view runtime/ftplugin/gdshader.vim @ 32523:626c2806d2c1 v9.0.1593

patch 9.0.1593: MS-Windows: assert error when compiled with debug mode Commit: https://github.com/vim/vim/commit/3c240f608c38ef1af67e112e0e689751c003f946 Author: K.Takata <kentkt@csc.jp> Date: Wed May 31 12:47:45 2023 +0100 patch 9.0.1593: MS-Windows: assert error when compiled with debug mode Problem: MS-Windows: assert error when compiled with debug mode. Solution: Adjust arguments to setvbuf(). (Ken Takata, closes https://github.com/vim/vim/issues/12467)
author Bram Moolenaar <Bram@vim.org>
date Wed, 31 May 2023 14:00:06 +0200
parents 0827d3d6d8c0
children
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vim9script

# Vim filetype plugin file
# Language: Godot shading language
# Maintainer: Maxim Kim <habamax@gmail.com>
# Website: https://github.com/habamax/vim-gdscript

if exists("b:did_ftplugin") | finish | endif
b:did_ftplugin = 1

b:undo_ftplugin = 'setlocal suffixesadd<'

setlocal suffixesadd=.gdshader