Mercurial > vim
view src/testdir/test_sound.vim @ 33591:288da62613ba v9.0.2040
patch 9.0.2040: trim(): hard to use default mask
Commit: https://github.com/vim/vim/commit/6e6386716f9494ae86027c6d34f657fd03dfec42
Author: Illia Bobyr <illia.bobyr@gmail.com>
Date: Tue Oct 17 11:09:45 2023 +0200
patch 9.0.2040: trim(): hard to use default mask
Problem: trim(): hard to use default mask
Solution: Use default 'mask' when it is v:none
The default 'mask' value is pretty complex, as it includes many
characters. Yet, if one needs to specify the trimming direction, the
third argument, 'trim()' currently requires the 'mask' value to be
provided explicitly.
'v:none' is already used to mean "use the default argument value" in
user defined functions. See |none-function_argument| in help.
closes: #13363
Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: Illia Bobyr <illia.bobyr@gmail.com>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Tue, 17 Oct 2023 11:15:09 +0200 |
parents | 71137f73c94d |
children | 70c1a9c6f41d |
line wrap: on
line source
" Tests for the sound feature source check.vim source shared.vim CheckFeature sound func PlayCallback(id, result) let g:playcallback_count += 1 let g:id = a:id let g:result = a:result endfunc func Test_play_event() if has('win32') throw 'Skipped: Playing event with callback is not supported on Windows' endif let g:playcallback_count = 0 let g:id = 0 let event_name = 'bell' if has('osx') let event_name = 'Tink' endif let id = event_name->sound_playevent('PlayCallback') if id == 0 throw 'Skipped: bell event not available' endif " Stop it quickly, avoid annoying the user. sleep 20m eval id->sound_stop() call WaitForAssert({-> assert_equal(id, g:id)}) call assert_equal(1, g:result) " sound was aborted call assert_equal(1, g:playcallback_count) endfunc func Test_play_silent() let fname = fnamemodify('silent.wav', '%p') let g:playcallback_count = 0 " play without callback let id1 = sound_playfile(fname) if id1 == 0 throw 'Skipped: playing a sound is not working' endif " play until the end let id2 = fname->sound_playfile('PlayCallback') call assert_true(id2 > 0) call WaitForAssert({-> assert_equal(id2, g:id)}) call assert_equal(0, g:result) call assert_equal(1, g:playcallback_count) let id2 = sound_playfile(fname, 'PlayCallback') call assert_true(id2 > 0) sleep 20m call sound_clear() call WaitForAssert({-> assert_equal(id2, g:id)}) call assert_equal(1, g:result) " sound was aborted call assert_equal(2, g:playcallback_count) " Play 2 sounds almost at the same time to exercise " code with multiple callbacks in the callback list. call sound_playfile(fname, 'PlayCallback') call sound_playfile(fname, 'PlayCallback') call WaitForAssert({-> assert_equal(4, g:playcallback_count)}) " recursive use was causing a crash func PlayAgain(id, fname) let g:id = a:id let g:id_again = sound_playfile(a:fname) endfunc let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)}) call assert_true(id3 > 0) sleep 50m call sound_clear() call WaitForAssert({-> assert_true(g:id > 0)}) endfunc func Test_play_event_error() " FIXME: sound_playevent() doesn't return 0 in case of error on Windows. if !has('win32') call assert_equal(0, sound_playevent('')) call assert_equal(0, sound_playevent(test_null_string())) call assert_equal(0, sound_playevent('doesnotexist')) call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist')) call assert_equal(0, sound_playevent(test_null_string(), test_null_string())) call assert_equal(0, sound_playevent(test_null_string(), test_null_function())) endif call assert_equal(0, sound_playfile('')) call assert_equal(0, sound_playfile(test_null_string())) call assert_equal(0, sound_playfile('doesnotexist')) call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist')) call assert_equal(0, sound_playfile(test_null_string(), test_null_string())) call assert_equal(0, sound_playfile(test_null_string(), test_null_function())) endfunc " vim: shiftwidth=2 sts=2 expandtab