Mercurial > vim
view runtime/ftplugin/gdscript.vim @ 30019:347cf03fee2b v9.0.0347
patch 9.0.0347: MS-Windows: cannot set cursor shape in Windows Terminal
Commit: https://github.com/vim/vim/commit/df5320c439e9a7f7bf1ebff3cb455d45e223547a
Author: K.Takata <kentkt@csc.jp>
Date: Thu Sep 1 13:20:16 2022 +0100
patch 9.0.0347: MS-Windows: cannot set cursor shape in Windows Terminal
Problem: MS-Windows: cannot set cursor shape in Windows Terminal.
Solution: Make cursor shape work with Windows Terminal. (Ken Takata,
closes #11028, closes #6576)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Thu, 01 Sep 2022 14:30:02 +0200 |
parents | e37754a13778 |
children | ebed259f919f |
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vim9script # Vim filetype plugin file # Language: gdscript (Godot game engine scripting language) # Maintainer: Maxim Kim <habamax@gmail.com> if exists("b:did_ftplugin") | finish | endif b:did_ftplugin = 1 b:undo_ftplugin = 'setlocal cinkeys<' \ .. '| setlocal indentkeys<' \ .. '| setlocal commentstring<' \ .. '| setlocal suffixesadd<' \ .. '| setlocal foldexpr<' \ .. '| setlocal foldignore<' setlocal cinkeys-=0# setlocal indentkeys-=0# setlocal suffixesadd=.gd setlocal commentstring=#\ %s setlocal foldignore= setlocal foldexpr=GDScriptFoldLevel() def GDScriptFoldLevel(): string var line = getline(v:lnum) if line =~? '^\s*$' return "-1" endif var sw = shiftwidth() var indent = indent(v:lnum) / sw var indent_next = indent(nextnonblank(v:lnum + 1)) / sw if indent_next > indent && line =~ ':\s*$' return $">{indent_next}" else return $"{indent}" endif enddef # Next/Previous section def NextSection(back: bool, cnt: number) for n in range(cnt) search('^\s*func\s', back ? 'bW' : 'W') endfor enddef nnoremap <silent><buffer> ]] <scriptcmd>NextSection(false, v:count1)<CR> nnoremap <silent><buffer> [[ <scriptcmd>NextSection(true, v:count1)<CR> xmap <silent><buffer><expr> ]] "\<esc>" .. v:count1 .. ']]m>gv' xmap <silent><buffer><expr> [[ "\<esc>" .. v:count1 .. '[[m>gv'