough, it's time to show // the tooltip. cur_beval->showState = ShS_PENDING; cur_beval->x = pt.x; cur_beval->y = pt.y; if (cur_beval->msgCB != NULL) (*cur_beval->msgCB)(cur_beval, 0); } } void gui_mch_disable_beval_area(BalloonEval *beval UNUSED) { KillTimer(s_textArea, beval_timer_id); } void gui_mch_enable_beval_area(BalloonEval *beval) { if (beval == NULL) return; beval_timer_id = SetTimer(s_textArea, 0, (UINT)(p_bdlay / 2), beval_timer_proc); } void gui_mch_post_balloon(BalloonEval *beval, char_u *mesg) { POINT pt; vim_free(beval->msg); beval->msg = mesg == NULL ? NULL : vim_strsave(mesg); if (beval->msg == NULL) { delete_tooltip(beval); beval->showState = ShS_NEUTRAL; return; } if (beval->showState == ShS_SHOWING) return; GetCursorPos(&pt); ScreenToClient(s_textArea, &pt); if (abs(beval->x - pt.x) < 3 && abs(beval->y - pt.y) < 3) { // cursor is still here gui_mch_disable_beval_area(cur_beval); beval->showState = ShS_SHOWING; make_tooltip(beval, (char *)mesg, pt); } } BalloonEval * gui_mch_create_beval_area( void *target UNUSED, // ignored, always use s_textArea char_u *mesg, void (*mesgCB)(BalloonEval *, int), void *clientData) { // partially stolen from gui_beval.c BalloonEval *beval; if (mesg != NULL && mesgCB != NULL) { iemsg(e_cannot_create_ballooneval_with_both_message_and_callback); return NULL; } beval = ALLOC_CLEAR_ONE(BalloonEval); if (beval != NULL) { beval->target = s_textArea; beval->showState = ShS_NEUTRAL; beval->msg = mesg; beval->msgCB = mesgCB; beval->clientData = clientData; InitCommonControls(); cur_beval = beval; if (p_beval) gui_mch_enable_beval_area(beval); } return beval; } static void Handle_WM_Notify(HWND hwnd UNUSED, LPNMHDR pnmh) { if (pnmh->idFrom != ID_BEVAL_TOOLTIP) // it is not our tooltip return; if (cur_beval == NULL) return; switch (pnmh->code) { case TTN_SHOW: break; case TTN_POP: // Before tooltip disappear delete_tooltip(cur_beval); gui_mch_enable_beval_area(cur_beval); cur_beval->showState = ShS_NEUTRAL; break; case TTN_GETDISPINFO: { // if you get there then we have new common controls NMTTDISPINFO *info = (NMTTDISPINFO *)pnmh; info->lpszText = (LPSTR)info->lParam; info->uFlags |= TTF_DI_SETITEM; } break; case TTN_GETDISPINFOW: { // if we get here then we have new common controls NMTTDISPINFOW *info = (NMTTDISPINFOW *)pnmh; info->lpszText = (LPWSTR)info->lParam; info->uFlags |= TTF_DI_SETITEM; } break; } } static void track_user_activity(UINT uMsg) { if ((uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST) || (uMsg >= WM_KEYFIRST && uMsg <= WM_KEYLAST)) last_user_activity = GetTickCount(); } void gui_mch_destroy_beval_area(BalloonEval *beval) { # ifdef FEAT_VARTABS vim_free(beval->vts); # endif vim_free(beval->tofree); vim_free(beval); } #endif // FEAT_BEVAL_GUI #if defined(FEAT_NETBEANS_INTG) || defined(PROTO) /* * We have multiple signs to draw at the same location. Draw the * multi-sign indicator (down-arrow) instead. This is the Win32 version. */ void netbeans_draw_multisign_indicator(int row) { int i; int y; int x; if (!netbeans_active()) return; x = 0; y = TEXT_Y(row); # if defined(FEAT_DIRECTX) if (IS_ENABLE_DIRECTX()) DWriteContext_Flush(s_dwc); # endif for (i = 0; i < gui.char_height - 3; i++) SetPixel(s_hdc, x+2, y++, gui.currFgColor); SetPixel(s_hdc, x+0, y, gui.currFgColor); SetPixel(s_hdc, x+2, y, gui.currFgColor); SetPixel(s_hdc, x+4, y++, gui.currFgColor); SetPixel(s_hdc, x+1, y, gui.currFgColor); SetPixel(s_hdc, x+2, y, gui.currFgColor); SetPixel(s_hdc, x+3, y++, gui.currFgColor); SetPixel(s_hdc, x+2, y, gui.currFgColor); } #endif #if defined(FEAT_EVAL) || defined(PROTO) // TODO: at the moment, this is just a copy of test_gui_mouse_event. // But, we could instead generate actual Win32 mouse event messages, // ie. to make it consistent with test_gui_w32_sendevent_keyboard. static int test_gui_w32_sendevent_mouse(dict_T *args) { if (!dict_has_key(args, "row") || !dict_has_key(args, "col")) return FALSE; // Note: "move" is optional, requires fewer arguments int move = (int)dict_get_bool(args, "move", FALSE); if (!move && (!dict_has_key(args, "button") || !dict_has_key(args, "multiclick") || !dict_has_key(args, "modifiers"))) return FALSE; int row = (int)dict_get_number(args, "row"); int col = (int)dict_get_number(args, "col"); if (move) { // the "move" argument expects row and col coordnates to be in pixels, // unless "cell" is specified and is TRUE. if (dict_get_bool(args, "cell", FALSE)) { // calculate the middle of the character cell // Note: Cell coordinates are 1-based from vimscript int pY = (row - 1) * gui.char_height + gui.char_height / 2; int pX = (col - 1) * gui.char_width + gui.char_width / 2; gui_mouse_moved(pX, pY); } else gui_mouse_moved(col, row); } else { int button = (int)dict_get_number(args, "button"); int repeated_click = (int)dict_get_number(args, "multiclick"); int_u mods = (int)dict_get_number(args, "modifiers"); // Reset the scroll values to known values. // XXX: Remove this when/if the scroll step is made configurable. mouse_set_hor_scroll_step(6); mouse_set_vert_scroll_step(3); gui_send_mouse_event(button, TEXT_X(col - 1), TEXT_Y(row - 1), repeated_click, mods); } return TRUE; } static int test_gui_w32_sendevent_keyboard(dict_T *args) { INPUT inputs[1]; INPUT modkeys[3]; SecureZeroMemory(inputs, sizeof(INPUT)); SecureZeroMemory(modkeys, 3 * sizeof(INPUT)); char_u *event = dict_get_string(args, "event", TRUE); if (event && (STRICMP(event, "keydown") == 0 || STRICMP(event, "keyup") == 0)) { WORD vkCode = dict_get_number_def(args, "keycode", 0); if (vkCode <= 0 || vkCode >= 0xFF) { semsg(_(e_invalid_argument_nr), (long)vkCode); return FALSE; } BOOL isModKey = (vkCode == VK_SHIFT || vkCode == VK_CONTROL || vkCode == VK_MENU || vkCode == VK_LSHIFT || vkCode == VK_RSHIFT || vkCode == VK_LCONTROL || vkCode == VK_RCONTROL || vkCode == VK_LMENU || vkCode == VK_RMENU ); BOOL unwrapMods = FALSE; int mods = (int)dict_get_number(args, "modifiers"); // If there are modifiers in the args, and it is not a keyup event and // vkCode is not a modifier key, then we generate virtual modifier key // messages before sending the actual key message. if (mods && STRICMP(event, "keydown") == 0 && !isModKey) { int n = 0; if (mods & MOD_MASK_SHIFT) { modkeys[n].type = INPUT_KEYBOARD; modkeys[n].ki.wVk = VK_LSHIFT; n++; } if (mods & MOD_MASK_CTRL) { modkeys[n].type = INPUT_KEYBOARD; modkeys[n].ki.wVk = VK_LCONTROL; n++; } if (mods & MOD_MASK_ALT) { modkeys[n].type = INPUT_KEYBOARD; modkeys[n].ki.wVk = VK_LMENU; n++; } if (n) { (void)SetForegroundWindow(s_hwnd); SendInput(n, modkeys, sizeof(INPUT)); } } inputs[0].type = INPUT_KEYBOARD; inputs[0].ki.wVk = vkCode; if (STRICMP(event, "keyup") == 0) { inputs[0].ki.dwFlags = KEYEVENTF_KEYUP; if (!isModKey) unwrapMods = TRUE; } (void)SetForegroundWindow(s_hwnd); SendInput(ARRAYSIZE(inputs), inputs, sizeof(INPUT)); vim_free(event); if (unwrapMods) { modkeys[0].type = INPUT_KEYBOARD; modkeys[0].ki.wVk = VK_LSHIFT; modkeys[0].ki.dwFlags = KEYEVENTF_KEYUP; modkeys[1].type = INPUT_KEYBOARD; modkeys[1].ki.wVk = VK_LCONTROL; modkeys[1].ki.dwFlags = KEYEVENTF_KEYUP; modkeys[2].type = INPUT_KEYBOARD; modkeys[2].ki.wVk = VK_LMENU; modkeys[2].ki.dwFlags = KEYEVENTF_KEYUP; (void)SetForegroundWindow(s_hwnd); SendInput(3, modkeys, sizeof(INPUT)); } } else { if (event == NULL) { semsg(_(e_missing_argument_str), "event"); } else { semsg(_(e_invalid_value_for_argument_str_str), "event", event); vim_free(event); } return FALSE; } return TRUE; } int test_gui_w32_sendevent(char_u *event, dict_T *args) { if (STRICMP(event, "key") == 0) return test_gui_w32_sendevent_keyboard(args); else if (STRICMP(event, "mouse") == 0) return test_gui_w32_sendevent_mouse(args); else { semsg(_(e_invalid_value_for_argument_str_str), "event", event); return FALSE; } } #endif