Mercurial > vim
view src/testdir/test_sound.vim @ 34379:37b4c89ba420 v9.1.0116
patch 9.1.0116: win_split_ins may not check available room
Commit: https://github.com/vim/vim/commit/0fd44a5ad81ade342cb54d8984965bdedd2272c8
Author: Sean Dewar <6256228+seandewar@users.noreply.github.com>
Date: Tue Feb 20 20:28:15 2024 +0100
patch 9.1.0116: win_split_ins may not check available room
Problem: win_split_ins has no check for E36 when moving an existing
window
Solution: check for room and fix the issues in f_win_splitmove()
(Sean Dewar)
win_split_ins has no check for E36 when moving an existing window,
allowing for layouts with many overlapping zero-sized windows to be
created (which may also cause drawing issues with tablines and such).
f_win_splitmove also has some bugs.
So check for room and fix the issues in f_win_splitmove. Handle failure
in the two relevant win_split_ins callers by restoring the original
layout, and factor the common logic into win_splitmove.
Don't check for room when opening an autocommand window, as it's a
temporary window that's rarely interacted with or drawn anyhow, and is
rather important for some autocommands.
Issues fixed in f_win_splitmove:
- Error if splitting is disallowed.
- Fix heap-use-after-frees if autocommands fired from switching to "targetwin"
close "wp" or "oldwin".
- Fix splitting the wrong window if autocommands fired from switching to
"targetwin" switch to a different window.
- Ensure -1 is returned for all errors.
Also handle allocation failure a bit earlier in make_snapshot (callers,
except win_splitmove, don't really care if a snapshot can't be made, so
just ignore the return value).
Note: Test_smoothscroll_in_zero_width_window failed after these changes with
E36, as it was using the previous behaviour to create a zero-width window.
I've fixed the test such that it fails with UBSAN as expected when v9.0.1367 is
reverted (and simplified it too).
related: #14042
Signed-off-by: Sean Dewar <6256228+seandewar@users.noreply.github.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Tue, 20 Feb 2024 22:30:04 +0100 |
parents | 835fc06c4547 |
children | 9ecae383d568 |
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" Tests for the sound feature source check.vim source shared.vim CheckFeature sound func PlayCallback(id, result) let g:playcallback_count += 1 let g:id = a:id let g:result = a:result endfunc func Test_play_event() if has('win32') throw 'Skipped: Playing event with callback is not supported on Windows' endif let g:playcallback_count = 0 let g:id = 0 let event_name = 'bell' if has('osx') let event_name = 'Tink' endif let id = event_name->sound_playevent('PlayCallback') if id == 0 throw 'Skipped: bell event not available' endif " Stop it quickly, avoid annoying the user. sleep 20m eval id->sound_stop() call WaitForAssert({-> assert_equal(id, g:id)}) call assert_equal(1, g:result) " sound was aborted call assert_equal(1, g:playcallback_count) endfunc func Test_play_silent() let fname = fnamemodify('silent.wav', '%p') let g:playcallback_count = 0 " play without callback let id1 = sound_playfile(fname) if id1 == 0 throw 'Skipped: playing a sound is not working' endif " play until the end let id2 = fname->sound_playfile('PlayCallback') call assert_true(id2 > 0) call WaitForAssert({-> assert_equal(id2, g:id)}) call assert_equal(0, g:result) call assert_equal(1, g:playcallback_count) let id2 = sound_playfile(fname, 'PlayCallback') call assert_true(id2 > 0) sleep 20m call sound_clear() call WaitForAssert({-> assert_equal(id2, g:id)}) call assert_equal(1, g:result) " sound was aborted call assert_equal(2, g:playcallback_count) " Play 2 sounds almost at the same time to exercise " code with multiple callbacks in the callback list. call sound_playfile(fname, 'PlayCallback') call sound_playfile(fname, 'PlayCallback') call WaitForAssert({-> assert_equal(4, g:playcallback_count)}) " recursive use was causing a crash func PlayAgain(id, fname) let g:id = a:id let g:id_again = sound_playfile(a:fname) endfunc let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)}) call assert_true(id3 > 0) sleep 50m call sound_clear() call WaitForAssert({-> assert_true(g:id > 0)}) endfunc func Test_play_event_error() " FIXME: sound_playevent() doesn't return 0 in case of error on Windows. if !has('win32') call assert_equal(0, sound_playevent('')) call assert_equal(0, sound_playevent(test_null_string())) call assert_equal(0, sound_playevent('doesnotexist')) call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist')) call assert_equal(0, sound_playevent(test_null_string(), test_null_string())) call assert_equal(0, sound_playevent(test_null_string(), test_null_function())) endif call assert_equal(0, sound_playfile('')) call assert_equal(0, sound_playfile(test_null_string())) call assert_equal(0, sound_playfile('doesnotexist')) call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist')) call assert_equal(0, sound_playfile(test_null_string(), test_null_string())) call assert_equal(0, sound_playfile(test_null_string(), test_null_function())) endfunc " vim: shiftwidth=2 sts=2 expandtab