Mercurial > vim
view src/proto/screen.pro @ 31447:8cb31f7ac9e2 v9.0.1056
patch 9.0.1056: leaking memory when disassembling an object method
Commit: https://github.com/vim/vim/commit/eb53350c02f620305e931ffd2ac611cc2b1a0ce9
Author: Bram Moolenaar <Bram@vim.org>
Date: Wed Dec 14 15:06:11 2022 +0000
patch 9.0.1056: leaking memory when disassembling an object method
Problem: Leaking memory when disassembling an object method.
Solution: Free the typval of the class.
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Wed, 14 Dec 2022 16:15:04 +0100 |
parents | 50405a481037 |
children | 32acf287a9ae |
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/* screen.c */ int conceal_cursor_line(win_T *wp); void conceal_check_cursor_line(int was_concealed); int get_wcr_attr(win_T *wp); void win_draw_end(win_T *wp, int c1, int c2, int draw_margin, int row, int endrow, hlf_T hl); int compute_foldcolumn(win_T *wp, int col); size_t fill_foldcolumn(char_u *p, win_T *wp, int closed, linenr_T lnum); int screen_get_current_line_off(void); void reset_screen_attr(void); void screen_line(win_T *wp, int row, int coloff, int endcol, int clear_width, int flags); void rl_mirror(char_u *str); void draw_vsep_win(win_T *wp, int row); int stl_connected(win_T *wp); int get_keymap_str(win_T *wp, char_u *fmt, char_u *buf, int len); void win_redr_custom(win_T *wp, int draw_ruler); void screen_putchar(int c, int row, int col, int attr); void screen_getbytes(int row, int col, char_u *bytes, int *attrp); void screen_puts(char_u *text, int row, int col, int attr); void screen_puts_len(char_u *text, int textlen, int row, int col, int attr_arg); void start_search_hl(void); void end_search_hl(void); void screen_stop_highlight(void); void reset_cterm_colors(void); void screen_char(unsigned off, int row, int col); void screen_draw_rectangle(int row, int col, int height, int width, int invert); void space_to_screenline(int off, int attr); void screen_fill(int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr); void check_for_delay(int check_msg_scroll); int screen_valid(int doclear); void screenalloc(int doclear); void free_screenlines(void); int screenclear(void); void redraw_as_cleared(void); void line_was_clobbered(int screen_lnum); int can_clear(char_u *p); void screen_start(void); void windgoto(int row, int col); void setcursor(void); void setcursor_mayforce(int force); int win_ins_lines(win_T *wp, int row, int line_count, int invalid, int mayclear); int win_del_lines(win_T *wp, int row, int line_count, int invalid, int mayclear, int clear_attr); int screen_ins_lines(int off, int row, int line_count, int end, int clear_attr, win_T *wp); int screen_del_lines(int off, int row, int line_count, int end, int force, int clear_attr, win_T *wp); int skip_showmode(void); int showmode(void); void unshowmode(int force); void clearmode(void); void draw_tabline(void); void get_trans_bufname(buf_T *buf); int fillchar_status(int *attr, win_T *wp); int fillchar_vsep(int *attr, win_T *wp); int redrawing(void); int messaging(void); void comp_col(void); int number_width(win_T *wp); int screen_screencol(void); int screen_screenrow(void); char *set_chars_option(win_T *wp, char_u **varp, int apply); char *check_chars_options(void); /* vim: set ft=c : */