view src/spellsuggest.c @ 33399:95db67c7b754 v9.0.1958

patch 9.0.1958: cannot complete option values Commit: https://github.com/vim/vim/commit/900894b09a95398dfc75599e9f0aa2ea25723384 Author: Yee Cheng Chin <ychin.git@gmail.com> Date: Fri Sep 29 20:42:32 2023 +0200 patch 9.0.1958: cannot complete option values Problem: cannot complete option values Solution: Add completion functions for several options Add cmdline tab-completion for setting string options Add tab-completion for setting string options on the cmdline using `:set=` (along with `:set+=` and `:set-=`). The existing tab completion for setting options currently only works when nothing is typed yet, and it only fills in with the existing value, e.g. when the user does `:set diffopt=<Tab>` it will be completed to `set diffopt=internal,filler,closeoff` and nothing else. This isn't too useful as a user usually wants auto-complete to suggest all the possible values, such as 'iblank', or 'algorithm:patience'. For set= and set+=, this adds a new optional callback function for each option that can be invoked when doing completion. This allows for each option to have control over how completion works. For example, in 'diffopt', it will suggest the default enumeration, but if `algorithm:` is selected, it will further suggest different algorithm types like 'meyers' and 'patience'. When using set=, the existing option value will be filled in as the first choice to preserve the existing behavior. When using set+= this won't happen as it doesn't make sense. For flag list options (e.g. 'mouse' and 'guioptions'), completion will take into account existing typed values (and in the case of set+=, the existing option value) to make sure it doesn't suggest duplicates. For set-=, there is a new `ExpandSettingSubtract` function which will handle flag list and comma-separated options smartly, by only suggesting values that currently exist in the option. Note that Vim has some existing code that adds special handling for 'filetype', 'syntax', and misc dir options like 'backupdir'. This change preserves them as they already work, instead of converting to the new callback API for each option. closes: #13182 Signed-off-by: Christian Brabandt <cb@256bit.org> Co-authored-by: Yee Cheng Chin <ychin.git@gmail.com>
author Christian Brabandt <cb@256bit.org>
date Fri, 29 Sep 2023 20:45:04 +0200
parents 695b50472e85
children 3b8089d550eb
line wrap: on
line source

/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved	by Bram Moolenaar
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 * See README.txt for an overview of the Vim source code.
 */

/*
 * spellsuggest.c: functions for spelling suggestions
 */

#include "vim.h"

#if defined(FEAT_SPELL) || defined(PROTO)

/*
 * Use this to adjust the score after finding suggestions, based on the
 * suggested word sounding like the bad word.  This is much faster than doing
 * it for every possible suggestion.
 * Disadvantage: When "the" is typed as "hte" it sounds quite different ("@"
 * vs "ht") and goes down in the list.
 * Used when 'spellsuggest' is set to "best".
 */
#define RESCORE(word_score, sound_score) ((3 * (word_score) + (sound_score)) / 4)

/*
 * Do the opposite: based on a maximum end score and a known sound score,
 * compute the maximum word score that can be used.
 */
#define MAXSCORE(word_score, sound_score) ((4 * (word_score) - (sound_score)) / 3)

// only used for su_badflags
#define WF_MIXCAP   0x20	// mix of upper and lower case: macaRONI

/*
 * Information used when looking for suggestions.
 */
typedef struct suginfo_S
{
    garray_T	su_ga;		    // suggestions, contains "suggest_T"
    int		su_maxcount;	    // max. number of suggestions displayed
    int		su_maxscore;	    // maximum score for adding to su_ga
    int		su_sfmaxscore;	    // idem, for when doing soundfold words
    garray_T	su_sga;		    // like su_ga, sound-folded scoring
    char_u	*su_badptr;	    // start of bad word in line
    int		su_badlen;	    // length of detected bad word in line
    int		su_badflags;	    // caps flags for bad word
    char_u	su_badword[MAXWLEN]; // bad word truncated at su_badlen
    char_u	su_fbadword[MAXWLEN]; // su_badword case-folded
    char_u	su_sal_badword[MAXWLEN]; // su_badword soundfolded
    hashtab_T	su_banned;	    // table with banned words
    slang_T	*su_sallang;	    // default language for sound folding
} suginfo_T;

// One word suggestion.  Used in "si_ga".
typedef struct suggest_S
{
    char_u	*st_word;	// suggested word, allocated string
    int		st_wordlen;	// STRLEN(st_word)
    int		st_orglen;	// length of replaced text
    int		st_score;	// lower is better
    int		st_altscore;	// used when st_score compares equal
    int		st_salscore;	// st_score is for soundalike
    int		st_had_bonus;	// bonus already included in score
    slang_T	*st_slang;	// language used for sound folding
} suggest_T;

#define SUG(ga, i) (((suggest_T *)(ga).ga_data)[i])

// TRUE if a word appears in the list of banned words.
#define WAS_BANNED(su, word) (!HASHITEM_EMPTY(hash_find(&(su)->su_banned, word)))

// Number of suggestions kept when cleaning up.  We need to keep more than
// what is displayed, because when rescore_suggestions() is called the score
// may change and wrong suggestions may be removed later.
#define SUG_CLEAN_COUNT(su)    ((su)->su_maxcount < 130 ? 150 : (su)->su_maxcount + 20)

// Threshold for sorting and cleaning up suggestions.  Don't want to keep lots
// of suggestions that are not going to be displayed.
#define SUG_MAX_COUNT(su)	(SUG_CLEAN_COUNT(su) + 50)

// score for various changes
#define SCORE_SPLIT	149	// split bad word
#define SCORE_SPLIT_NO	249	// split bad word with NOSPLITSUGS
#define SCORE_ICASE	52	// slightly different case
#define SCORE_REGION	200	// word is for different region
#define SCORE_RARE	180	// rare word
#define SCORE_SWAP	75	// swap two characters
#define SCORE_SWAP3	110	// swap two characters in three
#define SCORE_REP	65	// REP replacement
#define SCORE_SUBST	93	// substitute a character
#define SCORE_SIMILAR	33	// substitute a similar character
#define SCORE_SUBCOMP	33	// substitute a composing character
#define SCORE_DEL	94	// delete a character
#define SCORE_DELDUP	66	// delete a duplicated character
#define SCORE_DELCOMP	28	// delete a composing character
#define SCORE_INS	96	// insert a character
#define SCORE_INSDUP	67	// insert a duplicate character
#define SCORE_INSCOMP	30	// insert a composing character
#define SCORE_NONWORD	103	// change non-word to word char

#define SCORE_FILE	30	// suggestion from a file
#define SCORE_MAXINIT	350	// Initial maximum score: higher == slower.
				// 350 allows for about three changes.

#define SCORE_COMMON1	30	// subtracted for words seen before
#define SCORE_COMMON2	40	// subtracted for words often seen
#define SCORE_COMMON3	50	// subtracted for words very often seen
#define SCORE_THRES2	10	// word count threshold for COMMON2
#define SCORE_THRES3	100	// word count threshold for COMMON3

// When trying changed soundfold words it becomes slow when trying more than
// two changes.  With less than two changes it's slightly faster but we miss a
// few good suggestions.  In rare cases we need to try three of four changes.
#define SCORE_SFMAX1	200	// maximum score for first try
#define SCORE_SFMAX2	300	// maximum score for second try
#define SCORE_SFMAX3	400	// maximum score for third try

#define SCORE_BIG	(SCORE_INS * 3)	// big difference
#define SCORE_MAXMAX	999999		// accept any score
#define SCORE_LIMITMAX	350		// for spell_edit_score_limit()

// for spell_edit_score_limit() we need to know the minimum value of
// SCORE_ICASE, SCORE_SWAP, SCORE_DEL, SCORE_SIMILAR and SCORE_INS
#define SCORE_EDIT_MIN	SCORE_SIMILAR

/*
 * For finding suggestions: At each node in the tree these states are tried:
 */
typedef enum
{
    STATE_START = 0,	// At start of node check for NUL bytes (goodword
			// ends); if badword ends there is a match, otherwise
			// try splitting word.
    STATE_NOPREFIX,	// try without prefix
    STATE_SPLITUNDO,	// Undo splitting.
    STATE_ENDNUL,	// Past NUL bytes at start of the node.
    STATE_PLAIN,	// Use each byte of the node.
    STATE_DEL,		// Delete a byte from the bad word.
    STATE_INS_PREP,	// Prepare for inserting bytes.
    STATE_INS,		// Insert a byte in the bad word.
    STATE_SWAP,		// Swap two bytes.
    STATE_UNSWAP,	// Undo swap two characters.
    STATE_SWAP3,	// Swap two characters over three.
    STATE_UNSWAP3,	// Undo Swap two characters over three.
    STATE_UNROT3L,	// Undo rotate three characters left
    STATE_UNROT3R,	// Undo rotate three characters right
    STATE_REP_INI,	// Prepare for using REP items.
    STATE_REP,		// Use matching REP items from the .aff file.
    STATE_REP_UNDO,	// Undo a REP item replacement.
    STATE_FINAL		// End of this node.
} state_T;

/*
 * Struct to keep the state at each level in suggest_try_change().
 */
typedef struct trystate_S
{
    state_T	ts_state;	// state at this level, STATE_
    int		ts_score;	// score
    idx_T	ts_arridx;	// index in tree array, start of node
    short	ts_curi;	// index in list of child nodes
    char_u	ts_fidx;	// index in fword[], case-folded bad word
    char_u	ts_fidxtry;	// ts_fidx at which bytes may be changed
    char_u	ts_twordlen;	// valid length of tword[]
    char_u	ts_prefixdepth;	// stack depth for end of prefix or
				// PFD_PREFIXTREE or PFD_NOPREFIX
    char_u	ts_flags;	// TSF_ flags
    char_u	ts_tcharlen;	// number of bytes in tword character
    char_u	ts_tcharidx;	// current byte index in tword character
    char_u	ts_isdiff;	// DIFF_ values
    char_u	ts_fcharstart;	// index in fword where badword char started
    char_u	ts_prewordlen;	// length of word in "preword[]"
    char_u	ts_splitoff;	// index in "tword" after last split
    char_u	ts_splitfidx;	// "ts_fidx" at word split
    char_u	ts_complen;	// nr of compound words used
    char_u	ts_compsplit;	// index for "compflags" where word was spit
    char_u	ts_save_badflags;   // su_badflags saved here
    char_u	ts_delidx;	// index in fword for char that was deleted,
				// valid when "ts_flags" has TSF_DIDDEL
} trystate_T;

// values for ts_isdiff
#define DIFF_NONE	0	// no different byte (yet)
#define DIFF_YES	1	// different byte found
#define DIFF_INSERT	2	// inserting character

// values for ts_flags
#define TSF_PREFIXOK	1	// already checked that prefix is OK
#define TSF_DIDSPLIT	2	// tried split at this point
#define TSF_DIDDEL	4	// did a delete, "ts_delidx" has index

// special values ts_prefixdepth
#define PFD_NOPREFIX	0xff	// not using prefixes
#define PFD_PREFIXTREE	0xfe	// walking through the prefix tree
#define PFD_NOTSPECIAL	0xfd	// highest value that's not special

static long spell_suggest_timeout = 5000;

static void spell_find_suggest(char_u *badptr, int badlen, suginfo_T *su, int maxcount, int banbadword, int need_cap, int interactive);
#ifdef FEAT_EVAL
static void spell_suggest_expr(suginfo_T *su, char_u *expr);
#endif
static void spell_suggest_file(suginfo_T *su, char_u *fname);
static void spell_suggest_intern(suginfo_T *su, int interactive);
static void spell_find_cleanup(suginfo_T *su);
static void suggest_try_special(suginfo_T *su);
static void suggest_try_change(suginfo_T *su);
static void suggest_trie_walk(suginfo_T *su, langp_T *lp, char_u *fword, int soundfold);
static void go_deeper(trystate_T *stack, int depth, int score_add);
static void find_keepcap_word(slang_T *slang, char_u *fword, char_u *kword);
static void score_comp_sal(suginfo_T *su);
static void score_combine(suginfo_T *su);
static int stp_sal_score(suggest_T *stp, suginfo_T *su, slang_T *slang, char_u *badsound);
static void suggest_try_soundalike_prep(void);
static void suggest_try_soundalike(suginfo_T *su);
static void suggest_try_soundalike_finish(void);
static void add_sound_suggest(suginfo_T *su, char_u *goodword, int score, langp_T *lp);
static int soundfold_find(slang_T *slang, char_u *word);
static int similar_chars(slang_T *slang, int c1, int c2);
static void add_suggestion(suginfo_T *su, garray_T *gap, char_u *goodword, int badlen, int score, int altscore, int had_bonus, slang_T *slang, int maxsf);
static void check_suggestions(suginfo_T *su, garray_T *gap);
static void add_banned(suginfo_T *su, char_u *word);
static void rescore_suggestions(suginfo_T *su);
static void rescore_one(suginfo_T *su, suggest_T *stp);
static int cleanup_suggestions(garray_T *gap, int maxscore, int keep);
static int soundalike_score(char_u *goodsound, char_u *badsound);
static int spell_edit_score(slang_T *slang, char_u *badword, char_u *goodword);
static int spell_edit_score_limit(slang_T *slang, char_u *badword, char_u *goodword, int limit);
static int spell_edit_score_limit_w(slang_T *slang, char_u *badword, char_u *goodword, int limit);

/*
 * Return TRUE when the sequence of flags in "compflags" plus "flag" can
 * possibly form a valid compounded word.  This also checks the COMPOUNDRULE
 * lines if they don't contain wildcards.
 */
    static int
can_be_compound(
    trystate_T	*sp,
    slang_T	*slang,
    char_u	*compflags,
    int		flag)
{
    // If the flag doesn't appear in sl_compstartflags or sl_compallflags
    // then it can't possibly compound.
    if (!byte_in_str(sp->ts_complen == sp->ts_compsplit
		? slang->sl_compstartflags : slang->sl_compallflags, flag))
	return FALSE;

    // If there are no wildcards, we can check if the flags collected so far
    // possibly can form a match with COMPOUNDRULE patterns.  This only
    // makes sense when we have two or more words.
    if (slang->sl_comprules != NULL && sp->ts_complen > sp->ts_compsplit)
    {
	int v;

	compflags[sp->ts_complen] = flag;
	compflags[sp->ts_complen + 1] = NUL;
	v = match_compoundrule(slang, compflags + sp->ts_compsplit);
	compflags[sp->ts_complen] = NUL;
	return v;
    }

    return TRUE;
}

/*
 * Adjust the score of common words.
 */
    static int
score_wordcount_adj(
    slang_T	*slang,
    int		score,
    char_u	*word,
    int		split)	    // word was split, less bonus
{
    hashitem_T	*hi;
    wordcount_T	*wc;
    int		bonus;
    int		newscore;

    hi = hash_find(&slang->sl_wordcount, word);
    if (HASHITEM_EMPTY(hi))
	return score;

    wc = HI2WC(hi);
    if (wc->wc_count < SCORE_THRES2)
	bonus = SCORE_COMMON1;
    else if (wc->wc_count < SCORE_THRES3)
	bonus = SCORE_COMMON2;
    else
	bonus = SCORE_COMMON3;
    if (split)
	newscore = score - bonus / 2;
    else
	newscore = score - bonus;
    if (newscore < 0)
	return 0;
    return newscore;
}

/*
 * Like captype() but for a KEEPCAP word add ONECAP if the word starts with a
 * capital.  So that make_case_word() can turn WOrd into Word.
 * Add ALLCAP for "WOrD".
 */
    static int
badword_captype(char_u *word, char_u *end)
{
    int		flags = captype(word, end);
    int		c;
    int		l, u;
    int		first;
    char_u	*p;

    if (!(flags & WF_KEEPCAP))
	return flags;

    // Count the number of UPPER and lower case letters.
    l = u = 0;
    first = FALSE;
    for (p = word; p < end; MB_PTR_ADV(p))
    {
	c = PTR2CHAR(p);
	if (SPELL_ISUPPER(c))
	{
	    ++u;
	    if (p == word)
		first = TRUE;
	}
	else
	    ++l;
    }

    // If there are more UPPER than lower case letters suggest an
    // ALLCAP word.  Otherwise, if the first letter is UPPER then
    // suggest ONECAP.  Exception: "ALl" most likely should be "All",
    // require three upper case letters.
    if (u > l && u > 2)
	flags |= WF_ALLCAP;
    else if (first)
	flags |= WF_ONECAP;

    if (u >= 2 && l >= 2)	// maCARONI maCAroni
	flags |= WF_MIXCAP;

    return flags;
}

/*
 * Opposite of offset2bytes().
 * "pp" points to the bytes and is advanced over it.
 * Returns the offset.
 */
    static int
bytes2offset(char_u **pp)
{
    char_u	*p = *pp;
    int		nr;
    int		c;

    c = *p++;
    if ((c & 0x80) == 0x00)		// 1 byte
    {
	nr = c - 1;
    }
    else if ((c & 0xc0) == 0x80)	// 2 bytes
    {
	nr = (c & 0x3f) - 1;
	nr = nr * 255 + (*p++ - 1);
    }
    else if ((c & 0xe0) == 0xc0)	// 3 bytes
    {
	nr = (c & 0x1f) - 1;
	nr = nr * 255 + (*p++ - 1);
	nr = nr * 255 + (*p++ - 1);
    }
    else				// 4 bytes
    {
	nr = (c & 0x0f) - 1;
	nr = nr * 255 + (*p++ - 1);
	nr = nr * 255 + (*p++ - 1);
	nr = nr * 255 + (*p++ - 1);
    }

    *pp = p;
    return nr;
}

// values for sps_flags
#define SPS_BEST    1
#define SPS_FAST    2
#define SPS_DOUBLE  4

static int sps_flags = SPS_BEST;	// flags from 'spellsuggest'
static int sps_limit = 9999;		// max nr of suggestions given

