Mercurial > vim
view runtime/ftplugin/gdshader.vim @ 32292:91bb2a8cc866 v9.0.1478
patch 9.0.1478: filetypes for *.v files not detected properly
Commit: https://github.com/vim/vim/commit/80406c26188219f3773b2e9c49160caeeb386ee2
Author: Turiiya <34311583+tobealive@users.noreply.github.com>
Date: Sat Apr 22 21:38:47 2023 +0100
patch 9.0.1478: filetypes for *.v files not detected properly
Problem: Filetypes for *.v files not detected properly.
Solution: Use the file contents to detect the filetype. (Turiiya,
closes #12281)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Sat, 22 Apr 2023 22:45:03 +0200 |
parents | 0827d3d6d8c0 |
children |
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vim9script # Vim filetype plugin file # Language: Godot shading language # Maintainer: Maxim Kim <habamax@gmail.com> # Website: https://github.com/habamax/vim-gdscript if exists("b:did_ftplugin") | finish | endif b:did_ftplugin = 1 b:undo_ftplugin = 'setlocal suffixesadd<' setlocal suffixesadd=.gdshader