view src/testdir/test_gui_init.vim @ 32150:3923c5051b87 v9.0.1406

patch 9.0.1406: ILE RPG files are not recognized Commit: https://github.com/vim/vim/commit/e202ec8a0c89e8ef47a3d38e668b7326fa68510a Author: Andreas Louv <andreas@louv.dk> Date: Thu Mar 16 12:26:51 2023 +0000 patch 9.0.1406: ILE RPG files are not recognized Problem: ILE RPG files are not recognized. Solution: Add patterns for ILE RPG files. (Andreas Louv, issue https://github.com/vim/vim/issues/12152)
author Bram Moolenaar <Bram@vim.org>
date Thu, 16 Mar 2023 13:30:04 +0100
parents 34b75c77a7bd
children
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" Tests specifically for the GUI features/options that need to be set up at
" startup to take effect at runtime.

source shared.vim
source check.vim
CheckCanRunGui

source setup_gui.vim

func Setup()
  call GUISetUpCommon()
endfunc

func TearDown()
  call GUITearDownCommon()
endfunc

" Ignore the "failed to create input context" error.
call test_ignore_error('E285:')

" Start the GUI now, in the foreground.
gui -f

func Test_set_guiheadroom()
  CheckX11BasedGui

  " The 'expected' value must be consistent with the value specified with
  " gui_init.vim.
  call assert_equal(0, &guiheadroom)
endfunc

func Test_set_guioptions_for_M()
  sleep 200ms
  " Check if the 'M' option is included.
  call assert_match('.*M.*', &guioptions)
endfunc

func Test_set_guioptions_for_p()
  CheckX11BasedGui

  sleep 200ms
  " Check if the 'p' option is included.
  call assert_match('.*p.*', &guioptions)
endfunc

" vim: shiftwidth=2 sts=2 expandtab