Mercurial > vim
view src/gui_haiku.h @ 33004:50e7d33c40f9 v9.0.1794
patch 9.0.1794: autoconf: not correctly detecing include dirs
Commit: https://github.com/vim/vim/commit/74e1dada4199b2d9e68ccaafdb7895c85b4b08f1
Author: Illia Bobyr <illia.bobyr@gmail.com>
Date: Sun Aug 27 18:26:54 2023 +0200
patch 9.0.1794: autoconf: not correctly detecing include dirs
Problem: autoconf: not correctly detecing include dirs
Solution: make use of python3 to generate includedirs
configure: Python3: Use sysconfig for -I
It seems better to use tools provided by Python for determining the
include directories, rather than construct them "manually".
Current system is broken when using virtual environments for python
3.11.4. It used to work before, but now it detects a incorrect value
for `-I`.
It would probably make sense to switch to a similar logic for lib
folders, that is for the `-l` switch. There are also
`sysconfig.get_config_h_filename()` and
`sysconfig.get_makefile_filename()`, that could replace more Python
specific logic in the current `configure{.ac,}`.
sysconfig provides the necessary tools since Python 2.7.
closes: #12889
Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: Illia Bobyr <illia.bobyr@gmail.com>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Sun, 27 Aug 2023 18:45:03 +0200 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif