view src/proto/getchar.pro @ 15209:3a99b2e6d136 v8.1.0614

patch 8.1.0614: placing signs can be complicated commit https://github.com/vim/vim/commit/162b71479bd4dcdb3a2ef9198a1444f6f99e6843 Author: Bram Moolenaar <Bram@vim.org> Date: Fri Dec 21 15:17:36 2018 +0100 patch 8.1.0614: placing signs can be complicated Problem: Placing signs can be complicated. Solution: Add functions for defining and placing signs. Introduce a group name to avoid different plugins using the same signs. (Yegappan Lakshmanan, closes #3652)
author Bram Moolenaar <Bram@vim.org>
date Fri, 21 Dec 2018 15:30:07 +0100
parents c97b4b537572
children 97a750e8707f
line wrap: on
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/* getchar.c */
void free_buff(buffheader_T *buf);
char_u *get_recorded(void);
char_u *get_inserted(void);
int stuff_empty(void);
int readbuf1_empty(void);
void typeahead_noflush(int c);
void flush_buffers(flush_buffers_T flush_typeahead);
void ResetRedobuff(void);
void CancelRedo(void);
void saveRedobuff(save_redo_T *save_redo);
void restoreRedobuff(save_redo_T *save_redo);
void AppendToRedobuff(char_u *s);
void AppendToRedobuffLit(char_u *str, int len);
void AppendCharToRedobuff(int c);
void AppendNumberToRedobuff(long n);
void stuffReadbuff(char_u *s);
void stuffRedoReadbuff(char_u *s);
void stuffReadbuffLen(char_u *s, long len);
void stuffReadbuffSpec(char_u *s);
void stuffcharReadbuff(int c);
void stuffnumReadbuff(long n);
int start_redo(long count, int old_redo);
int start_redo_ins(void);
void stop_redo_ins(void);
int ins_typebuf(char_u *str, int noremap, int offset, int nottyped, int silent);
void ins_char_typebuf(int c);
int typebuf_changed(int tb_change_cnt);
int typebuf_typed(void);
int typebuf_maplen(void);
void del_typebuf(int len, int offset);
int alloc_typebuf(void);
void free_typebuf(void);
int save_typebuf(void);
void save_typeahead(tasave_T *tp);
void restore_typeahead(tasave_T *tp);
void openscript(char_u *name, int directly);
void close_all_scripts(void);
int using_script(void);
void before_blocking(void);
void updatescript(int c);
int vgetc(void);
int safe_vgetc(void);
int plain_vgetc(void);
int vpeekc(void);
int vpeekc_nomap(void);
int vpeekc_any(void);
int char_avail(void);
void vungetc(int c);
int fix_input_buffer(char_u *buf, int len);
int input_available(void);
int do_map(int maptype, char_u *arg, int mode, int abbrev);
int get_map_mode(char_u **cmdp, int forceit);
void map_clear(char_u *cmdp, char_u *arg, int forceit, int abbr);
void map_clear_int(buf_T *buf, int mode, int local, int abbr);
char_u *map_mode_to_chars(int mode);
int map_to_exists(char_u *str, char_u *modechars, int abbr);
int map_to_exists_mode(char_u *rhs, int mode, int abbr);
char_u *set_context_in_map_cmd(expand_T *xp, char_u *cmd, char_u *arg, int forceit, int isabbrev, int isunmap, cmdidx_T cmdidx);
int ExpandMappings(regmatch_T *regmatch, int *num_file, char_u ***file);
int check_abbr(int c, char_u *ptr, int col, int mincol);
char_u *vim_strsave_escape_csi(char_u *p);
void vim_unescape_csi(char_u *p);
int makemap(FILE *fd, buf_T *buf);
int put_escstr(FILE *fd, char_u *strstart, int what);
void check_map_keycodes(void);
char_u *check_map(char_u *keys, int mode, int exact, int ign_mod, int abbr, mapblock_T **mp_ptr, int *local_ptr);
void init_mappings(void);
void add_map(char_u *map, int mode);
/* vim: set ft=c : */