view src/screen.c @ 33732:b140246564f4 v9.0.2095

patch 9.0.2095: statusline may look different than expected Commit: https://github.com/vim/vim/commit/6a650bf696f1df3214b3d788947447c5bbf1a77d Author: Christian Brabandt <cb@256bit.org> Date: Wed Nov 8 21:23:29 2023 +0100 patch 9.0.2095: statusline may look different than expected Problem: statusline may look different than expected Solution: do not check for highlighting of stl and stlnc characters statusline fillchar may be different than expected If the highlighting group for the statusline for the current window |hl-StatusLine| or the non-current window |hl-StatusLineNC| are cleared (or do not differ from each other), than Vim will use the hard-coded fallback values '^' (for the non-current windows) or '=' (for the current window). I believe this was done, to make sure the statusline will always be visible and be distinguishable from the rest of the window. However, this may be unexpected, if a user explicitly defined those fillchar characters just to notice that those values are then not used by Vim. So, let's assume users know what they are doing and just always return the configured stl and stlnc values. And if they want the statusline to be non-distinguishable from the rest of the window space, so be it. It is their responsibility and Vim shall not know better what to use. fixes: #13366 closes: #13488 Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Wed, 08 Nov 2023 21:30:04 +0100
parents 0909ef6aac3d
children 6c92d6f3a255
line wrap: on
line source

/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved	by Bram Moolenaar
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 * See README.txt for an overview of the Vim source code.
 */

/*
 * screen.c: Lower level code for displaying on the screen.
 *
 * Output to the screen (console, terminal emulator or GUI window) is minimized
 * by remembering what is already on the screen, and only updating the parts
 * that changed.
 *
 * ScreenLines[off]  Contains a copy of the whole screen, as it is currently
 *		     displayed (excluding text written by external commands).
 * ScreenAttrs[off]  Contains the associated attributes.
 * ScreenCols[off]   Contains the virtual columns in the line. -1 means not
 *		     available or before buffer text, MAXCOL means after the
 *		     end of the line.
 *
 * LineOffset[row]   Contains the offset into ScreenLines*[], ScreenAttrs[]
 *		     and ScreenCols[] for each line.
 * LineWraps[row]    Flag for each line whether it wraps to the next line.
 *
 * For double-byte characters, two consecutive bytes in ScreenLines[] can form
 * one character which occupies two display cells.
 * For UTF-8 a multi-byte character is converted to Unicode and stored in
 * ScreenLinesUC[].  ScreenLines[] contains the first byte only.  For an ASCII
 * character without composing chars ScreenLinesUC[] will be 0 and
 * ScreenLinesC[][] is not used.  When the character occupies two display
 * cells the next byte in ScreenLines[] is 0.
 * ScreenLinesC[][] contain up to 'maxcombine' composing characters
 * (drawn on top of the first character).  There is 0 after the last one used.
 * ScreenLines2[] is only used for euc-jp to store the second byte if the
 * first byte is 0x8e (single-width character).
 *
 * The screen_*() functions write to the screen and handle updating
 * ScreenLines[].
 */

#include "vim.h"

/*
 * The attributes that are actually active for writing to the screen.
 */
static int	screen_attr = 0;

static void screen_char_2(unsigned off, int row, int col);
static int screenclear2(int doclear);
static void lineclear(unsigned off, int width, int attr);
static void lineinvalid(unsigned off, int width);
static int win_do_lines(win_T *wp, int row, int line_count, int mayclear, int del, int clear_attr);
static void win_rest_invalid(win_T *wp);
static void msg_pos_mode(void);
static void recording_mode(int attr);

// Ugly global: overrule attribute used by screen_char()
static int screen_char_attr = 0;

#if defined(FEAT_CONCEAL) || defined(PROTO)
/*
 * Return TRUE if the cursor line in window "wp" may be concealed, according
 * to the 'concealcursor' option.
 */
    int
conceal_cursor_line(win_T *wp)
{
    int		c;

    if (*wp->w_p_cocu == NUL)
	return FALSE;
    if (get_real_state() & MODE_VISUAL)
	c = 'v';
    else if (State & MODE_INSERT)
	c = 'i';
    else if (State & MODE_NORMAL)
	c = 'n';
    else if (State & MODE_CMDLINE)
	c = 'c';
    else
	return FALSE;
    return vim_strchr(wp->w_p_cocu, c) != NULL;
}

/*
 * Check if the cursor line needs to be redrawn because of 'concealcursor'.
 * To be called after changing the state, "was_concealed" is the value of
 * "conceal_cursor_line()" before the change.
 * "
 */
    void
conceal_check_cursor_line(int was_concealed)
{
    if (curwin->w_p_cole <= 0 || conceal_cursor_line(curwin) == was_concealed)
	return;

    int wcol = curwin->w_wcol;

    need_cursor_line_redraw = TRUE;
    // Need to recompute cursor column, e.g., when starting Visual mode
    // without concealing.
    curs_columns(TRUE);

    // When concealing now w_wcol will be computed wrong, keep the previous
    // value, it will be updated in win_line().
    if (!was_concealed)
	curwin->w_wcol = wcol;
}
#endif

/*
 * Get 'wincolor' attribute for window "wp".  If not set and "wp" is a popup
 * window then get the "Pmenu" highlight attribute.
 */
    int
get_wcr_attr(win_T *wp)
{
    int wcr_attr = 0;

    if (*wp->w_p_wcr != NUL)
	wcr_attr = syn_name2attr(wp->w_p_wcr);
#ifdef FEAT_PROP_POPUP
    else if (WIN_IS_POPUP(wp))
    {
	if (wp->w_popup_flags & POPF_INFO)
	    wcr_attr = HL_ATTR(HLF_PSI);    // PmenuSel
	else
	    wcr_attr = HL_ATTR(HLF_PNI);    // Pmenu
    }
#endif
    return wcr_attr;
}

/*
 * Call screen_fill() with the columns adjusted for 'rightleft' if needed.
 * Return the new offset.
 */
    static int
screen_fill_end(
	win_T *wp,
	int	c1,
	int	c2,
	int	off,
	int	width,
	int	row,
	int	endrow,
	int	attr)
{
    int	    nn = off + width;

    if (nn > wp->w_width)
	nn = wp->w_width;
#ifdef FEAT_RIGHTLEFT
    if (wp->w_p_rl)
    {
	screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow,
		W_ENDCOL(wp) - nn, (int)W_ENDCOL(wp) - off,
		c1, c2, attr);
    }
    else
#endif
	screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow,
		wp->w_wincol + off, (int)wp->w_wincol + nn,
		c1, c2, attr);
    return nn;
}

/*
 * Clear lines near the end the window and mark the unused lines with "c1".
 * use "c2" as the filler character.
 * When "draw_margin" is TRUE then draw the sign, fold and number columns.
 */
    void
win_draw_end(
    win_T	*wp,
    int		c1,
    int		c2,
    int		draw_margin,
    int		row,
    int		endrow,
    hlf_T	hl)
{
    int		n = 0;
    int		attr = HL_ATTR(hl);
    int		wcr_attr = get_wcr_attr(wp);

    attr = hl_combine_attr(wcr_attr, attr);

    if (draw_margin)
    {
#ifdef FEAT_FOLDING
	int	fdc = compute_foldcolumn(wp, 0);

	if (fdc > 0)
	    // draw the fold column
	    n = screen_fill_end(wp, ' ', ' ', n, fdc,
		      row, endrow, hl_combine_attr(wcr_attr, HL_ATTR(HLF_FC)));
#endif
#ifdef FEAT_SIGNS
	if (signcolumn_on(wp))
	    // draw the sign column
	    n = screen_fill_end(wp, ' ', ' ', n, 2,
		      row, endrow, hl_combine_attr(wcr_attr, HL_ATTR(HLF_SC)));
#endif
	if ((wp->w_p_nu || wp->w_p_rnu)
				  && vim_strchr(p_cpo, CPO_NUMCOL) == NULL)
	    // draw the number column
	    n = screen_fill_end(wp, ' ', ' ', n, number_width(wp) + 1,
		       row, endrow, hl_combine_attr(wcr_attr, HL_ATTR(HLF_N)));
    }

#ifdef FEAT_RIGHTLEFT
    if (wp->w_p_rl)
    {
	screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow,
		wp->w_wincol, W_ENDCOL(wp) - 1 - n,
		c2, c2, attr);
	screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow,
		W_ENDCOL(wp) - 1 - n, W_ENDCOL(wp) - n,
		c1, c2, attr);
    }
    else
#endif
    {
	screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow,
		wp->w_wincol + n, (int)W_ENDCOL(wp),
		c1, c2, attr);
    }

    set_empty_rows(wp, row);
}

#if defined(FEAT_FOLDING) || defined(PROTO)
/*
 * Compute the width of the foldcolumn.  Based on 'foldcolumn' and how much
 * space is available for window "wp", minus "col".
 */
    int
compute_foldcolumn(win_T *wp, int col)
{
    int fdc = wp->w_p_fdc;
    int wmw = wp == curwin && p_wmw == 0 ? 1 : p_wmw;
    int wwidth = wp->w_width;

    if (fdc > wwidth - (col + wmw))
	fdc = wwidth - (col + wmw);
    return fdc;
}

/*
 * Fill the foldcolumn at "p" for window "wp".
 * Only to be called when 'foldcolumn' > 0.
 * Returns the number of bytes stored in 'p'. When non-multibyte characters are
 * used for the fold column markers, this is equal to 'fdc' setting. Otherwise,
 * this will be greater than 'fdc'.
 */
    size_t
fill_foldcolumn(
    char_u	*p,
    win_T	*wp,
    int		closed,		// TRUE of FALSE
    linenr_T	lnum)		// current line number
{
    int		i = 0;
    int		level;
    int		first_level;
    int		empty;
    int		fdc = compute_foldcolumn(wp, 0);
    size_t	byte_counter = 0;
    int		symbol = 0;
    int		len = 0;

    // Init to all spaces.
    vim_memset(p, ' ', MAX_MCO * fdc + 1);

    level = win_foldinfo.fi_level;
    empty = (fdc == 1) ? 0 : 1;

    // If the column is too narrow, we start at the lowest level that
    // fits and use numbers to indicate the depth.
    first_level = level - fdc - closed + 1 + empty;
    if (first_level < 1)
	first_level = 1;

    for (i = 0; i < MIN(fdc, level); i++)
    {
	if (win_foldinfo.fi_lnum == lnum
		&& first_level + i >= win_foldinfo.fi_low_level)
	    symbol = wp->w_fill_chars.foldopen;
	else if (first_level == 1)
	    symbol = wp->w_fill_chars.foldsep;
	else if (first_level + i <= 9)
	    symbol = '0' + first_level + i;
	else
	    symbol = '>';

	len = utf_char2bytes(symbol, &p[byte_counter]);
	byte_counter += len;
	if (first_level + i >= level)
	{
	    i++;
	    break;
	}
    }

    if (closed)
    {
	if (symbol != 0)
	{
	    // rollback length and the character
	    byte_counter -= len;
	    if (len > 1)
		// for a multibyte character, erase all the bytes
		vim_memset(p + byte_counter, ' ', len);
	}
	symbol = wp->w_fill_chars.foldclosed;
	len = utf_char2bytes(symbol, &p[byte_counter]);
	byte_counter += len;
    }

    return MAX(byte_counter + (fdc - i), (size_t)fdc);
}
#endif // FEAT_FOLDING

/*
 * Return if the composing characters at "off_from" and "off_to" differ.
 * Only to be used when ScreenLinesUC[off_from] != 0.
 */
    static int
comp_char_differs(int off_from, int off_to)
{
    int	    i;

    for (i = 0; i < Screen_mco; ++i)
    {
	if (ScreenLinesC[i][off_from] != ScreenLinesC[i][off_to])
	    return TRUE;
	if (ScreenLinesC[i][off_from] == 0)
	    break;
    }
    return FALSE;
}

/*
 * Check whether the given character needs redrawing:
 * - the (first byte of the) character is different
 * - the attributes are different
 * - the character is multi-byte and the next byte is different
 * - the character is two cells wide and the second cell differs.
 */
    static int
char_needs_redraw(int off_from, int off_to, int cols)
{
    if (cols > 0
	    && ((ScreenLines[off_from] != ScreenLines[off_to]
		    || ScreenAttrs[off_from] != ScreenAttrs[off_to])
		|| (enc_dbcs != 0
		    && MB_BYTE2LEN(ScreenLines[off_from]) > 1
		    && (enc_dbcs == DBCS_JPNU && ScreenLines[off_from] == 0x8e
			? ScreenLines2[off_from] != ScreenLines2[off_to]
			: (cols > 1 && ScreenLines[off_from + 1]
						 != ScreenLines[off_to + 1])))
		|| (enc_utf8
		    && (ScreenLinesUC[off_from] != ScreenLinesUC[off_to]
			|| (ScreenLinesUC[off_from] != 0
			    && comp_char_differs(off_from, off_to))
			|| ((*mb_off2cells)(off_from, off_from + cols) > 1
			    && ScreenLines[off_from + 1]
						!= ScreenLines[off_to + 1])))))
	return TRUE;
    return FALSE;
}

#if defined(FEAT_TERMINAL) || defined(PROTO)
/*
 * Return the index in ScreenLines[] for the current screen line.
 */
    int
screen_get_current_line_off(void)
{
    return (int)(current_ScreenLine - ScreenLines);
}
#endif

#ifdef FEAT_PROP_POPUP
/*
 * Return TRUE if this position has a higher level popup or this cell is
 * transparent in the current popup.
 */
    static int
blocked_by_popup(int row, int col)
{
    int off;

    if (!popup_visible)
	return FALSE;
    off = row * screen_Columns + col;
    return popup_mask[off] > screen_zindex || popup_transparent[off];
}
#endif

/*
 * Reset the highlighting.  Used before clearing the screen.
 */
    void
reset_screen_attr(void)
{
#ifdef FEAT_GUI
    if (gui.in_use)
	// Use a code that will reset gui.highlight_mask in
	// gui_stop_highlight().
	screen_attr = HL_ALL + 1;
    else
#endif
	// Use attributes that is very unlikely to appear in text.
	screen_attr = HL_BOLD | HL_UNDERLINE | HL_INVERSE | HL_STRIKETHROUGH;
}

/*
 * Return TRUE if the character at "row" / "col" is under the popup menu and it
 * will be redrawn soon or it is under another popup.
 */
    static int
skip_for_popup(int row, int col)
{
    // Popup windows with zindex higher than POPUPMENU_ZINDEX go on top.
    if (pum_under_menu(row, col, TRUE)
#ifdef FEAT_PROP_POPUP
	    && screen_zindex <= POPUPMENU_ZINDEX
#endif
	    )
	return TRUE;
#ifdef FEAT_PROP_POPUP
    if (blocked_by_popup(row, col))
	return TRUE;
#endif
    return FALSE;
}

/*
 * Move one "cooked" screen line to the screen, but only the characters that
 * have actually changed.  Handle insert/delete character.
 * "coloff" gives the first column on the screen for this line.
 * "endcol" gives the columns where valid characters are.
 * "clear_width" is the width of the window.  It's > 0 if the rest of the line
 * needs to be cleared, negative otherwise.
 * "flags" can have bits:
 * SLF_POPUP	    popup window
 * SLF_RIGHTLEFT    rightleft window:
 *    When TRUE and "clear_width" > 0, clear columns 0 to "endcol"
 *    When FALSE and "clear_width" > 0, clear columns "endcol" to "clear_width"
 */
    void
screen_line(
	win_T	*wp,
	int	row,
	int	coloff,
	int	endcol,
	int	clear_width,
	int	flags UNUSED)
{
    unsigned	    off_from;
    unsigned	    off_to;
    unsigned	    max_off_from;
    unsigned	    max_off_to;
    int		    col = 0;
    int		    hl;
    int		    force = FALSE;	// force update rest of the line
    int		    redraw_this		// bool: does character need redraw?
#ifdef FEAT_GUI
				= TRUE	// For GUI when while-loop empty
#endif
				;
    int		    redraw_next;	// redraw_this for next character
#ifdef FEAT_GUI_MSWIN
    int		    changed_this;	// TRUE if character changed
    int		    changed_next;	// TRUE if next character changed
#endif
    int		    clear_next = FALSE;
    int		    char_cells;		// 1: normal char
					// 2: occupies two display cells

    // Check for illegal row and col, just in case.
    if (row >= Rows)
	row = Rows - 1;
    if (endcol > Columns)
	endcol = Columns;

# ifdef FEAT_CLIPBOARD
    clip_may_clear_selection(row, row);
# endif

    off_from = (unsigned)(current_ScreenLine - ScreenLines);
    off_to = LineOffset[row] + coloff;
    max_off_from = off_from + screen_Columns;
    max_off_to = LineOffset[row] + screen_Columns;

#ifdef FEAT_RIGHTLEFT
    if (flags & SLF_RIGHTLEFT)
    {
	// Clear rest first, because it's left of the text.
	if (clear_width > 0)
	{
	    while (col <= endcol && ScreenLines[off_to] == ' '
		    && ScreenAttrs[off_to] == 0
				  && (!enc_utf8 || ScreenLinesUC[off_to] == 0))
	    {
		++off_to;
		++col;
	    }
	    if (col <= endcol)
		screen_fill(row, row + 1, col + coloff,
					    endcol + coloff + 1, ' ', ' ', 0);
	}
	col = endcol + 1;
	off_to = LineOffset[row] + col + coloff;
	off_from += col;
	endcol = (clear_width > 0 ? clear_width : -clear_width);
    }
#endif // FEAT_RIGHTLEFT

#ifdef FEAT_PROP_POPUP
    // First char of a popup window may go on top of the right half of a
    // double-wide character. Clear the left half to avoid it getting the popup
    // window background color.
    if (coloff > 0 && enc_utf8
		   && ScreenLines[off_to] == 0
		   && ScreenLinesUC[off_to - 1] != 0
		   && (*mb_char2cells)(ScreenLinesUC[off_to - 1]) > 1)
    {
	ScreenLines[off_to - 1] = ' ';
	ScreenLinesUC[off_to - 1] = 0;
	screen_char(off_to - 1, row, col + coloff - 1);
    }
#endif

    redraw_next = char_needs_redraw(off_from, off_to, endcol - col);
#ifdef FEAT_GUI_MSWIN
    changed_next = redraw_next;
#endif

    while (col < endcol)
    {
	if (has_mbyte && (col + 1 < endcol))
	    char_cells = (*mb_off2cells)(off_from, max_off_from);
	else
	    char_cells = 1;

	redraw_this = redraw_next;
	redraw_next = force || char_needs_redraw(off_from + char_cells,
			      off_to + char_cells, endcol - col - char_cells);

#ifdef FEAT_GUI
# ifdef FEAT_GUI_MSWIN
	changed_this = changed_next;
	changed_next = redraw_next;
# endif
	// If the next character was bold, then redraw the current character to
	// remove any pixels that might have spilt over into us.  This only
	// happens in the GUI.
	// With MS-Windows antialiasing may also cause pixels to spill over
	// from a previous character, no matter attributes, always redraw if a
	// character changed.
	if (redraw_next && gui.in_use)
	{
# ifndef FEAT_GUI_MSWIN
	    hl = ScreenAttrs[off_to + char_cells];
	    if (hl > HL_ALL)
		hl = syn_attr2attr(hl);
	    if (hl & HL_BOLD)
# endif
		redraw_this = TRUE;
	}
#endif
	// Do not redraw if under the popup menu.
	if (redraw_this && skip_for_popup(row, col + coloff))
	    redraw_this = FALSE;

	if (redraw_this)
	{
	    /*
	     * Special handling when 'xs' termcap flag set (hpterm):
	     * Attributes for characters are stored at the position where the
	     * cursor is when writing the highlighting code.  The
	     * start-highlighting code must be written with the cursor on the
	     * first highlighted character.  The stop-highlighting code must
	     * be written with the cursor just after the last highlighted
	     * character.
	     * Overwriting a character doesn't remove its highlighting.  Need
	     * to clear the rest of the line, and force redrawing it
	     * completely.
	     */
	    if (       p_wiv
		    && !force
#ifdef FEAT_GUI
		    && !gui.in_use
#endif
		    && ScreenAttrs[off_to] != 0
		    && ScreenAttrs[off_from] != ScreenAttrs[off_to])
	    {
		/*
		 * Need to remove highlighting attributes here.
		 */
		windgoto(row, col + coloff);
		out_str(T_CE);		// clear rest of this screen line
		screen_start();		// don't know where cursor is now
		force = TRUE;		// force redraw of rest of the line
		redraw_next = TRUE;	// or else next char would miss out

		/*
		 * If the previous character was highlighted, need to stop
		 * highlighting at this character.
		 */
		if (col + coloff > 0 && ScreenAttrs[off_to - 1] != 0)
		{
		    screen_attr = ScreenAttrs[off_to - 1];
		    term_windgoto(row, col + coloff);
		    screen_stop_highlight();
		}
		else
		    screen_attr = 0;	    // highlighting has stopped
	    }
	    if (enc_dbcs != 0)
	    {
		// Check if overwriting a double-byte with a single-byte or
		// the other way around requires another character to be
		// redrawn.  For UTF-8 this isn't needed, because comparing
		// ScreenLinesUC[] is sufficient.
		if (char_cells == 1
			&& col + 1 < endcol
			&& (*mb_off2cells)(off_to, max_off_to) > 1)
		{
		    // Writing a single-cell character over a double-cell
		    // character: need to redraw the next cell.
		    ScreenLines[off_to + 1] = 0;
		    redraw_next = TRUE;
		}
		else if (char_cells == 2
			&& col + 2 < endcol
			&& (*mb_off2cells)(off_to, max_off_to) == 1
			&& (*mb_off2cells)(off_to + 1, max_off_to) > 1)
		{
		    // Writing the second half of a double-cell character over
		    // a double-cell character: need to redraw the second
		    // cell.
		    ScreenLines[off_to + 2] = 0;
		    redraw_next = TRUE;
		}

		if (enc_dbcs == DBCS_JPNU)
		    ScreenLines2[off_to] = ScreenLines2[off_from];
	    }
	    // When writing a single-width character over a double-width
	    // character and at the end of the redrawn text, need to clear out
	    // the right half of the old character.
	    // Also required when writing the right half of a double-width
	    // char over the left half of an existing one.
	    if (has_mbyte && col + char_cells == endcol
		    && ((char_cells == 1
			    && (*mb_off2cells)(off_to, max_off_to) > 1)
			|| (char_cells == 2
			    && (*mb_off2cells)(off_to, max_off_to) == 1
			    && (*mb_off2cells)(off_to + 1, max_off_to) > 1)))
		clear_next = TRUE;

	    ScreenLines[off_to] = ScreenLines[off_from];
	    if (enc_utf8)
	    {
		ScreenLinesUC[off_to] = ScreenLinesUC[off_from];
		if (ScreenLinesUC[off_from] != 0)
		{
		    int	    i;

		    for (i = 0; i < Screen_mco; ++i)
			ScreenLinesC[i][off_to] = ScreenLinesC[i][off_from];
		}
	    }
	    if (char_cells == 2)
		ScreenLines[off_to + 1] = ScreenLines[off_from + 1];

#if defined(FEAT_GUI) || defined(UNIX)
	    // The bold trick makes a single column of pixels appear in the
	    // next character.  When a bold character is removed, the next
	    // character should be redrawn too.  This happens for our own GUI
	    // and for some xterms.
	    if (
# ifdef FEAT_GUI
		    gui.in_use
# endif
# if defined(FEAT_GUI) && defined(UNIX)
		    ||
# endif
# ifdef UNIX
		    term_is_xterm
# endif
		    )
	    {
		hl = ScreenAttrs[off_to];
		if (hl > HL_ALL)
		    hl = syn_attr2attr(hl);
		if (hl & HL_BOLD)
		    redraw_next = TRUE;
	    }
#endif
#ifdef FEAT_GUI_MSWIN
	    // MS-Windows antialiasing may spill over to the next character,
	    // redraw that one if this one changed, no matter attributes.
	    if (gui.in_use && changed_this)
		redraw_next = TRUE;
#endif
	    ScreenAttrs[off_to] = ScreenAttrs[off_from];

	    // For simplicity set the attributes of second half of a
	    // double-wide character equal to the first half.
	    if (char_cells == 2)
		ScreenAttrs[off_to + 1] = ScreenAttrs[off_from];

	    if (enc_dbcs != 0 && char_cells == 2)
		screen_char_2(off_to, row, col + coloff);
	    else
		screen_char(off_to, row, col + coloff);
	}
	else if (  p_wiv
#ifdef FEAT_GUI
		&& !gui.in_use
#endif
		&& col + coloff > 0)
	{
	    if (ScreenAttrs[off_to] == ScreenAttrs[off_to - 1])
	    {
		/*
		 * Don't output stop-highlight when moving the cursor, it will
		 * stop the highlighting when it should continue.
		 */
		screen_attr = 0;
	    }
	    else if (screen_attr != 0)
		screen_stop_highlight();
	}

	ScreenCols[off_to] = ScreenCols[off_from];
	if (char_cells == 2)
	    ScreenCols[off_to + 1] = ScreenCols[off_from + 1];

	off_to += char_cells;
	off_from += char_cells;
	col += char_cells;
    }

    if (clear_next && !skip_for_popup(row, col + coloff))
    {
	// Clear the second half of a double-wide character of which the left
	// half was overwritten with a single-wide character.
	ScreenLines[off_to] = ' ';
	if (enc_utf8)
	    ScreenLinesUC[off_to] = 0;
	screen_char(off_to, row, col + coloff);
    }

    if (clear_width > 0
#ifdef FEAT_RIGHTLEFT
		    && !(flags & SLF_RIGHTLEFT)
#endif
				   )
    {
#ifdef FEAT_GUI
	int startCol = col;
#endif

	// blank out the rest of the line
	while (col < clear_width && ScreenLines[off_to] == ' '
						  && ScreenAttrs[off_to] == 0
				  && (!enc_utf8 || ScreenLinesUC[off_to] == 0))
	{
	    ScreenCols[off_to] = MAXCOL;
	    ++off_to;
	    ++col;
	}
	if (col < clear_width)
	{
#ifdef FEAT_GUI
	    /*
	     * In the GUI, clearing the rest of the line may leave pixels
	     * behind if the first character cleared was bold.  Some bold
	     * fonts spill over the left.  In this case we redraw the previous
	     * character too.  If we didn't skip any blanks above, then we
	     * only redraw if the character wasn't already redrawn anyway.
	     */
	    if (gui.in_use && (col > startCol || !redraw_this))
	    {
		hl = ScreenAttrs[off_to];
		if (hl > HL_ALL || (hl & HL_BOLD))
		{
		    int prev_cells = 1;

		    if (enc_utf8)
			// for utf-8, ScreenLines[char_offset + 1] == 0 means
			// that its width is 2.
			prev_cells = ScreenLines[off_to - 1] == 0 ? 2 : 1;
		    else if (enc_dbcs != 0)
		    {
			// find previous character by counting from first
			// column and get its width.
			unsigned off = LineOffset[row];
			unsigned max_off = LineOffset[row] + screen_Columns;

			while (off < off_to)
			{
			    prev_cells = (*mb_off2cells)(off, max_off);
			    off += prev_cells;
			}
		    }

		    if (!skip_for_popup(row, col + coloff - prev_cells))
		    {
			if (enc_dbcs != 0 && prev_cells > 1)
			    screen_char_2(off_to - prev_cells, row,
						   col + coloff - prev_cells);
			else
			    screen_char(off_to - prev_cells, row,
						   col + coloff - prev_cells);
		    }
		}
	    }
#endif
	    screen_fill(row, row + 1, col + coloff, clear_width + coloff,
								 ' ', ' ', 0);
	    while (col < clear_width)
	    {
		ScreenCols[off_to++] = MAXCOL;
		++col;
	    }
	}
    }

    if (clear_width > 0
#ifdef FEAT_PROP_POPUP
	    && !(flags & SLF_POPUP)  // no separator for popup window
#endif
	    )
    {
	// For a window that has a right neighbor, draw the separator char
	// right of the window contents.  But not on top of a popup window.
	if (coloff + col < Columns)
	{
	    if (!skip_for_popup(row, col + coloff))
	    {
		int c;

		c = fillchar_vsep(&hl, wp);
		if (ScreenLines[off_to] != (schar_T)c
			|| (enc_utf8 && (int)ScreenLinesUC[off_to]
							!= (c >= 0x80 ? c : 0))
			|| ScreenAttrs[off_to] != hl)
		{
		    ScreenLines[off_to] = c;
		    ScreenAttrs[off_to] = hl;
		    if (enc_utf8)
		    {
			if (c >= 0x80)
			{
			    ScreenLinesUC[off_to] = c;
			    ScreenLinesC[0][off_to] = 0;
			}
			else
			    ScreenLinesUC[off_to] = 0;
		    }
		    screen_char(off_to, row, col + coloff);
		}
	    }
	}
	else
	    LineWraps[row] = FALSE;
    }
}

#if defined(FEAT_RIGHTLEFT) || defined(PROTO)
/*
 * Mirror text "str" for right-left displaying.
 * Only works for single-byte characters (e.g., numbers).
 */
    void
rl_mirror(char_u *str)
{
    char_u	*p1, *p2;
    int		t;

    for (p1 = str, p2 = str + STRLEN(str) - 1; p1 < p2; ++p1, --p2)
    {
	t = *p1;
	*p1 = *p2;
	*p2 = t;
    }
}
#endif

/*
 * Draw the verticap separator right of window "wp" starting with line "row".
 */
    void
draw_vsep_win(win_T *wp, int row)
{
    int		hl;
    int		c;

    if (!wp->w_vsep_width)
	return;

    // draw the vertical separator right of this window
    c = fillchar_vsep(&hl, wp);
    screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + wp->w_height,
	    W_ENDCOL(wp), W_ENDCOL(wp) + 1,
	    c, ' ', hl);
}

/*
 * Return TRUE if the status line of window "wp" is connected to the status
 * line of the window right of it.  If not, then it's a vertical separator.
 * Only call if (wp->w_vsep_width != 0).
 */
    int
stl_connected(win_T *wp)
{
    frame_T	*fr;

    fr = wp->w_frame;
    while (fr->fr_parent != NULL)
    {
	if (fr->fr_parent->fr_layout == FR_COL)
	{
	    if (fr->fr_next != NULL)
		break;
	}
	else
	{
	    if (fr->fr_next != NULL)
		return TRUE;
	}
	fr = fr->fr_parent;
    }
    return FALSE;
}


/*
 * Get the value to show for the language mappings, active 'keymap'.
 */
    int
get_keymap_str(
    win_T	*wp,
    char_u	*fmt,	    // format string containing one %s item
    char_u	*buf,	    // buffer for the result
    int		len)	    // length of buffer
{
    char_u	*p;

    if (wp->w_buffer->b_p_iminsert != B_IMODE_LMAP)
	return FALSE;

#ifdef FEAT_EVAL
    buf_T	*old_curbuf = curbuf;
    win_T	*old_curwin = curwin;
    char_u	*s;

    curbuf = wp->w_buffer;
    curwin = wp;
    STRCPY(buf, "b:keymap_name");	// must be writable
    ++emsg_skip;
    s = p = eval_to_string(buf, FALSE, FALSE);
    --emsg_skip;
    curbuf = old_curbuf;
    curwin = old_curwin;
    if (p == NULL || *p == NUL)
#endif
    {
#ifdef FEAT_KEYMAP
	if (wp->w_buffer->b_kmap_state & KEYMAP_LOADED)
	    p = wp->w_buffer->b_p_keymap;
	else
#endif
	    p = (char_u *)"lang";
    }
    if (vim_snprintf((char *)buf, len, (char *)fmt, p) > len - 1)
	buf[0] = NUL;
#ifdef FEAT_EVAL
    vim_free(s);
#endif
    return buf[0] != NUL;
}

#if defined(FEAT_STL_OPT) || defined(PROTO)
/*
 * Redraw the status line or ruler of window "wp".
 * When "wp" is NULL redraw the tab pages line from 'tabline'.
 */
    void
win_redr_custom(
    win_T	*wp,
    int		draw_ruler)	// TRUE or FALSE
{
    static int	entered = FALSE;
    int		attr;
    int		curattr;
    int		row;
    int		col = 0;
    int		maxwidth;
    int		width;
    int		n;
    int		len;
    int		fillchar;
    char_u	buf[MAXPATHL];
    char_u	*stl;
    char_u	*p;
    char_u	*opt_name;
    int		opt_scope = 0;
    stl_hlrec_T *hltab;
    stl_hlrec_T *tabtab;
    win_T	*ewp;
    int		p_crb_save;

    // There is a tiny chance that this gets called recursively: When
    // redrawing a status line triggers redrawing the ruler or tabline.
    // Avoid trouble by not allowing recursion.
    if (entered)
	return;
    entered = TRUE;

    // setup environment for the task at hand
    if (wp == NULL)
    {
	// Use 'tabline'.  Always at the first line of the screen.
	stl = p_tal;
	row = 0;
	fillchar = ' ';
	attr = HL_ATTR(HLF_TPF);
	maxwidth = Columns;
	opt_name = (char_u *)"tabline";
    }
    else
    {
	row = statusline_row(wp);
	fillchar = fillchar_status(&attr, wp);
	int in_status_line = wp->w_status_height != 0;
	maxwidth = in_status_line ? wp->w_width : Columns;

	if (draw_ruler)
	{
	    stl = p_ruf;
	    opt_name = (char_u *)"rulerformat";
	    // advance past any leading group spec - implicit in ru_col
	    if (*stl == '%')
	    {
		if (*++stl == '-')
		    stl++;
		if (atoi((char *)stl))
		    while (VIM_ISDIGIT(*stl))
			stl++;
		if (*stl++ != '(')
		    stl = p_ruf;
	    }
	    col = ru_col - (Columns - maxwidth);
	    if (col < (maxwidth + 1) / 2)
		col = (maxwidth + 1) / 2;
	    maxwidth -= col;
	    if (!in_status_line)
	    {
		row = Rows - 1;
		--maxwidth;	// writing in last column may cause scrolling
		fillchar = ' ';
		attr = 0;
	    }
	}
	else
	{
	    opt_name = (char_u *)"statusline";
	    if (*wp->w_p_stl != NUL)
	    {
		stl = wp->w_p_stl;
		opt_scope = OPT_LOCAL;
	    }
	    else
		stl = p_stl;
	}

	if (in_status_line)
	    col += wp->w_wincol;
    }

    if (maxwidth <= 0)
	goto theend;

    // Temporarily reset 'cursorbind', we don't want a side effect from moving
    // the cursor away and back.
    ewp = wp == NULL ? curwin : wp;
    p_crb_save = ewp->w_p_crb;
    ewp->w_p_crb = FALSE;

    // Make a copy, because the statusline may include a function call that
    // might change the option value and free the memory.
    stl = vim_strsave(stl);
    width = build_stl_str_hl(ewp, buf, sizeof(buf),
				stl, opt_name, opt_scope,
				fillchar, maxwidth, &hltab, &tabtab);
    vim_free(stl);
    ewp->w_p_crb = p_crb_save;

    // Make all characters printable.
    p = transstr(buf);
    if (p != NULL)
    {
	vim_strncpy(buf, p, sizeof(buf) - 1);
	vim_free(p);
    }

    // fill up with "fillchar"
    len = (int)STRLEN(buf);
    while (width < maxwidth && len < (int)sizeof(buf) - 1)
    {
	len += (*mb_char2bytes)(fillchar, buf + len);
	++width;
    }
    buf[len] = NUL;

    /*
     * Draw each snippet with the specified highlighting.
     */
    curattr = attr;
    p = buf;
    for (n = 0; hltab[n].start != NULL; n++)
    {
	len = (int)(hltab[n].start - p);
	screen_puts_len(p, len, row, col, curattr);
	col += vim_strnsize(p, len);
	p = hltab[n].start;

	if (hltab[n].userhl == 0)
	    curattr = attr;
	else if (hltab[n].userhl < 0)
	    curattr = syn_id2attr(-hltab[n].userhl);
#ifdef FEAT_TERMINAL
	else if (wp != NULL && wp != curwin && bt_terminal(wp->w_buffer)
						   && wp->w_status_height != 0)
	    curattr = highlight_stltermnc[hltab[n].userhl - 1];
	else if (wp != NULL && bt_terminal(wp->w_buffer)
						   && wp->w_status_height != 0)
	    curattr = highlight_stlterm[hltab[n].userhl - 1];
#endif
	else if (wp != NULL && wp != curwin && wp->w_status_height != 0)
	    curattr = highlight_stlnc[hltab[n].userhl - 1];
	else
	    curattr = highlight_user[hltab[n].userhl - 1];
    }
    screen_puts(p, row, col, curattr);

    if (wp == NULL)
    {
	// Fill the TabPageIdxs[] array for clicking in the tab pagesline.
	col = 0;
	len = 0;
	p = buf;
	fillchar = 0;
	for (n = 0; tabtab[n].start != NULL; n++)
	{
	    len += vim_strnsize(p, (int)(tabtab[n].start - p));
	    while (col < len)
		TabPageIdxs[col++] = fillchar;
	    p = tabtab[n].start;
	    fillchar = tabtab[n].userhl;
	}
	while (col < Columns)
	    TabPageIdxs[col++] = fillchar;
    }

theend:
    entered = FALSE;
}

#endif // FEAT_STL_OPT

/*
 * Output a single character directly to the screen and update ScreenLines.
 */
    void
screen_putchar(int c, int row, int col, int attr)
{
    char_u	buf[MB_MAXBYTES + 1];

    if (has_mbyte)
	buf[(*mb_char2bytes)(c, buf)] = NUL;
    else
    {
	buf[0] = c;
	buf[1] = NUL;
    }
    screen_puts(buf, row, col, attr);
}

/*
 * Get a single character directly from ScreenLines into "bytes", which must
 * have a size of "MB_MAXBYTES + 1".
 * If "attrp" is not NULL, return the character's attribute in "*attrp".
 */
    void
screen_getbytes(int row, int col, char_u *bytes, int *attrp)
{
    unsigned off;

