view src/VisVim/VisVim.h @ 20441:86dde5c4b375 v8.2.0775

patch 8.2.0775: not easy to call a Vim function from Lua Commit: https://github.com/vim/vim/commit/eb04f0893afe01faff272ef84c70d8cc16d8e80a Author: Bram Moolenaar <Bram@vim.org> Date: Sun May 17 14:32:35 2020 +0200 patch 8.2.0775: not easy to call a Vim function from Lua Problem: Not easy to call a Vim function from Lua. Solution: Add vim.call() and vim.fn(). (Prabir Shrestha, closes https://github.com/vim/vim/issues/6063)
author Bram Moolenaar <Bram@vim.org>
date Sun, 17 May 2020 14:45:04 +0200
parents 3fc0f57ecb91
children
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// VisVIM.h : main header file for the VisVim DLL
//

#if !defined(AFX_VISVIM_H__AC72670B_2977_11D1_B2F3_006008040780__INCLUDED_)
#define AFX_VISVIM_H__AC72670B_2977_11D1_B2F3_006008040780__INCLUDED_

#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// Main symbols

#include <ObjModel\addguid.h>
#include <ObjModel\appguid.h>
#include <ObjModel\bldguid.h>
#include <ObjModel\textguid.h>
#include <ObjModel\dbgguid.h>

//
// Prototypes
//

HKEY GetAppKey (char* AppName);
HKEY GetSectionKey (HKEY hAppKey, LPCTSTR Section);
int GetRegistryInt (HKEY hSectionKey, LPCTSTR Entry, int Default);
bool WriteRegistryInt (HKEY hSectionKey, char* Entry, int nValue);
void ReportLastError (HRESULT Err);
void ReportInternalError (char* Fct);

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VISVIM_H__AC72670B_2977_11D1_B2F3_006008040780__INCLUDED)