/*
 * Check the 'spellsuggest' option.  Return FAIL if it's wrong.
 * Sets "sps_flags" and "sps_limit".
 */
    int
spell_check_sps(void)
{
    char_u	*p;
    char_u	*s;
    char_u	buf[MAXPATHL];
    int		f;

    sps_flags = 0;
    sps_limit = 9999;

    for (p = p_sps; *p != NUL; )
    {
	copy_option_part(&p, buf, MAXPATHL, ",");

	f = 0;
	if (VIM_ISDIGIT(*buf))
	{
	    s = buf;
	    sps_limit = getdigits(&s);
	    if (*s != NUL && !VIM_ISDIGIT(*s))
		f = -1;
	}
	// Note: Keep this in sync with p_sps_values.
	else if (STRCMP(buf, "best") == 0)
	    f = SPS_BEST;
	else if (STRCMP(buf, "fast") == 0)
	    f = SPS_FAST;
	else if (STRCMP(buf, "double") == 0)
	    f = SPS_DOUBLE;
	else if (STRNCMP(buf, "expr:", 5) != 0
		&& STRNCMP(buf, "file:", 5) != 0
		&& (STRNCMP(buf, "timeout:", 8) != 0
		    || (!VIM_ISDIGIT(buf[8])
				  && !(buf[8] == '-' && VIM_ISDIGIT(buf[9])))))
	    f = -1;

	if (f == -1 || (sps_flags != 0 && f != 0))
	{
	    sps_flags = SPS_BEST;
	    sps_limit = 9999;
	    return FAIL;
	}
	if (f != 0)
	    sps_flags = f;
    }

    if (sps_flags == 0)
	sps_flags = SPS_BEST;

    return OK;
}

/*
 * "z=": Find badly spelled word under or after the cursor.
 * Give suggestions for the properly spelled word.
 * In Visual mode use the highlighted word as the bad word.
 * When "count" is non-zero use that suggestion.
 */
    void
spell_suggest(int count)
{
    char_u	*line;
    pos_T	prev_cursor = curwin->w_cursor;
    char_u	wcopy[MAXWLEN + 2];
    char_u	*p;
    int		i;
    int		c;
    suginfo_T	sug;
    suggest_T	*stp;
    int		mouse_used;
    int		need_cap;
    int		limit;
    int		selected = count;
    int		badlen = 0;
    int		msg_scroll_save = msg_scroll;
    int		wo_spell_save = curwin->w_p_spell;

    if (!curwin->w_p_spell)
    {
	parse_spelllang(curwin);
	curwin->w_p_spell = TRUE;
    }

    if (*curwin->w_s->b_p_spl == NUL)
    {
	emsg(_(e_spell_checking_is_not_possible));
	return;
    }

    if (VIsual_active)
    {
	// Use the Visually selected text as the bad word.  But reject
	// a multi-line selection.
	if (curwin->w_cursor.lnum != VIsual.lnum)
	{
	    vim_beep(BO_SPELL);
	    return;
	}
	badlen = (int)curwin->w_cursor.col - (int)VIsual.col;
	if (badlen < 0)
	    badlen = -badlen;
	else
	    curwin->w_cursor.col = VIsual.col;
	++badlen;
	end_visual_mode();
	// make sure we don't include the NUL at the end of the line
	line = ml_get_curline();
	if (badlen > (int)STRLEN(line) - (int)curwin->w_cursor.col)
	    badlen = (int)STRLEN(line) - (int)curwin->w_cursor.col;
    }
    // Find the start of the badly spelled word.
    else if (spell_move_to(curwin, FORWARD, TRUE, TRUE, NULL) == 0
	    || curwin->w_cursor.col > prev_cursor.col)
    {
	// No bad word or it starts after the cursor: use the word under the
	// cursor.
	curwin->w_cursor = prev_cursor;
	line = ml_get_curline();
	p = line + curwin->w_cursor.col;
	// Backup to before start of word.
	while (p > line && spell_iswordp_nmw(p, curwin))
	    MB_PTR_BACK(line, p);
	// Forward to start of word.
	while (*p != NUL && !spell_iswordp_nmw(p, curwin))
	    MB_PTR_ADV(p);

	if (!spell_iswordp_nmw(p, curwin))		// No word found.
	{
	    beep_flush();
	    return;
	}
	curwin->w_cursor.col = (colnr_T)(p - line);
    }

    // Get the word and its length.

    // Figure out if the word should be capitalised.
    need_cap = check_need_cap(curwin, curwin->w_cursor.lnum,
							curwin->w_cursor.col);

    // Make a copy of current line since autocommands may free the line.
    line = vim_strsave(ml_get_curline());
    if (line == NULL)
	goto skip;

    // Get the list of suggestions.  Limit to 'lines' - 2 or the number in
    // 'spellsuggest', whatever is smaller.
    if (sps_limit > (int)Rows - 2)
	limit = (int)Rows - 2;
    else
	limit = sps_limit;
    spell_find_suggest(line + curwin->w_cursor.col, badlen, &sug, limit,
							TRUE, need_cap, TRUE);

    if (sug.su_ga.ga_len == 0)
	msg(_("Sorry, no suggestions"));
    else if (count > 0)
    {
	if (count > sug.su_ga.ga_len)
	    smsg(_("Sorry, only %ld suggestions"), (long)sug.su_ga.ga_len);
    }
    else
    {
#ifdef FEAT_RIGHTLEFT
	// When 'rightleft' is set the list is drawn right-left.
	cmdmsg_rl = curwin->w_p_rl;
	if (cmdmsg_rl)
	    msg_col = Columns - 1;
#endif

	// List the suggestions.
	msg_start();
	msg_row = Rows - 1;	// for when 'cmdheight' > 1
	lines_left = Rows;	// avoid more prompt
	vim_snprintf((char *)IObuff, IOSIZE, _("Change \"%.*s\" to:"),
						sug.su_badlen, sug.su_badptr);
#ifdef FEAT_RIGHTLEFT
	if (cmdmsg_rl && STRNCMP(IObuff, "Change", 6) == 0)
	{
	    // And now the rabbit from the high hat: Avoid showing the
	    // untranslated message rightleft.
	    vim_snprintf((char *)IObuff, IOSIZE, ":ot \"%.*s\" egnahC",
						sug.su_badlen, sug.su_badptr);
	}
#endif
	msg_puts((char *)IObuff);
	msg_clr_eos();
	msg_putchar('\n');

	msg_scroll = TRUE;
	for (i = 0; i < sug.su_ga.ga_len; ++i)
	{
	    int el;

	    stp = &SUG(sug.su_ga, i);

	    // The suggested word may replace only part of the bad word, add
	    // the not replaced part.  But only when it's not getting too long.
	    vim_strncpy(wcopy, stp->st_word, MAXWLEN);
	    el = sug.su_badlen - stp->st_orglen;
	    if (el > 0 && stp->st_wordlen + el <= MAXWLEN)
		vim_strncpy(wcopy + stp->st_wordlen,
					   sug.su_badptr + stp->st_orglen, el);
	    vim_snprintf((char *)IObuff, IOSIZE, "%2d", i + 1);
#ifdef FEAT_RIGHTLEFT
	    if (cmdmsg_rl)
		rl_mirror(IObuff);
#endif
	    msg_puts((char *)IObuff);

	    vim_snprintf((char *)IObuff, IOSIZE, " \"%s\"", wcopy);
	    msg_puts((char *)IObuff);

	    // The word may replace more than "su_badlen".
	    if (sug.su_badlen < stp->st_orglen)
	    {
		vim_snprintf((char *)IObuff, IOSIZE, _(" < \"%.*s\""),
					       stp->st_orglen, sug.su_badptr);
		msg_puts((char *)IObuff);
	    }

	    if (p_verbose > 0)
	    {
		// Add the score.
		if (sps_flags & (SPS_DOUBLE | SPS_BEST))
		    vim_snprintf((char *)IObuff, IOSIZE, " (%s%d - %d)",
			stp->st_salscore ? "s " : "",
			stp->st_score, stp->st_altscore);
		else
		    vim_snprintf((char *)IObuff, IOSIZE, " (%d)",
			    stp->st_score);
#ifdef FEAT_RIGHTLEFT
		if (cmdmsg_rl)
		    // Mirror the numbers, but keep the leading space.
		    rl_mirror(IObuff + 1);
#endif
		msg_advance(30);
		msg_puts((char *)IObuff);
	    }
	    msg_putchar('\n');
	}

#ifdef FEAT_RIGHTLEFT
	cmdmsg_rl = FALSE;
	msg_col = 0;
#endif
	// Ask for choice.
	selected = prompt_for_number(&mouse_used);
	if (mouse_used)
	    selected -= lines_left;
	lines_left = Rows;		// avoid more prompt
	// don't delay for 'smd' in normal_cmd()
	msg_scroll = msg_scroll_save;
    }

    if (selected > 0 && selected <= sug.su_ga.ga_len && u_save_cursor() == OK)
    {
	// Save the from and to text for :spellrepall.
	VIM_CLEAR(repl_from);
	VIM_CLEAR(repl_to);

	stp = &SUG(sug.su_ga, selected - 1);
	if (sug.su_badlen > stp->st_orglen)
	{
	    // Replacing less than "su_badlen", append the remainder to
	    // repl_to.
	    repl_from = vim_strnsave(sug.su_badptr, sug.su_badlen);
	    vim_snprintf((char *)IObuff, IOSIZE, "%s%.*s", stp->st_word,
		    sug.su_badlen - stp->st_orglen,
					      sug.su_badptr + stp->st_orglen);
	    repl_to = vim_strsave(IObuff);
	}
	else
	{
	    // Replacing su_badlen or more, use the whole word.
	    repl_from = vim_strnsave(sug.su_badptr, stp->st_orglen);
	    repl_to = vim_strsave(stp->st_word);
	}

	// Replace the word.
	p = alloc(STRLEN(line) - stp->st_orglen + stp->st_wordlen + 1);
	if (p != NULL)
	{
	    int len_diff = stp->st_wordlen - stp->st_orglen;

	    c = (int)(sug.su_badptr - line);
	    mch_memmove(p, line, c);
	    STRCPY(p + c, stp->st_word);
	    STRCAT(p, sug.su_badptr + stp->st_orglen);

	    // For redo we use a change-word command.
	    ResetRedobuff();
	    AppendToRedobuff((char_u *)"ciw");
	    AppendToRedobuffLit(p + c,
			    stp->st_wordlen + sug.su_badlen - stp->st_orglen);
	    AppendCharToRedobuff(ESC);

	    // "p" may be freed here
	    ml_replace(curwin->w_cursor.lnum, p, FALSE);
	    curwin->w_cursor.col = c;

	    changed_bytes(curwin->w_cursor.lnum, c);
#if defined(FEAT_PROP_POPUP)
	    if (curbuf->b_has_textprop && len_diff != 0)
		adjust_prop_columns(curwin->w_cursor.lnum, c, len_diff,
							       APC_SUBSTITUTE);
#endif
	}
    }
    else
	curwin->w_cursor = prev_cursor;

    spell_find_cleanup(&sug);
skip:
    vim_free(line);
    curwin->w_p_spell = wo_spell_save;
}

/*
 * Find spell suggestions for "word".  Return them in the growarray "*gap" as
 * a list of allocated strings.
 */
    void
spell_suggest_list(
    garray_T	*gap,
    char_u	*word,
    int		maxcount,	// maximum nr of suggestions
    int		need_cap,	// 'spellcapcheck' matched
    int		interactive)
{
    suginfo_T	sug;
    int		i;
    suggest_T	*stp;
    char_u	*wcopy;

    spell_find_suggest(word, 0, &sug, maxcount, FALSE, need_cap, interactive);

    // Make room in "gap".
    ga_init2(gap, sizeof(char_u *), sug.su_ga.ga_len + 1);
    if (ga_grow(gap, sug.su_ga.ga_len) == OK)
    {
	for (i = 0; i < sug.su_ga.ga_len; ++i)
	{
	    stp = &SUG(sug.su_ga, i);

	    // The suggested word may replace only part of "word", add the not
	    // replaced part.
	    wcopy = alloc(stp->st_wordlen
		      + (unsigned)STRLEN(sug.su_badptr + stp->st_orglen) + 1);
	    if (wcopy == NULL)
		break;
	    STRCPY(wcopy, stp->st_word);
	    STRCPY(wcopy + stp->st_wordlen, sug.su_badptr + stp->st_orglen);
	    ((char_u **)gap->ga_data)[gap->ga_len++] = wcopy;
	}
    }

    spell_find_cleanup(&sug);
}

/*
 * Find spell suggestions for the word at the start of "badptr".
 * Return the suggestions in "su->su_ga".
 * The maximum number of suggestions is "maxcount".
 * Note: does use info for the current window.
 * This is based on the mechanisms of Aspell, but completely reimplemented.
 */
    static void
spell_find_suggest(
    char_u	*badptr,
    int		badlen,		// length of bad word or 0 if unknown
    suginfo_T	*su,
    int		maxcount,
    int		banbadword,	// don't include badword in suggestions
    int		need_cap,	// word should start with capital
    int		interactive)
{
    hlf_T	attr = HLF_COUNT;
    char_u	buf[MAXPATHL];
    char_u	*p;
    int		do_combine = FALSE;
    char_u	*sps_copy;
#ifdef FEAT_EVAL
    static int	expr_busy = FALSE;
#endif
    int		c;
    int		i;
    langp_T	*lp;
    int		did_intern = FALSE;

    // Set the info in "*su".
    CLEAR_POINTER(su);
    ga_init2(&su->su_ga, sizeof(suggest_T), 10);
    ga_init2(&su->su_sga, sizeof(suggest_T), 10);
    if (*badptr == NUL)
	return;
    hash_init(&su->su_banned);

    su->su_badptr = badptr;
    if (badlen != 0)
	su->su_badlen = badlen;
    else
	su->su_badlen = spell_check(curwin, su->su_badptr, &attr, NULL, FALSE);
    su->su_maxcount = maxcount;
    su->su_maxscore = SCORE_MAXINIT;

    if (su->su_badlen >= MAXWLEN)
	su->su_badlen = MAXWLEN - 1;	// just in case
    vim_strncpy(su->su_badword, su->su_badptr, su->su_badlen);
    (void)spell_casefold(curwin, su->su_badptr, su->su_badlen,
						    su->su_fbadword, MAXWLEN);
    // TODO: make this work if the case-folded text is longer than the original
    // text. Currently an illegal byte causes wrong pointer computations.
    su->su_fbadword[su->su_badlen] = NUL;

    // get caps flags for bad word
    su->su_badflags = badword_captype(su->su_badptr,
					       su->su_badptr + su->su_badlen);
    if (need_cap)
	su->su_badflags |= WF_ONECAP;

    // Find the default language for sound folding.  We simply use the first
    // one in 'spelllang' that supports sound folding.  That's good for when
    // using multiple files for one language, it's not that bad when mixing
    // languages (e.g., "pl,en").
    for (i = 0; i < curbuf->b_s.b_langp.ga_len; ++i)
    {
	lp = LANGP_ENTRY(curbuf->b_s.b_langp, i);
	if (lp->lp_sallang != NULL)
	{
	    su->su_sallang = lp->lp_sallang;
	    break;
	}
    }

    // Soundfold the bad word with the default sound folding, so that we don't
    // have to do this many times.
    if (su->su_sallang != NULL)
	spell_soundfold(su->su_sallang, su->su_fbadword, TRUE,
							  su->su_sal_badword);

    // If the word is not capitalised and spell_check() doesn't consider the
    // word to be bad then it might need to be capitalised.  Add a suggestion
    // for that.
    c = PTR2CHAR(su->su_badptr);
    if (!SPELL_ISUPPER(c) && attr == HLF_COUNT)
    {
	make_case_word(su->su_badword, buf, WF_ONECAP);
	add_suggestion(su, &su->su_ga, buf, su->su_badlen, SCORE_ICASE,
					      0, TRUE, su->su_sallang, FALSE);
    }

    // Ban the bad word itself.  It may appear in another region.
    if (banbadword)
	add_banned(su, su->su_badword);

    // Make a copy of 'spellsuggest', because the expression may change it.
    sps_copy = vim_strsave(p_sps);
    if (sps_copy == NULL)
	return;
    spell_suggest_timeout = 5000;

    // Loop over the items in 'spellsuggest'.
    for (p = sps_copy; *p != NUL; )
    {
	copy_option_part(&p, buf, MAXPATHL, ",");

	if (STRNCMP(buf, "expr:", 5) == 0)
	{
#ifdef FEAT_EVAL
	    // Evaluate an expression.  Skip this when called recursively,
	    // when using spellsuggest() in the expression.
	    if (!expr_busy)
	    {
		expr_busy = TRUE;
		spell_suggest_expr(su, buf + 5);
		expr_busy = FALSE;
	    }
#endif
	}
	else if (STRNCMP(buf, "file:", 5) == 0)
	    // Use list of suggestions in a file.
	    spell_suggest_file(su, buf + 5);
	else if (STRNCMP(buf, "timeout:", 8) == 0)
	    // Limit the time searching for suggestions.
	    spell_suggest_timeout = atol((char *)buf + 8);
	else if (!did_intern)
	{
	    // Use internal method once.
	    spell_suggest_intern(su, interactive);
	    if (sps_flags & SPS_DOUBLE)
		do_combine = TRUE;
	    did_intern = TRUE;
	}
    }

    vim_free(sps_copy);

    if (do_combine)
	// Combine the two list of suggestions.  This must be done last,
	// because sorting changes the order again.
	score_combine(su);
}

#ifdef FEAT_EVAL
/*
 * Find suggestions by evaluating expression "expr".
 */
    static void
spell_suggest_expr(suginfo_T *su, char_u *expr)
{
    list_T	*list;
    listitem_T	*li;
    int		score;
    char_u	*p;

    // The work is split up in a few parts to avoid having to export
    // suginfo_T.
    // First evaluate the expression and get the resulting list.
    list = eval_spell_expr(su->su_badword, expr);
    if (list != NULL)
    {
	// Loop over the items in the list.
	FOR_ALL_LIST_ITEMS(list, li)
	    if (li->li_tv.v_type == VAR_LIST)
	    {
		// Get the word and the score from the items.
		score = get_spellword(li->li_tv.vval.v_list, &p);
		if (score >= 0 && score <= su->su_maxscore)
		    add_suggestion(su, &su->su_ga, p, su->su_badlen,
				       score, 0, TRUE, su->su_sallang, FALSE);
	    }
	list_unref(list);
    }

    // Remove bogus suggestions, sort and truncate at "maxcount".
    check_suggestions(su, &su->su_ga);
    (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
}
#endif