    // safety check
    if (ScreenLines == NULL || row >= screen_Rows || col >= screen_Columns)
	return;

    off = LineOffset[row] + col;
    if (attrp != NULL)
	*attrp = ScreenAttrs[off];
    bytes[0] = ScreenLines[off];
    bytes[1] = NUL;

    if (enc_utf8 && ScreenLinesUC[off] != 0)
	bytes[utfc_char2bytes(off, bytes)] = NUL;
    else if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e)
    {
	bytes[0] = ScreenLines[off];
	bytes[1] = ScreenLines2[off];
	bytes[2] = NUL;
    }
    else if (enc_dbcs && MB_BYTE2LEN(bytes[0]) > 1)
    {
	bytes[1] = ScreenLines[off + 1];
	bytes[2] = NUL;
    }
}

/*
 * Return TRUE if composing characters for screen posn "off" differs from
 * composing characters in "u8cc".
 * Only to be used when ScreenLinesUC[off] != 0.
 */
    static int
screen_comp_differs(int off, int *u8cc)
{
    int	    i;

    for (i = 0; i < Screen_mco; ++i)
    {
	if (ScreenLinesC[i][off] != (u8char_T)u8cc[i])
	    return TRUE;
	if (u8cc[i] == 0)
	    break;
    }
    return FALSE;
}

/*
 * Put string '*text' on the screen at position 'row' and 'col', with
 * attributes 'attr', and update ScreenLines[] and ScreenAttrs[].
 * Note: only outputs within one row, message is truncated at screen boundary!
 * Note: if ScreenLines[], row and/or col is invalid, nothing is done.
 */
    void
screen_puts(
    char_u	*text,
    int		row,
    int		col,
    int		attr)
{
    screen_puts_len(text, -1, row, col, attr);
}

/*
 * Like screen_puts(), but output "text[len]".  When "len" is -1 output up to
 * a NUL.
 */
    void
screen_puts_len(
    char_u	*text,
    int		textlen,
    int		row,
    int		col,
    int		attr_arg)
{
    int		attr = attr_arg;
    unsigned	off;
    char_u	*ptr = text;
    int		len = textlen;
    int		c;
    unsigned	max_off;
    int		mbyte_blen = 1;
    int		mbyte_cells = 1;
    int		u8c = 0;
    int		u8cc[MAX_MCO];
    int		clear_next_cell = FALSE;
#ifdef FEAT_ARABIC
    int		prev_c = 0;		// previous Arabic character
    int		pc, nc, nc1;
    int		pcc[MAX_MCO];
#endif
    int		force_redraw_this;
    int		force_redraw_next = FALSE;
    int		need_redraw;

    // Safety check. The check for negative row and column is to fix issue
    // #4102. TODO: find out why row/col could be negative.
    if (ScreenLines == NULL
	    || row >= screen_Rows || row < 0
	    || col >= screen_Columns || col < 0)
	return;
    off = LineOffset[row] + col;

    // When drawing over the right half of a double-wide char clear out the
    // left half.  Only needed in a terminal.
    if (has_mbyte && col > 0 && col < screen_Columns
#ifdef FEAT_GUI
	    && !gui.in_use
#endif
	    && mb_fix_col(col, row) != col)
    {
	if (!skip_for_popup(row, col - 1))
	{
	    ScreenLines[off - 1] = ' ';
	    ScreenAttrs[off - 1] = 0;
	    if (enc_utf8)
	    {
		ScreenLinesUC[off - 1] = 0;
		ScreenLinesC[0][off - 1] = 0;
	    }
	    // redraw the previous cell, make it empty
	    screen_char(off - 1, row, col - 1);
	}
	// force the cell at "col" to be redrawn
	force_redraw_next = TRUE;
    }

    max_off = LineOffset[row] + screen_Columns;
    while (col < screen_Columns
	    && (len < 0 || (int)(ptr - text) < len)
	    && *ptr != NUL)
    {
	c = *ptr;
	// check if this is the first byte of a multibyte
	if (has_mbyte)
	{
	    mbyte_blen = enc_utf8 && len > 0
			     ? utfc_ptr2len_len(ptr, (int)((text + len) - ptr))
			     : (*mb_ptr2len)(ptr);
	    if (enc_dbcs == DBCS_JPNU && c == 0x8e)
		mbyte_cells = 1;
	    else if (enc_dbcs != 0)
		mbyte_cells = mbyte_blen;
	    else	// enc_utf8
	    {
		u8c = len >= 0
		      ? utfc_ptr2char_len(ptr, u8cc, (int)((text + len) - ptr))
		      : utfc_ptr2char(ptr, u8cc);
		mbyte_cells = utf_char2cells(u8c);
#ifdef FEAT_ARABIC
		if (p_arshape && !p_tbidi && ARABIC_CHAR(u8c))
		{
		    // Do Arabic shaping.
		    if (len >= 0 && (int)(ptr - text) + mbyte_blen >= len)
		    {
			// Past end of string to be displayed.
			nc = NUL;
			nc1 = NUL;
		    }
		    else
		    {
			nc = len >= 0
				 ? utfc_ptr2char_len(ptr + mbyte_blen, pcc,
					(int)((text + len) - ptr - mbyte_blen))
				 : utfc_ptr2char(ptr + mbyte_blen, pcc);
			nc1 = pcc[0];
		    }
		    pc = prev_c;
		    prev_c = u8c;
		    u8c = arabic_shape(u8c, &c, &u8cc[0], nc, nc1, pc);
		}
		else
		    prev_c = u8c;
#endif
		if (col + mbyte_cells > screen_Columns)
		{
		    // Only 1 cell left, but character requires 2 cells:
		    // display a '>' in the last column to avoid wrapping.
		    c = '>';
		    mbyte_cells = 1;
		}
	    }
	}

	force_redraw_this = force_redraw_next;
	force_redraw_next = FALSE;

	need_redraw = ScreenLines[off] != c
		|| (mbyte_cells == 2
		    && ScreenLines[off + 1] != (enc_dbcs ? ptr[1] : 0))
		|| (enc_dbcs == DBCS_JPNU
		    && c == 0x8e
		    && ScreenLines2[off] != ptr[1])
		|| (enc_utf8
		    && (ScreenLinesUC[off] !=
				(u8char_T)(c < 0x80 && u8cc[0] == 0 ? 0 : u8c)
			|| (ScreenLinesUC[off] != 0
					  && screen_comp_differs(off, u8cc))))
		|| ScreenAttrs[off] != attr
		|| exmode_active;

	if ((need_redraw || force_redraw_this) && !skip_for_popup(row, col))
	{
#if defined(FEAT_GUI) || defined(UNIX)
	    // The bold trick makes a single row of pixels appear in the next
	    // character.  When a bold character is removed, the next
	    // character should be redrawn too.  This happens for our own GUI
	    // and for some xterms.
	    if (need_redraw && ScreenLines[off] != ' ' && (
# ifdef FEAT_GUI
		    gui.in_use
# endif
# if defined(FEAT_GUI) && defined(UNIX)
		    ||
# endif
# ifdef UNIX
		    term_is_xterm
# endif
		    ))
	    {
		int	n = ScreenAttrs[off];

		if (n > HL_ALL)
		    n = syn_attr2attr(n);
		if (n & HL_BOLD)
		    force_redraw_next = TRUE;
	    }
#endif
	    // When at the end of the text and overwriting a two-cell
	    // character with a one-cell character, need to clear the next
	    // cell.  Also when overwriting the left half of a two-cell char
	    // with the right half of a two-cell char.  Do this only once
	    // (mb_off2cells() may return 2 on the right half).
	    if (clear_next_cell)
		clear_next_cell = FALSE;
	    else if (has_mbyte
		    && (len < 0 ? ptr[mbyte_blen] == NUL
					     : ptr + mbyte_blen >= text + len)
		    && ((mbyte_cells == 1 && (*mb_off2cells)(off, max_off) > 1)
			|| (mbyte_cells == 2
			    && (*mb_off2cells)(off, max_off) == 1
			    && (*mb_off2cells)(off + 1, max_off) > 1)))
		clear_next_cell = TRUE;

	    // Make sure we never leave a second byte of a double-byte behind,
	    // it confuses mb_off2cells().
	    if (enc_dbcs
		    && ((mbyte_cells == 1 && (*mb_off2cells)(off, max_off) > 1)
			|| (mbyte_cells == 2
			    && (*mb_off2cells)(off, max_off) == 1
			    && (*mb_off2cells)(off + 1, max_off) > 1)))
		ScreenLines[off + mbyte_blen] = 0;
	    ScreenLines[off] = c;
	    ScreenAttrs[off] = attr;
	    ScreenCols[off] = -1;
	    if (enc_utf8)
	    {
		if (c < 0x80 && u8cc[0] == 0)
		    ScreenLinesUC[off] = 0;
		else
		{
		    int	    i;

		    ScreenLinesUC[off] = u8c;
		    for (i = 0; i < Screen_mco; ++i)
		    {
			ScreenLinesC[i][off] = u8cc[i];
			if (u8cc[i] == 0)
			    break;
		    }
		}
		if (mbyte_cells == 2)
		{
		    ScreenLines[off + 1] = 0;
		    ScreenAttrs[off + 1] = attr;
		    ScreenCols[off + 1] = -1;
		}
		screen_char(off, row, col);
	    }
	    else if (mbyte_cells == 2)
	    {
		ScreenLines[off + 1] = ptr[1];
		ScreenAttrs[off + 1] = attr;
		ScreenCols[off + 1] = -1;
		screen_char_2(off, row, col);
	    }
	    else if (enc_dbcs == DBCS_JPNU && c == 0x8e)
	    {
		ScreenLines2[off] = ptr[1];
		screen_char(off, row, col);
	    }
	    else
		screen_char(off, row, col);
	}
	if (has_mbyte)
	{
	    off += mbyte_cells;
	    col += mbyte_cells;
	    ptr += mbyte_blen;
	    if (clear_next_cell)
	    {
		// This only happens at the end, display one space next.
		// Keep the attribute from before.
		ptr = (char_u *)" ";
		len = -1;
		attr = ScreenAttrs[off];
	    }
	}
	else
	{
	    ++off;
	    ++col;
	    ++ptr;
	}
    }

    // If we detected the next character needs to be redrawn, but the text
    // doesn't extend up to there, update the character here.
    if (force_redraw_next && col < screen_Columns && !skip_for_popup(row, col))
    {
	if (enc_dbcs != 0 && dbcs_off2cells(off, max_off) > 1)
	    screen_char_2(off, row, col);
	else
	    screen_char(off, row, col);
    }
}

#if defined(FEAT_SEARCH_EXTRA) || defined(PROTO)
/*
 * Prepare for 'hlsearch' highlighting.
 */
    void
start_search_hl(void)
{
    if (!p_hls || no_hlsearch)
	return;

    end_search_hl();  // just in case it wasn't called before
    last_pat_prog(&screen_search_hl.rm);
    screen_search_hl.attr = HL_ATTR(HLF_L);
}

/*
 * Clean up for 'hlsearch' highlighting.
 */
    void
end_search_hl(void)
{
    if (screen_search_hl.rm.regprog == NULL)
	return;

    vim_regfree(screen_search_hl.rm.regprog);
    screen_search_hl.rm.regprog = NULL;
}
#endif

      static void
screen_start_highlight(int attr)
{
    attrentry_T *aep = NULL;

    screen_attr = attr;
    if (!full_screen
#ifdef MSWIN
	    || !termcap_active
#endif
       )
	return;

#ifdef FEAT_GUI
    if (gui.in_use)
    {
	char	buf[20];

	// The GUI handles this internally.
	sprintf(buf, "\033|%dh", attr);
	OUT_STR(buf);
	return;
    }
#endif

    if (attr > HL_ALL)				// special HL attr.
    {
	if (IS_CTERM)
	    aep = syn_cterm_attr2entry(attr);
	else
	    aep = syn_term_attr2entry(attr);
	if (aep == NULL)	    // did ":syntax clear"
	    attr = 0;
	else
	    attr = aep->ae_attr;
    }
#if defined(FEAT_VTP) && defined(FEAT_TERMGUICOLORS)
    if (use_vtp())
    {
	guicolor_T  defguifg, defguibg;
	int	    defctermfg, defctermbg;

	// If FG and BG are unset, the color is undefined when
	// BOLD+INVERSE. Use Normal as the default value.
	get_default_console_color(&defctermfg, &defctermbg, &defguifg,
		&defguibg);

	if (p_tgc)
	{
	    if (aep == NULL || COLOR_INVALID(aep->ae_u.cterm.fg_rgb))
		term_fg_rgb_color(defguifg);
	    if (aep == NULL || COLOR_INVALID(aep->ae_u.cterm.bg_rgb))
		term_bg_rgb_color(defguibg);
	}
	else if (t_colors >= 256)
	{
	    if (aep == NULL || aep->ae_u.cterm.fg_color == 0)
		term_fg_color(defctermfg);
	    if (aep == NULL || aep->ae_u.cterm.bg_color == 0)
		term_bg_color(defctermbg);
	}
    }
#endif
    if ((attr & HL_BOLD) && *T_MD != NUL)	// bold
	out_str(T_MD);
    else if (aep != NULL && cterm_normal_fg_bold && (
#ifdef FEAT_TERMGUICOLORS
		p_tgc && aep->ae_u.cterm.fg_rgb != CTERMCOLOR
		? aep->ae_u.cterm.fg_rgb != INVALCOLOR
		:
#endif
		t_colors > 1 && aep->ae_u.cterm.fg_color))
	// If the Normal FG color has BOLD attribute and the new HL
	// has a FG color defined, clear BOLD.
	out_str(T_ME);
    if ((attr & HL_STANDOUT) && *T_SO != NUL)	// standout
	out_str(T_SO);
    if ((attr & HL_UNDERCURL) && *T_UCS != NUL) // undercurl
	out_str(T_UCS);
    if ((attr & HL_UNDERDOUBLE) && *T_USS != NUL) // double underline
	out_str(T_USS);
    if ((attr & HL_UNDERDOTTED) && *T_DS != NUL) // dotted underline
	out_str(T_DS);
    if ((attr & HL_UNDERDASHED) && *T_CDS != NUL) // dashed underline
	out_str(T_CDS);
    if (((attr & HL_UNDERLINE)	    // underline or undercurl, etc.
		|| ((attr & HL_UNDERCURL) && *T_UCS == NUL)
		|| ((attr & HL_UNDERDOUBLE) && *T_USS == NUL)
		|| ((attr & HL_UNDERDOTTED) && *T_DS == NUL)
		|| ((attr & HL_UNDERDASHED) && *T_CDS == NUL))
	    && *T_US != NUL)
	out_str(T_US);
    if ((attr & HL_ITALIC) && *T_CZH != NUL)	// italic
	out_str(T_CZH);
    if ((attr & HL_INVERSE) && *T_MR != NUL)	// inverse (reverse)
	out_str(T_MR);
    if ((attr & HL_STRIKETHROUGH) && *T_STS != NUL)	// strike
	out_str(T_STS);

    /*
     * Output the color or start string after bold etc., in case the
     * bold etc. override the color setting.
     */
    if (aep != NULL)
    {
#ifdef FEAT_TERMGUICOLORS
	// When 'termguicolors' is set but fg or bg is unset,
	// fall back to the cterm colors.   This helps for SpellBad,
	// where the GUI uses a red undercurl.
	if (p_tgc && aep->ae_u.cterm.fg_rgb != CTERMCOLOR)
	{
	    if (aep->ae_u.cterm.fg_rgb != INVALCOLOR)
		term_fg_rgb_color(aep->ae_u.cterm.fg_rgb);
	}
	else
#endif
	    if (t_colors > 1)
	    {
		if (aep->ae_u.cterm.fg_color)
		    term_fg_color(aep->ae_u.cterm.fg_color - 1);
	    }
#ifdef FEAT_TERMGUICOLORS
	if (p_tgc && aep->ae_u.cterm.bg_rgb != CTERMCOLOR)
	{
	    if (aep->ae_u.cterm.bg_rgb != INVALCOLOR)
		term_bg_rgb_color(aep->ae_u.cterm.bg_rgb);
	}
	else
#endif
	    if (t_colors > 1)
	    {
		if (aep->ae_u.cterm.bg_color)
		    term_bg_color(aep->ae_u.cterm.bg_color - 1);
	    }
#ifdef FEAT_TERMGUICOLORS
	if (p_tgc && aep->ae_u.cterm.ul_rgb != CTERMCOLOR)
	{
	    if (aep->ae_u.cterm.ul_rgb != INVALCOLOR)
		term_ul_rgb_color(aep->ae_u.cterm.ul_rgb);
	}
	else
#endif
	    if (t_colors > 1)
	    {
		if (aep->ae_u.cterm.ul_color)
		    term_ul_color(aep->ae_u.cterm.ul_color - 1);
	    }

	if (!IS_CTERM)
	{
	    if (aep->ae_u.term.start != NULL)
		out_str(aep->ae_u.term.start);
	}
    }
}

      void
screen_stop_highlight(void)
{
    int	    do_ME = FALSE;	    // output T_ME code
#if defined(FEAT_VTP) && defined(FEAT_TERMGUICOLORS)
    int	    do_ME_fg = FALSE, do_ME_bg = FALSE;
#endif

    if (screen_attr != 0
#ifdef MSWIN
			&& termcap_active
#endif
					   )
    {
#ifdef FEAT_GUI
	if (gui.in_use)
	{
	    char	buf[20];

	    // use internal GUI code
	    sprintf(buf, "\033|%dH", screen_attr);
	    OUT_STR(buf);
	}
	else
#endif
	{
	    int is_under;

	    if (screen_attr > HL_ALL)			// special HL attr.
	    {
		attrentry_T *aep;

		if (IS_CTERM)
		{
		    /*
		     * Assume that t_me restores the original colors!
		     */
		    aep = syn_cterm_attr2entry(screen_attr);
		    if (aep != NULL && ((
#ifdef FEAT_TERMGUICOLORS
			    p_tgc && aep->ae_u.cterm.fg_rgb != CTERMCOLOR
				? aep->ae_u.cterm.fg_rgb != INVALCOLOR
# ifdef FEAT_VTP
				    ? !(do_ME_fg = TRUE) : (do_ME_fg = FALSE)
# endif
				:
#endif
				aep->ae_u.cterm.fg_color) || (
#ifdef FEAT_TERMGUICOLORS
			    p_tgc && aep->ae_u.cterm.bg_rgb != CTERMCOLOR
				? aep->ae_u.cterm.bg_rgb != INVALCOLOR
# ifdef FEAT_VTP
				    ? !(do_ME_bg = TRUE) : (do_ME_bg = FALSE)
# endif
				:
#endif
				aep->ae_u.cterm.bg_color)))
			do_ME = TRUE;
#if defined(FEAT_VTP) && defined(FEAT_TERMGUICOLORS)
		    if (use_vtp())
		    {
			if (do_ME_fg && do_ME_bg)
			    do_ME = TRUE;

