view runtime/syntax/cuda.vim @ 34665:ca2da8e8fb53 v9.1.0215

patch 9.1.0215: Half-page scrolling does not support smooth-scrolling Commit: https://github.com/vim/vim/commit/5a2e3ec9ac72b6e644fea4ebba7e632498296e2f Author: Luuk van Baal <luukvbaal@gmail.com> Date: Thu Mar 28 10:07:29 2024 +0100 patch 9.1.0215: Half-page scrolling does not support smooth-scrolling Problem: Page-wise scrolling with Ctrl-D/Ctrl-U implements it's own logic to change the topline and cursor. More logic than necessary for scrolling with Ctrl-F/Ctrl-B was removed in patch 9.1.0211. Solution: Re-use the logic from Ctrl-E/Ctrl-Y/Ctrl-F/Ctrl-B while staying backward compatible as much as possible. Restore some of the logic that determined how many lines will be scrolled (Luuk van Baal) closes: #14316 Signed-off-by: Luuk van Baal <luukvbaal@gmail.com> Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Thu, 28 Mar 2024 10:15:08 +0100
parents 167a030448fa
children e7137eab4b6f
line wrap: on
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" Vim syntax file
" Language:	CUDA (NVIDIA Compute Unified Device Architecture)
" Maintainer:	Timothy B. Terriberry <tterribe@users.sourceforge.net>
" Last Change:	2018 Feb 06

" quit when a syntax file was already loaded
if exists("b:current_syntax")
  finish
endif

" Read the C++ syntax to start with
runtime! syntax/cpp.vim

" CUDA extentions
syn keyword cudaStorageClass	__device__ __global__ __host__
syn keyword cudaStorageClass	__constant__ __shared__
syn keyword cudaStorageClass	__inline__ __align__ __thread__
"syn keyword cudaStorageClass	__import__ __export__ __location__
syn keyword cudaStructure	template
syn keyword cudaType		char1 char2 char3 char4
syn keyword cudaType		uchar1 uchar2 uchar3 uchar4
syn keyword cudaType		short1 short2 short3 short4
syn keyword cudaType		ushort1 ushort2 ushort3 ushort4
syn keyword cudaType		int1 int2 int3 int4
syn keyword cudaType		uint1 uint2 uint3 uint4
syn keyword cudaType		long1 long2 long3 long4
syn keyword cudaType		ulong1 ulong2 ulong3 ulong4
syn keyword cudaType		float1 float2 float3 float4
syn keyword cudaType		ufloat1 ufloat2 ufloat3 ufloat4
syn keyword cudaType		dim3 texture textureReference
syn keyword cudaType		cudaError_t cudaDeviceProp cudaMemcpyKind
syn keyword cudaType		cudaArray cudaChannelFormatKind
syn keyword cudaType		cudaChannelFormatDesc cudaTextureAddressMode
syn keyword cudaType		cudaTextureFilterMode cudaTextureReadMode
syn keyword cudaVariable	gridDim blockIdx blockDim threadIdx
syn keyword cudaConstant	__DEVICE_EMULATION__
syn keyword cudaConstant	cudaSuccess
" Many more errors are defined, but only these are listed in the maunal
syn keyword cudaConstant	cudaErrorMemoryAllocation
syn keyword cudaConstant	cudaErrorInvalidDevicePointer
syn keyword cudaConstant	cudaErrorInvalidSymbol
syn keyword cudaConstant	cudaErrorMixedDeviceExecution
syn keyword cudaConstant	cudaMemcpyHostToHost
syn keyword cudaConstant	cudaMemcpyHostToDevice
syn keyword cudaConstant	cudaMemcpyDeviceToHost
syn keyword cudaConstant	cudaMemcpyDeviceToDevice
syn keyword cudaConstant	cudaReadModeElementType
syn keyword cudaConstant	cudaReadModeNormalizedFloat
syn keyword cudaConstant	cudaFilterModePoint
syn keyword cudaConstant	cudaFilterModeLinear
syn keyword cudaConstant	cudaAddressModeClamp
syn keyword cudaConstant	cudaAddressModeWrap
syn keyword cudaConstant	cudaChannelFormatKindSigned
syn keyword cudaConstant	cudaChannelFormatKindUnsigned
syn keyword cudaConstant	cudaChannelFormatKindFloat

hi def link cudaStorageClass	StorageClass
hi def link cudaStructure	Structure
hi def link cudaType		Type
hi def link cudaVariable	Identifier
hi def link cudaConstant	Constant

let b:current_syntax = "cuda"

" vim: ts=8