Mercurial > vim
view src/os_w32exe.c @ 21030:08e284594211 v8.2.1066
patch 8.2.1066: Lua arrays are zero based
Commit: https://github.com/vim/vim/commit/bd84617d1a6766efd59c94aabebb044bef805b99
Author: Bram Moolenaar <Bram@vim.org>
Date: Sat Jun 27 12:32:57 2020 +0200
patch 8.2.1066: Lua arrays are zero based
Problem: Lua arrays are zero based.
Solution: Make Lua arrays one based. (Prabir Shrestha, closes https://github.com/vim/vim/issues/6347)
Note: this is not backwards compatible.
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Sat, 27 Jun 2020 12:45:04 +0200 |
parents | 7e733046db1d |
children |
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/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Robert Webb * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * Windows GUI: main program (EXE) entry point: * * Ron Aaron <ronaharon@yahoo.com> wrote this and the (now deleted) DLL support * code. */ #include "vim.h" // cproto doesn't create a prototype for VimMain() #ifdef VIMDLL __declspec(dllimport) #endif int VimMain(int argc, char **argv); #ifndef VIMDLL void SaveInst(HINSTANCE hInst); #endif #ifndef PROTO # ifdef FEAT_GUI int WINAPI wWinMain( HINSTANCE hInstance, HINSTANCE hPrevInst UNUSED, LPWSTR lpszCmdLine UNUSED, int nCmdShow UNUSED) # else int wmain(int argc UNUSED, wchar_t **argv UNUSED) # endif { # ifndef VIMDLL # ifdef FEAT_GUI SaveInst(hInstance); # else SaveInst(GetModuleHandleW(NULL)); # endif # endif VimMain(0, NULL); return 0; } #endif