			// FG and BG cannot be separated in T_ME, which is not
			// efficient.
			if (!do_ME && do_ME_fg)
			    out_str((char_u *)"\033|39m"); // restore FG
			if (!do_ME && do_ME_bg)
			    out_str((char_u *)"\033|49m"); // restore BG
		    }
		    else
		    {
			// Process FG and BG at once.
			if (!do_ME)
			    do_ME = do_ME_fg | do_ME_bg;
		    }
#endif
		}
		else
		{
		    aep = syn_term_attr2entry(screen_attr);
		    if (aep != NULL && aep->ae_u.term.stop != NULL)
		    {
			if (STRCMP(aep->ae_u.term.stop, T_ME) == 0)
			    do_ME = TRUE;
			else
			    out_str(aep->ae_u.term.stop);
		    }
		}
		if (aep == NULL)	    // did ":syntax clear"
		    screen_attr = 0;
		else
		    screen_attr = aep->ae_attr;
	    }

	    /*
	     * Often all ending-codes are equal to T_ME.  Avoid outputting the
	     * same sequence several times.
	     */
	    if (screen_attr & HL_STANDOUT)
	    {
		if (STRCMP(T_SE, T_ME) == 0)
		    do_ME = TRUE;
		else
		    out_str(T_SE);
	    }
	    is_under = (screen_attr & (HL_UNDERCURL
			  | HL_UNDERDOUBLE | HL_UNDERDOTTED | HL_UNDERDASHED));
	    if (is_under && *T_UCE != NUL)
	    {
		if (STRCMP(T_UCE, T_ME) == 0)
		    do_ME = TRUE;
		else
		    out_str(T_UCE);
	    }
	    if ((screen_attr & HL_UNDERLINE) || (is_under && *T_UCE == NUL))
	    {
		if (STRCMP(T_UE, T_ME) == 0)
		    do_ME = TRUE;
		else
		    out_str(T_UE);
	    }
	    if (screen_attr & HL_ITALIC)
	    {
		if (STRCMP(T_CZR, T_ME) == 0)
		    do_ME = TRUE;
		else
		    out_str(T_CZR);
	    }
	    if (screen_attr & HL_STRIKETHROUGH)
	    {
		if (STRCMP(T_STE, T_ME) == 0)
		    do_ME = TRUE;
		else
		    out_str(T_STE);
	    }
	    if (do_ME || (screen_attr & (HL_BOLD | HL_INVERSE)))
		out_str(T_ME);

#ifdef FEAT_TERMGUICOLORS
	    if (p_tgc)
	    {
		if (cterm_normal_fg_gui_color != INVALCOLOR)
		    term_fg_rgb_color(cterm_normal_fg_gui_color);
		if (cterm_normal_bg_gui_color != INVALCOLOR)
		    term_bg_rgb_color(cterm_normal_bg_gui_color);
		if (cterm_normal_ul_gui_color != INVALCOLOR)
		    term_ul_rgb_color(cterm_normal_ul_gui_color);
	    }
	    else
#endif
	    {
		if (t_colors > 1)
		{
		    // set Normal cterm colors
		    if (cterm_normal_fg_color != 0)
			term_fg_color(cterm_normal_fg_color - 1);
		    if (cterm_normal_bg_color != 0)
			term_bg_color(cterm_normal_bg_color - 1);
		    if (cterm_normal_ul_color != 0)
			term_ul_color(cterm_normal_ul_color - 1);
		    if (cterm_normal_fg_bold)
			out_str(T_MD);
		}
	    }
	}
    }
    screen_attr = 0;
}

/*
 * Reset the colors for a cterm.  Used when leaving Vim.
 * The machine specific code may override this again.
 */
    void
reset_cterm_colors(void)
{
    if (!IS_CTERM)
	return;

    // set Normal cterm colors
#ifdef FEAT_TERMGUICOLORS
    if (p_tgc ? (cterm_normal_fg_gui_color != INVALCOLOR
		|| cterm_normal_bg_gui_color != INVALCOLOR)
	    : (cterm_normal_fg_color > 0 || cterm_normal_bg_color > 0))
#else
	if (cterm_normal_fg_color > 0 || cterm_normal_bg_color > 0)
#endif
	{
	    out_str(T_OP);
	    screen_attr = -1;
	}
    if (cterm_normal_fg_bold)
    {
	out_str(T_ME);
	screen_attr = -1;
    }
}

/*
 * Put character ScreenLines["off"] on the screen at position "row" and "col",
 * using the attributes from ScreenAttrs["off"].
 */
    void
screen_char(unsigned off, int row, int col)
{
    int		attr;

    // Check for illegal values, just in case (could happen just after
    // resizing).
    if (row >= screen_Rows || col >= screen_Columns)
	return;

    // Outputting a character in the last cell on the screen may scroll the
    // screen up.  Only do it when the "xn" termcap property is set, otherwise
    // mark the character invalid (update it when scrolled up).
    if (*T_XN == NUL
	    && row == screen_Rows - 1 && col == screen_Columns - 1
#ifdef FEAT_RIGHTLEFT
	    // account for first command-line character in rightleft mode
	    && !cmdmsg_rl
#endif
       )
    {
	ScreenAttrs[off] = (sattr_T)-1;
	ScreenCols[off] = -1;
	return;
    }

    /*
     * Stop highlighting first, so it's easier to move the cursor.
     */
    if (screen_char_attr != 0)
	attr = screen_char_attr;
    else
	attr = ScreenAttrs[off];
    if (screen_attr != attr)
	screen_stop_highlight();

    windgoto(row, col);

    if (screen_attr != attr)
	screen_start_highlight(attr);

    if (enc_utf8 && ScreenLinesUC[off] != 0)
    {
	char_u	    buf[MB_MAXBYTES + 1];

	if (utf_ambiguous_width(ScreenLinesUC[off]))
	{
	    if (*p_ambw == 'd'
#ifdef FEAT_GUI
		    && !gui.in_use
#endif
		    )
	    {
		// Clear the two screen cells. If the character is actually
		// single width it won't change the second cell.
		out_str((char_u *)"  ");
		term_windgoto(row, col);
	    }
	    // not sure where the cursor is after drawing the ambiguous width
	    // character
	    screen_cur_col = 9999;
	}
	else if (utf_char2cells(ScreenLinesUC[off]) > 1)
	    ++screen_cur_col;

	// Convert the UTF-8 character to bytes and write it.
	buf[utfc_char2bytes(off, buf)] = NUL;
	out_str(buf);
    }
    else
    {
	out_flush_check();
	out_char(ScreenLines[off]);
	// double-byte character in single-width cell
	if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e)
	    out_char(ScreenLines2[off]);
    }

    screen_cur_col++;
}

/*
 * Used for enc_dbcs only: Put one double-wide character at ScreenLines["off"]
 * on the screen at position 'row' and 'col'.
 * The attributes of the first byte is used for all.  This is required to
 * output the two bytes of a double-byte character with nothing in between.
 */
    static void
screen_char_2(unsigned off, int row, int col)
{
    // Check for illegal values (could be wrong when screen was resized).
    if (off + 1 >= (unsigned)(screen_Rows * screen_Columns))
	return;

    // Outputting the last character on the screen may scroll the screen up.
    // Don't to it!  Mark the character invalid (update it when scrolled up)
    if (row == screen_Rows - 1 && col >= screen_Columns - 2)
    {
	ScreenAttrs[off] = (sattr_T)-1;
	ScreenCols[off] = -1;
	return;
    }

    // Output the first byte normally (positions the cursor), then write the
    // second byte directly.
    screen_char(off, row, col);
    out_char(ScreenLines[off + 1]);
    ++screen_cur_col;
}

/*
 * Draw a rectangle of the screen, inverted when "invert" is TRUE.
 * This uses the contents of ScreenLines[] and doesn't change it.
 */
    void
screen_draw_rectangle(
    int		row,
    int		col,
    int		height,
    int		width,
    int		invert)
{
    int		r, c;
    int		off;
    int		max_off;

    // Can't use ScreenLines unless initialized
    if (ScreenLines == NULL)
	return;

    if (invert)
	screen_char_attr = HL_INVERSE;
    for (r = row; r < row + height; ++r)
    {
	off = LineOffset[r];
	max_off = off + screen_Columns;
	for (c = col; c < col + width; ++c)
	{
	    if (enc_dbcs != 0 && dbcs_off2cells(off + c, max_off) > 1)
	    {
		if (!skip_for_popup(r, c))
		    screen_char_2(off + c, r, c);
		++c;
	    }
	    else
	    {
		if (!skip_for_popup(r, c))
		    screen_char(off + c, r, c);
		if (utf_off2cells(off + c, max_off) > 1)
		    ++c;
	    }
	}
    }
    screen_char_attr = 0;
}

/*
 * Redraw the characters for a vertically split window.
 */
    static void
redraw_block(int row, int end, win_T *wp)
{
    int		col;
    int		width;

# ifdef FEAT_CLIPBOARD
    clip_may_clear_selection(row, end - 1);
# endif

    if (wp == NULL)
    {
	col = 0;
	width = Columns;
    }
    else
    {
	col = wp->w_wincol;
	width = wp->w_width;
    }
    screen_draw_rectangle(row, col, end - row, width, FALSE);
}

    void
space_to_screenline(int off, int attr)
{
    ScreenLines[off] = ' ';
    ScreenAttrs[off] = attr;
    ScreenCols[off] = -1;
    if (enc_utf8)
	ScreenLinesUC[off] = 0;
}

/*
 * Fill the screen from "start_row" to "end_row" (exclusive), from "start_col"
 * to "end_col" (exclusive) with character "c1" in first column followed by
 * "c2" in the other columns.  Use attributes "attr".
 */
    void
screen_fill(
	int	start_row,
	int	end_row,
	int	start_col,
	int	end_col,
	int	c1,
	int	c2,
	int	attr)
{
    int	    row;
    int	    col;
    int	    off;
    int	    end_off;
    int	    did_delete;
    int	    c;
    int	    norm_term;
#if defined(FEAT_GUI) || defined(UNIX)
    int	    force_next = FALSE;
#endif

    if (end_row > screen_Rows)		// safety check
	end_row = screen_Rows;
    if (end_col > screen_Columns)	// safety check
	end_col = screen_Columns;
    if (ScreenLines == NULL
	    || start_row >= end_row
	    || start_col >= end_col)	// nothing to do
	return;

    // it's a "normal" terminal when not in a GUI or cterm
    norm_term = (
#ifdef FEAT_GUI
	    !gui.in_use &&
#endif
	    !IS_CTERM);
    for (row = start_row; row < end_row; ++row)
    {
	if (has_mbyte
#ifdef FEAT_GUI
		&& !gui.in_use
#endif
	   )
	{
	    // When drawing over the right half of a double-wide char clear
	    // out the left half.  When drawing over the left half of a
	    // double wide-char clear out the right half.  Only needed in a
	    // terminal.
	    if (start_col > 0 && mb_fix_col(start_col, row) != start_col)
		screen_puts_len((char_u *)" ", 1, row, start_col - 1, 0);
	    if (end_col < screen_Columns && mb_fix_col(end_col, row) != end_col)
		screen_puts_len((char_u *)" ", 1, row, end_col, 0);
	}
	/*
	 * Try to use delete-line termcap code, when no attributes or in a
	 * "normal" terminal, where a bold/italic space is just a
	 * space.
	 */
	did_delete = FALSE;
	if (c2 == ' '
		&& end_col == Columns
		&& can_clear(T_CE)
		&& (attr == 0
		    || (norm_term
			&& attr <= HL_ALL
			&& ((attr & ~(HL_BOLD | HL_ITALIC)) == 0))))
	{
	    /*
	     * check if we really need to clear something
	     */
	    col = start_col;
	    if (c1 != ' ')			// don't clear first char
		++col;

	    off = LineOffset[row] + col;
	    end_off = LineOffset[row] + end_col;

	    // skip blanks (used often, keep it fast!)
	    if (enc_utf8)
		while (off < end_off && ScreenLines[off] == ' '
			  && ScreenAttrs[off] == 0 && ScreenLinesUC[off] == 0)
		    ++off;
	    else
		while (off < end_off && ScreenLines[off] == ' '
						     && ScreenAttrs[off] == 0)
		    ++off;
	    if (off < end_off)		// something to be cleared
	    {
		col = off - LineOffset[row];
		screen_stop_highlight();
		term_windgoto(row, col);// clear rest of this screen line
		out_str(T_CE);
		screen_start();		// don't know where cursor is now
		col = end_col - col;
		while (col--)		// clear chars in ScreenLines
		{
		    space_to_screenline(off, 0);
		    ++off;
		}
	    }
	    did_delete = TRUE;		// the chars are cleared now
	}

	off = LineOffset[row] + start_col;
	c = c1;
	for (col = start_col; col < end_col; ++col)
	{
	    if ((ScreenLines[off] != c
		    || (enc_utf8 && (int)ScreenLinesUC[off]
						       != (c >= 0x80 ? c : 0))
		    || ScreenAttrs[off] != attr
		    || must_redraw == UPD_CLEAR  // screen clear pending
#if defined(FEAT_GUI) || defined(UNIX)
		    || force_next
#endif
		    )
		    // Skip if under a(nother) popup.
		    && !skip_for_popup(row, col))
	    {
#if defined(FEAT_GUI) || defined(UNIX)
		// The bold trick may make a single row of pixels appear in
		// the next character.  When a bold character is removed, the
		// next character should be redrawn too.  This happens for our
		// own GUI and for some xterms.
		if (
# ifdef FEAT_GUI
			gui.in_use
# endif
# if defined(FEAT_GUI) && defined(UNIX)
			||
# endif
# ifdef UNIX
			term_is_xterm
# endif
		   )
		{
		    if (ScreenLines[off] != ' '
			    && (ScreenAttrs[off] > HL_ALL
				|| ScreenAttrs[off] & HL_BOLD))
			force_next = TRUE;
		    else
			force_next = FALSE;
		}
#endif // FEAT_GUI || defined(UNIX)
		ScreenLines[off] = c;
		if (enc_utf8)
		{
		    if (c >= 0x80)
		    {
			ScreenLinesUC[off] = c;
			ScreenLinesC[0][off] = 0;
		    }
		    else
			ScreenLinesUC[off] = 0;
		}
		ScreenAttrs[off] = attr;
		if (!did_delete || c != ' ')
		    screen_char(off, row, col);
	    }
	    ScreenCols[off] = -1;
	    ++off;
	    if (col == start_col)
	    {
		if (did_delete)
		    break;
		c = c2;
	    }
	}
	if (end_col == Columns)
	    LineWraps[row] = FALSE;
	if (row == Rows - 1)		// overwritten the command line
	{
	    redraw_cmdline = TRUE;
	    if (start_col == 0 && end_col == Columns
		    && c1 == ' ' && c2 == ' ' && attr == 0)
		clear_cmdline = FALSE;	// command line has been cleared
	    if (start_col == 0)
		mode_displayed = FALSE; // mode cleared or overwritten
	}
    }
}

/*
 * Check if there should be a delay.  Used before clearing or redrawing the
 * screen or the command line.
 */
    void
check_for_delay(int check_msg_scroll)
{
    if ((emsg_on_display || (check_msg_scroll && msg_scroll))
	    && !did_wait_return
	    && emsg_silent == 0
	    && !in_assert_fails)
    {
	out_flush();
	ui_delay(1006L, TRUE);
	emsg_on_display = FALSE;
	if (check_msg_scroll)
	    msg_scroll = FALSE;
    }
}

/*
 * Init TabPageIdxs[] to zero: Clicking outside of tabs has no effect.
 */
    static void
clear_TabPageIdxs(void)
{
    int		scol;

    for (scol = 0; scol < Columns; ++scol)
	TabPageIdxs[scol] = 0;
}

/*
 * screen_valid -  allocate screen buffers if size changed
 *   If "doclear" is TRUE: clear screen if it has been resized.
 *	Returns TRUE if there is a valid screen to write to.
 *	Returns FALSE when starting up and screen not initialized yet.
 */
    int
screen_valid(int doclear)
{
    screenalloc(doclear);	   // allocate screen buffers if size changed
    return (ScreenLines != NULL);
}

/*
 * Resize the shell to Rows and Columns.
 * Allocate ScreenLines[] and associated items.
 *
 * There may be some time between setting Rows and Columns and (re)allocating
 * ScreenLines[].  This happens when starting up and when (manually) changing
 * the shell size.  Always use screen_Rows and screen_Columns to access items
 * in ScreenLines[].  Use Rows and Columns for positioning text etc. where the
 * final size of the shell is needed.
 */
    void
screenalloc(int doclear)
{
    int		    new_row, old_row;
#ifdef FEAT_GUI
    int		    old_Rows;
#endif
    win_T	    *wp;
    int		    outofmem = FALSE;
    int		    len;
    schar_T	    *new_ScreenLines;
    u8char_T	    *new_ScreenLinesUC = NULL;
    u8char_T	    *new_ScreenLinesC[MAX_MCO];
    schar_T	    *new_ScreenLines2 = NULL;
    sattr_T	    *new_ScreenAttrs;
    colnr_T	    *new_ScreenCols;
    unsigned	    *new_LineOffset;
    char_u	    *new_LineWraps;
    short	    *new_TabPageIdxs;
#ifdef FEAT_PROP_POPUP
    short	    *new_popup_mask;
    short	    *new_popup_mask_next;
    char	    *new_popup_transparent;
#endif
    tabpage_T	    *tp;
    static int	    entered = FALSE;		// avoid recursiveness
    static int	    done_outofmem_msg = FALSE;	// did outofmem message
    int		    retry_count = 0;
    int		    found_null;

retry:
    /*
     * Allocation of the screen buffers is done only when the size changes and
     * when Rows and Columns have been set and we have started doing full
     * screen stuff.
     */
    if ((ScreenLines != NULL
		&& Rows == screen_Rows
		&& Columns == screen_Columns
		&& enc_utf8 == (ScreenLinesUC != NULL)
		&& (enc_dbcs == DBCS_JPNU) == (ScreenLines2 != NULL)
		&& p_mco == Screen_mco)
	    || Rows == 0
	    || Columns == 0
	    || (!full_screen && ScreenLines == NULL))
	return;

    /*
     * It's possible that we produce an out-of-memory message below, which
     * will cause this function to be called again.  To break the loop, just
     * return here.
     */
    if (entered)
	return;
    entered = TRUE;