/*
 * Find suggestions in file "fname".  Used for "file:" in 'spellsuggest'.
 */
    static void
spell_suggest_file(suginfo_T *su, char_u *fname)
{
    FILE	*fd;
    char_u	line[MAXWLEN * 2];
    char_u	*p;
    int		len;
    char_u	cword[MAXWLEN];

    // Open the file.
    fd = mch_fopen((char *)fname, "r");
    if (fd == NULL)
    {
	semsg(_(e_cant_open_file_str), fname);
	return;
    }

    // Read it line by line.
    while (!vim_fgets(line, MAXWLEN * 2, fd) && !got_int)
    {
	line_breakcheck();

	p = vim_strchr(line, '/');
	if (p == NULL)
	    continue;	    // No Tab found, just skip the line.
	*p++ = NUL;
	if (STRICMP(su->su_badword, line) == 0)
	{
	    // Match!  Isolate the good word, until CR or NL.
	    for (len = 0; p[len] >= ' '; ++len)
		;
	    p[len] = NUL;

	    // If the suggestion doesn't have specific case duplicate the case
	    // of the bad word.
	    if (captype(p, NULL) == 0)
	    {
		make_case_word(p, cword, su->su_badflags);
		p = cword;
	    }

	    add_suggestion(su, &su->su_ga, p, su->su_badlen,
				  SCORE_FILE, 0, TRUE, su->su_sallang, FALSE);
	}
    }

    fclose(fd);

    // Remove bogus suggestions, sort and truncate at "maxcount".
    check_suggestions(su, &su->su_ga);
    (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
}

/*
 * Find suggestions for the internal method indicated by "sps_flags".
 */
    static void
spell_suggest_intern(suginfo_T *su, int interactive)
{
    // Load the .sug file(s) that are available and not done yet.
    suggest_load_files();

    // 1. Try special cases, such as repeating a word: "the the" -> "the".
    //
    // Set a maximum score to limit the combination of operations that is
    // tried.
    suggest_try_special(su);

    // 2. Try inserting/deleting/swapping/changing a letter, use REP entries
    //    from the .aff file and inserting a space (split the word).
    suggest_try_change(su);

    // For the resulting top-scorers compute the sound-a-like score.
    if (sps_flags & SPS_DOUBLE)
	score_comp_sal(su);

    // 3. Try finding sound-a-like words.
    if ((sps_flags & SPS_FAST) == 0)
    {
	if (sps_flags & SPS_BEST)
	    // Adjust the word score for the suggestions found so far for how
	    // they sound like.
	    rescore_suggestions(su);

	// While going through the soundfold tree "su_maxscore" is the score
	// for the soundfold word, limits the changes that are being tried,
	// and "su_sfmaxscore" the rescored score, which is set by
	// cleanup_suggestions().
	// First find words with a small edit distance, because this is much
	// faster and often already finds the top-N suggestions.  If we didn't
	// find many suggestions try again with a higher edit distance.
	// "sl_sounddone" is used to avoid doing the same word twice.
	suggest_try_soundalike_prep();
	su->su_maxscore = SCORE_SFMAX1;
	su->su_sfmaxscore = SCORE_MAXINIT * 3;
	suggest_try_soundalike(su);
	if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su))
	{
	    // We didn't find enough matches, try again, allowing more
	    // changes to the soundfold word.
	    su->su_maxscore = SCORE_SFMAX2;
	    suggest_try_soundalike(su);
	    if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su))
	    {
		// Still didn't find enough matches, try again, allowing even
		// more changes to the soundfold word.
		su->su_maxscore = SCORE_SFMAX3;
		suggest_try_soundalike(su);
	    }
	}
	su->su_maxscore = su->su_sfmaxscore;
	suggest_try_soundalike_finish();
    }

    // When CTRL-C was hit while searching do show the results.  Only clear
    // got_int when using a command, not for spellsuggest().
    ui_breakcheck();
    if (interactive && got_int)
    {
	(void)vgetc();
	got_int = FALSE;
    }

    if ((sps_flags & SPS_DOUBLE) == 0 && su->su_ga.ga_len != 0)
    {
	if (sps_flags & SPS_BEST)
	    // Adjust the word score for how it sounds like.
	    rescore_suggestions(su);

	// Remove bogus suggestions, sort and truncate at "maxcount".
	check_suggestions(su, &su->su_ga);
	(void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
    }
}

/*
 * Free the info put in "*su" by spell_find_suggest().
 */
    static void
spell_find_cleanup(suginfo_T *su)
{
    int		i;

    // Free the suggestions.
    for (i = 0; i < su->su_ga.ga_len; ++i)
	vim_free(SUG(su->su_ga, i).st_word);
    ga_clear(&su->su_ga);
    for (i = 0; i < su->su_sga.ga_len; ++i)
	vim_free(SUG(su->su_sga, i).st_word);
    ga_clear(&su->su_sga);

    // Free the banned words.
    hash_clear_all(&su->su_banned, 0);
}

/*
 * Try finding suggestions by recognizing specific situations.
 */
    static void
suggest_try_special(suginfo_T *su)
{
    char_u	*p;
    size_t	len;
    int		c;
    char_u	word[MAXWLEN];

    // Recognize a word that is repeated: "the the".
    p = skiptowhite(su->su_fbadword);
    len = p - su->su_fbadword;
    p = skipwhite(p);
    if (STRLEN(p) == len && STRNCMP(su->su_fbadword, p, len) == 0)
    {
	// Include badflags: if the badword is onecap or allcap
	// use that for the goodword too: "The the" -> "The".
	c = su->su_fbadword[len];
	su->su_fbadword[len] = NUL;
	make_case_word(su->su_fbadword, word, su->su_badflags);
	su->su_fbadword[len] = c;

	// Give a soundalike score of 0, compute the score as if deleting one
	// character.
	add_suggestion(su, &su->su_ga, word, su->su_badlen,
		       RESCORE(SCORE_REP, 0), 0, TRUE, su->su_sallang, FALSE);
    }
}

/*
 * Change the 0 to 1 to measure how much time is spent in each state.
 * Output is dumped in "suggestprof".
 */
#if 0
# define SUGGEST_PROFILE
proftime_T current;
proftime_T total;
proftime_T times[STATE_FINAL + 1];
long counts[STATE_FINAL + 1];

    static void
prof_init(void)
{
    for (int i = 0; i <= STATE_FINAL; ++i)
    {
	profile_zero(&times[i]);
	counts[i] = 0;
    }
    profile_start(&current);
    profile_start(&total);
}

// call before changing state
    static void
prof_store(state_T state)
{
    profile_end(&current);
    profile_add(&times[state], &current);
    ++counts[state];
    profile_start(&current);
}
# define PROF_STORE(state) prof_store(state);

    static void
prof_report(char *name)
{
    FILE *fd = fopen("suggestprof", "a");

    profile_end(&total);
    fprintf(fd, "-----------------------\n");
    fprintf(fd, "%s: %s\n", name, profile_msg(&total));
    for (int i = 0; i <= STATE_FINAL; ++i)
	fprintf(fd, "%d: %s (%ld)\n", i, profile_msg(&times[i]), counts[i]);
    fclose(fd);
}
#else
# define PROF_STORE(state)
#endif

/*
 * Try finding suggestions by adding/removing/swapping letters.
 */
    static void
suggest_try_change(suginfo_T *su)
{
    char_u	fword[MAXWLEN];	    // copy of the bad word, case-folded
    int		n;
    char_u	*p;
    int		lpi;
    langp_T	*lp;

    // We make a copy of the case-folded bad word, so that we can modify it
    // to find matches (esp. REP items).  Append some more text, changing
    // chars after the bad word may help.
    STRCPY(fword, su->su_fbadword);
    n = (int)STRLEN(fword);
    p = su->su_badptr + su->su_badlen;
    (void)spell_casefold(curwin, p, (int)STRLEN(p), fword + n, MAXWLEN - n);

    // Make sure the resulting text is not longer than the original text.
    n = (int)STRLEN(su->su_badptr);
    if (n < MAXWLEN)
	fword[n] = NUL;

    for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
    {
	lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);

	// If reloading a spell file fails it's still in the list but
	// everything has been cleared.
	if (lp->lp_slang->sl_fbyts == NULL)
	    continue;

	// Try it for this language.  Will add possible suggestions.
#ifdef SUGGEST_PROFILE
	prof_init();
#endif
	suggest_trie_walk(su, lp, fword, FALSE);
#ifdef SUGGEST_PROFILE
	prof_report("try_change");
#endif
    }
}

// Check the maximum score, if we go over it we won't try this change.
#define TRY_DEEPER(su, stack, depth, add) \
       ((depth) < MAXWLEN - 1 && (stack)[depth].ts_score + (add) < (su)->su_maxscore)

/*
 * Try finding suggestions by adding/removing/swapping letters.
 *
 * This uses a state machine.  At each node in the tree we try various
 * operations.  When trying if an operation works "depth" is increased and the
 * stack[] is used to store info.  This allows combinations, thus insert one
 * character, replace one and delete another.  The number of changes is
 * limited by su->su_maxscore.
 *
 * After implementing this I noticed an article by Kemal Oflazer that
 * describes something similar: "Error-tolerant Finite State Recognition with
 * Applications to Morphological Analysis and Spelling Correction" (1996).
 * The implementation in the article is simplified and requires a stack of
 * unknown depth.  The implementation here only needs a stack depth equal to
 * the length of the word.
 *
 * This is also used for the sound-folded word, "soundfold" is TRUE then.
 * The mechanism is the same, but we find a match with a sound-folded word
 * that comes from one or more original words.  Each of these words may be
 * added, this is done by add_sound_suggest().
 * Don't use:
 *	the prefix tree or the keep-case tree
 *	"su->su_badlen"
 *	anything to do with upper and lower case
 *	anything to do with word or non-word characters ("spell_iswordp()")
 *	banned words
 *	word flags (rare, region, compounding)
 *	word splitting for now
 *	"similar_chars()"
 *	use "slang->sl_repsal" instead of "lp->lp_replang->sl_rep"
 */
    static void
suggest_trie_walk(
    suginfo_T	*su,
    langp_T	*lp,
    char_u	*fword,
    int		soundfold)
{
    char_u	tword[MAXWLEN];	    // good word collected so far
    trystate_T	stack[MAXWLEN];
    char_u	preword[MAXWLEN * 3]; // word found with proper case;
				      // concatenation of prefix compound
				      // words and split word.  NUL terminated
				      // when going deeper but not when coming
				      // back.
    char_u	compflags[MAXWLEN];	// compound flags, one for each word
    trystate_T	*sp;
    int		newscore;
    int		score;
    char_u	*byts, *fbyts, *pbyts;
    idx_T	*idxs, *fidxs, *pidxs;
    int		depth;
    int		c, c2, c3;
    int		n = 0;
    int		flags;
    garray_T	*gap;
    idx_T	arridx;
    int		len;
    char_u	*p;
    fromto_T	*ftp;
    int		fl = 0, tl;
    int		repextra = 0;	    // extra bytes in fword[] from REP item
    slang_T	*slang = lp->lp_slang;
    int		fword_ends;
    int		goodword_ends;
#ifdef DEBUG_TRIEWALK
    // Stores the name of the change made at each level.
    char_u	changename[MAXWLEN][80];
#endif
    int		breakcheckcount = 1000;
#ifdef FEAT_RELTIME
    proftime_T	time_limit;
#endif
    int		compound_ok;

    // Go through the whole case-fold tree, try changes at each node.
    // "tword[]" contains the word collected from nodes in the tree.
    // "fword[]" the word we are trying to match with (initially the bad
    // word).
    depth = 0;
    sp = &stack[0];
    CLEAR_POINTER(sp);
    sp->ts_curi = 1;

    if (soundfold)
    {
	// Going through the soundfold tree.
	byts = fbyts = slang->sl_sbyts;
	idxs = fidxs = slang->sl_sidxs;
	pbyts = NULL;
	pidxs = NULL;
	sp->ts_prefixdepth = PFD_NOPREFIX;
	sp->ts_state = STATE_START;
    }
    else
    {
	// When there are postponed prefixes we need to use these first.  At
	// the end of the prefix we continue in the case-fold tree.
	fbyts = slang->sl_fbyts;
	fidxs = slang->sl_fidxs;
	pbyts = slang->sl_pbyts;
	pidxs = slang->sl_pidxs;
	if (pbyts != NULL)
	{
	    byts = pbyts;
	    idxs = pidxs;
	    sp->ts_prefixdepth = PFD_PREFIXTREE;
	    sp->ts_state = STATE_NOPREFIX;	// try without prefix first
	}
	else
	{
	    byts = fbyts;
	    idxs = fidxs;
	    sp->ts_prefixdepth = PFD_NOPREFIX;
	    sp->ts_state = STATE_START;
	}
    }
#ifdef FEAT_RELTIME
    // The loop may take an indefinite amount of time. Break out after some
    // time.
    if (spell_suggest_timeout > 0)
	profile_setlimit(spell_suggest_timeout, &time_limit);
#endif

    // Loop to find all suggestions.  At each round we either:
    // - For the current state try one operation, advance "ts_curi",
    //   increase "depth".
    // - When a state is done go to the next, set "ts_state".
    // - When all states are tried decrease "depth".
    while (depth >= 0 && !got_int)
    {
	sp = &stack[depth];
	switch (sp->ts_state)
	{
	case STATE_START:
	case STATE_NOPREFIX:
	    // Start of node: Deal with NUL bytes, which means
	    // tword[] may end here.
	    arridx = sp->ts_arridx;	    // current node in the tree
	    len = byts[arridx];		    // bytes in this node
	    arridx += sp->ts_curi;	    // index of current byte

	    if (sp->ts_prefixdepth == PFD_PREFIXTREE)
	    {
		// Skip over the NUL bytes, we use them later.
		for (n = 0; n < len && byts[arridx + n] == 0; ++n)
		    ;
		sp->ts_curi += n;

		// Always past NUL bytes now.
		n = (int)sp->ts_state;
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_ENDNUL;
		sp->ts_save_badflags = su->su_badflags;

		// At end of a prefix or at start of prefixtree: check for
		// following word.
		if (depth < MAXWLEN - 1
			    && (byts[arridx] == 0 || n == (int)STATE_NOPREFIX))
		{
		    // Set su->su_badflags to the caps type at this position.
		    // Use the caps type until here for the prefix itself.
		    if (has_mbyte)
			n = nofold_len(fword, sp->ts_fidx, su->su_badptr);
		    else
			n = sp->ts_fidx;
		    flags = badword_captype(su->su_badptr, su->su_badptr + n);
		    su->su_badflags = badword_captype(su->su_badptr + n,
					       su->su_badptr + su->su_badlen);
#ifdef DEBUG_TRIEWALK
		    sprintf(changename[depth], "prefix");
#endif
		    go_deeper(stack, depth, 0);
		    ++depth;
		    sp = &stack[depth];
		    sp->ts_prefixdepth = depth - 1;
		    byts = fbyts;
		    idxs = fidxs;
		    sp->ts_arridx = 0;

		    // Move the prefix to preword[] with the right case
		    // and make find_keepcap_word() works.
		    tword[sp->ts_twordlen] = NUL;
		    make_case_word(tword + sp->ts_splitoff,
					  preword + sp->ts_prewordlen, flags);
		    sp->ts_prewordlen = (char_u)STRLEN(preword);
		    sp->ts_splitoff = sp->ts_twordlen;
		}
		break;
	    }

	    if (sp->ts_curi > len || byts[arridx] != 0)
	    {
		// Past bytes in node and/or past NUL bytes.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_ENDNUL;
		sp->ts_save_badflags = su->su_badflags;
		break;
	    }

	    // End of word in tree.
	    ++sp->ts_curi;		// eat one NUL byte

	    flags = (int)idxs[arridx];

	    // Skip words with the NOSUGGEST flag.
	    if (flags & WF_NOSUGGEST)
		break;

	    fword_ends = (fword[sp->ts_fidx] == NUL
			   || (soundfold
			       ? VIM_ISWHITE(fword[sp->ts_fidx])
			       : !spell_iswordp(fword + sp->ts_fidx, curwin)));
	    tword[sp->ts_twordlen] = NUL;

	    if (sp->ts_prefixdepth <= PFD_NOTSPECIAL
					&& (sp->ts_flags & TSF_PREFIXOK) == 0
					&& pbyts != NULL)
	    {
		// There was a prefix before the word.  Check that the prefix
		// can be used with this word.
		// Count the length of the NULs in the prefix.  If there are
		// none this must be the first try without a prefix.
		n = stack[sp->ts_prefixdepth].ts_arridx;
		len = pbyts[n++];
		for (c = 0; c < len && pbyts[n + c] == 0; ++c)
		    ;
		if (c > 0)
		{
		    c = valid_word_prefix(c, n, flags,
				       tword + sp->ts_splitoff, slang, FALSE);
		    if (c == 0)
			break;

		    // Use the WF_RARE flag for a rare prefix.
		    if (c & WF_RAREPFX)
			flags |= WF_RARE;

		    // Tricky: when checking for both prefix and compounding
		    // we run into the prefix flag first.
		    // Remember that it's OK, so that we accept the prefix
		    // when arriving at a compound flag.
		    sp->ts_flags |= TSF_PREFIXOK;
		}
	    }

