Mercurial > vim
view src/gui_haiku.h @ 27165:0bb71ef751bb v8.2.4111
patch 8.2.4111: potential proglem when map is deleted while executing
Commit: https://github.com/vim/vim/commit/d648c01f2f3798a5c75422aa83211928ad783128
Author: Bram Moolenaar <Bram@vim.org>
Date: Sun Jan 16 14:58:34 2022 +0000
patch 8.2.4111: potential proglem when map is deleted while executing
Problem: Potential proglem when map is deleted while executing.
Solution: Reset last used map pointer when deleting a mapping.
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Sun, 16 Jan 2022 16:00:08 +0100 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif