view src/testdir/popupbounce.vim @ 33591:288da62613ba v9.0.2040

patch 9.0.2040: trim(): hard to use default mask Commit: https://github.com/vim/vim/commit/6e6386716f9494ae86027c6d34f657fd03dfec42 Author: Illia Bobyr <illia.bobyr@gmail.com> Date: Tue Oct 17 11:09:45 2023 +0200 patch 9.0.2040: trim(): hard to use default mask Problem: trim(): hard to use default mask Solution: Use default 'mask' when it is v:none The default 'mask' value is pretty complex, as it includes many characters. Yet, if one needs to specify the trimming direction, the third argument, 'trim()' currently requires the 'mask' value to be provided explicitly. 'v:none' is already used to mean "use the default argument value" in user defined functions. See |none-function_argument| in help. closes: #13363 Signed-off-by: Christian Brabandt <cb@256bit.org> Co-authored-by: Illia Bobyr <illia.bobyr@gmail.com>
author Christian Brabandt <cb@256bit.org>
date Tue, 17 Oct 2023 11:15:09 +0200
parents 9606c0adc148
children
line wrap: on
line source

" Use this script to measure the redrawing performance when a popup is being
" displayed.  Usage with gcc:
"    cd src
"    # Edit Makefile to uncomment PROFILE_CFLAGS and PROFILE_LIBS
"    make reconfig
"    ./vim --clean -S testdir/popupbounce.vim main.c
"    gprof vim gmon.out | vim -

" using line continuation
set nocp

" don't switch screens when quitting, so we can read the frames/sec
set t_te=

let winid = popup_create(['line1', 'line2', 'line3', 'line4'], {
	      \   'line' : 1,
	      \   'col' : 1,
	      \   'zindex' : 101,
	      \ })
redraw

let start = reltime()
let framecount = 0

let line = 1.0
let col = 1
let downwards = 1
let col_inc = 1
let initial_speed = 0.2
let speed = initial_speed
let accel = 1.1
let time = 0.1

let countdown = 0

while 1
  if downwards
    let speed += time * accel
    let line += speed
  else
    let speed -= time * accel
    let line -= speed
  endif

  if line + 3 >= &lines
    let downwards = 0
    let speed = speed * 0.8
    let line = &lines - 3
  endif
  if !downwards && speed < 1.0
    let downwards = 1
    let speed = initial_speed
    if line + 4 > &lines && countdown == 0
      let countdown = 50
    endif
  endif

  let col += col_inc
  if col + 4 >= &columns
    let col_inc = -1
  elseif col <= 1
    let col_inc = 1
  endif

  call popup_move(winid, {'line': float2nr(line), 'col': col})
  redraw
  let framecount += 1
  if countdown > 0
    let countdown -= 1
    if countdown == 0
      break
    endif
  endif

endwhile

let elapsed = reltimefloat(reltime(start))
echomsg framecount .. ' frames in ' .. string(elapsed) .. ' seconds, ' .. string(framecount / elapsed) .. ' frames/sec'

qa