view src/gui_haiku.h @ 33004:50e7d33c40f9 v9.0.1794

patch 9.0.1794: autoconf: not correctly detecing include dirs Commit: https://github.com/vim/vim/commit/74e1dada4199b2d9e68ccaafdb7895c85b4b08f1 Author: Illia Bobyr <illia.bobyr@gmail.com> Date: Sun Aug 27 18:26:54 2023 +0200 patch 9.0.1794: autoconf: not correctly detecing include dirs Problem: autoconf: not correctly detecing include dirs Solution: make use of python3 to generate includedirs configure: Python3: Use sysconfig for -I It seems better to use tools provided by Python for determining the include directories, rather than construct them "manually". Current system is broken when using virtual environments for python 3.11.4. It used to work before, but now it detects a incorrect value for `-I`. It would probably make sense to switch to a similar logic for lib folders, that is for the `-l` switch. There are also `sysconfig.get_config_h_filename()` and `sysconfig.get_makefile_filename()`, that could replace more Python specific logic in the current `configure{.ac,}`. sysconfig provides the necessary tools since Python 2.7. closes: #12889 Signed-off-by: Christian Brabandt <cb@256bit.org> Co-authored-by: Illia Bobyr <illia.bobyr@gmail.com>
author Christian Brabandt <cb@256bit.org>
date Sun, 27 Aug 2023 18:45:03 +0200
parents 22f0dda71638
children
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/* vi:set ts=8 sts=4 sw=4:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *				GUI support by Olaf "Rhialto" Seibert
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 *
 * Haiku GUI.
 *
 * Based on "GUI support for the Buzzword Enhanced Operating System for PPC."
 *
 */

/*
 * This file must be acceptable both as C and C++.
 * The BeOS API is defined in terms of C++, but some classes
 * should be somewhat known in the common C code.
 */

// System classes

struct BMenu;
struct BMenuItem;
struct BPictureButton;

// Our own Vim-related classes

struct VimApp;
struct VimFormView;
struct VimTextAreaView;
struct VimWindow;
struct VimScrollBar;

// Locking functions

extern int vim_lock_screen();
extern void vim_unlock_screen();

#ifndef __cplusplus

typedef struct BMenu BMenu;
typedef struct BMenuItem BMenuItem;
typedef struct BPictureButton BPictureButton;
typedef struct VimWindow VimWindow;
typedef struct VimFormView VimFormView;
typedef struct VimTextAreaView VimTextAreaView;
typedef struct VimApp VimApp;
typedef struct VimScrollBar VimScrollBar;

#endif