view src/gui_haiku.h @ 33299:4c975fa0a442 v9.0.1915

patch 9.0.1915: r_CTRL-C works differently in visual mode Commit: https://github.com/vim/vim/commit/476733f3d06876c7ac105e064108c973a57984d3 Author: Christian Brabandt <cb@256bit.org> Date: Tue Sep 19 20:41:51 2023 +0200 patch 9.0.1915: r_CTRL-C works differently in visual mode Problem: r_CTRL-C works differently in visual mode Solution: Make r_CTRL-C behave consistent in visual mode in terminal and Windows GUI in visual mode, r CTRL-C behaves strange in Unix like environments. It seems to end visual mode, but still is waiting for few more chars, however it never seems to replace it by any characters and eventually just returns back into normal mode. In contrast in Windows GUI mode, r_CTRL-C replaces in the selected area all characters by a literal CTRL-C. Not sure why it behaves like this. It seems in the Windows GUI, got_int is not set and therefore behaves as if any other normal character has been pressed. So remove the special casing of what happens when got_int is set and make it always behave like in Windows GUI mode. Add a test to verify it always behaves like replacing in the selected area each selected character by a literal CTRL-C. closes: #13091 closes: #13112 Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Tue, 19 Sep 2023 21:00:03 +0200
parents 22f0dda71638
children
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/* vi:set ts=8 sts=4 sw=4:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *				GUI support by Olaf "Rhialto" Seibert
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 *
 * Haiku GUI.
 *
 * Based on "GUI support for the Buzzword Enhanced Operating System for PPC."
 *
 */

/*
 * This file must be acceptable both as C and C++.
 * The BeOS API is defined in terms of C++, but some classes
 * should be somewhat known in the common C code.
 */

// System classes

struct BMenu;
struct BMenuItem;
struct BPictureButton;

// Our own Vim-related classes

struct VimApp;
struct VimFormView;
struct VimTextAreaView;
struct VimWindow;
struct VimScrollBar;

// Locking functions

extern int vim_lock_screen();
extern void vim_unlock_screen();

#ifndef __cplusplus

typedef struct BMenu BMenu;
typedef struct BMenuItem BMenuItem;
typedef struct BPictureButton BPictureButton;
typedef struct VimWindow VimWindow;
typedef struct VimFormView VimFormView;
typedef struct VimTextAreaView VimTextAreaView;
typedef struct VimApp VimApp;
typedef struct VimScrollBar VimScrollBar;

#endif