    /*
     * Note that the window sizes are updated before reallocating the arrays,
     * thus we must not redraw here!
     */
    ++RedrawingDisabled;

    win_new_shellsize();    // fit the windows in the new sized shell

#ifdef FEAT_GUI_HAIKU
    vim_lock_screen();  // be safe, put it here
#endif

    comp_col();		// recompute columns for shown command and ruler

    /*
     * We're changing the size of the screen.
     * - Allocate new arrays for ScreenLines and ScreenAttrs.
     * - Move lines from the old arrays into the new arrays, clear extra
     *	 lines (unless the screen is going to be cleared).
     * - Free the old arrays.
     *
     * If anything fails, make ScreenLines NULL, so we don't do anything!
     * Continuing with the old ScreenLines may result in a crash, because the
     * size is wrong.
     */
    FOR_ALL_TAB_WINDOWS(tp, wp)
	win_free_lsize(wp);
    for (int i = 0; i < AUCMD_WIN_COUNT; ++i)
	if (aucmd_win[i].auc_win != NULL)
	    win_free_lsize(aucmd_win[i].auc_win);
#ifdef FEAT_PROP_POPUP
    // global popup windows
    FOR_ALL_POPUPWINS(wp)
	win_free_lsize(wp);
    // tab-local popup windows
    FOR_ALL_TABPAGES(tp)
	FOR_ALL_POPUPWINS_IN_TAB(tp, wp)
	    win_free_lsize(wp);
#endif

    new_ScreenLines = LALLOC_MULT(schar_T, (Rows + 1) * Columns);
    vim_memset(new_ScreenLinesC, 0, sizeof(u8char_T *) * MAX_MCO);
    if (enc_utf8)
    {
	new_ScreenLinesUC = LALLOC_MULT(u8char_T, (Rows + 1) * Columns);
	for (int i = 0; i < p_mco; ++i)
	    new_ScreenLinesC[i] = LALLOC_CLEAR_MULT(u8char_T,
							 (Rows + 1) * Columns);
    }
    if (enc_dbcs == DBCS_JPNU)
	new_ScreenLines2 = LALLOC_MULT(schar_T, (Rows + 1) * Columns);
    new_ScreenAttrs = LALLOC_MULT(sattr_T, (Rows + 1) * Columns);
    // Clear ScreenCols to avoid a warning for uninitialized memory in
    // jump_to_mouse().
    new_ScreenCols = LALLOC_CLEAR_MULT(colnr_T, (Rows + 1) * Columns);
    new_LineOffset = LALLOC_MULT(unsigned, Rows);
    new_LineWraps = LALLOC_MULT(char_u, Rows);
    new_TabPageIdxs = LALLOC_MULT(short, Columns);
#ifdef FEAT_PROP_POPUP
    new_popup_mask = LALLOC_MULT(short, Rows * Columns);
    new_popup_mask_next = LALLOC_MULT(short, Rows * Columns);
    new_popup_transparent = LALLOC_MULT(char, Rows * Columns);
#endif

    FOR_ALL_TAB_WINDOWS(tp, wp)
    {
	if (win_alloc_lines(wp) == FAIL)
	{
	    outofmem = TRUE;
	    goto give_up;
	}
    }
    for (int i = 0; i < AUCMD_WIN_COUNT; ++i)
	if (aucmd_win[i].auc_win != NULL
		&& aucmd_win[i].auc_win->w_lines == NULL
		&& win_alloc_lines(aucmd_win[i].auc_win) == FAIL)
	{
	    outofmem = TRUE;
	    break;
	}
#ifdef FEAT_PROP_POPUP
    // global popup windows
    FOR_ALL_POPUPWINS(wp)
	if (win_alloc_lines(wp) == FAIL)
	{
	    outofmem = TRUE;
	    goto give_up;
	}
    // tab-local popup windows
    FOR_ALL_TABPAGES(tp)
	FOR_ALL_POPUPWINS_IN_TAB(tp, wp)
	    if (win_alloc_lines(wp) == FAIL)
	    {
		outofmem = TRUE;
		goto give_up;
	    }
#endif

give_up:
    found_null = FALSE;
    for (int i = 0; i < p_mco; ++i)
	if (new_ScreenLinesC[i] == NULL)
	{
	    found_null = TRUE;
	    break;
	}
    if (new_ScreenLines == NULL
	    || (enc_utf8 && (new_ScreenLinesUC == NULL || found_null))
	    || (enc_dbcs == DBCS_JPNU && new_ScreenLines2 == NULL)
	    || new_ScreenAttrs == NULL
	    || new_ScreenCols == NULL
	    || new_LineOffset == NULL
	    || new_LineWraps == NULL
	    || new_TabPageIdxs == NULL
#ifdef FEAT_PROP_POPUP
	    || new_popup_mask == NULL
	    || new_popup_mask_next == NULL
	    || new_popup_transparent == NULL
#endif
	    || outofmem)
    {
	if (ScreenLines != NULL || !done_outofmem_msg)
	{
	    // guess the size
	    do_outofmem_msg((long_u)((Rows + 1) * Columns));

	    // Remember we did this to avoid getting outofmem messages over
	    // and over again.
	    done_outofmem_msg = TRUE;
	}
	VIM_CLEAR(new_ScreenLines);
	VIM_CLEAR(new_ScreenLinesUC);
	for (int i = 0; i < p_mco; ++i)
	    VIM_CLEAR(new_ScreenLinesC[i]);
	VIM_CLEAR(new_ScreenLines2);
	VIM_CLEAR(new_ScreenAttrs);
	VIM_CLEAR(new_ScreenCols);
	VIM_CLEAR(new_LineOffset);
	VIM_CLEAR(new_LineWraps);
	VIM_CLEAR(new_TabPageIdxs);
#ifdef FEAT_PROP_POPUP
	VIM_CLEAR(new_popup_mask);
	VIM_CLEAR(new_popup_mask_next);
	VIM_CLEAR(new_popup_transparent);
#endif
    }
    else
    {
	done_outofmem_msg = FALSE;

	for (new_row = 0; new_row < Rows; ++new_row)
	{
	    new_LineOffset[new_row] = new_row * Columns;
	    new_LineWraps[new_row] = FALSE;

	    /*
	     * If the screen is not going to be cleared, copy as much as
	     * possible from the old screen to the new one and clear the rest
	     * (used when resizing the window at the "--more--" prompt or when
	     * executing an external command, for the GUI).
	     */
	    if (!doclear)
	    {
		(void)vim_memset(new_ScreenLines + new_row * Columns,
				      ' ', (size_t)Columns * sizeof(schar_T));
		if (enc_utf8)
		{
		    (void)vim_memset(new_ScreenLinesUC + new_row * Columns,
				       0, (size_t)Columns * sizeof(u8char_T));
		    for (int i = 0; i < p_mco; ++i)
			(void)vim_memset(new_ScreenLinesC[i]
							  + new_row * Columns,
				       0, (size_t)Columns * sizeof(u8char_T));
		}
		if (enc_dbcs == DBCS_JPNU)
		    (void)vim_memset(new_ScreenLines2 + new_row * Columns,
				       0, (size_t)Columns * sizeof(schar_T));
		(void)vim_memset(new_ScreenAttrs + new_row * Columns,
					0, (size_t)Columns * sizeof(sattr_T));
		(void)vim_memset(new_ScreenCols + new_row * Columns,
					0, (size_t)Columns * sizeof(colnr_T));
		old_row = new_row + (screen_Rows - Rows);
		if (old_row >= 0 && ScreenLines != NULL)
		{
		    if (screen_Columns < Columns)
			len = screen_Columns;
		    else
			len = Columns;
		    // When switching to utf-8 don't copy characters, they
		    // may be invalid now.  Also when p_mco changes.
		    if (!(enc_utf8 && ScreenLinesUC == NULL)
						       && p_mco == Screen_mco)
			mch_memmove(new_ScreenLines + new_LineOffset[new_row],
				ScreenLines + LineOffset[old_row],
				(size_t)len * sizeof(schar_T));
		    if (enc_utf8 && ScreenLinesUC != NULL
						       && p_mco == Screen_mco)
		    {
			mch_memmove(new_ScreenLinesUC + new_LineOffset[new_row],
				ScreenLinesUC + LineOffset[old_row],
				(size_t)len * sizeof(u8char_T));
			for (int i = 0; i < p_mco; ++i)
			    mch_memmove(new_ScreenLinesC[i]
						    + new_LineOffset[new_row],
				ScreenLinesC[i] + LineOffset[old_row],
				(size_t)len * sizeof(u8char_T));
		    }
		    if (enc_dbcs == DBCS_JPNU && ScreenLines2 != NULL)
			mch_memmove(new_ScreenLines2 + new_LineOffset[new_row],
				ScreenLines2 + LineOffset[old_row],
				(size_t)len * sizeof(schar_T));
		    mch_memmove(new_ScreenAttrs + new_LineOffset[new_row],
			    ScreenAttrs + LineOffset[old_row],
			    (size_t)len * sizeof(sattr_T));
		    mch_memmove(new_ScreenCols + new_LineOffset[new_row],
			    ScreenAttrs + LineOffset[old_row],
			    (size_t)len * sizeof(colnr_T));
		}
	    }
	}
	// Use the last line of the screen for the current line.
	current_ScreenLine = new_ScreenLines + Rows * Columns;

#ifdef FEAT_PROP_POPUP
	vim_memset(new_popup_mask, 0, Rows * Columns * sizeof(short));
	vim_memset(new_popup_transparent, 0, Rows * Columns * sizeof(char));
#endif
    }

    free_screenlines();

    // NOTE: this may result in all pointers to become NULL.
    ScreenLines = new_ScreenLines;
    ScreenLinesUC = new_ScreenLinesUC;
    for (int i = 0; i < p_mco; ++i)
	ScreenLinesC[i] = new_ScreenLinesC[i];
    Screen_mco = p_mco;
    ScreenLines2 = new_ScreenLines2;
    ScreenAttrs = new_ScreenAttrs;
    ScreenCols = new_ScreenCols;
    LineOffset = new_LineOffset;
    LineWraps = new_LineWraps;
    TabPageIdxs = new_TabPageIdxs;
#ifdef FEAT_PROP_POPUP
    popup_mask = new_popup_mask;
    popup_mask_next = new_popup_mask_next;
    popup_transparent = new_popup_transparent;
    popup_mask_refresh = TRUE;
#endif

    // It's important that screen_Rows and screen_Columns reflect the actual
    // size of ScreenLines[].  Set them before calling anything.
#ifdef FEAT_GUI
    old_Rows = screen_Rows;
#endif
    screen_Rows = Rows;
    screen_Columns = Columns;

    set_must_redraw(UPD_CLEAR);	// need to clear the screen later
    if (doclear)
	screenclear2(TRUE);
#ifdef FEAT_GUI
    else if (gui.in_use
	    && !gui.starting
	    && ScreenLines != NULL
	    && old_Rows != Rows)
    {
	gui_redraw_block(0, 0, (int)Rows - 1, (int)Columns - 1, 0);

	// Adjust the position of the cursor, for when executing an external
	// command.
	if (msg_row >= Rows)		// Rows got smaller
	    msg_row = Rows - 1;		// put cursor at last row
	else if (Rows > old_Rows)	// Rows got bigger
	    msg_row += Rows - old_Rows; // put cursor in same place
	if (msg_col >= Columns)		// Columns got smaller
	    msg_col = Columns - 1;	// put cursor at last column
    }
#endif
    clear_TabPageIdxs();

#ifdef FEAT_GUI_HAIKU
    vim_unlock_screen();
#endif

    entered = FALSE;
    if (RedrawingDisabled > 0)
	--RedrawingDisabled;

    /*
     * Do not apply autocommands more than 3 times to avoid an endless loop
     * in case applying autocommands always changes Rows or Columns.
     */
    if (starting == 0 && ++retry_count <= 3)
    {
	apply_autocmds(EVENT_VIMRESIZED, NULL, NULL, FALSE, curbuf);
	// In rare cases, autocommands may have altered Rows or Columns,
	// jump back to check if we need to allocate the screen again.
	goto retry;
    }
}

    void
free_screenlines(void)
{
    int		i;

    VIM_CLEAR(ScreenLinesUC);
    for (i = 0; i < Screen_mco; ++i)
	VIM_CLEAR(ScreenLinesC[i]);
    VIM_CLEAR(ScreenLines2);
    VIM_CLEAR(ScreenLines);
    VIM_CLEAR(ScreenAttrs);
    VIM_CLEAR(ScreenCols);
    VIM_CLEAR(LineOffset);
    VIM_CLEAR(LineWraps);
    VIM_CLEAR(TabPageIdxs);
#ifdef FEAT_PROP_POPUP
    VIM_CLEAR(popup_mask);
    VIM_CLEAR(popup_mask_next);
    VIM_CLEAR(popup_transparent);
#endif
}

/*
 * Clear the screen.
 * May delay if there is something the user should read.
 * Allocated the screen for resizing if needed.
 * Returns TRUE when the screen was actually cleared, FALSE if all display
 * cells were marked for updating.
 */
    int
screenclear(void)
{
    check_for_delay(FALSE);
    screenalloc(FALSE);		    // allocate screen buffers if size changed
    return screenclear2(TRUE);	    // clear the screen
}

/*
 * Do not clear the screen but mark everything for redraw.
 */
    void
redraw_as_cleared(void)
{
    screenclear2(FALSE);
}

    static int
screenclear2(int doclear)
{
    int	    i;
    int	    did_clear = FALSE;

    if (starting == NO_SCREEN || ScreenLines == NULL
#ifdef FEAT_GUI
	    || (gui.in_use && gui.starting)
#endif
	    )
	return FALSE;

#ifdef FEAT_GUI
    if (!gui.in_use)
#endif
	screen_attr = -1;	// force setting the Normal colors
    screen_stop_highlight();	// don't want highlighting here

#ifdef FEAT_CLIPBOARD
    // disable selection without redrawing it
    clip_scroll_selection(9999);
#endif

    // blank out ScreenLines
    for (i = 0; i < Rows; ++i)
    {
	lineclear(LineOffset[i], (int)Columns, 0);
	LineWraps[i] = FALSE;
    }

    if (doclear && can_clear(T_CL))
    {
	out_str(T_CL);		// clear the display
	did_clear = TRUE;
	clear_cmdline = FALSE;
	mode_displayed = FALSE;
    }
    else
    {
	// can't clear the screen, mark all chars with invalid attributes
	for (i = 0; i < Rows; ++i)
	    lineinvalid(LineOffset[i], (int)Columns);
	clear_cmdline = TRUE;
    }

    screen_cleared = TRUE;	// can use contents of ScreenLines now

    win_rest_invalid(firstwin);	// redraw all regular windows
    redraw_cmdline = TRUE;
    redraw_tabline = TRUE;
    if (must_redraw == UPD_CLEAR)	// no need to clear again
	must_redraw = UPD_NOT_VALID;
    msg_scrolled = 0;		// compute_cmdrow() uses this
    compute_cmdrow();
#ifdef FEAT_PROP_POPUP
    popup_redraw_all();		// redraw all popup windows
#endif
    msg_row = cmdline_row;	// put cursor on last line for messages
    msg_col = 0;
    screen_start();		// don't know where cursor is now
    msg_didany = FALSE;
    msg_didout = FALSE;

    return did_clear;
}

/*
 * Clear one line in ScreenLines.
 */
    static void
lineclear(unsigned off, int width, int attr)
{
    (void)vim_memset(ScreenLines + off, ' ', (size_t)width * sizeof(schar_T));
    if (enc_utf8)
	(void)vim_memset(ScreenLinesUC + off, 0,
					  (size_t)width * sizeof(u8char_T));
    (void)vim_memset(ScreenAttrs + off, attr, (size_t)width * sizeof(sattr_T));
    (void)vim_memset(ScreenCols + off, -1, (size_t)width * sizeof(colnr_T));
}

/*
 * Mark one line in ScreenLines invalid by setting the attributes to an
 * invalid value.
 */
    static void
lineinvalid(unsigned off, int width)
{
    (void)vim_memset(ScreenAttrs + off, -1, (size_t)width * sizeof(sattr_T));
    (void)vim_memset(ScreenCols + off, -1, (size_t)width * sizeof(colnr_T));
}

/*
 * To be called when characters were sent to the terminal directly, outputting
 * test on "screen_lnum".
 */
    void
line_was_clobbered(int screen_lnum)
{
    lineinvalid(LineOffset[screen_lnum], (int)Columns);
}

/*
 * Copy part of a Screenline for vertically split window "wp".
 */
    static void
linecopy(int to, int from, win_T *wp)
{
    unsigned	off_to = LineOffset[to] + wp->w_wincol;
    unsigned	off_from = LineOffset[from] + wp->w_wincol;

    mch_memmove(ScreenLines + off_to, ScreenLines + off_from,
	    wp->w_width * sizeof(schar_T));
    if (enc_utf8)
    {
	int	i;

	mch_memmove(ScreenLinesUC + off_to, ScreenLinesUC + off_from,
		wp->w_width * sizeof(u8char_T));
	for (i = 0; i < p_mco; ++i)
	    mch_memmove(ScreenLinesC[i] + off_to, ScreenLinesC[i] + off_from,
		    wp->w_width * sizeof(u8char_T));
    }
    if (enc_dbcs == DBCS_JPNU)
	mch_memmove(ScreenLines2 + off_to, ScreenLines2 + off_from,
		wp->w_width * sizeof(schar_T));
    mch_memmove(ScreenAttrs + off_to, ScreenAttrs + off_from,
	    wp->w_width * sizeof(sattr_T));
    mch_memmove(ScreenCols + off_to, ScreenCols + off_from,
	    wp->w_width * sizeof(colnr_T));
}

/*
 * Return TRUE if clearing with term string "p" would work.
 * It can't work when the string is empty or it won't set the right background.
 * Don't clear to end-of-line when there are popups, it may cause flicker.
 */
    int
can_clear(char_u *p)
{
    return (*p != NUL && (t_colors <= 1
#ifdef FEAT_GUI
		|| gui.in_use
#endif
#ifdef FEAT_TERMGUICOLORS
		|| (p_tgc && cterm_normal_bg_gui_color == INVALCOLOR)
		|| (!p_tgc && cterm_normal_bg_color == 0)
#else
		|| cterm_normal_bg_color == 0
#endif
		|| *T_UT != NUL)
#ifdef FEAT_PROP_POPUP
	    && !(p == T_CE && popup_visible)
#endif
	    );
}

/*
 * Reset cursor position. Use whenever cursor was moved because of outputting
 * something directly to the screen (shell commands) or a terminal control
 * code.
 */
    void
screen_start(void)
{
    screen_cur_row = screen_cur_col = 9999;
}

/*
 * Move the cursor to position "row","col" in the screen.
 * This tries to find the most efficient way to move, minimizing the number of
 * characters sent to the terminal.
 */
    void
windgoto(int row, int col)
{
    sattr_T	    *p;
    int		    i;
    int		    plan;
    int		    cost;
    int		    wouldbe_col;
    int		    noinvcurs;
    char_u	    *bs;
    int		    goto_cost;
    int		    attr;

#define GOTO_COST   7	// assume a term_windgoto() takes about 7 chars
#define HIGHL_COST  5	// assume unhighlight takes 5 chars

#define PLAN_LE	    1
#define PLAN_CR	    2
#define PLAN_NL	    3
#define PLAN_WRITE  4
    // Can't use ScreenLines unless initialized
    if (ScreenLines == NULL)
	return;
    if (col == screen_cur_col && row == screen_cur_row)
	return;

    // Check for valid position.
    if (row < 0)	// window without text lines?
	row = 0;
    if (row >= screen_Rows)
	row = screen_Rows - 1;
    if (col >= screen_Columns)
	col = screen_Columns - 1;

    // check if no cursor movement is allowed in highlight mode
    if (screen_attr && *T_MS == NUL)
	noinvcurs = HIGHL_COST;
    else
	noinvcurs = 0;
    goto_cost = GOTO_COST + noinvcurs;

