view runtime/compiler/intel.vim @ 32150:3923c5051b87 v9.0.1406

patch 9.0.1406: ILE RPG files are not recognized Commit: https://github.com/vim/vim/commit/e202ec8a0c89e8ef47a3d38e668b7326fa68510a Author: Andreas Louv <andreas@louv.dk> Date: Thu Mar 16 12:26:51 2023 +0000 patch 9.0.1406: ILE RPG files are not recognized Problem: ILE RPG files are not recognized. Solution: Add patterns for ILE RPG files. (Andreas Louv, issue https://github.com/vim/vim/issues/12152)
author Bram Moolenaar <Bram@vim.org>
date Thu, 16 Mar 2023 13:30:04 +0100
parents d1e4abe8342c
children e1df51f68736
line wrap: on
line source

" Vim compiler file
" Compiler:     Intel C++ 7.1
" Maintainer:   David Harrison <david_jr@users.sourceforge.net>
" Last Change:  2012 Apr 30

if exists("current_compiler")
  finish
endif
let current_compiler = "intel"
let s:keepcpo= &cpo
set cpo&vim

if exists(":CompilerSet") != 2		" older Vim always used :setlocal
  command -nargs=* CompilerSet setlocal <args>
endif

CompilerSet errorformat=%E%f(%l):\ error:\ %m,
		    \%W%f(%l):\ warning:\ %m,
		    \%I%f(%l):\ remark\ #%n:\ %m,
		    \%+C\ \ %m.,
		    \%-Z\ \ %p^,
		    \%-G\\s%#,
		    \%-G%.%#

let &cpo = s:keepcpo
unlet s:keepcpo