Mercurial > vim
view src/proto/sound.pro @ 33424:14cf0b014b99 v9.0.1970
patch 9.0.1970: win32: high-dpi support can be improved
Commit: https://github.com/vim/vim/commit/7086b3e76a81cf87592077d54e0ef46a60006c2c
Author: Ken Takata <kentkt@csc.jp>
Date: Mon Oct 2 21:26:03 2023 +0200
patch 9.0.1970: win32: high-dpi support can be improved
Problem: win32: high-dpi support can be improved
Solution: implement WM_GETDPISCALEDSIZE
win32: Better support of Per-Monitor V2 High DPI
Implement WM_GETDPISCALEDSIZE.
It is not so easy to calculate the new size without actually changing
the size. So, this returns an approximate size.
This doesn't work well when a bitmap font (e.g. FixedSys) is selected,
but I think this is acceptable.
closes: #11812
closes: #13252
Signed-off-by: Christian Brabandt <cb@256bit.org>
Co-authored-by: Ken Takata <kentkt@csc.jp>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Mon, 02 Oct 2023 21:30:05 +0200 |
parents | 71137f73c94d |
children |
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/* sound.c */ typedef struct soundcb_S soundcb_T; int has_any_sound_callback(void); int has_sound_callback_in_queue(void); void call_sound_callback(soundcb_T *soundcb, long sound_id, int result); void delete_sound_callback(soundcb_T *soundcb); void invoke_sound_callback(void); void f_sound_playevent(typval_T *argvars, typval_T *rettv); void f_sound_playfile(typval_T *argvars, typval_T *rettv); void f_sound_stop(typval_T *argvars, typval_T *rettv); void f_sound_clear(typval_T *argvars, typval_T *rettv); void sound_free(void); /* vim: set ft=c : */