    /*
     * Plan how to do the positioning:
     * 1. Use CR to move it to column 0, same row.
     * 2. Use T_LE to move it a few columns to the left.
     * 3. Use NL to move a few lines down, column 0.
     * 4. Move a few columns to the right with T_ND or by writing chars.
     *
     * Don't do this if the cursor went beyond the last column, the cursor
     * position is unknown then (some terminals wrap, some don't )
     *
     * First check if the highlighting attributes allow us to write
     * characters to move the cursor to the right.
     */
    if (row >= screen_cur_row && screen_cur_col < Columns)
    {
	/*
	 * If the cursor is in the same row, bigger col, we can use CR
	 * or T_LE.
	 */
	bs = NULL;			    // init for GCC
	attr = screen_attr;
	if (row == screen_cur_row && col < screen_cur_col)
	{
	    // "le" is preferred over "bc", because "bc" is obsolete
	    if (*T_LE)
		bs = T_LE;		    // "cursor left"
	    else
		bs = T_BC;		    // "backspace character (old)
	    if (*bs)
		cost = (screen_cur_col - col) * (int)STRLEN(bs);
	    else
		cost = 999;
	    if (col + 1 < cost)	    // using CR is less characters
	    {
		plan = PLAN_CR;
		wouldbe_col = 0;
		cost = 1;		    // CR is just one character
	    }
	    else
	    {
		plan = PLAN_LE;
		wouldbe_col = col;
	    }
	    if (noinvcurs)		    // will stop highlighting
	    {
		cost += noinvcurs;
		attr = 0;
	    }
	}

	/*
	 * If the cursor is above where we want to be, we can use CR LF.
	 */
	else if (row > screen_cur_row)
	{
	    plan = PLAN_NL;
	    wouldbe_col = 0;
	    cost = (row - screen_cur_row) * 2;  // CR LF
	    if (noinvcurs)		    // will stop highlighting
	    {
		cost += noinvcurs;
		attr = 0;
	    }
	}

	/*
	 * If the cursor is in the same row, smaller col, just use write.
	 */
	else
	{
	    plan = PLAN_WRITE;
	    wouldbe_col = screen_cur_col;
	    cost = 0;
	}

	/*
	 * Check if any characters that need to be written have the
	 * correct attributes.  Also avoid UTF-8 characters.
	 */
	i = col - wouldbe_col;
	if (i > 0)
	    cost += i;
	if (cost < goto_cost && i > 0)
	{
	    /*
	     * Check if the attributes are correct without additionally
	     * stopping highlighting.
	     */
	    p = ScreenAttrs + LineOffset[row] + wouldbe_col;
	    while (i && *p++ == attr)
		--i;
	    if (i != 0)
	    {
		/*
		 * Try if it works when highlighting is stopped here.
		 */
		if (*--p == 0)
		{
		    cost += noinvcurs;
		    while (i && *p++ == 0)
			--i;
		}
		if (i != 0)
		    cost = 999;	// different attributes, don't do it
	    }
	    if (enc_utf8)
	    {
		// Don't use an UTF-8 char for positioning, it's slow.
		for (i = wouldbe_col; i < col; ++i)
		    if (ScreenLinesUC[LineOffset[row] + i] != 0)
		    {
			cost = 999;
			break;
		    }
	    }
	}

	/*
	 * We can do it without term_windgoto()!
	 */
	if (cost < goto_cost)
	{
	    if (plan == PLAN_LE)
	    {
		if (noinvcurs)
		    screen_stop_highlight();
		while (screen_cur_col > col)
		{
		    out_str(bs);
		    --screen_cur_col;
		}
	    }
	    else if (plan == PLAN_CR)
	    {
		if (noinvcurs)
		    screen_stop_highlight();
		out_char('\r');
		screen_cur_col = 0;
	    }
	    else if (plan == PLAN_NL)
	    {
		if (noinvcurs)
		    screen_stop_highlight();
		while (screen_cur_row < row)
		{
		    out_char('\n');
		    ++screen_cur_row;
		}
		screen_cur_col = 0;
	    }

	    i = col - screen_cur_col;
	    if (i > 0)
	    {
		/*
		 * Use cursor-right if it's one character only.  Avoids
		 * removing a line of pixels from the last bold char, when
		 * using the bold trick in the GUI.
		 */
		if (T_ND[0] != NUL && T_ND[1] == NUL)
		{
		    while (i-- > 0)
			out_char(*T_ND);
		}
		else
		{
		    int	off;

		    off = LineOffset[row] + screen_cur_col;
		    while (i-- > 0)
		    {
			if (ScreenAttrs[off] != screen_attr)
			    screen_stop_highlight();
			out_flush_check();
			out_char(ScreenLines[off]);
			if (enc_dbcs == DBCS_JPNU
				&& ScreenLines[off] == 0x8e)
			    out_char(ScreenLines2[off]);
			++off;
		    }
		}
	    }
	}
    }
    else
	cost = 999;

    if (cost >= goto_cost)
    {
	if (noinvcurs)
	    screen_stop_highlight();
	if (row == screen_cur_row && (col > screen_cur_col)
		&& *T_CRI != NUL)
	    term_cursor_right(col - screen_cur_col);
	else
	    term_windgoto(row, col);
    }
    screen_cur_row = row;
    screen_cur_col = col;
}

/*
 * Set cursor to its position in the current window.
 */
    void
setcursor(void)
{
    setcursor_mayforce(FALSE);
}

/*
 * Set cursor to its position in the current window.
 * When "force" is TRUE also when not redrawing.
 */
    void
setcursor_mayforce(int force)
{
    if (force || redrawing())
    {
	validate_cursor();
	windgoto(W_WINROW(curwin) + curwin->w_wrow,
		curwin->w_wincol + (
#ifdef FEAT_RIGHTLEFT
		// With 'rightleft' set and the cursor on a double-wide
		// character, position it on the leftmost column.
		curwin->w_p_rl ? ((int)curwin->w_width - curwin->w_wcol
		    - ((has_mbyte
			   && (*mb_ptr2cells)(ml_get_cursor()) == 2
			   && vim_isprintc(gchar_cursor())) ? 2 : 1)) :
#endif
							    curwin->w_wcol));
    }
}


/*
 * Insert 'line_count' lines at 'row' in window 'wp'.
 * If 'invalid' is TRUE the wp->w_lines[].wl_lnum is invalidated.
 * If 'mayclear' is TRUE the screen will be cleared if it is faster than
 * scrolling.
 * Returns FAIL if the lines are not inserted, OK for success.
 */
    int
win_ins_lines(
    win_T	*wp,
    int		row,
    int		line_count,
    int		invalid,
    int		mayclear)
{
    int		did_delete;
    int		nextrow;
    int		lastrow;
    int		retval;

    if (invalid)
	wp->w_lines_valid = 0;

    // with only a few lines it's not worth the effort
    if (wp->w_height < 5)
	return FAIL;

    // with the popup menu visible this might not work correctly
    if (pum_visible())
	return FAIL;

    if (line_count > wp->w_height - row)
	line_count = wp->w_height - row;

    retval = win_do_lines(wp, row, line_count, mayclear, FALSE, 0);
    if (retval != MAYBE)
	return retval;

    /*
     * If there is a next window or a status line, we first try to delete the
     * lines at the bottom to avoid messing what is after the window.
     * If this fails and there are following windows, don't do anything to
     * avoid messing up those windows, better just redraw.
     */
    did_delete = FALSE;
    if (wp->w_next != NULL || wp->w_status_height)
    {
	if (screen_del_lines(0, W_WINROW(wp) + wp->w_height - line_count,
				  line_count, (int)Rows, FALSE, 0, NULL) == OK)
	    did_delete = TRUE;
	else if (wp->w_next)
	    return FAIL;
    }
    /*
     * if no lines deleted, blank the lines that will end up below the window
     */
    if (!did_delete)
    {
	wp->w_redr_status = TRUE;
	redraw_cmdline = TRUE;
	nextrow = W_WINROW(wp) + wp->w_height + wp->w_status_height;
	lastrow = nextrow + line_count;
	if (lastrow > Rows)
	    lastrow = Rows;
	screen_fill(nextrow - line_count, lastrow - line_count,
		  wp->w_wincol, (int)W_ENDCOL(wp),
		  ' ', ' ', 0);
    }

    if (screen_ins_lines(0, W_WINROW(wp) + row, line_count, (int)Rows, 0, NULL)
								      == FAIL)
    {
	// deletion will have messed up other windows
	if (did_delete)
	{
	    wp->w_redr_status = TRUE;
	    win_rest_invalid(W_NEXT(wp));
	}
	return FAIL;
    }

    return OK;
}

/*
 * Delete "line_count" window lines at "row" in window "wp".
 * If "invalid" is TRUE curwin->w_lines[] is invalidated.
 * If "mayclear" is TRUE the screen will be cleared if it is faster than
 * scrolling
 * Return OK for success, FAIL if the lines are not deleted.
 */
    int
win_del_lines(
    win_T	*wp,
    int		row,
    int		line_count,
    int		invalid,
    int		mayclear,
    int		clear_attr)	    // for clearing lines
{
    int		retval;

    if (invalid)
	wp->w_lines_valid = 0;

    if (line_count > wp->w_height - row)
	line_count = wp->w_height - row;

    retval = win_do_lines(wp, row, line_count, mayclear, TRUE, clear_attr);
    if (retval != MAYBE)
	return retval;

    if (screen_del_lines(0, W_WINROW(wp) + row, line_count,
				   (int)Rows, FALSE, clear_attr, NULL) == FAIL)
	return FAIL;

    /*
     * If there are windows or status lines below, try to put them at the
     * correct place. If we can't do that, they have to be redrawn.
     */
    if (wp->w_next || wp->w_status_height || cmdline_row < Rows - 1)
    {
	if (screen_ins_lines(0, W_WINROW(wp) + wp->w_height - line_count,
			      line_count, (int)Rows, clear_attr, NULL) == FAIL)
	{
	    wp->w_redr_status = TRUE;
	    win_rest_invalid(wp->w_next);
	}
    }
    /*
     * If this is the last window and there is no status line, redraw the
     * command line later.
     */
    else
	redraw_cmdline = TRUE;
    return OK;
}

/*
 * Common code for win_ins_lines() and win_del_lines().
 * Returns OK or FAIL when the work has been done.
 * Returns MAYBE when not finished yet.
 */
    static int
win_do_lines(
    win_T	*wp,
    int		row,
    int		line_count,
    int		mayclear,
    int		del,
    int		clear_attr)
{
    int		retval;

    if (!redrawing() || line_count <= 0)
	return FAIL;

    // When inserting lines would result in loss of command output, just redraw
    // the lines.
    if (no_win_do_lines_ins && !del)
	return FAIL;

    // only a few lines left: redraw is faster
    if (mayclear && Rows - line_count < 5 && wp->w_width == Columns)
    {
	if (!no_win_do_lines_ins)
	    screenclear();	    // will set wp->w_lines_valid to 0
	return FAIL;
    }

#ifdef FEAT_PROP_POPUP
    // this doesn't work when there are popups visible
    if (popup_visible)
	return FAIL;
#endif

    // Delete all remaining lines
    if (row + line_count >= wp->w_height)
    {
	screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + wp->w_height,
		wp->w_wincol, (int)W_ENDCOL(wp),
		' ', ' ', 0);
	return OK;
    }

    /*
     * When scrolling, the message on the command line should be cleared,
     * otherwise it will stay there forever.
     * Don't do this when avoiding to insert lines.
     */
    if (!no_win_do_lines_ins)
	clear_cmdline = TRUE;

    /*
     * If the terminal can set a scroll region, use that.
     * Always do this in a vertically split window.  This will redraw from
     * ScreenLines[] when t_CV isn't defined.  That's faster than using
     * win_line().
     * Don't use a scroll region when we are going to redraw the text, writing
     * a character in the lower right corner of the scroll region may cause a
     * scroll-up .
     */
    if (scroll_region || wp->w_width != Columns)
    {
	if (scroll_region && (wp->w_width == Columns || *T_CSV != NUL))
	    scroll_region_set(wp, row);
	if (del)
	    retval = screen_del_lines(W_WINROW(wp) + row, 0, line_count,
				    wp->w_height - row, FALSE, clear_attr, wp);
	else
	    retval = screen_ins_lines(W_WINROW(wp) + row, 0, line_count,
					   wp->w_height - row, clear_attr, wp);
	if (scroll_region && (wp->w_width == Columns || *T_CSV != NUL))
	    scroll_region_reset();
	return retval;
    }

    if (wp->w_next != NULL && p_tf) // don't delete/insert on fast terminal
	return FAIL;

    return MAYBE;
}

/*
 * window 'wp' and everything after it is messed up, mark it for redraw
 */
    static void
win_rest_invalid(win_T *wp)
{
    while (wp != NULL)
    {
	redraw_win_later(wp, UPD_NOT_VALID);
	wp->w_redr_status = TRUE;
	wp = wp->w_next;
    }
    redraw_cmdline = TRUE;
}

/*
 * The rest of the routines in this file perform screen manipulations. The
 * given operation is performed physically on the screen. The corresponding
 * change is also made to the internal screen image. In this way, the editor
 * anticipates the effect of editing changes on the appearance of the screen.
 * That way, when we call screenupdate a complete redraw isn't usually
 * necessary. Another advantage is that we can keep adding code to anticipate
 * screen changes, and in the meantime, everything still works.
 */

/*
 * types for inserting or deleting lines
 */
#define USE_T_CAL   1
#define USE_T_CDL   2
#define USE_T_AL    3
#define USE_T_CE    4
#define USE_T_DL    5
#define USE_T_SR    6
#define USE_NL	    7
#define USE_T_CD    8
#define USE_REDRAW  9

/*
 * insert lines on the screen and update ScreenLines[]
 * "end" is the line after the scrolled part. Normally it is Rows.
 * When scrolling region used "off" is the offset from the top for the region.
 * "row" and "end" are relative to the start of the region.
 *
 * return FAIL for failure, OK for success.
 */
    int
screen_ins_lines(
    int		off,
    int		row,
    int		line_count,
    int		end,
    int		clear_attr,
    win_T	*wp)	    // NULL or window to use width from
{
    int		i;
    int		j;
    unsigned	temp;
    int		cursor_row;
    int		cursor_col = 0;
    int		type;
    int		result_empty;
    int		can_ce = can_clear(T_CE);

    /*
     * FAIL if
     * - there is no valid screen
     * - the line count is less than one
     * - the line count is more than 'ttyscroll'
     * - "end" is more than "Rows" (safety check, should not happen)
     * - redrawing for a callback and there is a modeless selection
     * - there is a popup window
     */
     if (!screen_valid(TRUE)
	     || line_count <= 0 || line_count > p_ttyscroll
	     || end > Rows
#ifdef FEAT_CLIPBOARD
	     || (clip_star.state != SELECT_CLEARED
						 && redrawing_for_callback > 0)
#endif
#ifdef FEAT_PROP_POPUP
	     || popup_visible
#endif
	     )
	return FAIL;

    /*
     * There are seven ways to insert lines:
     * 0. When in a vertically split window and t_CV isn't set, redraw the
     *    characters from ScreenLines[].
     * 1. Use T_CD (clear to end of display) if it exists and the result of
     *	  the insert is just empty lines
     * 2. Use T_CAL (insert multiple lines) if it exists and T_AL is not
     *	  present or line_count > 1. It looks better if we do all the inserts
     *	  at once.
     * 3. Use T_CDL (delete multiple lines) if it exists and the result of the
     *	  insert is just empty lines and T_CE is not present or line_count >
     *	  1.
     * 4. Use T_AL (insert line) if it exists.
     * 5. Use T_CE (erase line) if it exists and the result of the insert is
     *	  just empty lines.
     * 6. Use T_DL (delete line) if it exists and the result of the insert is
     *	  just empty lines.
     * 7. Use T_SR (scroll reverse) if it exists and inserting at row 0 and
     *	  the 'da' flag is not set or we have clear line capability.
     * 8. redraw the characters from ScreenLines[].
     *
     * Careful: In a hpterm scroll reverse doesn't work as expected, it moves
     * the scrollbar for the window. It does have insert line, use that if it
     * exists.
     */
    result_empty = (row + line_count >= end);
    if (wp != NULL && wp->w_width != Columns && *T_CSV == NUL)
    {
	// Avoid that lines are first cleared here and then redrawn, which
	// results in many characters updated twice.  This happens with CTRL-F
	// in a vertically split window.  With line-by-line scrolling
	// USE_REDRAW should be faster.
	if (line_count > 3)
	    return FAIL;
	type = USE_REDRAW;
    }
    else if (can_clear(T_CD) && result_empty)
	type = USE_T_CD;
    else if (*T_CAL != NUL && (line_count > 1 || *T_AL == NUL))
	type = USE_T_CAL;
    else if (*T_CDL != NUL && result_empty && (line_count > 1 || !can_ce))
	type = USE_T_CDL;
    else if (*T_AL != NUL)
	type = USE_T_AL;
    else if (can_ce && result_empty)
	type = USE_T_CE;
    else if (*T_DL != NUL && result_empty)
	type = USE_T_DL;
    else if (*T_SR != NUL && row == 0 && (*T_DA == NUL || can_ce))
	type = USE_T_SR;
    else
	return FAIL;

    /*
     * For clearing the lines screen_del_lines() is used. This will also take
     * care of t_db if necessary.
     */
    if (type == USE_T_CD || type == USE_T_CDL ||
					 type == USE_T_CE || type == USE_T_DL)
	return screen_del_lines(off, row, line_count, end, FALSE, 0, wp);

    /*
     * If text is retained below the screen, first clear or delete as many
     * lines at the bottom of the window as are about to be inserted so that
     * the deleted lines won't later surface during a screen_del_lines.
     */
    if (*T_DB)
	screen_del_lines(off, end - line_count, line_count, end, FALSE, 0, wp);

#ifdef FEAT_CLIPBOARD
    // Remove a modeless selection when inserting lines halfway the screen
    // or not the full width of the screen.
    if (off + row > 0 || (wp != NULL && wp->w_width != Columns))
	clip_clear_selection(&clip_star);
    else
	clip_scroll_selection(-line_count);
#endif

#ifdef FEAT_GUI_HAIKU
    vim_lock_screen();
#endif

#ifdef FEAT_GUI
    // Don't update the GUI cursor here, ScreenLines[] is invalid until the
    // scrolling is actually carried out.
    gui_dont_update_cursor(row + off <= gui.cursor_row);
#endif

    if (wp != NULL && wp->w_wincol != 0 && *T_CSV != NUL && *T_CCS == NUL)
	cursor_col = wp->w_wincol;

    if (*T_CCS != NUL)	   // cursor relative to region
	cursor_row = row;
    else
	cursor_row = row + off;

    /*
     * Shift LineOffset[] line_count down to reflect the inserted lines.
     * Clear the inserted lines in ScreenLines[].
     */
    row += off;
    end += off;
    for (i = 0; i < line_count; ++i)
    {
	if (wp != NULL && wp->w_width != Columns)
	{
	    // need to copy part of a line
	    j = end - 1 - i;
	    while ((j -= line_count) >= row)
		linecopy(j + line_count, j, wp);
	    j += line_count;
	    if (can_clear((char_u *)" "))
		lineclear(LineOffset[j] + wp->w_wincol, wp->w_width,
								   clear_attr);
	    else
		lineinvalid(LineOffset[j] + wp->w_wincol, wp->w_width);
	    LineWraps[j] = FALSE;
	}
	else
	{
	    j = end - 1 - i;
	    temp = LineOffset[j];
	    while ((j -= line_count) >= row)
	    {
		LineOffset[j + line_count] = LineOffset[j];
		LineWraps[j + line_count] = LineWraps[j];
	    }
	    LineOffset[j + line_count] = temp;
	    LineWraps[j + line_count] = FALSE;
	    if (can_clear((char_u *)" "))
		lineclear(temp, (int)Columns, clear_attr);
	    else
		lineinvalid(temp, (int)Columns);
	}
    }

#ifdef FEAT_GUI_HAIKU
    vim_unlock_screen();
#endif

    screen_stop_highlight();
    windgoto(cursor_row, cursor_col);
    if (clear_attr != 0)
	screen_start_highlight(clear_attr);

    // redraw the characters
    if (type == USE_REDRAW)
	redraw_block(row, end, wp);
    else if (type == USE_T_CAL)
    {
	term_append_lines(line_count);
	screen_start();		// don't know where cursor is now
    }
    else
    {
	for (i = 0; i < line_count; i++)
	{
	    if (type == USE_T_AL)
	    {
		if (i && cursor_row != 0)
		    windgoto(cursor_row, cursor_col);
		out_str(T_AL);
	    }
	    else  // type == USE_T_SR
		out_str(T_SR);
	    screen_start();	    // don't know where cursor is now
	}
    }

    /*
     * With scroll-reverse and 'da' flag set we need to clear the lines that
     * have been scrolled down into the region.
     */
    if (type == USE_T_SR && *T_DA)
    {
	for (i = 0; i < line_count; ++i)
	{
	    windgoto(off + i, cursor_col);
	    out_str(T_CE);
	    screen_start();	    // don't know where cursor is now
	}
    }

#ifdef FEAT_GUI
    gui_can_update_cursor();
    if (gui.in_use)
	out_flush();	// always flush after a scroll
#endif
    return OK;
}

/*
 * Delete lines on the screen and update ScreenLines[].
 * "end" is the line after the scrolled part. Normally it is Rows.
 * When scrolling region used "off" is the offset from the top for the region.
 * "row" and "end" are relative to the start of the region.
 *
 * Return OK for success, FAIL if the lines are not deleted.
 */
    int
screen_del_lines(
    int		off,
    int		row,
    int		line_count,
    int		end,
    int		force,		// even when line_count > p_ttyscroll
    int		clear_attr,	// used for clearing lines
    win_T	*wp)		// NULL or window to use width from
{
    int		j;
    int		i;
    unsigned	temp;
    int		cursor_row;
    int		cursor_col = 0;
    int		cursor_end;
    int		result_empty;	// result is empty until end of region
    int		can_delete;	// deleting line codes can be used
    int		type;

    /*
     * FAIL if
     * - there is no valid screen
     * - the screen has to be redrawn completely
     * - the line count is less than one
     * - the line count is more than 'ttyscroll'
     * - "end" is more than "Rows" (safety check, should not happen)
     * - redrawing for a callback and there is a modeless selection
     */
    if (!screen_valid(TRUE)
	    || line_count <= 0
	    || (!force && line_count > p_ttyscroll)
	    || end > Rows
#ifdef FEAT_CLIPBOARD
	    || (clip_star.state != SELECT_CLEARED && redrawing_for_callback > 0)
#endif
       )
	return FAIL;

    /*
     * Check if the rest of the current region will become empty.
     */
    result_empty = row + line_count >= end;

    /*
     * We can delete lines only when 'db' flag not set or when 'ce' option
     * available.
     */
    can_delete = (*T_DB == NUL || can_clear(T_CE));

    /*
     * There are six ways to delete lines:
     * 0. When in a vertically split window and t_CV isn't set, redraw the
     *    characters from ScreenLines[].
     * 1. Use T_CD if it exists and the result is empty.
     * 2. Use newlines if row == 0 and count == 1 or T_CDL does not exist.
     * 3. Use T_CDL (delete multiple lines) if it exists and line_count > 1 or
     *	  none of the other ways work.
     * 4. Use T_CE (erase line) if the result is empty.
     * 5. Use T_DL (delete line) if it exists.
     * 6. redraw the characters from ScreenLines[].
     */
    if (wp != NULL && wp->w_width != Columns && *T_CSV == NUL)
    {
	// Avoid that lines are first cleared here and then redrawn, which
	// results in many characters updated twice.  This happens with CTRL-F
	// in a vertically split window.  With line-by-line scrolling
	// USE_REDRAW should be faster.
	if (line_count > 3)
	    return FAIL;
	type = USE_REDRAW;
    }
    else if (can_clear(T_CD) && result_empty)
	type = USE_T_CD;
    else if (row == 0 && (
#ifndef AMIGA
	// On the Amiga, somehow '\n' on the last line doesn't always scroll
	// up, so use delete-line command
			    line_count == 1 ||
#endif
						*T_CDL == NUL))
	type = USE_NL;
    else if (*T_CDL != NUL && line_count > 1 && can_delete)
	type = USE_T_CDL;
    else if (can_clear(T_CE) && result_empty
	    && (wp == NULL || wp->w_width == Columns))
	type = USE_T_CE;
    else if (*T_DL != NUL && can_delete)
	type = USE_T_DL;
    else if (*T_CDL != NUL && can_delete)
	type = USE_T_CDL;
    else
	return FAIL;

#ifdef FEAT_CLIPBOARD
    // Remove a modeless selection when deleting lines halfway the screen or
    // not the full width of the screen.
    if (off + row > 0 || (wp != NULL && wp->w_width != Columns))
	clip_clear_selection(&clip_star);
    else
	clip_scroll_selection(line_count);
#endif

#ifdef FEAT_GUI_HAIKU
    vim_lock_screen();
#endif

#ifdef FEAT_GUI
    // Don't update the GUI cursor here, ScreenLines[] is invalid until the
    // scrolling is actually carried out.
    gui_dont_update_cursor(gui.cursor_row >= row + off
						&& gui.cursor_row < end + off);
#endif

    if (wp != NULL && wp->w_wincol != 0 && *T_CSV != NUL && *T_CCS == NUL)
	cursor_col = wp->w_wincol;

    if (*T_CCS != NUL)	    // cursor relative to region
    {
	cursor_row = row;
	cursor_end = end;
    }
    else
    {
	cursor_row = row + off;
	cursor_end = end + off;
    }

    /*
     * Now shift LineOffset[] line_count up to reflect the deleted lines.
     * Clear the inserted lines in ScreenLines[].
     */
    row += off;
    end += off;
    for (i = 0; i < line_count; ++i)
    {
	if (wp != NULL && wp->w_width != Columns)
	{
	    // need to copy part of a line
	    j = row + i;
	    while ((j += line_count) <= end - 1)
		linecopy(j - line_count, j, wp);
	    j -= line_count;
	    if (can_clear((char_u *)" "))
		lineclear(LineOffset[j] + wp->w_wincol, wp->w_width,
								   clear_attr);
	    else
		lineinvalid(LineOffset[j] + wp->w_wincol, wp->w_width);
	    LineWraps[j] = FALSE;
	}
	else
	{
	    // whole width, moving the line pointers is faster
	    j = row + i;
	    temp = LineOffset[j];
	    while ((j += line_count) <= end - 1)
	    {
		LineOffset[j - line_count] = LineOffset[j];
		LineWraps[j - line_count] = LineWraps[j];
	    }
	    LineOffset[j - line_count] = temp;
	    LineWraps[j - line_count] = FALSE;
	    if (can_clear((char_u *)" "))
		lineclear(temp, (int)Columns, clear_attr);
	    else
		lineinvalid(temp, (int)Columns);
	}
    }

#ifdef FEAT_GUI_HAIKU
    vim_unlock_screen();
#endif

    if (screen_attr != clear_attr)
	screen_stop_highlight();
    if (clear_attr != 0)
	screen_start_highlight(clear_attr);

    // redraw the characters
    if (type == USE_REDRAW)
	redraw_block(row, end, wp);
    else if (type == USE_T_CD)	// delete the lines
    {
	windgoto(cursor_row, cursor_col);
	out_str(T_CD);
	screen_start();			// don't know where cursor is now
    }
    else if (type == USE_T_CDL)
    {
	windgoto(cursor_row, cursor_col);
	term_delete_lines(line_count);
	screen_start();			// don't know where cursor is now
    }
    /*
     * Deleting lines at top of the screen or scroll region: Just scroll
     * the whole screen (scroll region) up by outputting newlines on the
     * last line.
     */
    else if (type == USE_NL)
    {
	windgoto(cursor_end - 1, cursor_col);
	for (i = line_count; --i >= 0; )
	    out_char('\n');		// cursor will remain on same line
    }
    else
    {
	for (i = line_count; --i >= 0; )
	{
	    if (type == USE_T_DL)
	    {
		windgoto(cursor_row, cursor_col);
		out_str(T_DL);		// delete a line
	    }
	    else // type == USE_T_CE
	    {
		windgoto(cursor_row + i, cursor_col);
		out_str(T_CE);		// erase a line
	    }
	    screen_start();		// don't know where cursor is now
	}
    }

    /*
     * If the 'db' flag is set, we need to clear the lines that have been
     * scrolled up at the bottom of the region.
     */
    if (*T_DB && (type == USE_T_DL || type == USE_T_CDL))
    {
	for (i = line_count; i > 0; --i)
	{
	    windgoto(cursor_end - i, cursor_col);
	    out_str(T_CE);		// erase a line
	    screen_start();		// don't know where cursor is now
	}
    }

#ifdef FEAT_GUI
    gui_can_update_cursor();
    if (gui.in_use)
	out_flush();	// always flush after a scroll
#endif

    return OK;
}

/*
 * Return TRUE when postponing displaying the mode message: when not redrawing
 * or inside a mapping.
 */
    int
skip_showmode(void)
{
    // Call char_avail() only when we are going to show something, because it
    // takes a bit of time.  redrawing() may also call char_avail().
    if (global_busy
	    || msg_silent != 0
	    || !redrawing()
	    || (char_avail() && !KeyTyped))
    {
	redraw_mode = TRUE;		// show mode later
	return TRUE;
    }
    return FALSE;
}

/*
 * Show the current mode and ruler.
 *
 * If clear_cmdline is TRUE, clear the rest of the cmdline.
 * If clear_cmdline is FALSE there may be a message there that needs to be
 * cleared only if a mode is shown.
 * If redraw_mode is TRUE show or clear the mode.
 * Return the length of the message (0 if no message).
 */
    int
showmode(void)
{
    int		need_clear;
    int		length = 0;
    int		do_mode;
    int		attr;
    int		nwr_save;
    int		sub_attr;

    do_mode = p_smd && msg_silent == 0
	    && ((State & MODE_INSERT)
		|| restart_edit != NUL
		|| VIsual_active);
    if (do_mode || reg_recording != 0)
    {
	if (skip_showmode())
	    return 0;		// show mode later

	nwr_save = need_wait_return;

	// wait a bit before overwriting an important message
	check_for_delay(FALSE);

	// if the cmdline is more than one line high, erase top lines
	need_clear = clear_cmdline;
	if (clear_cmdline && cmdline_row < Rows - 1)
	    msg_clr_cmdline();			// will reset clear_cmdline

	// Position on the last line in the window, column 0
	msg_pos_mode();
	cursor_off();
	attr = HL_ATTR(HLF_CM);			// Highlight mode
	if (do_mode)
	{
	    msg_puts_attr("--", attr);
#if defined(FEAT_XIM)
	    if (
# ifdef FEAT_GUI_GTK
		    preedit_get_status()
# else
		    im_get_status()
# endif
	       )
# ifdef FEAT_GUI_GTK // most of the time, it's not XIM being used
		msg_puts_attr(" IM", attr);
# else
		msg_puts_attr(" XIM", attr);
# endif
#endif
	    // CTRL-X in Insert mode
	    if (edit_submode != NULL && !shortmess(SHM_COMPLETIONMENU))
	    {
		// These messages can get long, avoid a wrap in a narrow
		// window.  Prefer showing edit_submode_extra.
		length = (Rows - msg_row) * Columns - 3;
		if (edit_submode_extra != NULL)
		    length -= vim_strsize(edit_submode_extra);
		if (length > 0)
		{
		    if (edit_submode_pre != NULL)
			length -= vim_strsize(edit_submode_pre);
		    if (length - vim_strsize(edit_submode) > 0)
		    {
			if (edit_submode_pre != NULL)
			    msg_puts_attr((char *)edit_submode_pre, attr);
			msg_puts_attr((char *)edit_submode, attr);
		    }
		    if (edit_submode_extra != NULL)
		    {
			msg_puts_attr(" ", attr);  // add a space in between
			if ((int)edit_submode_highl < (int)HLF_COUNT)
			    sub_attr = HL_ATTR(edit_submode_highl);
			else
			    sub_attr = attr;
			msg_puts_attr((char *)edit_submode_extra, sub_attr);
		    }
		}
	    }
	    else
	    {
		if (State & VREPLACE_FLAG)
		    msg_puts_attr(_(" VREPLACE"), attr);
		else if (State & REPLACE_FLAG)
		    msg_puts_attr(_(" REPLACE"), attr);
		else if (State & MODE_INSERT)
		{
#ifdef FEAT_RIGHTLEFT
		    if (p_ri)
			msg_puts_attr(_(" REVERSE"), attr);
#endif
		    msg_puts_attr(_(" INSERT"), attr);
		}
		else if (restart_edit == 'I' || restart_edit == 'i' ||
			restart_edit == 'a' || restart_edit == 'A')
		    msg_puts_attr(_(" (insert)"), attr);
		else if (restart_edit == 'R')
		    msg_puts_attr(_(" (replace)"), attr);
		else if (restart_edit == 'V')
		    msg_puts_attr(_(" (vreplace)"), attr);
#ifdef FEAT_RIGHTLEFT
		if (p_hkmap)
		    msg_puts_attr(_(" Hebrew"), attr);
#endif
#ifdef FEAT_KEYMAP
		if (State & MODE_LANGMAP)
		{
# ifdef FEAT_ARABIC
		    if (curwin->w_p_arab)
			msg_puts_attr(_(" Arabic"), attr);
		    else
# endif
			if (get_keymap_str(curwin, (char_u *)" (%s)",
							   NameBuff, MAXPATHL))
			    msg_puts_attr((char *)NameBuff, attr);
		}
#endif
		if ((State & MODE_INSERT) && p_paste)
		    msg_puts_attr(_(" (paste)"), attr);

		if (VIsual_active)
		{
		    char *p;

		    // Don't concatenate separate words to avoid translation
		    // problems.
		    switch ((VIsual_select ? 4 : 0)
			    + (VIsual_mode == Ctrl_V) * 2
			    + (VIsual_mode == 'V'))
		    {
			case 0:	p = N_(" VISUAL"); break;
			case 1: p = N_(" VISUAL LINE"); break;
			case 2: p = N_(" VISUAL BLOCK"); break;
			case 4: p = N_(" SELECT"); break;
			case 5: p = N_(" SELECT LINE"); break;
			default: p = N_(" SELECT BLOCK"); break;
		    }
		    msg_puts_attr(_(p), attr);
		}
		msg_puts_attr(" --", attr);
	    }

	    need_clear = TRUE;
	}
	if (reg_recording != 0
		&& edit_submode == NULL)    // otherwise it gets too long
	{
	    recording_mode(attr);
	    need_clear = TRUE;
	}

	mode_displayed = TRUE;
	if (need_clear || clear_cmdline || redraw_mode)
	    msg_clr_eos();
	msg_didout = FALSE;		// overwrite this message
	length = msg_col;
	msg_col = 0;
	need_wait_return = nwr_save;	// never ask for hit-return for this
    }
    else if (clear_cmdline && msg_silent == 0)
	// Clear the whole command line.  Will reset "clear_cmdline".
	msg_clr_cmdline();
    else if (redraw_mode)
    {
	msg_pos_mode();
	msg_clr_eos();
    }

    // In Visual mode the size of the selected area must be redrawn.
    if (VIsual_active)
	clear_showcmd();

    // If the last window has no status line, the ruler is after the mode
    // message and must be redrawn
    if (redrawing() && lastwin->w_status_height == 0)
	win_redr_ruler(lastwin, TRUE, FALSE);

    redraw_cmdline = FALSE;
    redraw_mode = FALSE;
    clear_cmdline = FALSE;

    return length;
}

/*
 * Position for a mode message.
 */
    static void
msg_pos_mode(void)
{
    msg_col = 0;
    msg_row = Rows - 1;
}

/*
 * Delete mode message.  Used when ESC is typed which is expected to end
 * Insert mode (but Insert mode didn't end yet!).
 * Caller should check "mode_displayed".
 */
    void
unshowmode(int force)
{
    /*
     * Don't delete it right now, when not redrawing or inside a mapping.
     */
    if (!redrawing() || (!force && char_avail() && !KeyTyped))
	redraw_cmdline = TRUE;		// delete mode later
    else
	clearmode();
}

/*
 * Clear the mode message.
 */
    void
clearmode(void)
{
    int save_msg_row = msg_row;
    int save_msg_col = msg_col;

    msg_pos_mode();
    if (reg_recording != 0)
	recording_mode(HL_ATTR(HLF_CM));
    msg_clr_eos();

    msg_col = save_msg_col;
    msg_row = save_msg_row;
}

    static void
recording_mode(int attr)
{
    msg_puts_attr(_("recording"), attr);
    if (shortmess(SHM_RECORDING))
	return;

    char s[4];

    sprintf(s, " @%c", reg_recording);
    msg_puts_attr(s, attr);
}

/*
 * Draw the tab pages line at the top of the Vim window.
 */
    void
draw_tabline(void)
{
    int		tabcount = 0;
    tabpage_T	*tp;
    int		tabwidth;
    int		col = 0;
    int		scol = 0;
    int		attr;
    win_T	*wp;
    win_T	*cwp;
    int		wincount;
    int		modified;
    int		c;
    int		len;
    int		attr_sel = HL_ATTR(HLF_TPS);
    int		attr_nosel = HL_ATTR(HLF_TP);
    int		attr_fill = HL_ATTR(HLF_TPF);
    char_u	*p;
    int		room;
    int		use_sep_chars = (t_colors < 8
#ifdef FEAT_GUI
					    && !gui.in_use
#endif
#ifdef FEAT_TERMGUICOLORS
					    && !p_tgc
#endif
					    );

    if (ScreenLines == NULL)
	return;
    redraw_tabline = FALSE;

#ifdef FEAT_GUI_TABLINE
    // Take care of a GUI tabline.
    if (gui_use_tabline())
    {
	gui_update_tabline();
	return;
    }
#endif

    if (tabline_height() < 1)
	return;

#if defined(FEAT_STL_OPT)
    clear_TabPageIdxs();

