Mercurial > vim
view src/proto/getchar.pro @ 15209:3a99b2e6d136 v8.1.0614
patch 8.1.0614: placing signs can be complicated
commit https://github.com/vim/vim/commit/162b71479bd4dcdb3a2ef9198a1444f6f99e6843
Author: Bram Moolenaar <Bram@vim.org>
Date: Fri Dec 21 15:17:36 2018 +0100
patch 8.1.0614: placing signs can be complicated
Problem: Placing signs can be complicated.
Solution: Add functions for defining and placing signs. Introduce a group
name to avoid different plugins using the same signs. (Yegappan
Lakshmanan, closes #3652)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Fri, 21 Dec 2018 15:30:07 +0100 |
parents | c97b4b537572 |
children | 97a750e8707f |
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/* getchar.c */ void free_buff(buffheader_T *buf); char_u *get_recorded(void); char_u *get_inserted(void); int stuff_empty(void); int readbuf1_empty(void); void typeahead_noflush(int c); void flush_buffers(flush_buffers_T flush_typeahead); void ResetRedobuff(void); void CancelRedo(void); void saveRedobuff(save_redo_T *save_redo); void restoreRedobuff(save_redo_T *save_redo); void AppendToRedobuff(char_u *s); void AppendToRedobuffLit(char_u *str, int len); void AppendCharToRedobuff(int c); void AppendNumberToRedobuff(long n); void stuffReadbuff(char_u *s); void stuffRedoReadbuff(char_u *s); void stuffReadbuffLen(char_u *s, long len); void stuffReadbuffSpec(char_u *s); void stuffcharReadbuff(int c); void stuffnumReadbuff(long n); int start_redo(long count, int old_redo); int start_redo_ins(void); void stop_redo_ins(void); int ins_typebuf(char_u *str, int noremap, int offset, int nottyped, int silent); void ins_char_typebuf(int c); int typebuf_changed(int tb_change_cnt); int typebuf_typed(void); int typebuf_maplen(void); void del_typebuf(int len, int offset); int alloc_typebuf(void); void free_typebuf(void); int save_typebuf(void); void save_typeahead(tasave_T *tp); void restore_typeahead(tasave_T *tp); void openscript(char_u *name, int directly); void close_all_scripts(void); int using_script(void); void before_blocking(void); void updatescript(int c); int vgetc(void); int safe_vgetc(void); int plain_vgetc(void); int vpeekc(void); int vpeekc_nomap(void); int vpeekc_any(void); int char_avail(void); void vungetc(int c); int fix_input_buffer(char_u *buf, int len); int input_available(void); int do_map(int maptype, char_u *arg, int mode, int abbrev); int get_map_mode(char_u **cmdp, int forceit); void map_clear(char_u *cmdp, char_u *arg, int forceit, int abbr); void map_clear_int(buf_T *buf, int mode, int local, int abbr); char_u *map_mode_to_chars(int mode); int map_to_exists(char_u *str, char_u *modechars, int abbr); int map_to_exists_mode(char_u *rhs, int mode, int abbr); char_u *set_context_in_map_cmd(expand_T *xp, char_u *cmd, char_u *arg, int forceit, int isabbrev, int isunmap, cmdidx_T cmdidx); int ExpandMappings(regmatch_T *regmatch, int *num_file, char_u ***file); int check_abbr(int c, char_u *ptr, int col, int mincol); char_u *vim_strsave_escape_csi(char_u *p); void vim_unescape_csi(char_u *p); int makemap(FILE *fd, buf_T *buf); int put_escstr(FILE *fd, char_u *strstart, int what); void check_map_keycodes(void); char_u *check_map(char_u *keys, int mode, int exact, int ign_mod, int abbr, mapblock_T **mp_ptr, int *local_ptr); void init_mappings(void); void add_map(char_u *map, int mode); /* vim: set ft=c : */