view runtime/ftplugin/gdscript.vim @ 30198:f59ce7be667f v9.0.0435

patch 9.0.0435: compiler warning for uninitialized variable Commit: https://github.com/vim/vim/commit/f21d546d8f80b85a1770fc4c9f48f2d92e2e82fa Author: Bram Moolenaar <Bram@vim.org> Date: Sat Sep 10 12:36:00 2022 +0100 patch 9.0.0435: compiler warning for uninitialized variable Problem: Compiler warning for uninitialized variable. Solution: Initialize it.
author Bram Moolenaar <Bram@vim.org>
date Sat, 10 Sep 2022 13:45:03 +0200
parents ebed259f919f
children 0827d3d6d8c0
line wrap: on
line source

vim9script

# Vim filetype plugin file
# Language: gdscript (Godot game engine scripting language)
# Maintainer: Maxim Kim <habamax@gmail.com>
# Website: https://github.com/habamax/vim-gdscript

if exists("b:did_ftplugin") | finish | endif

b:did_ftplugin = 1
b:undo_ftplugin = 'setlocal cinkeys<'
      \ .. '| setlocal indentkeys<'
      \ .. '| setlocal commentstring<'
      \ .. '| setlocal suffixesadd<'
      \ .. '| setlocal foldexpr<'
      \ .. '| setlocal foldignore<'

setlocal cinkeys-=0#
setlocal indentkeys-=0#
setlocal suffixesadd=.gd
setlocal commentstring=#\ %s
setlocal foldignore=
setlocal foldexpr=GDScriptFoldLevel()


def GDScriptFoldLevel(): string
    var line = getline(v:lnum)
    if line =~? '^\s*$'
        return "-1"
    endif

    var sw = shiftwidth()
    var indent = indent(v:lnum) / sw
    var indent_next = indent(nextnonblank(v:lnum + 1)) / sw

    if indent_next > indent && line =~ ':\s*$'
        return $">{indent_next}"
    else
        return $"{indent}"
    endif
enddef


# Next/Previous section
def NextSection(back: bool, cnt: number)
    for n in range(cnt)
        search('^\s*func\s', back ? 'bW' : 'W')
    endfor
enddef

nnoremap <silent><buffer>   ]] <scriptcmd>NextSection(false, v:count1)<CR>
nnoremap <silent><buffer>   [[ <scriptcmd>NextSection(true, v:count1)<CR>
xmap <buffer><expr> ]] $'<C-\><C-N>{v:count1}]]m>gv'
xmap <buffer><expr> [[ $'<C-\><C-N>{v:count1}[[m>gv'