Mercurial > vim
view src/gui_haiku.h @ 33337:19b4f85c2649 v9.0.1932
patch 9.0.1932: Vim9: error when using null object constructor
Commit: https://github.com/vim/vim/commit/7398f367d5125eedfb4058c63a5d167fe8601e3d
Author: Yegappan Lakshmanan <yegappan@yahoo.com>
Date: Sun Sep 24 23:09:10 2023 +0200
patch 9.0.1932: Vim9: error when using null object constructor
Problem: Vim9: error when using null object constructor
Solution: Check for a null object only when calling an object method
closes: #13154
closes: #13163
Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: Yegappan Lakshmanan <yegappan@yahoo.com>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Sun, 24 Sep 2023 23:15:07 +0200 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif