Mercurial > vim
view src/testdir/popupbounce.vim @ 33591:288da62613ba v9.0.2040
patch 9.0.2040: trim(): hard to use default mask
Commit: https://github.com/vim/vim/commit/6e6386716f9494ae86027c6d34f657fd03dfec42
Author: Illia Bobyr <illia.bobyr@gmail.com>
Date: Tue Oct 17 11:09:45 2023 +0200
patch 9.0.2040: trim(): hard to use default mask
Problem: trim(): hard to use default mask
Solution: Use default 'mask' when it is v:none
The default 'mask' value is pretty complex, as it includes many
characters. Yet, if one needs to specify the trimming direction, the
third argument, 'trim()' currently requires the 'mask' value to be
provided explicitly.
'v:none' is already used to mean "use the default argument value" in
user defined functions. See |none-function_argument| in help.
closes: #13363
Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: Illia Bobyr <illia.bobyr@gmail.com>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Tue, 17 Oct 2023 11:15:09 +0200 |
parents | 9606c0adc148 |
children |
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" Use this script to measure the redrawing performance when a popup is being " displayed. Usage with gcc: " cd src " # Edit Makefile to uncomment PROFILE_CFLAGS and PROFILE_LIBS " make reconfig " ./vim --clean -S testdir/popupbounce.vim main.c " gprof vim gmon.out | vim - " using line continuation set nocp " don't switch screens when quitting, so we can read the frames/sec set t_te= let winid = popup_create(['line1', 'line2', 'line3', 'line4'], { \ 'line' : 1, \ 'col' : 1, \ 'zindex' : 101, \ }) redraw let start = reltime() let framecount = 0 let line = 1.0 let col = 1 let downwards = 1 let col_inc = 1 let initial_speed = 0.2 let speed = initial_speed let accel = 1.1 let time = 0.1 let countdown = 0 while 1 if downwards let speed += time * accel let line += speed else let speed -= time * accel let line -= speed endif if line + 3 >= &lines let downwards = 0 let speed = speed * 0.8 let line = &lines - 3 endif if !downwards && speed < 1.0 let downwards = 1 let speed = initial_speed if line + 4 > &lines && countdown == 0 let countdown = 50 endif endif let col += col_inc if col + 4 >= &columns let col_inc = -1 elseif col <= 1 let col_inc = 1 endif call popup_move(winid, {'line': float2nr(line), 'col': col}) redraw let framecount += 1 if countdown > 0 let countdown -= 1 if countdown == 0 break endif endif endwhile let elapsed = reltimefloat(reltime(start)) echomsg framecount .. ' frames in ' .. string(elapsed) .. ' seconds, ' .. string(framecount / elapsed) .. ' frames/sec' qa