Mercurial > vim
view src/gui_gtk_res.xml @ 29962:32e35a6d4292 v9.0.0319
patch 9.0.0319: Godot shader files are not recognized
Commit: https://github.com/vim/vim/commit/d5c8f11905abc1bdf3b8864dbc40187855ed9374
Author: Maxim Kim <habamax@gmail.com>
Date: Mon Aug 29 15:28:53 2022 +0100
patch 9.0.0319: Godot shader files are not recognized
Problem: Godot shader files are not recognized.
Solution: Add patterns for "gdshader". (Maxim Kim, closes https://github.com/vim/vim/issues/11006)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Mon, 29 Aug 2022 16:30:04 +0200 |
parents | e2fe7a67b3a4 |
children |
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<?xml version="1.0" encoding="UTF-8"?> <gresources> <gresource prefix="/org/vim/gui/icon"> <file>stock_vim_build_tags.png</file> <file>stock_vim_find_help.png</file> <file>stock_vim_save_all.png</file> <file>stock_vim_session_load.png</file> <file>stock_vim_session_new.png</file> <file>stock_vim_session_save.png</file> <file>stock_vim_shell.png</file> <file>stock_vim_window_maximize.png</file> <file>stock_vim_window_maximize_width.png</file> <file>stock_vim_window_minimize.png</file> <file>stock_vim_window_minimize_width.png</file> <file>stock_vim_window_split.png</file> <file>stock_vim_window_split_vertical.png</file> </gresource> </gresources>