Mercurial > vim
view runtime/doc/usr_41.txt @ 34200:039c18333d5e v9.1.0050
patch 9.1.0050: Win32 Keyboard handling is sub-optimal
Commit: https://github.com/vim/vim/commit/68d9472c65ec75725a0b431048bebe036921331c
Author: Anton Sharonov <anton.sharonov@gmail.com>
Date: Tue Jan 23 23:19:02 2024 +0100
patch 9.1.0050: Win32 Keyboard handling is sub-optimal
Problem: Win32 Keyboard handling is sub-optimal and has
many issues with international keyboards
(risa2000) (after v8.2.4807)
Solution: soft-rollback the change, allow the user to select
a suitable key-translation strategy
(Anton Sharonov)
Read about the details in the help:
:h w32-experimental-keycode-trans-strategy
fixes: #10615
fixes: #12595
closes: #12752
Signed-off-by: Anton Sharonov <anton.sharonov@gmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Tue, 23 Jan 2024 23:30:03 +0100 |
parents | da670b1549b3 |
children | cce6b834635c |
line wrap: on
line source
*usr_41.txt* For Vim version 9.1. Last change: 2024 Jan 13 VIM USER MANUAL - by Bram Moolenaar Write a Vim script The Vim script language is used for the startup vimrc file, syntax files, and many other things. This chapter explains the items that can be used in a Vim script. There are a lot of them, therefore this is a long chapter. |41.1| Introduction |41.2| Variables |41.3| Expressions |41.4| Conditionals |41.5| Executing an expression |41.6| Using functions |41.7| Defining a function |41.8| Lists and Dictionaries |41.9| White space |41.10| Line continuation |41.11| Comments |41.12| Fileformat Next chapter: |usr_42.txt| Add new menus Previous chapter: |usr_40.txt| Make new commands Table of contents: |usr_toc.txt| ============================================================================== *41.1* Introduction *vim-script-intro* *script* Your first experience with Vim scripts is the vimrc file. Vim reads it when it starts up and executes the commands. You can set options to the values you prefer, define mappings, select plugins and much more. You can use any colon command in it (commands that start with a ":"; these are sometimes referred to as Ex commands or command-line commands). Syntax files are also Vim scripts. As are files that set options for a specific file type. A complicated macro can be defined by a separate Vim script file. You can think of other uses yourself. Vim script comes in two flavors: legacy and |Vim9|. Since this help file is for new users, we'll teach you the newer and more convenient |Vim9| syntax. While legacy script is particularly for Vim, |Vim9| script looks more like other languages, such as JavaScript and TypeScript. To try out Vim script the best way is to edit a script file and source it. Basically: > :edit test.vim [insert the script lines you want] :w :source % Let's start with a simple example: > vim9script var i = 1 while i < 5 echo "count is" i i += 1 endwhile < The output of the example code is: count is 1 ~ count is 2 ~ count is 3 ~ count is 4 ~ In the first line the `vim9script` command makes clear this is a new, |Vim9| script file. That matters for how the rest of the file is used. It is recommended to put it in the very fist line, before any comments. *vim9-declarations* The `var i = 1` command declares the "i" variable and initializes it. The generic form is: > var {name} = {expression} In this case the variable name is "i" and the expression is a simple value, the number one. The `while` command starts a loop. The generic form is: > while {condition} {statements} endwhile The statements until the matching `endwhile` are executed for as long as the condition is true. The condition used here is the expression "i < 5". This is true when the variable i is smaller than five. Note: If you happen to write a while loop that keeps on running, you can interrupt it by pressing CTRL-C (CTRL-Break on MS-Windows). The `echo` command prints its arguments. In this case the string "count is" and the value of the variable i. Since i is one, this will print: count is 1 ~ Then there is the `i += 1` command. This does the same thing as "i = i + 1", it adds one to the variable i and assigns the new value to the same variable. The example was given to explain the commands, but would you really want to make such a loop, it can be written much more compact: > for i in range(1, 4) echo $"count is {i}" endfor We won't explain how `for`, `range()`and `$"string"` work until later. Follow the links if you are impatient. TRYING OUT EXAMPLES You can easily try out most examples in these help files without saving the commands to a file. For example, to try out the "for" loop above do this: 1. position the cursor on the "for" 2. start Visual mode with "v" 3. move down to the "endfor" 4. press colon, then "so" and