view src/gui_haiku.h @ 31178:f1c345ae4d89 v9.0.0923

patch 9.0.0923: second SIGWINCH signal may be ignored Commit: https://github.com/vim/vim/commit/a787c24e009b46955fb03a1f51b745e5e9795b7b Author: Bram Moolenaar <Bram@vim.org> Date: Tue Nov 22 20:41:05 2022 +0000 patch 9.0.0923: second SIGWINCH signal may be ignored Problem: Second SIGWINCH signal may be ignored. Solution: When set_shellsize() is busy when called then run the inner code again when it's done. (issue #424)
author Bram Moolenaar <Bram@vim.org>
date Tue, 22 Nov 2022 21:45:02 +0100
parents 22f0dda71638
children
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/* vi:set ts=8 sts=4 sw=4:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *				GUI support by Olaf "Rhialto" Seibert
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 *
 * Haiku GUI.
 *
 * Based on "GUI support for the Buzzword Enhanced Operating System for PPC."
 *
 */

/*
 * This file must be acceptable both as C and C++.
 * The BeOS API is defined in terms of C++, but some classes
 * should be somewhat known in the common C code.
 */

// System classes

struct BMenu;
struct BMenuItem;
struct BPictureButton;

// Our own Vim-related classes

struct VimApp;
struct VimFormView;
struct VimTextAreaView;
struct VimWindow;
struct VimScrollBar;

// Locking functions

extern int vim_lock_screen();
extern void vim_unlock_screen();

#ifndef __cplusplus

typedef struct BMenu BMenu;
typedef struct BMenuItem BMenuItem;
typedef struct BPictureButton BPictureButton;
typedef struct VimWindow VimWindow;
typedef struct VimFormView VimFormView;
typedef struct VimTextAreaView VimTextAreaView;
typedef struct VimApp VimApp;
typedef struct VimScrollBar VimScrollBar;

#endif