	    // Check NEEDCOMPOUND: can't use word without compounding.  Do try
	    // appending another compound word below.
	    if (sp->ts_complen == sp->ts_compsplit && fword_ends
						     && (flags & WF_NEEDCOMP))
		goodword_ends = FALSE;
	    else
		goodword_ends = TRUE;

	    p = NULL;
	    compound_ok = TRUE;
	    if (sp->ts_complen > sp->ts_compsplit)
	    {
		if (slang->sl_nobreak)
		{
		    // There was a word before this word.  When there was no
		    // change in this word (it was correct) add the first word
		    // as a suggestion.  If this word was corrected too, we
		    // need to check if a correct word follows.
		    if (sp->ts_fidx - sp->ts_splitfidx
					  == sp->ts_twordlen - sp->ts_splitoff
			    && STRNCMP(fword + sp->ts_splitfidx,
					tword + sp->ts_splitoff,
					 sp->ts_fidx - sp->ts_splitfidx) == 0)
		    {
			preword[sp->ts_prewordlen] = NUL;
			newscore = score_wordcount_adj(slang, sp->ts_score,
						 preword + sp->ts_prewordlen,
						 sp->ts_prewordlen > 0);
			// Add the suggestion if the score isn't too bad.
			if (newscore <= su->su_maxscore)
			    add_suggestion(su, &su->su_ga, preword,
				    sp->ts_splitfidx - repextra,
				    newscore, 0, FALSE,
				    lp->lp_sallang, FALSE);
			break;
		    }
		}
		else
		{
		    // There was a compound word before this word.  If this
		    // word does not support compounding then give up
		    // (splitting is tried for the word without compound
		    // flag).
		    if (((unsigned)flags >> 24) == 0
			    || sp->ts_twordlen - sp->ts_splitoff
						       < slang->sl_compminlen)
			break;
		    // For multi-byte chars check character length against
		    // COMPOUNDMIN.
		    if (has_mbyte
			    && slang->sl_compminlen > 0
			    && mb_charlen(tword + sp->ts_splitoff)
						       < slang->sl_compminlen)
			break;

		    compflags[sp->ts_complen] = ((unsigned)flags >> 24);
		    compflags[sp->ts_complen + 1] = NUL;
		    vim_strncpy(preword + sp->ts_prewordlen,
			    tword + sp->ts_splitoff,
			    sp->ts_twordlen - sp->ts_splitoff);

		    // Verify CHECKCOMPOUNDPATTERN  rules.
		    if (match_checkcompoundpattern(preword,  sp->ts_prewordlen,
							  &slang->sl_comppat))
			compound_ok = FALSE;

		    if (compound_ok)
		    {
			p = preword;
			while (*skiptowhite(p) != NUL)
			    p = skipwhite(skiptowhite(p));
			if (fword_ends && !can_compound(slang, p,
						compflags + sp->ts_compsplit))
			    // Compound is not allowed.  But it may still be
			    // possible if we add another (short) word.
			    compound_ok = FALSE;
		    }

		    // Get pointer to last char of previous word.
		    p = preword + sp->ts_prewordlen;
		    MB_PTR_BACK(preword, p);
		}
	    }

	    // Form the word with proper case in preword.
	    // If there is a word from a previous split, append.
	    // For the soundfold tree don't change the case, simply append.
	    if (soundfold)
		STRCPY(preword + sp->ts_prewordlen, tword + sp->ts_splitoff);
	    else if (flags & WF_KEEPCAP)
		// Must find the word in the keep-case tree.
		find_keepcap_word(slang, tword + sp->ts_splitoff,
						 preword + sp->ts_prewordlen);
	    else
	    {
		// Include badflags: If the badword is onecap or allcap
		// use that for the goodword too.  But if the badword is
		// allcap and it's only one char long use onecap.
		c = su->su_badflags;
		if ((c & WF_ALLCAP)
			&& su->su_badlen == (*mb_ptr2len)(su->su_badptr))
		    c = WF_ONECAP;
		c |= flags;

		// When appending a compound word after a word character don't
		// use Onecap.
		if (p != NULL && spell_iswordp_nmw(p, curwin))
		    c &= ~WF_ONECAP;
		make_case_word(tword + sp->ts_splitoff,
					      preword + sp->ts_prewordlen, c);
	    }

	    if (!soundfold)
	    {
		// Don't use a banned word.  It may appear again as a good
		// word, thus remember it.
		if (flags & WF_BANNED)
		{
		    add_banned(su, preword + sp->ts_prewordlen);
		    break;
		}
		if ((sp->ts_complen == sp->ts_compsplit
			    && WAS_BANNED(su, preword + sp->ts_prewordlen))
						   || WAS_BANNED(su, preword))
		{
		    if (slang->sl_compprog == NULL)
			break;
		    // the word so far was banned but we may try compounding
		    goodword_ends = FALSE;
		}
	    }

	    newscore = 0;
	    if (!soundfold)	// soundfold words don't have flags
	    {
		if ((flags & WF_REGION)
			    && (((unsigned)flags >> 16) & lp->lp_region) == 0)
		    newscore += SCORE_REGION;
		if (flags & WF_RARE)
		    newscore += SCORE_RARE;

		if (!spell_valid_case(su->su_badflags,
				  captype(preword + sp->ts_prewordlen, NULL)))
		    newscore += SCORE_ICASE;
	    }

	    // TODO: how about splitting in the soundfold tree?
	    if (fword_ends
		    && goodword_ends
		    && sp->ts_fidx >= sp->ts_fidxtry
		    && compound_ok)
	    {
		// The badword also ends: add suggestions.
#ifdef DEBUG_TRIEWALK
		if (soundfold && STRCMP(preword, "smwrd") == 0)
		{
		    int	    j;

		    // print the stack of changes that brought us here
		    smsg("------ %s -------", fword);
		    for (j = 0; j < depth; ++j)
			smsg("%s", changename[j]);
		}
#endif
		if (soundfold)
		{
		    // For soundfolded words we need to find the original
		    // words, the edit distance and then add them.
		    add_sound_suggest(su, preword, sp->ts_score, lp);
		}
		else if (sp->ts_fidx > 0)
		{
		    // Give a penalty when changing non-word char to word
		    // char, e.g., "thes," -> "these".
		    p = fword + sp->ts_fidx;
		    MB_PTR_BACK(fword, p);
		    if (!spell_iswordp(p, curwin) && *preword != NUL)
		    {
			p = preword + STRLEN(preword);
			MB_PTR_BACK(preword, p);
			if (spell_iswordp(p, curwin))
			    newscore += SCORE_NONWORD;
		    }

		    // Give a bonus to words seen before.
		    score = score_wordcount_adj(slang,
						sp->ts_score + newscore,
						preword + sp->ts_prewordlen,
						sp->ts_prewordlen > 0);

		    // Add the suggestion if the score isn't too bad.
		    if (score <= su->su_maxscore)
		    {
			add_suggestion(su, &su->su_ga, preword,
				    sp->ts_fidx - repextra,
				    score, 0, FALSE, lp->lp_sallang, FALSE);

			if (su->su_badflags & WF_MIXCAP)
			{
			    // We really don't know if the word should be
			    // upper or lower case, add both.
			    c = captype(preword, NULL);
			    if (c == 0 || c == WF_ALLCAP)
			    {
				make_case_word(tword + sp->ts_splitoff,
					      preword + sp->ts_prewordlen,
						      c == 0 ? WF_ALLCAP : 0);

				add_suggestion(su, &su->su_ga, preword,
					sp->ts_fidx - repextra,
					score + SCORE_ICASE, 0, FALSE,
					lp->lp_sallang, FALSE);
			    }
			}
		    }
		}
	    }

	    // Try word split and/or compounding.
	    if ((sp->ts_fidx >= sp->ts_fidxtry || fword_ends)
		    // Don't split halfway a character.
		    && (!has_mbyte || sp->ts_tcharlen == 0))
	    {
		int	try_compound;
		int	try_split;

		// If past the end of the bad word don't try a split.
		// Otherwise try changing the next word.  E.g., find
		// suggestions for "the the" where the second "the" is
		// different.  It's done like a split.
		// TODO: word split for soundfold words
		try_split = (sp->ts_fidx - repextra < su->su_badlen)
								&& !soundfold;

		// Get here in several situations:
		// 1. The word in the tree ends:
		//    If the word allows compounding try that.  Otherwise try
		//    a split by inserting a space.  For both check that a
		//    valid words starts at fword[sp->ts_fidx].
		//    For NOBREAK do like compounding to be able to check if
		//    the next word is valid.
		// 2. The badword does end, but it was due to a change (e.g.,
		//    a swap).  No need to split, but do check that the
		//    following word is valid.
		// 3. The badword and the word in the tree end.  It may still
		//    be possible to compound another (short) word.
		try_compound = FALSE;
		if (!soundfold
			&& !slang->sl_nocompoundsugs
			&& slang->sl_compprog != NULL
			&& ((unsigned)flags >> 24) != 0
			&& sp->ts_twordlen - sp->ts_splitoff
						       >= slang->sl_compminlen
			&& (!has_mbyte
			    || slang->sl_compminlen == 0
			    || mb_charlen(tword + sp->ts_splitoff)
						      >= slang->sl_compminlen)
			&& (slang->sl_compsylmax < MAXWLEN
			    || sp->ts_complen + 1 - sp->ts_compsplit
							  < slang->sl_compmax)
			&& (can_be_compound(sp, slang,
					 compflags, ((unsigned)flags >> 24))))

		{
		    try_compound = TRUE;
		    compflags[sp->ts_complen] = ((unsigned)flags >> 24);
		    compflags[sp->ts_complen + 1] = NUL;
		}

		// For NOBREAK we never try splitting, it won't make any word
		// valid.
		if (slang->sl_nobreak && !slang->sl_nocompoundsugs)
		    try_compound = TRUE;

		// If we could add a compound word, and it's also possible to
		// split at this point, do the split first and set
		// TSF_DIDSPLIT to avoid doing it again.
		else if (!fword_ends
			&& try_compound
			&& (sp->ts_flags & TSF_DIDSPLIT) == 0)
		{
		    try_compound = FALSE;
		    sp->ts_flags |= TSF_DIDSPLIT;
		    --sp->ts_curi;	    // do the same NUL again
		    compflags[sp->ts_complen] = NUL;
		}
		else
		    sp->ts_flags &= ~TSF_DIDSPLIT;

		if (try_split || try_compound)
		{
		    if (!try_compound && (!fword_ends || !goodword_ends))
		    {
			// If we're going to split need to check that the
			// words so far are valid for compounding.  If there
			// is only one word it must not have the NEEDCOMPOUND
			// flag.
			if (sp->ts_complen == sp->ts_compsplit
						     && (flags & WF_NEEDCOMP))
			    break;
			p = preword;
			while (*skiptowhite(p) != NUL)
			    p = skipwhite(skiptowhite(p));
			if (sp->ts_complen > sp->ts_compsplit
				&& !can_compound(slang, p,
						compflags + sp->ts_compsplit))
			    break;

			if (slang->sl_nosplitsugs)
			    newscore += SCORE_SPLIT_NO;
			else
			    newscore += SCORE_SPLIT;

			// Give a bonus to words seen before.
			newscore = score_wordcount_adj(slang, newscore,
					   preword + sp->ts_prewordlen, TRUE);
		    }

		    if (TRY_DEEPER(su, stack, depth, newscore))
		    {
			go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
			if (!try_compound && !fword_ends)
			    sprintf(changename[depth], "%.*s-%s: split",
				 sp->ts_twordlen, tword, fword + sp->ts_fidx);
			else
			    sprintf(changename[depth], "%.*s-%s: compound",
				 sp->ts_twordlen, tword, fword + sp->ts_fidx);
#endif
			// Save things to be restored at STATE_SPLITUNDO.
			sp->ts_save_badflags = su->su_badflags;
			PROF_STORE(sp->ts_state)
			sp->ts_state = STATE_SPLITUNDO;

			++depth;
			sp = &stack[depth];

			// Append a space to preword when splitting.
			if (!try_compound && !fword_ends)
			    STRCAT(preword, " ");
			sp->ts_prewordlen = (char_u)STRLEN(preword);
			sp->ts_splitoff = sp->ts_twordlen;
			sp->ts_splitfidx = sp->ts_fidx;

			// If the badword has a non-word character at this
			// position skip it.  That means replacing the
			// non-word character with a space.  Always skip a
			// character when the word ends.  But only when the
			// good word can end.
			if (((!try_compound && !spell_iswordp_nmw(fword
							       + sp->ts_fidx,
							       curwin))
				    || fword_ends)
				&& fword[sp->ts_fidx] != NUL
				&& goodword_ends)
			{
			    int	    l;

			    l = mb_ptr2len(fword + sp->ts_fidx);
			    if (fword_ends)
			    {
				// Copy the skipped character to preword.
				mch_memmove(preword + sp->ts_prewordlen,
						      fword + sp->ts_fidx, l);
				sp->ts_prewordlen += l;
				preword[sp->ts_prewordlen] = NUL;
			    }
			    else
				sp->ts_score -= SCORE_SPLIT - SCORE_SUBST;
			    sp->ts_fidx += l;
			}

			// When compounding include compound flag in
			// compflags[] (already set above).  When splitting we
			// may start compounding over again.
			if (try_compound)
			    ++sp->ts_complen;
			else
			    sp->ts_compsplit = sp->ts_complen;
			sp->ts_prefixdepth = PFD_NOPREFIX;

			// set su->su_badflags to the caps type at this
			// position
			if (has_mbyte)
			    n = nofold_len(fword, sp->ts_fidx, su->su_badptr);
			else
			    n = sp->ts_fidx;
			su->su_badflags = badword_captype(su->su_badptr + n,
					       su->su_badptr + su->su_badlen);

			// Restart at top of the tree.
			sp->ts_arridx = 0;

			// If there are postponed prefixes, try these too.
			if (pbyts != NULL)
			{
			    byts = pbyts;
			    idxs = pidxs;
			    sp->ts_prefixdepth = PFD_PREFIXTREE;
			    PROF_STORE(sp->ts_state)
			    sp->ts_state = STATE_NOPREFIX;
			}
		    }
		}
	    }
	    break;

	case STATE_SPLITUNDO:
	    // Undo the changes done for word split or compound word.
	    su->su_badflags = sp->ts_save_badflags;

	    // Continue looking for NUL bytes.
	    PROF_STORE(sp->ts_state)
	    sp->ts_state = STATE_START;

	    // In case we went into the prefix tree.
	    byts = fbyts;
	    idxs = fidxs;
	    break;

	case STATE_ENDNUL:
	    // Past the NUL bytes in the node.
	    su->su_badflags = sp->ts_save_badflags;
	    if (fword[sp->ts_fidx] == NUL && sp->ts_tcharlen == 0)
	    {
		// The badword ends, can't use STATE_PLAIN.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_DEL;
		break;
	    }
	    PROF_STORE(sp->ts_state)
	    sp->ts_state = STATE_PLAIN;
	    // FALLTHROUGH

	case STATE_PLAIN:
	    // Go over all possible bytes at this node, add each to tword[]
	    // and use child node.  "ts_curi" is the index.
	    arridx = sp->ts_arridx;
	    if (sp->ts_curi > byts[arridx])
	    {
		// Done all bytes at this node, do next state.  When still at
		// already changed bytes skip the other tricks.
		PROF_STORE(sp->ts_state)
		if (sp->ts_fidx >= sp->ts_fidxtry)
		    sp->ts_state = STATE_DEL;
		else
		    sp->ts_state = STATE_FINAL;
	    }
	    else
	    {
		arridx += sp->ts_curi++;
		c = byts[arridx];

		// Normal byte, go one level deeper.  If it's not equal to the
		// byte in the bad word adjust the score.  But don't even try
		// when the byte was already changed.  And don't try when we
		// just deleted this byte, accepting it is always cheaper than
		// delete + substitute.
		if (c == fword[sp->ts_fidx]
			|| (sp->ts_tcharlen > 0 && sp->ts_isdiff != DIFF_NONE))
		    newscore = 0;
		else
		    newscore = SCORE_SUBST;
		if ((newscore == 0
			    || (sp->ts_fidx >= sp->ts_fidxtry
				&& ((sp->ts_flags & TSF_DIDDEL) == 0
				    || c != fword[sp->ts_delidx])))
			&& TRY_DEEPER(su, stack, depth, newscore))
		{
		    go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
		    if (newscore > 0)
			sprintf(changename[depth], "%.*s-%s: subst %c to %c",
				sp->ts_twordlen, tword, fword + sp->ts_fidx,
				fword[sp->ts_fidx], c);
		    else
			sprintf(changename[depth], "%.*s-%s: accept %c",
				sp->ts_twordlen, tword, fword + sp->ts_fidx,
				fword[sp->ts_fidx]);
#endif
		    ++depth;
		    sp = &stack[depth];
		    if (fword[sp->ts_fidx] != NUL)
			++sp->ts_fidx;
		    tword[sp->ts_twordlen++] = c;
		    sp->ts_arridx = idxs[arridx];
		    if (newscore == SCORE_SUBST)
			sp->ts_isdiff = DIFF_YES;
		    if (has_mbyte)
		    {
			// Multi-byte characters are a bit complicated to
			// handle: They differ when any of the bytes differ
			// and then their length may also differ.
			if (sp->ts_tcharlen == 0)
			{
			    // First byte.
			    sp->ts_tcharidx = 0;
			    sp->ts_tcharlen = MB_BYTE2LEN(c);
			    sp->ts_fcharstart = sp->ts_fidx - 1;
			    sp->ts_isdiff = (newscore != 0)
						       ? DIFF_YES : DIFF_NONE;
			}
			else if (sp->ts_isdiff == DIFF_INSERT
							    && sp->ts_fidx > 0)
			    // When inserting trail bytes don't advance in the
			    // bad word.
			    --sp->ts_fidx;
			if (++sp->ts_tcharidx == sp->ts_tcharlen)
			{
			    // Last byte of character.
			    if (sp->ts_isdiff == DIFF_YES)
			    {
				// Correct ts_fidx for the byte length of the
				// character (we didn't check that before).
				sp->ts_fidx = sp->ts_fcharstart
					    + mb_ptr2len(
						    fword + sp->ts_fcharstart);
				// For changing a composing character adjust
				// the score from SCORE_SUBST to
				// SCORE_SUBCOMP.
				if (enc_utf8
					&& utf_iscomposing(
					    utf_ptr2char(tword
						+ sp->ts_twordlen
							   - sp->ts_tcharlen))
					&& utf_iscomposing(
					    utf_ptr2char(fword
							+ sp->ts_fcharstart)))
				    sp->ts_score -=
						  SCORE_SUBST - SCORE_SUBCOMP;

