view src/testdir/test_alot_latin.vim @ 29962:32e35a6d4292 v9.0.0319

patch 9.0.0319: Godot shader files are not recognized Commit: https://github.com/vim/vim/commit/d5c8f11905abc1bdf3b8864dbc40187855ed9374 Author: Maxim Kim <habamax@gmail.com> Date: Mon Aug 29 15:28:53 2022 +0100 patch 9.0.0319: Godot shader files are not recognized Problem: Godot shader files are not recognized. Solution: Add patterns for "gdshader". (Maxim Kim, closes https://github.com/vim/vim/issues/11006)
author Bram Moolenaar <Bram@vim.org>
date Mon, 29 Aug 2022 16:30:04 +0200
parents 318eaa6fa973
children
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" A series of tests that can run in one Vim invocation.
" This makes testing go faster, since Vim doesn't need to restart.

" These tests use latin1 'encoding'.  Setting 'encoding' is in the individual
" files, so that they can be run by themselves.

source test_regexp_latin.vim