Mercurial > vim
view src/testdir/popupbounce.vim @ 33077:d03841a271aa v9.0.1825
patch 9.0.1825: wrong cursor position with virt text and 'linebreak'
Commit: https://github.com/vim/vim/commit/6e55e85f92aff43c1b3cb564201440f3552d63f0
Author: zeertzjq <zeertzjq@outlook.com>
Date: Wed Aug 30 16:55:09 2023 +0200
patch 9.0.1825: wrong cursor position with virt text and 'linebreak'
Problem: Wrong cursor position with virtual text before a whitespace
character and 'linebreak'.
Solution: Always set "col_adj" to "size - 1" and apply 'linebreak' after
adding the size of 'breakindent' and 'showbreak'.
closes: #12956
Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: zeertzjq <zeertzjq@outlook.com>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Wed, 30 Aug 2023 17:00:03 +0200 |
parents | 9606c0adc148 |
children |
line wrap: on
line source
" Use this script to measure the redrawing performance when a popup is being " displayed. Usage with gcc: " cd src " # Edit Makefile to uncomment PROFILE_CFLAGS and PROFILE_LIBS " make reconfig " ./vim --clean -S testdir/popupbounce.vim main.c " gprof vim gmon.out | vim - " using line continuation set nocp " don't switch screens when quitting, so we can read the frames/sec set t_te= let winid = popup_create(['line1', 'line2', 'line3', 'line4'], { \ 'line' : 1, \ 'col' : 1, \ 'zindex' : 101, \ }) redraw let start = reltime() let framecount = 0 let line = 1.0 let col = 1 let downwards = 1 let col_inc = 1 let initial_speed = 0.2 let speed = initial_speed let accel = 1.1 let time = 0.1 let countdown = 0 while 1 if downwards let speed += time * accel let line += speed else let speed -= time * accel let line -= speed endif if line + 3 >= &lines let downwards = 0 let speed = speed * 0.8 let line = &lines - 3 endif if !downwards && speed < 1.0 let downwards = 1 let speed = initial_speed if line + 4 > &lines && countdown == 0 let countdown = 50 endif endif let col += col_inc if col + 4 >= &columns let col_inc = -1 elseif col <= 1 let col_inc = 1 endif call popup_move(winid, {'line': float2nr(line), 'col': col}) redraw let framecount += 1 if countdown > 0 let countdown -= 1 if countdown == 0 break endif endif endwhile let elapsed = reltimefloat(reltime(start)) echomsg framecount .. ' frames in ' .. string(elapsed) .. ' seconds, ' .. string(framecount / elapsed) .. ' frames/sec' qa