				// For a similar character adjust score from
				// SCORE_SUBST to SCORE_SIMILAR.
				else if (!soundfold
					&& slang->sl_has_map
					&& similar_chars(slang,
					    mb_ptr2char(tword
						+ sp->ts_twordlen
							   - sp->ts_tcharlen),
					    mb_ptr2char(fword
							+ sp->ts_fcharstart)))
				    sp->ts_score -=
						  SCORE_SUBST - SCORE_SIMILAR;
			    }
			    else if (sp->ts_isdiff == DIFF_INSERT
					 && sp->ts_twordlen > sp->ts_tcharlen)
			    {
				p = tword + sp->ts_twordlen - sp->ts_tcharlen;
				c = mb_ptr2char(p);
				if (enc_utf8 && utf_iscomposing(c))
				{
				    // Inserting a composing char doesn't
				    // count that much.
				    sp->ts_score -= SCORE_INS - SCORE_INSCOMP;
				}
				else
				{
				    // If the previous character was the same,
				    // thus doubling a character, give a bonus
				    // to the score.  Also for the soundfold
				    // tree (might seem illogical but does
				    // give better scores).
				    MB_PTR_BACK(tword, p);
				    if (c == mb_ptr2char(p))
					sp->ts_score -= SCORE_INS
							       - SCORE_INSDUP;
				}
			    }

			    // Starting a new char, reset the length.
			    sp->ts_tcharlen = 0;
			}
		    }
		    else
		    {
			// If we found a similar char adjust the score.
			// We do this after calling go_deeper() because
			// it's slow.
			if (newscore != 0
				&& !soundfold
				&& slang->sl_has_map
				&& similar_chars(slang,
						   c, fword[sp->ts_fidx - 1]))
			    sp->ts_score -= SCORE_SUBST - SCORE_SIMILAR;
		    }
		}
	    }
	    break;

	case STATE_DEL:
	    // When past the first byte of a multi-byte char don't try
	    // delete/insert/swap a character.
	    if (has_mbyte && sp->ts_tcharlen > 0)
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_FINAL;
		break;
	    }
	    // Try skipping one character in the bad word (delete it).
	    PROF_STORE(sp->ts_state)
	    sp->ts_state = STATE_INS_PREP;
	    sp->ts_curi = 1;
	    if (soundfold && sp->ts_fidx == 0 && fword[sp->ts_fidx] == '*')
		// Deleting a vowel at the start of a word counts less, see
		// soundalike_score().
		newscore = 2 * SCORE_DEL / 3;
	    else
		newscore = SCORE_DEL;
	    if (fword[sp->ts_fidx] != NUL
				    && TRY_DEEPER(su, stack, depth, newscore))
	    {
		go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
		sprintf(changename[depth], "%.*s-%s: delete %c",
			sp->ts_twordlen, tword, fword + sp->ts_fidx,
			fword[sp->ts_fidx]);
#endif
		++depth;

		// Remember what character we deleted, so that we can avoid
		// inserting it again.
		stack[depth].ts_flags |= TSF_DIDDEL;
		stack[depth].ts_delidx = sp->ts_fidx;

		// Advance over the character in fword[].  Give a bonus to the
		// score if the same character is following "nn" -> "n".  It's
		// a bit illogical for soundfold tree but it does give better
		// results.
		if (has_mbyte)
		{
		    c = mb_ptr2char(fword + sp->ts_fidx);
		    stack[depth].ts_fidx += mb_ptr2len(fword + sp->ts_fidx);
		    if (enc_utf8 && utf_iscomposing(c))
			stack[depth].ts_score -= SCORE_DEL - SCORE_DELCOMP;
		    else if (c == mb_ptr2char(fword + stack[depth].ts_fidx))
			stack[depth].ts_score -= SCORE_DEL - SCORE_DELDUP;
		}
		else
		{
		    ++stack[depth].ts_fidx;
		    if (fword[sp->ts_fidx] == fword[sp->ts_fidx + 1])
			stack[depth].ts_score -= SCORE_DEL - SCORE_DELDUP;
		}
		break;
	    }
	    // FALLTHROUGH

	case STATE_INS_PREP:
	    if (sp->ts_flags & TSF_DIDDEL)
	    {
		// If we just deleted a byte then inserting won't make sense,
		// a substitute is always cheaper.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_SWAP;
		break;
	    }

	    // skip over NUL bytes
	    n = sp->ts_arridx;
	    for (;;)
	    {
		if (sp->ts_curi > byts[n])
		{
		    // Only NUL bytes at this node, go to next state.
		    PROF_STORE(sp->ts_state)
		    sp->ts_state = STATE_SWAP;
		    break;
		}
		if (byts[n + sp->ts_curi] != NUL)
		{
		    // Found a byte to insert.
		    PROF_STORE(sp->ts_state)
		    sp->ts_state = STATE_INS;
		    break;
		}
		++sp->ts_curi;
	    }
	    break;

	    // FALLTHROUGH

	case STATE_INS:
	    // Insert one byte.  Repeat this for each possible byte at this
	    // node.
	    n = sp->ts_arridx;
	    if (sp->ts_curi > byts[n])
	    {
		// Done all bytes at this node, go to next state.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_SWAP;
		break;
	    }

	    // Do one more byte at this node, but:
	    // - Skip NUL bytes.
	    // - Skip the byte if it's equal to the byte in the word,
	    //   accepting that byte is always better.
	    n += sp->ts_curi++;
	    c = byts[n];
	    if (soundfold && sp->ts_twordlen == 0 && c == '*')
		// Inserting a vowel at the start of a word counts less,
		// see soundalike_score().
		newscore = 2 * SCORE_INS / 3;
	    else
		newscore = SCORE_INS;
	    if (c != fword[sp->ts_fidx]
				    && TRY_DEEPER(su, stack, depth, newscore))
	    {
		go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
		sprintf(changename[depth], "%.*s-%s: insert %c",
			sp->ts_twordlen, tword, fword + sp->ts_fidx,
			c);
#endif
		++depth;
		sp = &stack[depth];
		tword[sp->ts_twordlen++] = c;
		sp->ts_arridx = idxs[n];
		if (has_mbyte)
		{
		    fl = MB_BYTE2LEN(c);
		    if (fl > 1)
		    {
			// There are following bytes for the same character.
			// We must find all bytes before trying
			// delete/insert/swap/etc.
			sp->ts_tcharlen = fl;
			sp->ts_tcharidx = 1;
			sp->ts_isdiff = DIFF_INSERT;
		    }
		}
		else
		    fl = 1;
		if (fl == 1)
		{
		    // If the previous character was the same, thus doubling a
		    // character, give a bonus to the score.  Also for
		    // soundfold words (illogical but does give a better
		    // score).
		    if (sp->ts_twordlen >= 2
					   && tword[sp->ts_twordlen - 2] == c)
			sp->ts_score -= SCORE_INS - SCORE_INSDUP;
		}
	    }
	    break;

	case STATE_SWAP:
	    // Swap two bytes in the bad word: "12" -> "21".
	    // We change "fword" here, it's changed back afterwards at
	    // STATE_UNSWAP.
	    p = fword + sp->ts_fidx;
	    c = *p;
	    if (c == NUL)
	    {
		// End of word, can't swap or replace.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_FINAL;
		break;
	    }

	    // Don't swap if the first character is not a word character.
	    // SWAP3 etc. also don't make sense then.
	    if (!soundfold && !spell_iswordp(p, curwin))
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
		break;
	    }

	    if (has_mbyte)
	    {
		n = MB_CPTR2LEN(p);
		c = mb_ptr2char(p);
		if (p[n] == NUL)
		    c2 = NUL;
		else if (!soundfold && !spell_iswordp(p + n, curwin))
		    c2 = c; // don't swap non-word char
		else
		    c2 = mb_ptr2char(p + n);
	    }
	    else
	    {
		if (p[1] == NUL)
		    c2 = NUL;
		else if (!soundfold && !spell_iswordp(p + 1, curwin))
		    c2 = c; // don't swap non-word char
		else
		    c2 = p[1];
	    }

	    // When the second character is NUL we can't swap.
	    if (c2 == NUL)
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
		break;
	    }

	    // When characters are identical, swap won't do anything.
	    // Also get here if the second char is not a word character.
	    if (c == c2)
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_SWAP3;
		break;
	    }
	    if (c2 != NUL && TRY_DEEPER(su, stack, depth, SCORE_SWAP))
	    {
		go_deeper(stack, depth, SCORE_SWAP);
#ifdef DEBUG_TRIEWALK
		sprintf(changename[depth], "%.*s-%s: swap %c and %c",
			sp->ts_twordlen, tword, fword + sp->ts_fidx,
			c, c2);
#endif
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_UNSWAP;
		++depth;
		if (has_mbyte)
		{
		    fl = mb_char2len(c2);
		    mch_memmove(p, p + n, fl);
		    mb_char2bytes(c, p + fl);
		    stack[depth].ts_fidxtry = sp->ts_fidx + n + fl;
		}
		else
		{
		    p[0] = c2;
		    p[1] = c;
		    stack[depth].ts_fidxtry = sp->ts_fidx + 2;
		}
	    }
	    else
	    {
		// If this swap doesn't work then SWAP3 won't either.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
	    }
	    break;

	case STATE_UNSWAP:
	    // Undo the STATE_SWAP swap: "21" -> "12".
	    p = fword + sp->ts_fidx;
	    if (has_mbyte)
	    {
		n = mb_ptr2len(p);
		c = mb_ptr2char(p + n);
		mch_memmove(p + mb_ptr2len(p + n), p, n);
		mb_char2bytes(c, p);
	    }
	    else
	    {
		c = *p;
		*p = p[1];
		p[1] = c;
	    }
	    // FALLTHROUGH

	case STATE_SWAP3:
	    // Swap two bytes, skipping one: "123" -> "321".  We change
	    // "fword" here, it's changed back afterwards at STATE_UNSWAP3.
	    p = fword + sp->ts_fidx;
	    if (has_mbyte)
	    {
		n = MB_CPTR2LEN(p);
		c = mb_ptr2char(p);
		fl = MB_CPTR2LEN(p + n);
		c2 = mb_ptr2char(p + n);
		if (!soundfold && !spell_iswordp(p + n + fl, curwin))
		    c3 = c;	// don't swap non-word char
		else
		    c3 = mb_ptr2char(p + n + fl);
	    }
	    else
	    {
		c = *p;
		c2 = p[1];
		if (!soundfold && !spell_iswordp(p + 2, curwin))
		    c3 = c;	// don't swap non-word char
		else
		    c3 = p[2];
	    }

	    // When characters are identical: "121" then SWAP3 result is
	    // identical, ROT3L result is same as SWAP: "211", ROT3L result is
	    // same as SWAP on next char: "112".  Thus skip all swapping.
	    // Also skip when c3 is NUL.
	    // Also get here when the third character is not a word character.
	    // Second character may any char: "a.b" -> "b.a"
	    if (c == c3 || c3 == NUL)
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
		break;
	    }
	    if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3))
	    {
		go_deeper(stack, depth, SCORE_SWAP3);
#ifdef DEBUG_TRIEWALK
		sprintf(changename[depth], "%.*s-%s: swap3 %c and %c",
			sp->ts_twordlen, tword, fword + sp->ts_fidx,
			c, c3);
#endif
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_UNSWAP3;
		++depth;
		if (has_mbyte)
		{
		    tl = mb_char2len(c3);
		    mch_memmove(p, p + n + fl, tl);
		    mb_char2bytes(c2, p + tl);
		    mb_char2bytes(c, p + fl + tl);
		    stack[depth].ts_fidxtry = sp->ts_fidx + n + fl + tl;
		}
		else
		{
		    p[0] = p[2];
		    p[2] = c;
		    stack[depth].ts_fidxtry = sp->ts_fidx + 3;
		}
	    }
	    else
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
	    }
	    break;

	case STATE_UNSWAP3:
	    // Undo STATE_SWAP3: "321" -> "123"
	    p = fword + sp->ts_fidx;
	    if (has_mbyte)
	    {
		n = mb_ptr2len(p);
		c2 = mb_ptr2char(p + n);
		fl = mb_ptr2len(p + n);
		c = mb_ptr2char(p + n + fl);
		tl = mb_ptr2len(p + n + fl);
		mch_memmove(p + fl + tl, p, n);
		mb_char2bytes(c, p);
		mb_char2bytes(c2, p + tl);
		p = p + tl;
	    }
	    else
	    {
		c = *p;
		*p = p[2];
		p[2] = c;
		++p;
	    }

	    if (!soundfold && !spell_iswordp(p, curwin))
	    {
		// Middle char is not a word char, skip the rotate.  First and
		// third char were already checked at swap and swap3.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
		break;
	    }

	    // Rotate three characters left: "123" -> "231".  We change
	    // "fword" here, it's changed back afterwards at STATE_UNROT3L.
	    if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3))
	    {
		go_deeper(stack, depth, SCORE_SWAP3);
#ifdef DEBUG_TRIEWALK
		p = fword + sp->ts_fidx;
		sprintf(changename[depth], "%.*s-%s: rotate left %c%c%c",
			sp->ts_twordlen, tword, fword + sp->ts_fidx,
			p[0], p[1], p[2]);
#endif
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_UNROT3L;
		++depth;
		p = fword + sp->ts_fidx;
		if (has_mbyte)
		{
		    n = MB_CPTR2LEN(p);
		    c = mb_ptr2char(p);
		    fl = MB_CPTR2LEN(p + n);
		    fl += MB_CPTR2LEN(p + n + fl);
		    mch_memmove(p, p + n, fl);
		    mb_char2bytes(c, p + fl);
		    stack[depth].ts_fidxtry = sp->ts_fidx + n + fl;
		}
		else
		{
		    c = *p;
		    *p = p[1];
		    p[1] = p[2];
		    p[2] = c;
		    stack[depth].ts_fidxtry = sp->ts_fidx + 3;
		}
	    }
	    else
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
	    }
	    break;

	case STATE_UNROT3L:
	    // Undo ROT3L: "231" -> "123"
	    p = fword + sp->ts_fidx;
	    if (has_mbyte)
	    {
		n = mb_ptr2len(p);
		n += mb_ptr2len(p + n);
		c = mb_ptr2char(p + n);
		tl = mb_ptr2len(p + n);
		mch_memmove(p + tl, p, n);
		mb_char2bytes(c, p);
	    }
	    else
	    {
		c = p[2];
		p[2] = p[1];
		p[1] = *p;
		*p = c;
	    }

	    // Rotate three bytes right: "123" -> "312".  We change "fword"
	    // here, it's changed back afterwards at STATE_UNROT3R.
	    if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3))
	    {
		go_deeper(stack, depth, SCORE_SWAP3);
#ifdef DEBUG_TRIEWALK
		p = fword + sp->ts_fidx;
		sprintf(changename[depth], "%.*s-%s: rotate right %c%c%c",
			sp->ts_twordlen, tword, fword + sp->ts_fidx,
			p[0], p[1], p[2]);
#endif
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_UNROT3R;
		++depth;
		p = fword + sp->ts_fidx;
		if (has_mbyte)
		{
		    n = MB_CPTR2LEN(p);
		    n += MB_CPTR2LEN(p + n);
		    c = mb_ptr2char(p + n);
		    tl = MB_CPTR2LEN(p + n);
		    mch_memmove(p + tl, p, n);
		    mb_char2bytes(c, p);
		    stack[depth].ts_fidxtry = sp->ts_fidx + n + tl;
		}
		else
		{
		    c = p[2];
		    p[2] = p[1];
		    p[1] = *p;
		    *p = c;
		    stack[depth].ts_fidxtry = sp->ts_fidx + 3;
		}
	    }
	    else
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_REP_INI;
	    }
	    break;

	case STATE_UNROT3R:
	    // Undo ROT3R: "312" -> "123"
	    p = fword + sp->ts_fidx;
	    if (has_mbyte)
	    {
		c = mb_ptr2char(p);
		tl = mb_ptr2len(p);
		n = mb_ptr2len(p + tl);
		n += mb_ptr2len(p + tl + n);
		mch_memmove(p, p + tl, n);
		mb_char2bytes(c, p + n);
	    }
	    else
	    {
		c = *p;
		*p = p[1];
		p[1] = p[2];
		p[2] = c;
	    }
	    // FALLTHROUGH

	case STATE_REP_INI:
	    // Check if matching with REP items from the .aff file would work.
	    // Quickly skip if:
	    // - there are no REP items and we are not in the soundfold trie
	    // - the score is going to be too high anyway
	    // - already applied a REP item or swapped here
	    if ((lp->lp_replang == NULL && !soundfold)
		    || sp->ts_score + SCORE_REP >= su->su_maxscore
		    || sp->ts_fidx < sp->ts_fidxtry)
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_FINAL;
		break;
	    }

	    // Use the first byte to quickly find the first entry that may
	    // match.  If the index is -1 there is none.
	    if (soundfold)
		sp->ts_curi = slang->sl_repsal_first[fword[sp->ts_fidx]];
	    else
		sp->ts_curi = lp->lp_replang->sl_rep_first[fword[sp->ts_fidx]];

	    if (sp->ts_curi < 0)
	    {
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_FINAL;
		break;
	    }

	    PROF_STORE(sp->ts_state)
	    sp->ts_state = STATE_REP;
	    // FALLTHROUGH

	case STATE_REP:
	    // Try matching with REP items from the .aff file.  For each match
	    // replace the characters and check if the resulting word is
	    // valid.
	    p = fword + sp->ts_fidx;

	    if (soundfold)
		gap = &slang->sl_repsal;
	    else
		gap = &lp->lp_replang->sl_rep;
	    while (sp->ts_curi < gap->ga_len)
	    {
		ftp = (fromto_T *)gap->ga_data + sp->ts_curi++;
		if (*ftp->ft_from != *p)
		{
		    // past possible matching entries
		    sp->ts_curi = gap->ga_len;
		    break;
		}
		if (STRNCMP(ftp->ft_from, p, STRLEN(ftp->ft_from)) == 0
			&& TRY_DEEPER(su, stack, depth, SCORE_REP))
		{
		    go_deeper(stack, depth, SCORE_REP);
#ifdef DEBUG_TRIEWALK
		    sprintf(changename[depth], "%.*s-%s: replace %s with %s",
			    sp->ts_twordlen, tword, fword + sp->ts_fidx,
			    ftp->ft_from, ftp->ft_to);
#endif
		    // Need to undo this afterwards.
		    PROF_STORE(sp->ts_state)
		    sp->ts_state = STATE_REP_UNDO;

		    // Change the "from" to the "to" string.
		    ++depth;
		    fl = (int)STRLEN(ftp->ft_from);
		    tl = (int)STRLEN(ftp->ft_to);
		    if (fl != tl)
		    {
			STRMOVE(p + tl, p + fl);
			repextra += tl - fl;
		    }
		    mch_memmove(p, ftp->ft_to, tl);
		    stack[depth].ts_fidxtry = sp->ts_fidx + tl;
		    stack[depth].ts_tcharlen = 0;
		    break;
		}
	    }

	    if (sp->ts_curi >= gap->ga_len && sp->ts_state == STATE_REP)
	    {
		// No (more) matches.
		PROF_STORE(sp->ts_state)
		sp->ts_state = STATE_FINAL;
	    }

	    break;

	case STATE_REP_UNDO:
	    // Undo a REP replacement and continue with the next one.
	    if (soundfold)
		gap = &slang->sl_repsal;
	    else
		gap = &lp->lp_replang->sl_rep;
	    ftp = (fromto_T *)gap->ga_data + sp->ts_curi - 1;
	    fl = (int)STRLEN(ftp->ft_from);
	    tl = (int)STRLEN(ftp->ft_to);
	    p = fword + sp->ts_fidx;
	    if (fl != tl)
	    {
		STRMOVE(p + fl, p + tl);
		repextra -= tl - fl;
	    }
	    mch_memmove(p, ftp->ft_from, fl);
	    PROF_STORE(sp->ts_state)
	    sp->ts_state = STATE_REP;
	    break;

	default:
	    // Did all possible states at this level, go up one level.
	    --depth;

	    if (depth >= 0 && stack[depth].ts_prefixdepth == PFD_PREFIXTREE)
	    {
		// Continue in or go back to the prefix tree.
		byts = pbyts;
		idxs = pidxs;
	    }

	    // Don't check for CTRL-C too often, it takes time.
	    if (--breakcheckcount == 0)
	    {
		ui_breakcheck();
		breakcheckcount = 1000;
#ifdef FEAT_RELTIME
		if (spell_suggest_timeout > 0
					  && profile_passed_limit(&time_limit))
		    got_int = TRUE;
#endif
	    }
	}
    }
}


/*
 * Go one level deeper in the tree.
 */
    static void
go_deeper(trystate_T *stack, int depth, int score_add)
{
    stack[depth + 1] = stack[depth];
    stack[depth + 1].ts_state = STATE_START;
    stack[depth + 1].ts_score = stack[depth].ts_score + score_add;
    stack[depth + 1].ts_curi = 1;	// start just after length byte
    stack[depth + 1].ts_flags = 0;
}

/*
 * "fword" is a good word with case folded.  Find the matching keep-case
 * words and put it in "kword".
 * Theoretically there could be several keep-case words that result in the
 * same case-folded word, but we only find one...
 */
    static void
find_keepcap_word(slang_T *slang, char_u *fword, char_u *kword)
{
    char_u	uword[MAXWLEN];		// "fword" in upper-case
    int		depth;
    idx_T	tryidx;

    // The following arrays are used at each depth in the tree.
    idx_T	arridx[MAXWLEN];
    int		round[MAXWLEN];
    int		fwordidx[MAXWLEN];
    int		uwordidx[MAXWLEN];
    int		kwordlen[MAXWLEN];

    int		flen, ulen;
    int		l;
    int		len;
    int		c;
    idx_T	lo, hi, m;
    char_u	*p;
    char_u	*byts = slang->sl_kbyts;    // array with bytes of the words
    idx_T	*idxs = slang->sl_kidxs;    // array with indexes

    if (byts == NULL)
    {
	// array is empty: "cannot happen"
	*kword = NUL;
	return;
    }

    // Make an all-cap version of "fword".
    allcap_copy(fword, uword);

    // Each character needs to be tried both case-folded and upper-case.
    // All this gets very complicated if we keep in mind that changing case
    // may change the byte length of a multi-byte character...
    depth = 0;
    arridx[0] = 0;
    round[0] = 0;
    fwordidx[0] = 0;
    uwordidx[0] = 0;
    kwordlen[0] = 0;
    while (depth >= 0)
    {
	if (fword[fwordidx[depth]] == NUL)
	{
	    // We are at the end of "fword".  If the tree allows a word to end
	    // here we have found a match.
	    if (byts[arridx[depth] + 1] == 0)
	    {
		kword[kwordlen[depth]] = NUL;
		return;
	    }

	    // kword is getting too long, continue one level up
	    --depth;
	}
	else if (++round[depth] > 2)
	{
	    // tried both fold-case and upper-case character, continue one
	    // level up
	    --depth;
	}
	else
	{
	    // round[depth] == 1: Try using the folded-case character.
	    // round[depth] == 2: Try using the upper-case character.
	    if (has_mbyte)
	    {
		flen = MB_CPTR2LEN(fword + fwordidx[depth]);
		ulen = MB_CPTR2LEN(uword + uwordidx[depth]);
	    }
	    else
		ulen = flen = 1;
	    if (round[depth] == 1)
	    {
		p = fword + fwordidx[depth];
		l = flen;
	    }
	    else
	    {
		p = uword + uwordidx[depth];
		l = ulen;
	    }

	    for (tryidx = arridx[depth]; l > 0; --l)
	    {
		// Perform a binary search in the list of accepted bytes.
		len = byts[tryidx++];
		c = *p++;
		lo = tryidx;
		hi = tryidx + len - 1;
		while (lo < hi)
		{
		    m = (lo + hi) / 2;
		    if (byts[m] > c)
			hi = m - 1;
		    else if (byts[m] < c)
			lo = m + 1;
		    else
		    {
			lo = hi = m;
			break;
		    }
		}

		// Stop if there is no matching byte.
		if (hi < lo || byts[lo] != c)
		    break;

		// Continue at the child (if there is one).
		tryidx = idxs[lo];
	    }

	    if (l == 0)
	    {
		// Found the matching char.  Copy it to "kword" and go a
		// level deeper.
		if (round[depth] == 1)
		{
		    STRNCPY(kword + kwordlen[depth], fword + fwordidx[depth],
									flen);
		    kwordlen[depth + 1] = kwordlen[depth] + flen;
		}
		else
		{
		    STRNCPY(kword + kwordlen[depth], uword + uwordidx[depth],
									ulen);
		    kwordlen[depth + 1] = kwordlen[depth] + ulen;
		}
		fwordidx[depth + 1] = fwordidx[depth] + flen;
		uwordidx[depth + 1] = uwordidx[depth] + ulen;

		++depth;
		arridx[depth] = tryidx;
		round[depth] = 0;
	    }
	}
    }

    // Didn't find it: "cannot happen".
    *kword = NUL;
}

/*
 * Compute the sound-a-like score for suggestions in su->su_ga and add them to
 * su->su_sga.
 */
    static void
score_comp_sal(suginfo_T *su)
{
    langp_T	*lp;
    char_u	badsound[MAXWLEN];
    int		i;
    suggest_T   *stp;
    suggest_T   *sstp;
    int		score;
    int		lpi;

    if (ga_grow(&su->su_sga, su->su_ga.ga_len) == FAIL)
	return;

    // Use the sound-folding of the first language that supports it.
    for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
    {
	lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
	if (lp->lp_slang->sl_sal.ga_len > 0)
	{
	    // soundfold the bad word
	    spell_soundfold(lp->lp_slang, su->su_fbadword, TRUE, badsound);

	    for (i = 0; i < su->su_ga.ga_len; ++i)
	    {
		stp = &SUG(su->su_ga, i);

		// Case-fold the suggested word, sound-fold it and compute the
		// sound-a-like score.
		score = stp_sal_score(stp, su, lp->lp_slang, badsound);
		if (score < SCORE_MAXMAX)
		{
		    // Add the suggestion.
		    sstp = &SUG(su->su_sga, su->su_sga.ga_len);
		    sstp->st_word = vim_strsave(stp->st_word);
		    if (sstp->st_word != NULL)
		    {
			sstp->st_wordlen = stp->st_wordlen;
			sstp->st_score = score;
			sstp->st_altscore = 0;
			sstp->st_orglen = stp->st_orglen;
			++su->su_sga.ga_len;
		    }
		}
	    }
	    break;
	}
    }
}

/*
 * Combine the list of suggestions in su->su_ga and su->su_sga.
 * They are entwined.
 */
    static void
score_combine(suginfo_T *su)
{
    int		i;
    int		j;
    garray_T	ga;
    garray_T	*gap;
    langp_T	*lp;
    suggest_T	*stp;
    char_u	*p;
    char_u	badsound[MAXWLEN];
    int		round;
    int		lpi;
    slang_T	*slang = NULL;

    // Add the alternate score to su_ga.
    for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
    {
	lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
	if (lp->lp_slang->sl_sal.ga_len > 0)
	{
	    // soundfold the bad word
	    slang = lp->lp_slang;
	    spell_soundfold(slang, su->su_fbadword, TRUE, badsound);

	    for (i = 0; i < su->su_ga.ga_len; ++i)
	    {
		stp = &SUG(su->su_ga, i);
		stp->st_altscore = stp_sal_score(stp, su, slang, badsound);
		if (stp->st_altscore == SCORE_MAXMAX)
		    stp->st_score = (stp->st_score * 3 + SCORE_BIG) / 4;
		else
		    stp->st_score = (stp->st_score * 3
						  + stp->st_altscore) / 4;
		stp->st_salscore = FALSE;
	    }
	    break;
	}
    }

    if (slang == NULL)	// Using "double" without sound folding.
    {
	(void)cleanup_suggestions(&su->su_ga, su->su_maxscore,
							     su->su_maxcount);
	return;
    }

    // Add the alternate score to su_sga.
    for (i = 0; i < su->su_sga.ga_len; ++i)
    {
	stp = &SUG(su->su_sga, i);
	stp->st_altscore = spell_edit_score(slang,
						su->su_badword, stp->st_word);
	if (stp->st_score == SCORE_MAXMAX)
	    stp->st_score = (SCORE_BIG * 7 + stp->st_altscore) / 8;
	else
	    stp->st_score = (stp->st_score * 7 + stp->st_altscore) / 8;
	stp->st_salscore = TRUE;
    }

    // Remove bad suggestions, sort the suggestions and truncate at "maxcount"
    // for both lists.
    check_suggestions(su, &su->su_ga);
    (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
    check_suggestions(su, &su->su_sga);
    (void)cleanup_suggestions(&su->su_sga, su->su_maxscore, su->su_maxcount);

    ga_init2(&ga, sizeof(suginfo_T), 1);
    if (ga_grow(&ga, su->su_ga.ga_len + su->su_sga.ga_len) == FAIL)
	return;

    stp = &SUG(ga, 0);
    for (i = 0; i < su->su_ga.ga_len || i < su->su_sga.ga_len; ++i)
    {
	// round 1: get a suggestion from su_ga
	// round 2: get a suggestion from su_sga
	for (round = 1; round <= 2; ++round)
	{
	    gap = round == 1 ? &su->su_ga : &su->su_sga;
	    if (i < gap->ga_len)
	    {
		// Don't add a word if it's already there.
		p = SUG(*gap, i).st_word;
		for (j = 0; j < ga.ga_len; ++j)
		    if (STRCMP(stp[j].st_word, p) == 0)
			break;
		if (j == ga.ga_len)
		    stp[ga.ga_len++] = SUG(*gap, i);
		else
		    vim_free(p);
	    }
	}
    }

    ga_clear(&su->su_ga);
    ga_clear(&su->su_sga);

    // Truncate the list to the number of suggestions that will be displayed.
    if (ga.ga_len > su->su_maxcount)
    {
	for (i = su->su_maxcount; i < ga.ga_len; ++i)
	    vim_free(stp[i].st_word);
	ga.ga_len = su->su_maxcount;
    }

    su->su_ga = ga;
}

/*
 * For the goodword in "stp" compute the soundalike score compared to the
 * badword.
 */
    static int
stp_sal_score(
    suggest_T	*stp,
    suginfo_T	*su,
    slang_T	*slang,
    char_u	*badsound)	// sound-folded badword
{
    char_u	*p;
    char_u	*pbad;
    char_u	*pgood;
    char_u	badsound2[MAXWLEN];
    char_u	fword[MAXWLEN];
    char_u	goodsound[MAXWLEN];
    char_u	goodword[MAXWLEN];
    int		lendiff;

    lendiff = (int)(su->su_badlen - stp->st_orglen);
    if (lendiff >= 0)
	pbad = badsound;
    else
    {
	// soundfold the bad word with more characters following
	(void)spell_casefold(curwin,
				su->su_badptr, stp->st_orglen, fword, MAXWLEN);

	// When joining two words the sound often changes a lot.  E.g., "t he"
	// sounds like "t h" while "the" sounds like "@".  Avoid that by
	// removing the space.  Don't do it when the good word also contains a
	// space.
	if (VIM_ISWHITE(su->su_badptr[su->su_badlen])
					 && *skiptowhite(stp->st_word) == NUL)
	    for (p = fword; *(p = skiptowhite(p)) != NUL; )
		STRMOVE(p, p + 1);

	spell_soundfold(slang, fword, TRUE, badsound2);
	pbad = badsound2;
    }

    if (lendiff > 0 && stp->st_wordlen + lendiff < MAXWLEN)
    {
	// Add part of the bad word to the good word, so that we soundfold
	// what replaces the bad word.
	STRCPY(goodword, stp->st_word);
	vim_strncpy(goodword + stp->st_wordlen,
			    su->su_badptr + su->su_badlen - lendiff, lendiff);
	pgood = goodword;
    }
    else
	pgood = stp->st_word;

    // Sound-fold the word and compute the score for the difference.
    spell_soundfold(slang, pgood, FALSE, goodsound);

    return soundalike_score(goodsound, pbad);
}

// structure used to store soundfolded words that add_sound_suggest() has
// handled already.
typedef struct
{
    short	sft_score;	// lowest score used
    char_u	sft_word[1];    // soundfolded word, actually longer
} sftword_T;

static sftword_T dumsft;
#define HIKEY2SFT(p)  ((sftword_T *)((p) - (dumsft.sft_word - (char_u *)&dumsft)))
#define HI2SFT(hi)     HIKEY2SFT((hi)->hi_key)

/*
 * Prepare for calling suggest_try_soundalike().
 */
    static void
suggest_try_soundalike_prep(void)
{
    langp_T	*lp;
    int		lpi;
    slang_T	*slang;

    // Do this for all languages that support sound folding and for which a
    // .sug file has been loaded.
    for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
    {
	lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
	slang = lp->lp_slang;
	if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL)
	    // prepare the hashtable used by add_sound_suggest()
	    hash_init(&slang->sl_sounddone);
    }
}

/*
 * Find suggestions by comparing the word in a sound-a-like form.
 * Note: This doesn't support postponed prefixes.
 */
    static void
suggest_try_soundalike(suginfo_T *su)
{
    char_u	salword[MAXWLEN];
    langp_T	*lp;
    int		lpi;
    slang_T	*slang;

    // Do this for all languages that support sound folding and for which a
    // .sug file has been loaded.
    for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
    {
	lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
	slang = lp->lp_slang;
	if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL)
	{
	    // soundfold the bad word
	    spell_soundfold(slang, su->su_fbadword, TRUE, salword);

	    // try all kinds of inserts/deletes/swaps/etc.
	    // TODO: also soundfold the next words, so that we can try joining
	    // and splitting
#ifdef SUGGEST_PROFILE
	    prof_init();
#endif
	    suggest_trie_walk(su, lp, salword, TRUE);
#ifdef SUGGEST_PROFILE
	    prof_report("soundalike");
#endif
	}
    }
}

/*
 * Finish up after calling suggest_try_soundalike().
 */
    static void
suggest_try_soundalike_finish(void)
{
    langp_T	*lp;
    int		lpi;
    slang_T	*slang;
    int		todo;
    hashitem_T	*hi;

    // Do this for all languages that support sound folding and for which a
    // .sug file has been loaded.
    for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
    {
	lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
	slang = lp->lp_slang;
	if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL)
	{
	    // Free the info about handled words.
	    todo = (int)slang->sl_sounddone.ht_used;
	    FOR_ALL_HASHTAB_ITEMS(&slang->sl_sounddone, hi, todo)
		if (!HASHITEM_EMPTY(hi))
		{
		    vim_free(HI2SFT(hi));
		    --todo;
		}

	    // Clear the hashtable, it may also be used by another region.
	    hash_clear(&slang->sl_sounddone);
	    hash_init(&slang->sl_sounddone);
	}
    }
}

/*
 * A match with a soundfolded word is found.  Add the good word(s) that
 * produce this soundfolded word.
 */
    static void
add_sound_suggest(
    suginfo_T	*su,
    char_u	*goodword,
    int		score,		// soundfold score
    langp_T	*lp)
{
    slang_T	*slang = lp->lp_slang;	// language for sound folding
    int		sfwordnr;
    char_u	*nrline;
    int		orgnr;
    char_u	theword[MAXWLEN];
    int		i;
    int		wlen;
    char_u	*byts;
    idx_T	*idxs;
    int		n;
    int		wordcount;
    int		wc;
    int		goodscore;
    hash_T	hash;
    hashitem_T  *hi;
    sftword_T	*sft;
    int		bc, gc;
    int		limit;

    // It's very well possible that the same soundfold word is found several
    // times with different scores.  Since the following is quite slow only do
    // the words that have a better score than before.  Use a hashtable to
    // remember the words that have been done.
    hash = hash_hash(goodword);
    hi = hash_lookup(&slang->sl_sounddone, goodword, hash);
    if (HASHITEM_EMPTY(hi))
    {
	sft = alloc(offsetof(sftword_T, sft_word) + STRLEN(goodword) + 1);
	if (sft != NULL)
	{
	    sft->sft_score = score;
	    STRCPY(sft->sft_word, goodword);
	    hash_add_item(&slang->sl_sounddone, hi, sft->sft_word, hash);
	}
    }
    else
    {
	sft = HI2SFT(hi);
	if (score >= sft->sft_score)
	    return;
	sft->sft_score = score;
    }

    // Find the word nr in the soundfold tree.
    sfwordnr = soundfold_find(slang, goodword);
    if (sfwordnr < 0)
    {
	internal_error("add_sound_suggest()");
	return;
    }

    // go over the list of good words that produce this soundfold word
    nrline = ml_get_buf(slang->sl_sugbuf, (linenr_T)(sfwordnr + 1), FALSE);
    orgnr = 0;
    while (*nrline != NUL)
    {
	// The wordnr was stored in a minimal nr of bytes as an offset to the
	// previous wordnr.
	orgnr += bytes2offset(&nrline);

	byts = slang->sl_fbyts;
	idxs = slang->sl_fidxs;

	// Lookup the word "orgnr" one of the two tries.
	n = 0;
	wordcount = 0;
	for (wlen = 0; wlen < MAXWLEN - 3; ++wlen)
	{
	    i = 1;
	    if (wordcount == orgnr && byts[n + 1] == NUL)
		break;	// found end of word

	    if (byts[n + 1] == NUL)
		++wordcount;

	    // skip over the NUL bytes
	    for ( ; byts[n + i] == NUL; ++i)
		if (i > byts[n])	// safety check
		{
		    STRCPY(theword + wlen, "BAD");
		    wlen += 3;
		    goto badword;
		}

	    // One of the siblings must have the word.
	    for ( ; i < byts[n]; ++i)
	    {
		wc = idxs[idxs[n + i]];	// nr of words under this byte
		if (wordcount + wc > orgnr)
		    break;
		wordcount += wc;
	    }

	    theword[wlen] = byts[n + i];
	    n = idxs[n + i];
	}
badword:
	theword[wlen] = NUL;

	// Go over the possible flags and regions.
	for (; i <= byts[n] && byts[n + i] == NUL; ++i)
	{
	    char_u	cword[MAXWLEN];
	    char_u	*p;
	    int		flags = (int)idxs[n + i];

	    // Skip words with the NOSUGGEST flag
	    if (flags & WF_NOSUGGEST)
		continue;

	    if (flags & WF_KEEPCAP)
	    {
		// Must find the word in the keep-case tree.
		find_keepcap_word(slang, theword, cword);
		p = cword;
	    }
	    else
	    {
		flags |= su->su_badflags;
		if ((flags & WF_CAPMASK) != 0)
		{
		    // Need to fix case according to "flags".
		    make_case_word(theword, cword, flags);
		    p = cword;
		}
		else
		    p = theword;
	    }

	    // Add the suggestion.
	    if (sps_flags & SPS_DOUBLE)
	    {
		// Add the suggestion if the score isn't too bad.
		if (score <= su->su_maxscore)
		    add_suggestion(su, &su->su_sga, p, su->su_badlen,
					       score, 0, FALSE, slang, FALSE);
	    }
	    else
	    {
		// Add a penalty for words in another region.
		if ((flags & WF_REGION)
			    && (((unsigned)flags >> 16) & lp->lp_region) == 0)
		    goodscore = SCORE_REGION;
		else
		    goodscore = 0;

		// Add a small penalty for changing the first letter from
		// lower to upper case.  Helps for "tath" -> "Kath", which is
		// less common than "tath" -> "path".  Don't do it when the
		// letter is the same, that has already been counted.
		gc = PTR2CHAR(p);
		if (SPELL_ISUPPER(gc))
		{
		    bc = PTR2CHAR(su->su_badword);
		    if (!SPELL_ISUPPER(bc)
				      && SPELL_TOFOLD(bc) != SPELL_TOFOLD(gc))
			goodscore += SCORE_ICASE / 2;
		}

		// Compute the score for the good word.  This only does letter
		// insert/delete/swap/replace.  REP items are not considered,
		// which may make the score a bit higher.
		// Use a limit for the score to make it work faster.  Use
		// MAXSCORE(), because RESCORE() will change the score.
		// If the limit is very high then the iterative method is
		// inefficient, using an array is quicker.
		limit = MAXSCORE(su->su_sfmaxscore - goodscore, score);
		if (limit > SCORE_LIMITMAX)
		    goodscore += spell_edit_score(slang, su->su_badword, p);
		else
		    goodscore += spell_edit_score_limit(slang, su->su_badword,
								    p, limit);

		// When going over the limit don't bother to do the rest.
		if (goodscore < SCORE_MAXMAX)
		{
		    // Give a bonus to words seen before.
		    goodscore = score_wordcount_adj(slang, goodscore, p, FALSE);

		    // Add the suggestion if the score isn't too bad.
		    goodscore = RESCORE(goodscore, score);
		    if (goodscore <= su->su_sfmaxscore)
			add_suggestion(su, &su->su_ga, p, su->su_badlen,
					 goodscore, score, TRUE, slang, TRUE);
		}
	    }
	}
	// smsg("word %s (%d): %s (%d)", sftword, sftnr, theword, orgnr);
    }
}

/*
 * Find word "word" in fold-case tree for "slang" and return the word number.
 */
    static int
soundfold_find(slang_T *slang, char_u *word)
{
    idx_T	arridx = 0;
    int		len;
    int		wlen = 0;
    int		c;
    char_u	*ptr = word;
    char_u	*byts;
    idx_T	*idxs;
    int		wordnr = 0;

    byts = slang->sl_sbyts;
    idxs = slang->sl_sidxs;

    for (;;)
    {
	// First byte is the number of possible bytes.
	len = byts[arridx++];

	// If the first possible byte is a zero the word could end here.
	// If the word ends we found the word.  If not skip the NUL bytes.
	c = ptr[wlen];
	if (byts[arridx] == NUL)
	{
	    if (c == NUL)
		break;

	    // Skip over the zeros, there can be several.
	    while (len > 0 && byts[arridx] == NUL)
	    {
		++arridx;
		--len;
	    }
	    if (len == 0)
		return -1;    // no children, word should have ended here
	    ++wordnr;
	}

	// If the word ends we didn't find it.
	if (c == NUL)
	    return -1;

	// Perform a binary search in the list of accepted bytes.
	if (c == TAB)	    // <Tab> is handled like <Space>
	    c = ' ';
	while (byts[arridx] < c)
	{
	    // The word count is in the first idxs[] entry of the child.
	    wordnr += idxs[idxs[arridx]];
	    ++arridx;
	    if (--len == 0)	// end of the bytes, didn't find it
		return -1;
	}
	if (byts[arridx] != c)	// didn't find the byte
	    return -1;

	// Continue at the child (if there is one).
	arridx = idxs[arridx];
	++wlen;

	// One space in the good word may stand for several spaces in the
	// checked word.
	if (c == ' ')
	    while (ptr[wlen] == ' ' || ptr[wlen] == TAB)
		++wlen;
    }

    return wordnr;
}

/*
 * Return TRUE if "c1" and "c2" are similar characters according to the MAP
 * lines in the .aff file.
 */
    static int
similar_chars(slang_T *slang, int c1, int c2)
{
    int		m1, m2;
    char_u	buf[MB_MAXBYTES + 1];
    hashitem_T  *hi;

    if (c1 >= 256)
    {
	buf[mb_char2bytes(c1, buf)] = 0;
	hi = hash_find(&slang->sl_map_hash, buf);
	if (HASHITEM_EMPTY(hi))
	    m1 = 0;
	else
	    m1 = mb_ptr2char(hi->hi_key + STRLEN(hi->hi_key) + 1);
    }
    else
	m1 = slang->sl_map_array[c1];
    if (m1 == 0)
	return FALSE;


    if (c2 >= 256)
    {
	buf[mb_char2bytes(c2, buf)] = 0;
	hi = hash_find(&slang->sl_map_hash, buf);
	if (HASHITEM_EMPTY(hi))
	    m2 = 0;
	else
	    m2 = mb_ptr2char(hi->hi_key + STRLEN(hi->hi_key) + 1);
    }
    else
	m2 = slang->sl_map_array[c2];

    return m1 == m2;
}

/*
 * Add a suggestion to the list of suggestions.
 * For a suggestion that is already in the list the lowest score is remembered.
 */
    static void
add_suggestion(
    suginfo_T	*su,
    garray_T	*gap,		// either su_ga or su_sga
    char_u	*goodword,
    int		badlenarg,	// len of bad word replaced with "goodword"
    int		score,
    int		altscore,
    int		had_bonus,	// value for st_had_bonus
    slang_T	*slang,		// language for sound folding
    int		maxsf)		// su_maxscore applies to soundfold score,
				// su_sfmaxscore to the total score.
{
    int		goodlen;	// len of goodword changed
    int		badlen;		// len of bad word changed
    suggest_T   *stp;
    suggest_T   new_sug;
    int		i;
    char_u	*pgood, *pbad;

    // Minimize "badlen" for consistency.  Avoids that changing "the the" to
    // "thee the" is added next to changing the first "the" the "thee".
    pgood = goodword + STRLEN(goodword);
    pbad = su->su_badptr + badlenarg;
    for (;;)
    {
	goodlen = (int)(pgood - goodword);
	badlen = (int)(pbad - su->su_badptr);
	if (goodlen <= 0 || badlen <= 0)
	    break;
	MB_PTR_BACK(goodword, pgood);
	MB_PTR_BACK(su->su_badptr, pbad);
	if (has_mbyte)
	{
	    if (mb_ptr2char(pgood) != mb_ptr2char(pbad))
		break;
	}
	else if (*pgood != *pbad)
		break;
    }

    if (badlen == 0 && goodlen == 0)
	// goodword doesn't change anything; may happen for "the the" changing
	// the first "the" to itself.
	return;

    if (gap->ga_len == 0)
	i = -1;
    else
    {
	// Check if the word is already there.  Also check the length that is
	// being replaced "thes," -> "these" is a different suggestion from
	// "thes" -> "these".
	stp = &SUG(*gap, 0);
	for (i = gap->ga_len; --i >= 0; ++stp)
	    if (stp->st_wordlen == goodlen
		    && stp->st_orglen == badlen
		    && STRNCMP(stp->st_word, goodword, goodlen) == 0)
	    {
		// Found it.  Remember the word with the lowest score.
		if (stp->st_slang == NULL)
		    stp->st_slang = slang;

		new_sug.st_score = score;
		new_sug.st_altscore = altscore;
		new_sug.st_had_bonus = had_bonus;

		if (stp->st_had_bonus != had_bonus)
		{
		    // Only one of the two had the soundalike score computed.
		    // Need to do that for the other one now, otherwise the
		    // scores can't be compared.  This happens because
		    // suggest_try_change() doesn't compute the soundalike
		    // word to keep it fast, while some special methods set
		    // the soundalike score to zero.
		    if (had_bonus)
			rescore_one(su, stp);
		    else
		    {
			new_sug.st_word = stp->st_word;
			new_sug.st_wordlen = stp->st_wordlen;
			new_sug.st_slang = stp->st_slang;
			new_sug.st_orglen = badlen;
			rescore_one(su, &new_sug);
		    }
		}

		if (stp->st_score > new_sug.st_score)
		{
		    stp->st_score = new_sug.st_score;
		    stp->st_altscore = new_sug.st_altscore;
		    stp->st_had_bonus = new_sug.st_had_bonus;
		}
		break;
	    }
    }

    if (i < 0 && ga_grow(gap, 1) == OK)
    {
	// Add a suggestion.
	stp = &SUG(*gap, gap->ga_len);
	stp->st_word = vim_strnsave(goodword, goodlen);
	if (stp->st_word != NULL)
	{
	    stp->st_wordlen = goodlen;
	    stp->st_score = score;
	    stp->st_altscore = altscore;
	    stp->st_had_bonus = had_bonus;
	    stp->st_orglen = badlen;
	    stp->st_slang = slang;
	    ++gap->ga_len;

	    // If we have too many suggestions now, sort the list and keep
	    // the best suggestions.
	    if (gap->ga_len > SUG_MAX_COUNT(su))
	    {
		if (maxsf)
		    su->su_sfmaxscore = cleanup_suggestions(gap,
				      su->su_sfmaxscore, SUG_CLEAN_COUNT(su));
		else
		    su->su_maxscore = cleanup_suggestions(gap,
					su->su_maxscore, SUG_CLEAN_COUNT(su));
	    }
	}
    }
}

/*
 * Suggestions may in fact be flagged as errors.  Esp. for banned words and
 * for split words, such as "the the".  Remove these from the list here.
 */
    static void
check_suggestions(
    suginfo_T	*su,
    garray_T	*gap)		    // either su_ga or su_sga
{
    suggest_T   *stp;
    int		i;
    char_u	longword[MAXWLEN + 1];
    int		len;
    hlf_T	attr;

    if (gap->ga_len == 0)
	return;
    stp = &SUG(*gap, 0);
    for (i = gap->ga_len - 1; i >= 0; --i)
    {
	// Need to append what follows to check for "the the".
	vim_strncpy(longword, stp[i].st_word, MAXWLEN);
	len = stp[i].st_wordlen;
	vim_strncpy(longword + len, su->su_badptr + stp[i].st_orglen,
							       MAXWLEN - len);
	attr = HLF_COUNT;
	(void)spell_check(curwin, longword, &attr, NULL, FALSE);
	if (attr != HLF_COUNT)
	{
	    // Remove this entry.
	    vim_free(stp[i].st_word);
	    --gap->ga_len;
	    if (i < gap->ga_len)
		mch_memmove(stp + i, stp + i + 1,
				       sizeof(suggest_T) * (gap->ga_len - i));
	}
    }
}


/*
 * Add a word to be banned.
 */
    static void
add_banned(
    suginfo_T	*su,
    char_u	*word)
{
    char_u	*s;
    hash_T	hash;
    hashitem_T	*hi;

    hash = hash_hash(word);
    hi = hash_lookup(&su->su_banned, word, hash);
    if (!HASHITEM_EMPTY(hi))		// already present
	return;
    s = vim_strsave(word);
    if (s != NULL)
	hash_add_item(&su->su_banned, hi, s, hash);
}

/*
 * Recompute the score for all suggestions if sound-folding is possible.  This
 * is slow, thus only done for the final results.
 */
    static void
rescore_suggestions(suginfo_T *su)
{
    int		i;

    if (su->su_sallang != NULL)
	for (i = 0; i < su->su_ga.ga_len; ++i)
	    rescore_one(su, &SUG(su->su_ga, i));
}

/*
 * Recompute the score for one suggestion if sound-folding is possible.
 */
    static void
rescore_one(suginfo_T *su, suggest_T *stp)
{
    slang_T	*slang = stp->st_slang;
    char_u	sal_badword[MAXWLEN];
    char_u	*p;

    // Only rescore suggestions that have no sal score yet and do have a
    // language.
    if (slang != NULL && slang->sl_sal.ga_len > 0 && !stp->st_had_bonus)
    {
	if (slang == su->su_sallang)
	    p = su->su_sal_badword;
	else
	{
	    spell_soundfold(slang, su->su_fbadword, TRUE, sal_badword);
	    p = sal_badword;
	}

	stp->st_altscore = stp_sal_score(stp, su, slang, p);
	if (stp->st_altscore == SCORE_MAXMAX)
	    stp->st_altscore = SCORE_BIG;
	stp->st_score = RESCORE(stp->st_score, stp->st_altscore);
	stp->st_had_bonus = TRUE;
    }
}

static int sug_compare(const void *s1, const void *s2);

/*
 * Function given to qsort() to sort the suggestions on st_score.
 * First on "st_score", then "st_altscore" then alphabetically.
 */
    static int
sug_compare(const void *s1, const void *s2)
{
    suggest_T	*p1 = (suggest_T *)s1;
    suggest_T	*p2 = (suggest_T *)s2;
    int		n = p1->st_score - p2->st_score;

    if (n == 0)
    {
	n = p1->st_altscore - p2->st_altscore;
	if (n == 0)
	    n = STRICMP(p1->st_word, p2->st_word);
    }
    return n;
}

/*
 * Cleanup the suggestions:
 * - Sort on score.
 * - Remove words that won't be displayed.
 * Returns the maximum score in the list or "maxscore" unmodified.
 */
    static int
cleanup_suggestions(
    garray_T	*gap,
    int		maxscore,
    int		keep)		// nr of suggestions to keep
{
    if (gap->ga_len <= 0)
	return maxscore;

    // Sort the list.
    qsort(gap->ga_data, (size_t)gap->ga_len, sizeof(suggest_T),
	    sug_compare);

    // Truncate the list to the number of suggestions that will be
    // displayed.
    if (gap->ga_len > keep)
    {
	int		i;
	suggest_T   *stp = &SUG(*gap, 0);

	for (i = keep; i < gap->ga_len; ++i)
	    vim_free(stp[i].st_word);
	gap->ga_len = keep;
	if (keep >= 1)
	    return stp[keep - 1].st_score;
    }
    return maxscore;
}

/*
 * Compute a score for two sound-a-like words.
 * This permits up to two inserts/deletes/swaps/etc. to keep things fast.
 * Instead of a generic loop we write out the code.  That keeps it fast by
 * avoiding checks that will not be possible.
 */
    static int
soundalike_score(
    char_u	*goodstart,	// sound-folded good word
    char_u	*badstart)	// sound-folded bad word
{
    char_u	*goodsound = goodstart;
    char_u	*badsound = badstart;
    int		goodlen;
    int		badlen;
    int		n;
    char_u	*pl, *ps;
    char_u	*pl2, *ps2;
    int		score = 0;

    // Adding/inserting "*" at the start (word starts with vowel) shouldn't be
    // counted so much, vowels halfway the word aren't counted at all.
    if ((*badsound == '*' || *goodsound == '*') && *badsound != *goodsound)
    {
	if ((badsound[0] == NUL && goodsound[1] == NUL)
	    || (goodsound[0] == NUL && badsound[1] == NUL))
	    // changing word with vowel to word without a sound
	    return SCORE_DEL;
	if (badsound[0] == NUL || goodsound[0] == NUL)
	    // more than two changes
	    return SCORE_MAXMAX;

	if (badsound[1] == goodsound[1]
		|| (badsound[1] != NUL
		    && goodsound[1] != NUL
		    && badsound[2] == goodsound[2]))
	{
	    // handle like a substitute
	}
	else
	{
	    score = 2 * SCORE_DEL / 3;
	    if (*badsound == '*')
		++badsound;
	    else
		++goodsound;
	}
    }

    goodlen = (int)STRLEN(goodsound);
    badlen = (int)STRLEN(badsound);

    // Return quickly if the lengths are too different to be fixed by two
    // changes.
    n = goodlen - badlen;
    if (n < -2 || n > 2)
	return SCORE_MAXMAX;

    if (n > 0)
    {
	pl = goodsound;	    // goodsound is longest
	ps = badsound;
    }
    else
    {
	pl = badsound;	    // badsound is longest
	ps = goodsound;
    }

    // Skip over the identical part.
    while (*pl == *ps && *pl != NUL)
    {
	++pl;
	++ps;
    }

    switch (n)
    {
	case -2:
	case 2:
	    // Must delete two characters from "pl".
	    ++pl;	// first delete
	    while (*pl == *ps)
	    {
		++pl;
		++ps;
	    }
	    // strings must be equal after second delete
	    if (STRCMP(pl + 1, ps) == 0)
		return score + SCORE_DEL * 2;

	    // Failed to compare.
	    break;

	case -1:
	case 1:
	    // Minimal one delete from "pl" required.