Enter After pressing colon you will see ":'<,'>", which is the range of the Visually selected text. For some commands it matters they are executed as in |Vim9| script. But typed commands normally use legacy script syntax, such as the example below that causes the E1004 error. For that use this fourth step: 4. press colon, then "vim9 so" and Enter "vim9" is short for `vim9cmd`, which is a command modifier to execute the following command in |Vim9| syntax. Note that this won't work for examples that require a script context. FOUR KINDS OF NUMBERS Numbers can be decimal, hexadecimal, octal and binary. A hexadecimal number starts with "0x" or "0X". For example "0x1f" is decimal 31 and "0x1234" is decimal 4660. An octal number starts with "0o", "0O". "0o17" is decimal 15. A binary number starts with "0b" or "0B". For example "0b101" is decimal 5. A decimal number is just digits. Careful: In legacy script don't put a zero before a decimal number, it will be interpreted as an octal number! That's one reason to use |Vim9| script. The `echo` command evaluates its argument and when it is a number always prints the decimal form. Example: > echo 0x7f 0o36 < 127 30 ~ A number is made negative with a minus sign. This also works for hexadecimal, octal and binary numbers: > echo -0x7f < -127 ~ A minus sign is also used for subtraction. This can sometimes lead to confusion. If we put a minus sign before both numbers we get an error: > echo -0x7f -0o36 < E1004: White space required before and after '-' at "-0o36" ~ Note: if you are not using a |Vim9| script to try out these commands but type them directly, they will be executed as legacy script. Then the echo command sees the second minus sign as subtraction. To get the error, prefix the command with `vim9cmd`: > vim9cmd echo -0x7f -0o36 < E1004: White space required before and after '-' at "-0o36" ~ White space in an expression is often required to make sure it is easy to read and avoid errors. Such as thinking that the "-0o36" above makes the number negative, while it is actually seen as a subtraction. To actually have the minus sign be used for negation, you can put the second expression in parentheses: > echo -0x7f (-0o36) < -127 -30 ~ ============================================================================== *41.2* Variables A variable name consists of ASCII letters, digits and the underscore. It cannot start with a digit. Valid variable names are: counter _aap3 very_long_variable_name_with_underscores CamelCaseName LENGTH Invalid names are "foo.bar" and "6var". Some variables are global. To see a list of currently defined global variables type this command: > :let You can use global variables everywhere. However, it is too easy to use the same name in two unrelated scripts. Therefore variables declared in a script are local to that script. For example, if you have this in "script1.vim": > vim9script var counter = 5 echo counter < 5 ~ And you try to use the variable in "script2.vim": > vim9script echo counter < E121: Undefined variable: counter ~ Using a script-local variable means you can be sure that it is only changed in that script and not elsewhere. If you do want to share variables between scripts, use the "g:" prefix and assign the value directly, do not use `var`. And use a specific name to avoid mistakes. Thus in "script1.vim": > vim9script g:mash_counter = 5 echo g:mash_counter < 5 ~ And then in "script2.vim": > vim9script echo g:mash_counter < 5 ~ Global variables can also be accessed on the command line, E.g. typing this: > echo g:mash_counter That will not work for a script-local variable. More about script-local variables here: |script-variable|. There are more kinds of variables, see |internal-variables|. The most often used ones are: b:name variable local to a buffer w:name variable local to a window g:name global variable (also in a function) v:name variable predefined by Vim DELETING VARIABLES Variables take up memory and show up in the output of the `let` command. To delete a global variable use the `unlet` command. Example: > unlet g:counter This deletes the global variable "g:counter" to free up the memory it uses. If you are not sure if the variable exists, and don't want an error message when it doesn't, append !: > unlet! g:counter You cannot `unlet` script-local variables in |Vim9| script, only in legacy script. When a script has been processed to the end, the local variables declared there will not be deleted. Functions defined in the script can use them. Example: > vim9script var counter = 0 def g:GetCount(): number counter += 1 return counter enddef Every time you call the function it will return the next count: > :echo g:GetCount() < 1 ~ > :echo g:GetCount() < 2 ~ If you are worried a script-local variable is consuming too much memory, set it to an empty or null value after you no longer need it. Example: > var lines = readfile(...) ... lines = [] Note: below we'll leave out the `vim9script` line from examples, so we can concentrate on the relevant commands, but you'll still need to put it at the top of your script file. STRING VARIABLES AND CONSTANTS So far only numbers were used for the variable value. Strings can be used as well. Numbers and strings are the basic types of variables that Vim supports. Example: > var name = "Peter" echo name < Peter ~ Every variable has a type. Very often, as in this example, the type is defined by assigning a value. This is called type inference. If you do not want to give the variable a value yet, you need to specify the type: > var name: string var age: number if male name = "Peter" age = 42 else name = "Elisa" age = 45 endif If you make a mistake and try to assign the wrong type of value you'll get an error: > age = "Peter" < E1012: Type mismatch; expected number but got string ~ More about types in |41.8|. To assign a string value to a variable, you can use a string constant. There are two types of these. First the string in double quotes, as we used already. If you want to include a double quote inside the string, put a backslash in front of it: > var name = "he is \"Peter\"" echo name < he is "Peter" ~ To avoid the need for backslashes, you can use a string in single quotes: > var name = 'he is "Peter"' echo name < he is "Peter" ~ Inside a single-quote string all the characters are as they are. Only the single quote itself is special: you need to use two to get one. A backslash is taken literally, thus you can't use it to change the meaning of the character after it: > var name = 'P\e''ter''' echo name < P\e'ter' ~ In double-quote strings it is possible to use special characters. Here are a few useful ones: \t <Tab> \n <NL>, line break \r <CR>, <Enter> \e <Esc> \b <BS>, backspace \" " \\ \, backslash \<Esc> <Esc> \<C-W> CTRL-W The last two are just examples. The "\<name>" form can be used to include the special key "name". See |expr-quote| for the full list of special items in a string. ============================================================================== *41.3* Expressions Vim has a fairly standard way to handle expressions. You can read the definition here: |expression-syntax|. Here we will show the most common items. The numbers, strings and variables mentioned above are expressions by themselves. Thus everywhere an expression is expected, you can use a number, string or variable. Other basic items in an expression are: $NAME environment variable &name option value @r register contents Examples: > echo "The value of 'tabstop' is" &ts echo "Your home directory is" $HOME if @a == 'text' The &name form can also be used to set an option value, do something and restore the old value. Example: > var save_ic = &ic set noic s/The Start/The Beginning/ &ic = save_ic This makes sure the "The Start" pattern is used with the 'ignorecase' option off. Still, it keeps the value that the user had set. (Another way to do this would be to add "\C" to the pattern, see |/\C|.) MATHEMATICS It becomes more interesting if we combine these basic items. Let's start with mathematics on numbers: a + b add a - b subtract a * b multiply a / b divide a % b modulo The usual precedence is used. Example: > echo 10 + 5 * 2 < 20 ~ Grouping is done with parentheses. No surprises here. Example: > echo (10 + 5) * 2 < 30 ~ OTHERS Strings can be concatenated with ".." (see |expr6|). Example: > echo "Name: " .. name Name: Peter When the "echo" command gets multiple arguments, it separates them with a space. In the example the argument is a single expression, thus no space is inserted. If you don't like the concatenation you can use the $"string" form, which accepts an expression in curly braces: > echo $"Name: {name}" See |interpolated-string| for more information. Borrowed from the C language is the conditional expression: > a ? b : c If "a" evaluates to true "b" is used, otherwise "c" is used. Example: > var nr = 4 echo nr > 5 ? "nr is big" : "nr is small" < nr is small ~ The three parts of the constructs are always evaluated first, thus you could see it works as: > (a) ? (b) : (c) There is also the falsy operator: > echo name ?? "No name given" See |??