view src/proto/drawscreen.pro @ 19920:5e41b2e63c73 v8.2.0516

patch 8.2.0516: client-server code is spread out Commit: https://github.com/vim/vim/commit/f87a0400fd81862c33d6ad2291a56e178db7dddd Author: Bram Moolenaar <Bram@vim.org> Date: Sun Apr 5 20:21:03 2020 +0200 patch 8.2.0516: client-server code is spread out Problem: Client-server code is spread out. Solution: Move client-server code to a new file. (Yegappan Lakshmanan, closes #5885)
author Bram Moolenaar <Bram@vim.org>
date Sun, 05 Apr 2020 20:30:35 +0200
parents dcec86d796bc
children 8938c0c98149
line wrap: on
line source

/* drawscreen.c */
int update_screen(int type_arg);
void showruler(int always);
void win_redr_ruler(win_T *wp, int always, int ignore_pum);
void after_updating_screen(int may_resize_shell);
void update_curbuf(int type);
void update_debug_sign(buf_T *buf, linenr_T lnum);
void updateWindow(win_T *wp);
int redraw_asap(int type);
void redraw_after_callback(int call_update_screen);
void redraw_later(int type);
void redraw_win_later(win_T *wp, int type);
void redraw_later_clear(void);
void redraw_all_later(int type);
void redraw_curbuf_later(int type);
void redraw_buf_later(buf_T *buf, int type);
void redraw_buf_line_later(buf_T *buf, linenr_T lnum);
void redraw_buf_and_status_later(buf_T *buf, int type);
void status_redraw_all(void);
void status_redraw_curbuf(void);
void redraw_statuslines(void);
void win_redraw_last_status(frame_T *frp);
void redrawWinline(win_T *wp, linenr_T lnum);
/* vim: set ft=c : */