view src/os_w32dll.c @ 16825:ce04ebdf26b8 v8.1.1414

patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts commit https://github.com/vim/vim/commit/c799fe206e61f2e2c1231bc46cbe4bb354f3da69 Author: Bram Moolenaar <Bram@vim.org> Date: Tue May 28 23:08:19 2019 +0200 patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts Problem: Alloc() returning "char_u *" causes a lot of type casts. Solution: Have it return "void *". (Mike Williams) Define ALLOC_ONE() to check the simple allocations.
author Bram Moolenaar <Bram@vim.org>
date Tue, 28 May 2019 23:15:10 +0200
parents 7ae2396cef62
children
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/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 * See README.txt for an overview of the Vim source code.
 */
/*
 * Windows GUI: main program (DLL) entry point:
 *
 * Ron Aaron <ronaharon@yahoo.com> wrote this and the DLL support code.
 * Adapted by Ken Takata.
 */
#ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>

void SaveInst(HINSTANCE hInst);

BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
    if (fdwReason == DLL_PROCESS_ATTACH)
	SaveInst(hinstDLL);
    return TRUE;
}