|. ============================================================================== *41.4* Conditionals The `if` commands executes the following statements, until the matching `endif`, only when a condition is met. The generic form is: if {condition} {statements} endif Only when the expression {condition} evaluates to true or one will the {statements} be executed. If they are not executed they must still be valid commands. If they contain garbage, Vim won't be able to find the matching `endif`. You can also use `else`. The generic form for this is: if {condition} {statements} else {statements} endif The second {statements} block is only executed if the first one isn't. Finally, there is `elseif` if {condition} {statements} elseif {condition} {statements} endif This works just like using `else` and then `if`, but without the need for an extra `endif`. A useful example for your vimrc file is checking the 'term' option and doing something depending upon its value: > if &term == "xterm" # Do stuff for xterm elseif &term == "vt100" # Do stuff for a vt100 terminal else # Do something for other terminals endif This uses "#" to start a comment, more about that later. LOGIC OPERATIONS We already used some of them in the examples. These are the most often used ones: a == b equal to a != b not equal to a > b greater than a >= b greater than or equal to a < b less than a <= b less than or equal to The result is true if the condition is met and false otherwise. An example: > if v:version >= 800 echo "congratulations" else echo "you are using an old version, upgrade!" endif Here "v:version" is a variable defined by Vim, which has the value of the Vim version. 800 is for version 8.0, version 8.1 has the value 801. This is useful to write a script that works with multiple versions of Vim. See |v:version|. You can also check for a specific feature with `has()` or a specific patch, see |has-patch|. The logic operators work both for numbers and strings. When comparing two strings, the mathematical difference is used. This compares byte values, which may not be right for some languages. If you try to compare a string with a number you will get an error. For strings there are two more useful items: str =~ pat matches with str !~ pat does not match with The left item "str" is used as a string. The right item "pat" is used as a pattern, like what's used for searching. Example: > if str =~ " " echo "str contains a space" endif if str !~ '\.$' echo "str does not end in a full stop" endif Notice the use of a single-quote string for the pattern. This is useful, because patterns tend to contain many backslashes and backslashes need to be doubled in a double-quote string. The match is not anchored, if you want to match the whole string start with "^" and end with "$". The 'ignorecase' option is not used when comparing strings. When you do want to ignore case append "?". Thus "==?" compares two strings to be equal while ignoring case. For the full table see |expr-==|. MORE LOOPING The `while` command was already mentioned. Two more statements can be used in between the `while` and the `endwhile`: continue Jump back to the start of the while loop; the loop continues. break Jump forward to the `endwhile`; the loop is discontinued. Example: > var counter = 1 while counter < 40 if skip_number(counter) continue endif if last_number(counter) break endif sleep 50m ++counter endwhile The `sleep` command makes Vim take a nap. The "50m" specifies fifty milliseconds. Another example is `sleep 4`, which sleeps for four seconds. `continue` and `break` can also be used in between `for` and `endfor`. Even more looping can be done with the `for` command, see below in |41.8|. ============================================================================== *41.5* Executing an expression So far the commands in the script were executed by Vim directly. The `execute` command allows executing the result of an expression. This is a very powerful way to build commands and execute them. An example is to jump to a tag, which is contained in a variable: > execute "tag " .. tag_name The ".." is used to concatenate the string "tag " with the value of variable "tag_name". Suppose "tag_name" has the value "get_cmd", then the command that will be executed is: > tag get_cmd The `execute` command can only execute Ex commands. The `normal` command executes Normal mode commands. However, its argument is not an expression but the literal command characters. Example: > normal gg=G This jumps to the first line with "gg" and formats all lines with the "=" operator and the "G" movement. To make `normal` work with an expression, combine `execute` with it. Example: > execute "normal " .. count .. "j" This will move the cursor "count" lines down. Make sure that the argument for `normal` is a complete command. Otherwise Vim will run into the end of the argument and silently abort the command. For example, if you start the delete operator, you must give the movement command also. This works: > normal d$ This does nothing: > normal d If you start