view src/os_w32exe.c @ 16194:3a5114768cfa v8.1.1102

patch 8.1.1102: Win32 exe file contains unused code commit https://github.com/vim/vim/commit/b26705afb55955306ffbe2a390e02fc052802b77 Author: Bram Moolenaar <Bram@vim.org> Date: Tue Apr 2 22:02:32 2019 +0200 patch 8.1.1102: Win32 exe file contains unused code Problem: Win32 exe file contains unused code. Solution: Remove unused #ifdefs and code. (Ken Takata, closes https://github.com/vim/vim/issues/4198)
author Bram Moolenaar <Bram@vim.org>
date Tue, 02 Apr 2019 22:15:04 +0200
parents a246b020984c
children b0e19f135e50
line wrap: on
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/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *				GUI support by Robert Webb
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 * See README.txt for an overview of the Vim source code.
 */
/*
 * Windows GUI: main program (EXE) entry point:
 *
 * Ron Aaron <ronaharon@yahoo.com> wrote this and the (now deleted) DLL support
 * code.
 */
#include "vim.h"

#ifdef __MINGW32__
# ifndef _cdecl
#  define _cdecl
# endif
#endif

// cproto doesn't create a prototype for VimMain()
int _cdecl VimMain(int argc, char **argv);
#ifdef FEAT_GUI
void _cdecl SaveInst(HINSTANCE hInst);
#endif

#ifndef PROTO
    int WINAPI
WinMain(
    HINSTANCE	hInstance,
    HINSTANCE	hPrevInst UNUSED,
    LPSTR	lpszCmdLine UNUSED,
    int		nCmdShow UNUSED)
{
    int		argc = 0;
    char	**argv = NULL;

# ifdef FEAT_GUI
    SaveInst(hInstance);
# endif
    VimMain(argc, argv);

    return 0;
}
#endif