view src/VisVim/StdAfx.h @ 19477:2bb0e80fcd32 v8.2.0296

patch 8.2.0296: mixing up "long long" and __int64 may cause problems Commit: https://github.com/vim/vim/commit/f9706e9df0e37d214fb08eda30ba29627e97a607 Author: Bram Moolenaar <Bram@vim.org> Date: Sat Feb 22 14:27:04 2020 +0100 patch 8.2.0296: mixing up "long long" and __int64 may cause problems Problem: Mixing up "long long" and __int64 may cause problems. (John Marriott) Solution: Pass varnumber_T to vim_snprintf(). Add v:numbersize.
author Bram Moolenaar <Bram@vim.org>
date Sat, 22 Feb 2020 14:30:04 +0100
parents 3fc0f57ecb91
children
line wrap: on
line source

// Stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__AC72670E_2977_11D1_B2F3_006008040780__INCLUDED_)
#define AFX_STDAFX_H__AC72670E_2977_11D1_B2F3_006008040780__INCLUDED_

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>	    // MFC core and standard components
#include <afxdisp.h>

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;

#include <atlcom.h>

// Developer Studio Object Model
#include <ObjModel\addauto.h>
#include <ObjModel\appdefs.h>
#include <ObjModel\appauto.h>
#include <ObjModel\blddefs.h>
#include <ObjModel\bldauto.h>
#include <ObjModel\textdefs.h>
#include <ObjModel\textauto.h>
#include <ObjModel\dbgdefs.h>
#include <ObjModel\dbgauto.h>

/////////////////////////////////////////////////////////////////////////////
// Debugging support

// Use VERIFY_OK around all calls to the Developer Studio objects which
//  you expect to return S_OK.
// In DEBUG builds of your add-in, VERIFY_OK displays an ASSERT dialog box
//  if the expression returns an HRESULT other than S_OK.  If the HRESULT
//  is a success code, the ASSERT box will display that HRESULT.  If it
//  is a failure code, the ASSERT box will display that HRESULT plus the
//  error description string provided by the object which raised the error.
// In RETAIL builds of your add-in, VERIFY_OK just evaluates the expression
//  and ignores the returned HRESULT.

#ifdef _DEBUG

void GetLastErrorDescription (CComBSTR & bstr);	// Defined in VisVim.cpp
#define VERIFY_OK(f) \
	{ \
		HRESULT hr = (f); \
		if (hr != S_OK) \
		{ \
			if (FAILED(hr)) \
			{ \
				CComBSTR bstr; \
				GetLastErrorDescription(bstr); \
				_RPTF2(_CRT_ASSERT, "Object call returned %lx\n\n%S", hr, (BSTR) bstr); \
			} \
			else \
				_RPTF1(_CRT_ASSERT, "Object call returned %lx", hr); \
		} \
	}

#else //_DEBUG

#define VERIFY_OK(f) (f);

#endif //_DEBUG

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__AC72670E_2977_11D1_B2F3_006008040780__INCLUDED)