Insert mode and do not end it with Esc, it will end anyway. This works to insert "new text": > execute "normal inew text" If you want to do something after inserting text you do need to end Insert mode: > execute "normal inew text\<Esc>b" This inserts "new text" and puts the cursor on the first letter of "text". Notice the use of the special key "\<Esc>". This avoids having to enter a real <Esc> character in your script. That is where `execute` with a double-quote string comes in handy. If you don't want to execute a string as a command but evaluate it to get the result of the expression, you can use the eval() function: > var optname = "path" var optvalue = eval('&' .. optname) A "&" character is prepended to "path", thus the argument to eval() is "&path". The result will then be the value of the 'path' option. ============================================================================== *41.6* Using functions Vim defines many functions and provides a large amount of functionality that way. A few examples will be given in this section. You can find the whole list below: |function-list|. A function is called with the parameters in between parentheses, separated by commas. Example: > search("Date: ", "W") This calls the search() function, with arguments "Date: " and "W". The search() function uses its first argument as a search pattern and the second one as flags. The "W" flag means the search doesn't wrap around the end of the file. Using the `call` command is optional in |Vim9| script. It is required in legacy script and on the command line: > call search("Date: ", "W") A function can be called in an expression. Example: > var line = getline(".") var repl = substitute(line, '\a', "*", "g") setline(".", repl) The getline() function obtains a line from the current buffer. Its argument is a specification of the line number. In this case "." is used, which means the line where the cursor is. The substitute() function does something similar to the `:substitute` command. The first argument "line" is the string on which to perform the substitution. The second argument '\a' is the pattern, the third "*" is the replacement string. Finally, the last argument "g" is the flags. The setline() function sets the line, specified by the first argument, to a new string, the second argument. In this example the line under the cursor is replaced with the result of the substitute(). Thus the effect of the three statements is equal to: > :substitute/\a/*/g Using the functions becomes interesting when you do more work before and after the substitute() call. FUNCTIONS *function-list* There are many functions. We will mention them here, grouped by what they are used for. You can find an alphabetical list here: |builtin-function-list|. Use CTRL-] on the function name to jump to detailed help on it. String manipulation: *string-functions* nr2char() get a character by its number value list2str() get a character string from a list of numbers char2nr() get number value of a character str2list() get list of numbers from a string str2nr() convert a string to a Number str2float() convert a string to a Float printf() format a string according to % items escape() escape characters in a string with a '\' shellescape() escape a string for use with a shell command fnameescape() escape a file name for use with a Vim command tr() translate characters from one set to another strtrans() translate a string to make it printable keytrans() translate internal keycodes to a form that can be used by |:map| tolower() turn a string to lowercase toupper() turn a string to uppercase charclass() class of a character match() position where a pattern matches in a string matchbufline() all the matches of a pattern in a buffer matchend() position where a pattern match ends in a string matchfuzzy() fuzzy matches a string in a list of strings matchfuzzypos() fuzzy matches a string in a list of strings matchstr() match of a pattern in a string matchstrlist() all the matches of a pattern in a List of strings matchstrpos() match and positions of a pattern in a string matchlist() like matchstr() and also return submatches stridx() first index of a short string in a long string strridx() last index of a short string in a long string strlen() length of a string in bytes strcharlen() length of a string in characters strchars() number of characters in a string strutf16len() number of UTF-16 code units in a string strwidth() size of string when displayed strdisplaywidth() size of string when displayed, deals with tabs setcellwidths() set character cell width overrides getcellwidths() get character cell width overrides reverse() reverse the order of characters in a string substitute() substitute a