view src/os_w32exe.c @ 18440:d6cb1e706fb7 v8.1.2214

patch 8.1.2214: too much is redrawn when 'cursorline' is set Commit: https://github.com/vim/vim/commit/11a58af66fa5c442f0a22c5d59beabf187ed4e89 Author: Bram Moolenaar <Bram@vim.org> Date: Thu Oct 24 22:32:31 2019 +0200 patch 8.1.2214: too much is redrawn when 'cursorline' is set Problem: Too much is redrawn when 'cursorline' is set. Solution: Don't do a complete redraw. (closes https://github.com/vim/vim/issues/5079)
author Bram Moolenaar <Bram@vim.org>
date Thu, 24 Oct 2019 22:45:04 +0200
parents 7e733046db1d
children 91c0999849ee
line wrap: on
line source

/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *				GUI support by Robert Webb
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 * See README.txt for an overview of the Vim source code.
 */
/*
 * Windows GUI: main program (EXE) entry point:
 *
 * Ron Aaron <ronaharon@yahoo.com> wrote this and the (now deleted) DLL support
 * code.
 */
#include "vim.h"

// cproto doesn't create a prototype for VimMain()
#ifdef VIMDLL
__declspec(dllimport)
#endif
int VimMain(int argc, char **argv);
#ifndef VIMDLL
void SaveInst(HINSTANCE hInst);
#endif

#ifndef PROTO
# ifdef FEAT_GUI
    int WINAPI
wWinMain(
    HINSTANCE	hInstance,
    HINSTANCE	hPrevInst UNUSED,
    LPWSTR	lpszCmdLine UNUSED,
    int		nCmdShow UNUSED)
# else
    int
wmain(int argc UNUSED, wchar_t **argv UNUSED)
# endif
{
# ifndef VIMDLL
#  ifdef FEAT_GUI
    SaveInst(hInstance);
#  else
    SaveInst(GetModuleHandleW(NULL));
#  endif
# endif
    VimMain(0, NULL);

    return 0;
}
#endif