	    // 1: delete
	    pl2 = pl + 1;
	    ps2 = ps;
	    while (*pl2 == *ps2)
	    {
		if (*pl2 == NUL)	// reached the end
		    return score + SCORE_DEL;
		++pl2;
		++ps2;
	    }

	    // 2: delete then swap, then rest must be equal
	    if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
					     && STRCMP(pl2 + 2, ps2 + 2) == 0)
		return score + SCORE_DEL + SCORE_SWAP;

	    // 3: delete then substitute, then the rest must be equal
	    if (STRCMP(pl2 + 1, ps2 + 1) == 0)
		return score + SCORE_DEL + SCORE_SUBST;

	    // 4: first swap then delete
	    if (pl[0] == ps[1] && pl[1] == ps[0])
	    {
		pl2 = pl + 2;	    // swap, skip two chars
		ps2 = ps + 2;
		while (*pl2 == *ps2)
		{
		    ++pl2;
		    ++ps2;
		}
		// delete a char and then strings must be equal
		if (STRCMP(pl2 + 1, ps2) == 0)
		    return score + SCORE_SWAP + SCORE_DEL;
	    }

	    // 5: first substitute then delete
	    pl2 = pl + 1;	    // substitute, skip one char
	    ps2 = ps + 1;
	    while (*pl2 == *ps2)
	    {
		++pl2;
		++ps2;
	    }
	    // delete a char and then strings must be equal
	    if (STRCMP(pl2 + 1, ps2) == 0)
		return score + SCORE_SUBST + SCORE_DEL;

	    // Failed to compare.
	    break;

	case 0:
	    // Lengths are equal, thus changes must result in same length: An
	    // insert is only possible in combination with a delete.
	    // 1: check if for identical strings
	    if (*pl == NUL)
		return score;

	    // 2: swap
	    if (pl[0] == ps[1] && pl[1] == ps[0])
	    {
		pl2 = pl + 2;	    // swap, skip two chars
		ps2 = ps + 2;
		while (*pl2 == *ps2)
		{
		    if (*pl2 == NUL)	// reached the end
			return score + SCORE_SWAP;
		    ++pl2;
		    ++ps2;
		}
		// 3: swap and swap again
		if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
					     && STRCMP(pl2 + 2, ps2 + 2) == 0)
		    return score + SCORE_SWAP + SCORE_SWAP;

		// 4: swap and substitute
		if (STRCMP(pl2 + 1, ps2 + 1) == 0)
		    return score + SCORE_SWAP + SCORE_SUBST;
	    }

	    // 5: substitute
	    pl2 = pl + 1;
	    ps2 = ps + 1;
	    while (*pl2 == *ps2)
	    {
		if (*pl2 == NUL)	// reached the end
		    return score + SCORE_SUBST;
		++pl2;
		++ps2;
	    }

	    // 6: substitute and swap
	    if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
					     && STRCMP(pl2 + 2, ps2 + 2) == 0)
		return score + SCORE_SUBST + SCORE_SWAP;

	    // 7: substitute and substitute
	    if (STRCMP(pl2 + 1, ps2 + 1) == 0)
		return score + SCORE_SUBST + SCORE_SUBST;

	    // 8: insert then delete
	    pl2 = pl;
	    ps2 = ps + 1;
	    while (*pl2 == *ps2)
	    {
		++pl2;
		++ps2;
	    }
	    if (STRCMP(pl2 + 1, ps2) == 0)
		return score + SCORE_INS + SCORE_DEL;

	    // 9: delete then insert
	    pl2 = pl + 1;
	    ps2 = ps;
	    while (*pl2 == *ps2)
	    {
		++pl2;
		++ps2;
	    }
	    if (STRCMP(pl2, ps2 + 1) == 0)
		return score + SCORE_INS + SCORE_DEL;

	    // Failed to compare.
	    break;
    }

    return SCORE_MAXMAX;
}

/*
 * Compute the "edit distance" to turn "badword" into "goodword".  The less
 * deletes/inserts/substitutes/swaps are required the lower the score.
 *
 * The algorithm is described by Du and Chang, 1992.
 * The implementation of the algorithm comes from Aspell editdist.cpp,
 * edit_distance().  It has been converted from C++ to C and modified to
 * support multi-byte characters.
 */
    static int
spell_edit_score(
    slang_T	*slang,
    char_u	*badword,
    char_u	*goodword)
{
    int		*cnt;
    int		badlen, goodlen;	// lengths including NUL
    int		j, i;
    int		t;
    int		bc, gc;
    int		pbc, pgc;
    char_u	*p;
    int		wbadword[MAXWLEN];
    int		wgoodword[MAXWLEN];

    if (has_mbyte)
    {
	// Get the characters from the multi-byte strings and put them in an
	// int array for easy access.
	for (p = badword, badlen = 0; *p != NUL; )
	    wbadword[badlen++] = mb_cptr2char_adv(&p);
	wbadword[badlen++] = 0;
	for (p = goodword, goodlen = 0; *p != NUL; )
	    wgoodword[goodlen++] = mb_cptr2char_adv(&p);
	wgoodword[goodlen++] = 0;
    }
    else
    {
	badlen = (int)STRLEN(badword) + 1;
	goodlen = (int)STRLEN(goodword) + 1;
    }

    // We use "cnt" as an array: CNT(badword_idx, goodword_idx).
#define CNT(a, b)   cnt[(a) + (b) * (badlen + 1)]
    cnt = ALLOC_MULT(int, (badlen + 1) * (goodlen + 1));
    if (cnt == NULL)
	return 0;	// out of memory

    CNT(0, 0) = 0;
    for (j = 1; j <= goodlen; ++j)
	CNT(0, j) = CNT(0, j - 1) + SCORE_INS;

    for (i = 1; i <= badlen; ++i)
    {
	CNT(i, 0) = CNT(i - 1, 0) + SCORE_DEL;
	for (j = 1; j <= goodlen; ++j)
	{
	    if (has_mbyte)
	    {
		bc = wbadword[i - 1];
		gc = wgoodword[j - 1];
	    }
	    else
	    {
		bc = badword[i - 1];
		gc = goodword[j - 1];
	    }
	    if (bc == gc)
		CNT(i, j) = CNT(i - 1, j - 1);
	    else
	    {
		// Use a better score when there is only a case difference.
		if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc))
		    CNT(i, j) = SCORE_ICASE + CNT(i - 1, j - 1);
		else
		{
		    // For a similar character use SCORE_SIMILAR.
		    if (slang != NULL
			    && slang->sl_has_map
			    && similar_chars(slang, gc, bc))
			CNT(i, j) = SCORE_SIMILAR + CNT(i - 1, j - 1);
		    else
			CNT(i, j) = SCORE_SUBST + CNT(i - 1, j - 1);
		}

		if (i > 1 && j > 1)
		{
		    if (has_mbyte)
		    {
			pbc = wbadword[i - 2];
			pgc = wgoodword[j - 2];
		    }
		    else
		    {
			pbc = badword[i - 2];
			pgc = goodword[j - 2];
		    }
		    if (bc == pgc && pbc == gc)
		    {
			t = SCORE_SWAP + CNT(i - 2, j - 2);
			if (t < CNT(i, j))
			    CNT(i, j) = t;
		    }
		}
		t = SCORE_DEL + CNT(i - 1, j);
		if (t < CNT(i, j))
		    CNT(i, j) = t;
		t = SCORE_INS + CNT(i, j - 1);
		if (t < CNT(i, j))
		    CNT(i, j) = t;
	    }
	}
    }

    i = CNT(badlen - 1, goodlen - 1);
    vim_free(cnt);
    return i;
}

typedef struct
{
    int		badi;
    int		goodi;
    int		score;
} limitscore_T;

/*
 * Like spell_edit_score(), but with a limit on the score to make it faster.
 * May return SCORE_MAXMAX when the score is higher than "limit".
 *
 * This uses a stack for the edits still to be tried.
 * The idea comes from Aspell leditdist.cpp.  Rewritten in C and added support
 * for multi-byte characters.
 */
    static int
spell_edit_score_limit(
    slang_T	*slang,
    char_u	*badword,
    char_u	*goodword,
    int		limit)
{
    limitscore_T    stack[10];		// allow for over 3 * 2 edits
    int		    stackidx;
    int		    bi, gi;
    int		    bi2, gi2;
    int		    bc, gc;
    int		    score;
    int		    score_off;
    int		    minscore;
    int		    round;

    // Multi-byte characters require a bit more work, use a different function
    // to avoid testing "has_mbyte" quite often.
    if (has_mbyte)
	return spell_edit_score_limit_w(slang, badword, goodword, limit);

    // The idea is to go from start to end over the words.  So long as
    // characters are equal just continue, this always gives the lowest score.
    // When there is a difference try several alternatives.  Each alternative
    // increases "score" for the edit distance.  Some of the alternatives are
    // pushed unto a stack and tried later, some are tried right away.  At the
    // end of the word the score for one alternative is known.  The lowest
    // possible score is stored in "minscore".
    stackidx = 0;
    bi = 0;
    gi = 0;
    score = 0;
    minscore = limit + 1;

    for (;;)
    {
	// Skip over an equal part, score remains the same.
	for (;;)
	{
	    bc = badword[bi];
	    gc = goodword[gi];
	    if (bc != gc)	// stop at a char that's different
		break;
	    if (bc == NUL)	// both words end
	    {
		if (score < minscore)
		    minscore = score;
		goto pop;	// do next alternative
	    }
	    ++bi;
	    ++gi;
	}

	if (gc == NUL)    // goodword ends, delete badword chars
	{
	    do
	    {
		if ((score += SCORE_DEL) >= minscore)
		    goto pop;	    // do next alternative
	    } while (badword[++bi] != NUL);
	    minscore = score;
	}
	else if (bc == NUL) // badword ends, insert badword chars
	{
	    do
	    {
		if ((score += SCORE_INS) >= minscore)
		    goto pop;	    // do next alternative
	    } while (goodword[++gi] != NUL);
	    minscore = score;
	}
	else			// both words continue
	{
	    // If not close to the limit, perform a change.  Only try changes
	    // that may lead to a lower score than "minscore".
	    // round 0: try deleting a char from badword
	    // round 1: try inserting a char in badword
	    for (round = 0; round <= 1; ++round)
	    {
		score_off = score + (round == 0 ? SCORE_DEL : SCORE_INS);
		if (score_off < minscore)
		{
		    if (score_off + SCORE_EDIT_MIN >= minscore)
		    {
			// Near the limit, rest of the words must match.  We
			// can check that right now, no need to push an item
			// onto the stack.
			bi2 = bi + 1 - round;
			gi2 = gi + round;
			while (goodword[gi2] == badword[bi2])
			{
			    if (goodword[gi2] == NUL)
			    {
				minscore = score_off;
				break;
			    }
			    ++bi2;
			    ++gi2;
			}
		    }
		    else
		    {
			// try deleting/inserting a character later
			stack[stackidx].badi = bi + 1 - round;
			stack[stackidx].goodi = gi + round;
			stack[stackidx].score = score_off;
			++stackidx;
		    }
		}
	    }

	    if (score + SCORE_SWAP < minscore)
	    {
		// If swapping two characters makes a match then the
		// substitution is more expensive, thus there is no need to
		// try both.
		if (gc == badword[bi + 1] && bc == goodword[gi + 1])
		{
		    // Swap two characters, that is: skip them.
		    gi += 2;
		    bi += 2;
		    score += SCORE_SWAP;
		    continue;
		}
	    }

	    // Substitute one character for another which is the same
	    // thing as deleting a character from both goodword and badword.
	    // Use a better score when there is only a case difference.
	    if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc))
		score += SCORE_ICASE;
	    else
	    {
		// For a similar character use SCORE_SIMILAR.
		if (slang != NULL
			&& slang->sl_has_map
			&& similar_chars(slang, gc, bc))
		    score += SCORE_SIMILAR;
		else
		    score += SCORE_SUBST;
	    }

	    if (score < minscore)
	    {
		// Do the substitution.
		++gi;
		++bi;
		continue;
	    }
	}
pop:
	// Get here to try the next alternative, pop it from the stack.
	if (stackidx == 0)		// stack is empty, finished
	    break;

	// pop an item from the stack
	--stackidx;
	gi = stack[stackidx].goodi;
	bi = stack[stackidx].badi;
	score = stack[stackidx].score;
    }

    // When the score goes over "limit" it may actually be much higher.
    // Return a very large number to avoid going below the limit when giving a
    // bonus.
    if (minscore > limit)
	return SCORE_MAXMAX;
    return minscore;
}

/*
 * Multi-byte version of spell_edit_score_limit().
 * Keep it in sync with the above!
 */
    static int
spell_edit_score_limit_w(
    slang_T	*slang,
    char_u	*badword,
    char_u	*goodword,
    int		limit)
{
    limitscore_T    stack[10];		// allow for over 3 * 2 edits
    int		    stackidx;
    int		    bi, gi;
    int		    bi2, gi2;
    int		    bc, gc;
    int		    score;
    int		    score_off;
    int		    minscore;
    int		    round;
    char_u	    *p;
    int		    wbadword[MAXWLEN];
    int		    wgoodword[MAXWLEN];

    // Get the characters from the multi-byte strings and put them in an
    // int array for easy access.
    bi = 0;
    for (p = badword; *p != NUL; )
	wbadword[bi++] = mb_cptr2char_adv(&p);
    wbadword[bi++] = 0;
    gi = 0;
    for (p = goodword; *p != NUL; )
	wgoodword[gi++] = mb_cptr2char_adv(&p);
    wgoodword[gi++] = 0;

    // The idea is to go from start to end over the words.  So long as
    // characters are equal just continue, this always gives the lowest score.
    // When there is a difference try several alternatives.  Each alternative
    // increases "score" for the edit distance.  Some of the alternatives are
    // pushed unto a stack and tried later, some are tried right away.  At the
    // end of the word the score for one alternative is known.  The lowest
    // possible score is stored in "minscore".
    stackidx = 0;
    bi = 0;
    gi = 0;
    score = 0;
    minscore = limit + 1;

    for (;;)
    {
	// Skip over an equal part, score remains the same.
	for (;;)
	{
	    bc = wbadword[bi];
	    gc = wgoodword[gi];

	    if (bc != gc)	// stop at a char that's different
		break;
	    if (bc == NUL)	// both words end
	    {
		if (score < minscore)
		    minscore = score;
		goto pop;	// do next alternative
	    }
	    ++bi;
	    ++gi;
	}

	if (gc == NUL)    // goodword ends, delete badword chars
	{
	    do
	    {
		if ((score += SCORE_DEL) >= minscore)
		    goto pop;	    // do next alternative
	    } while (wbadword[++bi] != NUL);
	    minscore = score;
	}
	else if (bc == NUL) // badword ends, insert badword chars
	{
	    do
	    {
		if ((score += SCORE_INS) >= minscore)
		    goto pop;	    // do next alternative
	    } while (wgoodword[++gi] != NUL);
	    minscore = score;
	}
	else			// both words continue
	{
	    // If not close to the limit, perform a change.  Only try changes
	    // that may lead to a lower score than "minscore".
	    // round 0: try deleting a char from badword
	    // round 1: try inserting a char in badword
	    for (round = 0; round <= 1; ++round)
	    {
		score_off = score + (round == 0 ? SCORE_DEL : SCORE_INS);
		if (score_off < minscore)
		{
		    if (score_off + SCORE_EDIT_MIN >= minscore)
		    {
			// Near the limit, rest of the words must match.  We
			// can check that right now, no need to push an item
			// onto the stack.
			bi2 = bi + 1 - round;
			gi2 = gi + round;
			while (wgoodword[gi2] == wbadword[bi2])
			{
			    if (wgoodword[gi2] == NUL)
			    {
				minscore = score_off;
				break;
			    }
			    ++bi2;
			    ++gi2;
			}
		    }
		    else
		    {
			// try deleting a character from badword later
			stack[stackidx].badi = bi + 1 - round;
			stack[stackidx].goodi = gi + round;
			stack[stackidx].score = score_off;
			++stackidx;
		    }
		}
	    }

	    if (score + SCORE_SWAP < minscore)
	    {
		// If swapping two characters makes a match then the
		// substitution is more expensive, thus there is no need to
		// try both.
		if (gc == wbadword[bi + 1] && bc == wgoodword[gi + 1])
		{
		    // Swap two characters, that is: skip them.
		    gi += 2;
		    bi += 2;
		    score += SCORE_SWAP;
		    continue;
		}
	    }

	    // Substitute one character for another which is the same
	    // thing as deleting a character from both goodword and badword.
	    // Use a better score when there is only a case difference.
	    if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc))
		score += SCORE_ICASE;
	    else
	    {
		// For a similar character use SCORE_SIMILAR.
		if (slang != NULL
			&& slang->sl_has_map
			&& similar_chars(slang, gc, bc))
		    score += SCORE_SIMILAR;
		else
		    score += SCORE_SUBST;
	    }

	    if (score < minscore)
	    {
		// Do the substitution.
		++gi;
		++bi;
		continue;
	    }
	}
pop:
	// Get here to try the next alternative, pop it from the stack.
	if (stackidx == 0)		// stack is empty, finished
	    break;

	// pop an item from the stack
	--stackidx;
	gi = stack[stackidx].goodi;
	bi = stack[stackidx].badi;
	score = stack[stackidx].score;
    }

    // When the score goes over "limit" it may actually be much higher.
    // Return a very large number to avoid going below the limit when giving a
    // bonus.
    if (minscore > limit)
	return SCORE_MAXMAX;
    return minscore;
}
#endif  // FEAT_SPELL