pattern match with a string submatch() get a specific match in ":s" and substitute() strpart() get part of a string using byte index strcharpart() get part of a string using char index slice() take a slice of a string, using char index in Vim9 script strgetchar() get character from a string using char index expand() expand special keywords expandcmd() expand a command like done for `:edit` iconv() convert text from one encoding to another byteidx() byte index of a character in a string byteidxcomp() like byteidx() but count composing characters charidx() character index of a byte in a string utf16idx() UTF-16 index of a byte in a string repeat() repeat a string multiple times eval() evaluate a string expression execute() execute an Ex command and get the output win_execute() like execute() but in a specified window trim() trim characters from a string gettext() lookup message translation List manipulation: *list-functions* get() get an item without error for wrong index len() number of items in a List empty() check if List is empty insert() insert an item somewhere in a List add() append an item to a List extend() append a List to a List extendnew() make a new List and append items remove() remove one or more items from a List copy() make a shallow copy of a List deepcopy() make a full copy of a List filter() remove selected items from a List map() change each List item mapnew() make a new List with changed items foreach() apply function to List items reduce() reduce a List to a value slice() take a slice of a List sort() sort a List reverse() reverse the order of items in a List uniq() remove copies of repeated adjacent items split() split a String into a List join() join List items into a String range() return a List with a sequence of numbers string() String representation of a List call() call a function with List as arguments index() index of a value in a List or Blob indexof() index in a List or Blob where an expression evaluates to true max() maximum value in a List min() minimum value in a List count() count number of times a value appears in a List repeat() repeat a List multiple times flatten() flatten a List flattennew() flatten a copy of a List Dictionary manipulation: *dict-functions* get() get an entry without an error for a wrong key len() number of entries in a Dictionary has_key() check whether a key appears in a Dictionary empty() check if Dictionary is empty remove() remove an entry from a Dictionary extend() add entries from one Dictionary to another extendnew() make a new Dictionary and append items filter() remove selected entries from a Dictionary map() change each Dictionary entry mapnew() make a new Dictionary with changed items foreach() apply function to Dictionary items keys() get List of Dictionary keys values() get List of Dictionary values items() get List of Dictionary key-value pairs copy() make a shallow copy of a Dictionary deepcopy() make a full copy of a Dictionary string() String representation of a Dictionary max() maximum value in a Dictionary min() minimum value in a Dictionary count() count number of times a value appears Floating point computation: *float-functions* float2nr() convert Float to Number abs() absolute value (also works for Number) round() round off ceil() round up floor() round down trunc() remove value after decimal point fmod() remainder of division exp() exponential log() natural logarithm (logarithm to base e) log10() logarithm to base 10 pow() value of x to the exponent y sqrt() square root sin() sine cos() cosine tan() tangent asin() arc sine acos() arc cosine atan() arc tangent atan2() arc tangent sinh() hyperbolic sine cosh() hyperbolic cosine tanh() hyperbolic tangent isinf() check for infinity isnan() check for not a number Blob manipulation: *blob-functions* blob2list() get a list of numbers from a blob list2blob() get a blob from a list of numbers reverse() reverse the order of numbers in a blob Other computation: *bitwise-function* and() bitwise AND invert() bitwise invert or() bitwise OR xor() bitwise XOR sha256() SHA-256 hash rand() get a pseudo-random number srand() initialize seed used by rand() Variables: *var-functions* instanceof() check if a variable is an instance of a given class type() type of a variable as a number typename() type of a variable as text islocked() check if a variable is locked funcref() get a Funcref for a function reference function() get a Funcref for a function name getbufvar() get a variable value from a specific buffer setbufvar() set a variable in a specific buffer getwinvar() get a variable from specific window gettabvar() get a variable from specific tab page gettabwinvar() get a variable from specific window & tab page setwinvar() set