view src/testdir/test_sound.vim @ 33776:9503dc55b5ed v9.0.2108

patch 9.0.2108: [security]: overflow with count for :s command Commit: https://github.com/vim/vim/commit/ac63787734fda2e294e477af52b3bd601517fa78 Author: Christian Brabandt <cb@256bit.org> Date: Tue Nov 14 20:45:48 2023 +0100 patch 9.0.2108: [security]: overflow with count for :s command Problem: [security]: overflow with count for :s command Solution: Abort the :s command if the count is too large If the count after the :s command is larger than what fits into a (signed) long variable, abort with e_value_too_large. Adds a test with INT_MAX as count and verify it correctly fails. It seems the return value on Windows using mingw compiler wraps around, so the initial test using :s/./b/9999999999999999999999999990 doesn't fail there, since the count is wrapping around several times and finally is no longer larger than 2147483647. So let's just use 2147483647 in the test, which hopefully will always cause a failure Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Thu, 16 Nov 2023 22:15:10 +0100
parents 71137f73c94d
children 70c1a9c6f41d
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line source

" Tests for the sound feature

source check.vim
source shared.vim

CheckFeature sound

func PlayCallback(id, result)
  let g:playcallback_count += 1
  let g:id = a:id
  let g:result = a:result
endfunc

func Test_play_event()
  if has('win32')
    throw 'Skipped: Playing event with callback is not supported on Windows'
  endif
  let g:playcallback_count = 0
  let g:id = 0
  let event_name = 'bell'
  if has('osx')
      let event_name = 'Tink'
  endif
  let id = event_name->sound_playevent('PlayCallback')
  if id == 0
    throw 'Skipped: bell event not available'
  endif

  " Stop it quickly, avoid annoying the user.
  sleep 20m
  eval id->sound_stop()
  call WaitForAssert({-> assert_equal(id, g:id)})
  call assert_equal(1, g:result)  " sound was aborted
  call assert_equal(1, g:playcallback_count)
endfunc

func Test_play_silent()
  let fname = fnamemodify('silent.wav', '%p')
  let g:playcallback_count = 0

  " play without callback
  let id1 = sound_playfile(fname)
  if id1 == 0
    throw 'Skipped: playing a sound is not working'
  endif

  " play until the end
  let id2 = fname->sound_playfile('PlayCallback')
  call assert_true(id2 > 0)
  call WaitForAssert({-> assert_equal(id2, g:id)})
  call assert_equal(0, g:result)
  call assert_equal(1, g:playcallback_count)

  let id2 = sound_playfile(fname, 'PlayCallback')
  call assert_true(id2 > 0)
  sleep 20m
  call sound_clear()
  call WaitForAssert({-> assert_equal(id2, g:id)})
  call assert_equal(1, g:result)  " sound was aborted
  call assert_equal(2, g:playcallback_count)

  " Play 2 sounds almost at the same time to exercise
  " code with multiple callbacks in the callback list.
  call sound_playfile(fname, 'PlayCallback')
  call sound_playfile(fname, 'PlayCallback')
  call WaitForAssert({-> assert_equal(4, g:playcallback_count)})

  " recursive use was causing a crash
  func PlayAgain(id, fname)
    let g:id = a:id
    let g:id_again = sound_playfile(a:fname)
  endfunc

  let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)})
  call assert_true(id3 > 0)
  sleep 50m
  call sound_clear()
  call WaitForAssert({-> assert_true(g:id > 0)})
endfunc

func Test_play_event_error()
  " FIXME: sound_playevent() doesn't return 0 in case of error on Windows.
  if !has('win32')
    call assert_equal(0, sound_playevent(''))
    call assert_equal(0, sound_playevent(test_null_string()))
    call assert_equal(0, sound_playevent('doesnotexist'))
    call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist'))
    call assert_equal(0, sound_playevent(test_null_string(), test_null_string()))
    call assert_equal(0, sound_playevent(test_null_string(), test_null_function()))
  endif

  call assert_equal(0, sound_playfile(''))
  call assert_equal(0, sound_playfile(test_null_string()))
  call assert_equal(0, sound_playfile('doesnotexist'))
  call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist'))
  call assert_equal(0, sound_playfile(test_null_string(), test_null_string()))
  call assert_equal(0, sound_playfile(test_null_string(), test_null_function()))
endfunc

" vim: shiftwidth=2 sts=2 expandtab