view runtime/ftplugof.vim @ 29962:32e35a6d4292 v9.0.0319

patch 9.0.0319: Godot shader files are not recognized Commit: https://github.com/vim/vim/commit/d5c8f11905abc1bdf3b8864dbc40187855ed9374 Author: Maxim Kim <habamax@gmail.com> Date: Mon Aug 29 15:28:53 2022 +0100 patch 9.0.0319: Godot shader files are not recognized Problem: Godot shader files are not recognized. Solution: Add patterns for "gdshader". (Maxim Kim, closes https://github.com/vim/vim/issues/11006)
author Bram Moolenaar <Bram@vim.org>
date Mon, 29 Aug 2022 16:30:04 +0200
parents 179c118424a6
children 4027cefc2aab
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vim9script

# Vim support file to switch off loading plugins for file types
#
# Maintainer:	Bram Moolenaar <Bram@vim.org>
# Last Change:	2022 Feb 09

if exists("g:did_load_ftplugin")
  unlet g:did_load_ftplugin
endif

# Remove all autocommands in the filetypeplugin group, if any exist.
if exists("#filetypeplugin")
  silent! au! filetypeplugin *
endif