    // Use the 'tabline' option if it's set.
    if (*p_tal != NUL)
	win_redr_custom(NULL, FALSE);
    else
#endif
    {
	FOR_ALL_TABPAGES(tp)
	    ++tabcount;

	tabwidth = (Columns - 1 + tabcount / 2) / tabcount;
	if (tabwidth < 6)
	    tabwidth = 6;

	attr = attr_nosel;
	tabcount = 0;
	for (tp = first_tabpage; tp != NULL && col < Columns - 4;
							     tp = tp->tp_next)
	{
	    scol = col;

	    if (tp->tp_topframe == topframe)
		attr = attr_sel;
	    if (use_sep_chars && col > 0)
		screen_putchar('|', 0, col++, attr);

	    if (tp->tp_topframe != topframe)
		attr = attr_nosel;

	    screen_putchar(' ', 0, col++, attr);

	    if (tp == curtab)
	    {
		cwp = curwin;
		wp = firstwin;
	    }
	    else
	    {
		cwp = tp->tp_curwin;
		wp = tp->tp_firstwin;
	    }

	    modified = FALSE;
	    for (wincount = 0; wp != NULL; wp = wp->w_next, ++wincount)
		if (bufIsChanged(wp->w_buffer))
		    modified = TRUE;
	    if (modified || wincount > 1)
	    {
		if (wincount > 1)
		{
		    vim_snprintf((char *)NameBuff, MAXPATHL, "%d", wincount);
		    len = (int)STRLEN(NameBuff);
		    if (col + len >= Columns - 3)
			break;
		    screen_puts_len(NameBuff, len, 0, col,
#if defined(FEAT_SYN_HL)
					 hl_combine_attr(attr, HL_ATTR(HLF_T))
#else
					 attr
#endif
					       );
		    col += len;
		}
		if (modified)
		    screen_puts_len((char_u *)"+", 1, 0, col++, attr);
		screen_putchar(' ', 0, col++, attr);
	    }

	    room = scol - col + tabwidth - 1;
	    if (room > 0)
	    {
		// Get buffer name in NameBuff[]
		get_trans_bufname(cwp->w_buffer);
		shorten_dir(NameBuff);
		len = vim_strsize(NameBuff);
		p = NameBuff;
		if (has_mbyte)
		    while (len > room)
		    {
			len -= ptr2cells(p);
			MB_PTR_ADV(p);
		    }
		else if (len > room)
		{
		    p += len - room;
		    len = room;
		}
		if (len > Columns - col - 1)
		    len = Columns - col - 1;

		screen_puts_len(p, (int)STRLEN(p), 0, col, attr);
		col += len;
	    }
	    screen_putchar(' ', 0, col++, attr);

	    // Store the tab page number in TabPageIdxs[], so that
	    // jump_to_mouse() knows where each one is.
	    ++tabcount;
	    while (scol < col)
		TabPageIdxs[scol++] = tabcount;
	}

	if (use_sep_chars)
	    c = '_';
	else
	    c = ' ';
	screen_fill(0, 1, col, (int)Columns, c, c, attr_fill);

	// Draw the 'showcmd' information if 'showcmdloc' == "tabline".
	if (p_sc && *p_sloc == 't')
	{
	    int	width = MIN(10, (int)Columns - col - (tabcount > 1) * 3);

	    if (width > 0)
		screen_puts_len(showcmd_buf, width, 0, (int)Columns
			    - width - (tabcount > 1) * 2, attr_nosel);
	}

	// Put an "X" for closing the current tab if there are several.
	if (tabcount > 1)
	{
	    screen_putchar('X', 0, (int)Columns - 1, attr_nosel);
	    TabPageIdxs[Columns - 1] = -999;
	}
    }

    // Reset the flag here again, in case evaluating 'tabline' causes it to be
    // set.
    redraw_tabline = FALSE;
}

/*
 * Get buffer name for "buf" into NameBuff[].
 * Takes care of special buffer names and translates special characters.
 */
    void
get_trans_bufname(buf_T *buf)
{
    if (buf_spname(buf) != NULL)
	vim_strncpy(NameBuff, buf_spname(buf), MAXPATHL - 1);
    else
	home_replace(buf, buf->b_fname, NameBuff, MAXPATHL, TRUE);
    trans_characters(NameBuff, MAXPATHL);
}

/*
 * Get the character to use in a status line.  Get its attributes in "*attr".
 */
    int
fillchar_status(int *attr, win_T *wp)
{
    int fill;

#ifdef FEAT_TERMINAL
    if (bt_terminal(wp->w_buffer))
    {
	if (wp == curwin)
	{
	    *attr = HL_ATTR(HLF_ST);
	    fill = wp->w_fill_chars.stl;
	}
	else
	{
	    *attr = HL_ATTR(HLF_STNC);
	    fill = wp->w_fill_chars.stlnc;
	}
    }
    else
#endif
    if (wp == curwin)
    {
	*attr = HL_ATTR(HLF_S);
	fill = wp->w_fill_chars.stl;
    }
    else
    {
	*attr = HL_ATTR(HLF_SNC);
	fill = wp->w_fill_chars.stlnc;
    }
    return fill;
}

/*
 * Get the character to use in a separator between vertically split windows.
 * Get its attributes in "*attr".
 */
    int
fillchar_vsep(int *attr, win_T *wp)
{
    *attr = HL_ATTR(HLF_C);
    if (*attr == 0 && wp->w_fill_chars.vert == ' ')
	return '|';
    else
	return wp->w_fill_chars.vert;
}

/*
 * Return TRUE if redrawing should currently be done.
 */
    int
redrawing(void)
{
#ifdef FEAT_EVAL
    if (disable_redraw_for_testing)
	return 0;
    else
#endif
	return ((RedrawingDisabled == 0
#ifdef FEAT_EVAL
		    || ignore_redraw_flag_for_testing
#endif
		) && !(p_lz && char_avail() && !KeyTyped && !do_redraw));
}

/*
 * Return TRUE if printing messages should currently be done.
 */
    int
messaging(void)
{
    return (!(p_lz && char_avail() && !KeyTyped));
}

/*
 * Compute columns for ruler and shown command. 'sc_col' is also used to
 * decide what the maximum length of a message on the status line can be.
 * If there is a status line for the last window, 'sc_col' is independent
 * of 'ru_col'.
 */

#define COL_RULER 17	    // columns needed by standard ruler

    void
comp_col(void)
{
    int last_has_status = last_stl_height(FALSE) > 0;

    sc_col = 0;
    ru_col = 0;
    if (p_ru)
    {
#ifdef FEAT_STL_OPT
	ru_col = (ru_wid ? ru_wid : COL_RULER) + 1;
#else
	ru_col = COL_RULER + 1;
#endif
	// no last status line, adjust sc_col
	if (!last_has_status)
	    sc_col = ru_col;
    }
    if (p_sc)
    {
	sc_col += SHOWCMD_COLS;
	if (!p_ru || last_has_status)	    // no need for separating space
	    ++sc_col;
    }
    sc_col = Columns - sc_col;
    ru_col = Columns - ru_col;
    if (sc_col <= 0)		// screen too narrow, will become a mess
	sc_col = 1;
    if (ru_col <= 0)
	ru_col = 1;
#ifdef FEAT_EVAL
    set_vim_var_nr(VV_ECHOSPACE, sc_col - 1);
#endif
}

#if defined(FEAT_LINEBREAK) || defined(PROTO)
/*
 * Return the width of the 'number' and 'relativenumber' column.
 * Caller may need to check if 'number' or 'relativenumber' is set.
 * Otherwise it depends on 'numberwidth' and the line count.
 */
    int
number_width(win_T *wp)
{
    int		n;
    linenr_T	lnum;

    if (wp->w_p_rnu && !wp->w_p_nu)
	// cursor line shows "0"
	lnum = wp->w_height;
    else
	// cursor line shows absolute line number
	lnum = wp->w_buffer->b_ml.ml_line_count;

    if (lnum == wp->w_nrwidth_line_count && wp->w_nuw_cached == wp->w_p_nuw)
	return wp->w_nrwidth_width;
    wp->w_nrwidth_line_count = lnum;

    n = 0;
    do
    {
	lnum /= 10;
	++n;
    } while (lnum > 0);

    // 'numberwidth' gives the minimal width plus one
    if (n < wp->w_p_nuw - 1)
	n = wp->w_p_nuw - 1;

# ifdef FEAT_SIGNS
    // If 'signcolumn' is set to 'number' and there is a sign to display, then
    // the minimal width for the number column is 2.
    if (n < 2 && get_first_valid_sign(wp) != NULL
	    && (*wp->w_p_scl == 'n' && *(wp->w_p_scl + 1) == 'u'))
	n = 2;
# endif

    wp->w_nrwidth_width = n;
    wp->w_nuw_cached = wp->w_p_nuw;
    return n;
}
#endif

#if defined(FEAT_EVAL) || defined(PROTO)
/*
 * Return the current cursor column. This is the actual position on the
 * screen. First column is 0.
 */
    int
screen_screencol(void)
{
    return screen_cur_col;
}

/*
 * Return the current cursor row. This is the actual position on the screen.
 * First row is 0.
 */
    int
screen_screenrow(void)
{
    return screen_cur_row;
}
#endif

/*
 * Calls mb_ptr2char_adv(p) and returns the character.
 * If "p" starts with "\x", "\u" or "\U" the hex or unicode value is used.
 */
    static int
get_encoded_char_adv(char_u **p)
{
    char_u *s = *p;

    if (s[0] == '\\' && (s[1] == 'x' || s[1] == 'u' || s[1] == 'U'))
    {
	varnumber_T num = 0;
	int	    bytes;
	int	    n;

	for (bytes = s[1] == 'x' ? 1 : s[1] == 'u' ? 2 : 4; bytes > 0; --bytes)
	{
	    *p += 2;
	    n = hexhex2nr(*p);
	    if (n < 0)
		return 0;
	    num = num * 256 + n;
	}
	*p += 2;
	return num;
    }
    return mb_ptr2char_adv(p);
}

struct charstab
{
    int	    *cp;
    char    *name;
};
static fill_chars_T fill_chars;
static struct charstab filltab[] =
{
    {&fill_chars.stl,		"stl"},
    {&fill_chars.stlnc,		"stlnc"},
    {&fill_chars.vert,		"vert"},
    {&fill_chars.fold,		"fold"},
    {&fill_chars.foldopen,	"foldopen"},
    {&fill_chars.foldclosed,	"foldclose"},
    {&fill_chars.foldsep,	"foldsep"},
    {&fill_chars.diff,		"diff"},
    {&fill_chars.eob,		"eob"},
    {&fill_chars.lastline,	"lastline"},
};
static lcs_chars_T lcs_chars;
static struct charstab lcstab[] =
{
    {&lcs_chars.eol,		"eol"},
    {&lcs_chars.ext,		"extends"},
    {&lcs_chars.nbsp,		"nbsp"},
    {&lcs_chars.prec,		"precedes"},
    {&lcs_chars.space,		"space"},
    {&lcs_chars.tab2,		"tab"},
    {&lcs_chars.trail,		"trail"},
    {&lcs_chars.lead,		"lead"},
#ifdef FEAT_CONCEAL
    {&lcs_chars.conceal,	"conceal"},
#else
    {NULL,			"conceal"},
#endif
    {NULL,			"multispace"},
    {NULL,			"leadmultispace"},
};

/*
 * Handle setting 'listchars' or 'fillchars'.
 * "value" points to either the global or the window-local value.
 * "is_listchars" is TRUE for "listchars" and FALSE for "fillchars".
 * When "apply" is FALSE do not store the flags, only check for errors.
 * Assume monocell characters.
 * Returns error message, NULL if it's OK.
 */
    static char *
set_chars_option(win_T *wp, char_u *value, int is_listchars, int apply)
{
    int	    round, i, len, entries;
    char_u  *p, *s;
    int	    c1 = 0, c2 = 0, c3 = 0;
    char_u  *last_multispace = NULL;  // Last occurrence of "multispace:"
    char_u  *last_lmultispace = NULL; // Last occurrence of "leadmultispace:"
    int	    multispace_len = 0;	      // Length of lcs-multispace string
    int	    lead_multispace_len = 0;  // Length of lcs-leadmultispace string

    struct charstab *tab;

    if (is_listchars)
    {
	tab = lcstab;
	CLEAR_FIELD(lcs_chars);
	entries = ARRAY_LENGTH(lcstab);
	if (wp->w_p_lcs[0] == NUL)
	    value = p_lcs;  // local value is empty, use the global value
    }
    else
    {
	tab = filltab;
	entries = ARRAY_LENGTH(filltab);
	if (wp->w_p_fcs[0] == NUL)
	    value = p_fcs;  // local value is empty, us the global value
    }

    // first round: check for valid value, second round: assign values
    for (round = 0; round <= 1; ++round)
    {
	if (round > 0)
	{
	    // After checking that the value is valid: set defaults.
	    if (is_listchars)
	    {
		for (i = 0; i < entries; ++i)
		    if (tab[i].cp != NULL)
			*(tab[i].cp) = NUL;
		lcs_chars.tab1 = NUL;
		lcs_chars.tab3 = NUL;

		if (multispace_len > 0)
		{
		    lcs_chars.multispace = ALLOC_MULT(int, multispace_len + 1);
		    if (lcs_chars.multispace != NULL)
			lcs_chars.multispace[multispace_len] = NUL;
		}
		else
		    lcs_chars.multispace = NULL;

		if (lead_multispace_len > 0)
		{
		    lcs_chars.leadmultispace =
				      ALLOC_MULT(int, lead_multispace_len + 1);
		    lcs_chars.leadmultispace[lead_multispace_len] = NUL;
		}
		else
		    lcs_chars.leadmultispace = NULL;
	    }
	    else
	    {
		fill_chars.stl = ' ';
		fill_chars.stlnc = ' ';
		fill_chars.vert = ' ';
		fill_chars.fold = '-';
		fill_chars.foldopen = '-';
		fill_chars.foldclosed = '+';
		fill_chars.foldsep = '|';
		fill_chars.diff = '-';
		fill_chars.eob = '~';
		fill_chars.lastline = '@';
	    }
	}
	p = value;
	while (*p)
	{
	    for (i = 0; i < entries; ++i)
	    {
		len = (int)STRLEN(tab[i].name);
		if (!(STRNCMP(p, tab[i].name, len) == 0
			&& p[len] == ':'
			&& p[len + 1] != NUL))
		    continue;

		if (is_listchars && strcmp(tab[i].name, "multispace") == 0)
		{
		    s = p + len + 1;
		    if (round == 0)
		    {
			// Get length of lcs-multispace string in first round
			last_multispace = p;
			multispace_len = 0;
			while (*s != NUL && *s != ',')
			{
			    c1 = get_encoded_char_adv(&s);
			    if (char2cells(c1) > 1)
				return e_invalid_argument;
			    ++multispace_len;
			}
			if (multispace_len == 0)
			    // lcs-multispace cannot be an empty string
			    return e_invalid_argument;
			p = s;
		    }
		    else
		    {
			int multispace_pos = 0;

			while (*s != NUL && *s != ',')
			{
			    c1 = get_encoded_char_adv(&s);
			    if (p == last_multispace)
				lcs_chars.multispace[multispace_pos++] = c1;
			}
			p = s;
		    }
		    break;
		}

		if (is_listchars && strcmp(tab[i].name, "leadmultispace") == 0)
		{
		    s = p + len + 1;
		    if (round == 0)
		    {
			// get length of lcs-leadmultispace string in first
			// round
			last_lmultispace = p;
			lead_multispace_len = 0;
			while (*s != NUL && *s != ',')
			{
			    c1 = get_encoded_char_adv(&s);
			    if (char2cells(c1) > 1)
				return e_invalid_argument;
			    ++lead_multispace_len;
			}
			if (lead_multispace_len == 0)
			    // lcs-leadmultispace cannot be an empty string
			    return e_invalid_argument;
			p = s;
		    }
		    else
		    {
			int multispace_pos = 0;

			while (*s != NUL && *s != ',')
			{
			    c1 = get_encoded_char_adv(&s);
			    if (p == last_lmultispace)
				lcs_chars.leadmultispace[multispace_pos++] = c1;
			}
			p = s;
		    }
		    break;
		}

		c2 = c3 = 0;
		s = p + len + 1;
		c1 = get_encoded_char_adv(&s);
		if (char2cells(c1) > 1)
		    return e_invalid_argument;
		if (tab[i].cp == &lcs_chars.tab2)
		{
		    if (*s == NUL)
			return e_invalid_argument;
		    c2 = get_encoded_char_adv(&s);
		    if (char2cells(c2) > 1)
			return e_invalid_argument;
		    if (!(*s == ',' || *s == NUL))
		    {
			c3 = get_encoded_char_adv(&s);
			if (char2cells(c3) > 1)
			    return e_invalid_argument;
		    }
		}

		if (*s == ',' || *s == NUL)
		{
		    if (round > 0)
		    {
			if (tab[i].cp == &lcs_chars.tab2)
			{
			    lcs_chars.tab1 = c1;
			    lcs_chars.tab2 = c2;
			    lcs_chars.tab3 = c3;
			}
			else if (tab[i].cp != NULL)
			    *(tab[i].cp) = c1;

		    }
		    p = s;
		    break;
		}
	    }

	    if (i == entries)
		return e_invalid_argument;

	    if (*p == ',')
		++p;
	}
    }

    if (apply)
    {
	if (is_listchars)
	{
	    vim_free(wp->w_lcs_chars.multispace);
	    vim_free(wp->w_lcs_chars.leadmultispace);
	    wp->w_lcs_chars = lcs_chars;
	}
	else
	{
	    wp->w_fill_chars = fill_chars;
	}
    }
    else if (is_listchars)
    {
	vim_free(lcs_chars.multispace);
	vim_free(lcs_chars.leadmultispace);
    }

    return NULL;	// no error
}

/*
 * Handle the new value of 'fillchars'.
 */
    char *
set_fillchars_option(win_T *wp, char_u *val, int apply)
{
    return set_chars_option(wp, val, FALSE, apply);
}

/*
 * Handle the new value of 'listchars'.
 */
    char *
set_listchars_option(win_T *wp, char_u *val, int apply)
{
    return set_chars_option(wp, val, TRUE, apply);
}

/*
 * Function given to ExpandGeneric() to obtain possible arguments of the
 * 'fillchars' option.
 */
    char_u *
get_fillchars_name(expand_T *xp UNUSED, int idx)
{
    if (idx >= (int)(sizeof(filltab) / sizeof(filltab[0])))
	return NULL;

    return (char_u*)filltab[idx].name;
}

/*
 * Function given to ExpandGeneric() to obtain possible arguments of the
 * 'listchars' option.
 */
    char_u *
get_listchars_name(expand_T *xp UNUSED, int idx)
{
    if (idx >= (int)(sizeof(lcstab) / sizeof(lcstab[0])))
	return NULL;

    return (char_u*)lcstab[idx].name;
}

/*
 * Check all global and local values of 'listchars' and 'fillchars'.
 * Return an untranslated error messages if any of them is invalid, NULL
 * otherwise.
 */
    char *
check_chars_options(void)
{
    tabpage_T   *tp;
    win_T	    *wp;

    if (set_listchars_option(curwin, p_lcs, FALSE) != NULL)
	return e_conflicts_with_value_of_listchars;
    if (set_fillchars_option(curwin, p_fcs, FALSE) != NULL)
	return e_conflicts_with_value_of_fillchars;
    FOR_ALL_TAB_WINDOWS(tp, wp)
    {
	if (set_listchars_option(wp, wp->w_p_lcs, FALSE) != NULL)
	    return e_conflicts_with_value_of_listchars;
	if (set_fillchars_option(wp, wp->w_p_fcs, FALSE) != NULL)
	    return e_conflicts_with_value_of_fillchars;
    }
    return NULL;
}