view src/gui_dwrite.h @ 32996:dd8da8f1c2bc v9.0.1790

patch 9.0.1790: Redundant LSP Content-Type header Commit: https://github.com/vim/vim/commit/8fbd9449e71f2ad93e594be575209a7424eb093e Author: Magnus Gro? <magnus@mggross.com> Date: Sun Aug 27 00:49:51 2023 +0200 patch 9.0.1790: Redundant LSP Content-Type header Problem: The Content-Type header is an optional header that some LSP servers struggle with and may crash when encountering it. Solution: Drop the Content-Type header from all messages, because we use the default value anyway. Because pretty much all popular LSP clients (e.g. coc.nvim, VSCode) do not send the Content-Type header, the LSP server ecosystem has developed such that some LSP servers may even crash when encountering it. To improve compatibility with these misbehaving LSP servers, we drop this header as well. Signed-off-by: Christian Brabandt <cb@256bit.org> Co-authored-by: Magnus Gro? <magnus@mggross.com>
author Christian Brabandt <cb@256bit.org>
date Sun, 27 Aug 2023 11:15:03 +0200
parents 808625d4b71b
children
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/* vi:set ts=8 sts=4 sw=4 noet: */
/*
 * Author: MURAOKA Taro <koron.kaoriya@gmail.com>
 *
 * Contributors:
 *  - Ken Takata
 *  - Yasuhiro Matsumoto
 *
 * Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
 * THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
 */

#ifndef GUI_DWRITE_H
#define GUI_DWRITE_H

#ifdef __cplusplus
extern "C" {
#endif

typedef struct DWriteContext DWriteContext;

typedef struct DWriteRenderingParams {
    float gamma;
    float enhancedContrast;
    float clearTypeLevel;
    /*
     * pixelGeometry:
     *	0 - DWRITE_PIXEL_GEOMETRY_FLAT
     *	1 - DWRITE_PIXEL_GEOMETRY_RGB
     *	2 - DWRITE_PIXEL_GEOMETRY_BGR
     */
    int pixelGeometry;
    /*
     * renderingMode:
     *	0 - DWRITE_RENDERING_MODE_DEFAULT
     *	1 - DWRITE_RENDERING_MODE_ALIASED
     *	2 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC
     *	3 - DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL
     *	4 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL
     *	5 - DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC
     *	6 - DWRITE_RENDERING_MODE_OUTLINE
     */
    int renderingMode;
    /*
     * antialiasMode:
     *	0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
     *	1 - D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
     *	2 - D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
     *	3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
     */
    int textAntialiasMode;
} DWriteRenderingParams;

void DWrite_Init(void);
void DWrite_Final(void);

DWriteContext *DWriteContext_Open(void);
void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect);
void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
void DWriteContext_DrawText(
	DWriteContext *ctx,
	const WCHAR *text,
	int len,
	int x,
	int y,
	int w,
	int h,
	int cellWidth,
	COLORREF color,
	UINT fuOptions,
	const RECT *lprc,
	const INT *lpDx);
void DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color);
void DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
	COLORREF color);
void DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color);
void DWriteContext_Scroll(DWriteContext *ctx, int x, int y, const RECT *rc);
void DWriteContext_Flush(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);

void DWriteContext_SetRenderingParams(
	DWriteContext *ctx,
	const DWriteRenderingParams *params);

DWriteRenderingParams *DWriteContext_GetRenderingParams(
	DWriteContext *ctx,
	DWriteRenderingParams *params);

#ifdef __cplusplus
}
#endif
#endif/*GUI_DWRITE_H*/