a variable in a specific window settabvar() set a variable in a specific tab page settabwinvar() set a variable in a specific window & tab page garbagecollect() possibly free memory Cursor and mark position: *cursor-functions* *mark-functions* col() column number of the cursor or a mark virtcol() screen column of the cursor or a mark line() line number of the cursor or mark wincol() window column number of the cursor winline() window line number of the cursor cursor() position the cursor at a line/column screencol() get screen column of the cursor screenrow() get screen row of the cursor screenpos() screen row and col of a text character virtcol2col() byte index of a text character on screen getcurpos() get position of the cursor getpos() get position of cursor, mark, etc. setpos() set position of cursor, mark, etc. getmarklist() list of global/local marks byte2line() get line number at a specific byte count line2byte() byte count at a specific line diff_filler() get the number of filler lines above a line screenattr() get attribute at a screen line/row screenchar() get character code at a screen line/row screenchars() get character codes at a screen line/row screenstring() get string of characters at a screen line/row charcol() character number of the cursor or a mark getcharpos() get character position of cursor, mark, etc. setcharpos() set character position of cursor, mark, etc. getcursorcharpos() get character position of the cursor setcursorcharpos() set character position of the cursor Working with text in the current buffer: *text-functions* getline() get a line or list of lines from the buffer setline() replace a line in the buffer append() append line or list of lines in the buffer indent() indent of a specific line cindent() indent according to C indenting lispindent() indent according to Lisp indenting nextnonblank() find next non-blank line prevnonblank() find previous non-blank line search() find a match for a pattern searchpos() find a match for a pattern searchcount() get number of matches before/after the cursor searchpair() find the other end of a start/skip/end searchpairpos() find the other end of a start/skip/end searchdecl() search for the declaration of a name getcharsearch() return character search information setcharsearch() set character search information Working with text in another buffer: getbufline() get a list of lines from the specified buffer getbufoneline() get a one line from the specified buffer setbufline() replace a line in the specified buffer appendbufline() append a list of lines in the specified buffer deletebufline() delete lines from a specified buffer *system-functions* *file-functions* System functions and manipulation of files: glob() expand wildcards globpath() expand wildcards in a number of directories glob2regpat() convert a glob pattern into a search pattern findfile() find a file in a list of directories finddir() find a directory in a list of directories resolve() find out where a shortcut points to fnamemodify() modify a file name pathshorten() shorten directory names in a path simplify() simplify a path without changing its meaning executable() check if an executable program exists exepath() full path of an executable program filereadable() check if a file can be read filewritable() check if a file can be written to getfperm() get the permissions of a file setfperm() set the permissions of a file getftype() get the kind of a file isabsolutepath() check if a path is absolute isdirectory() check if a directory exists getfsize() get the size of a file getcwd() get the current working directory haslocaldir() check if current window used |:lcd| or |:tcd| tempname() get the name of a temporary file mkdir() create a new directory chdir() change current working directory delete() delete a file rename() rename a file system() get the result of a shell command as a string systemlist() get the result of a shell command as a list environ() get all environment variables getenv() get one environment variable setenv() set an environment variable hostname() name of the system readfile() read a file into a List of lines readblob() read a file into a Blob readdir() get a List of file names in a directory readdirex() get a List of file information in a directory writefile() write a List of lines or Blob into a file Date and Time: *date-functions* *time-functions* getftime() get last modification time of a file localtime() get current time in seconds strftime() convert time to a string strptime() convert a date/time string to time reltime() get the current or elapsed time accurately reltimestr() convert reltime() result to a string reltimefloat() convert reltime() result to a Float Autocmds: *autocmd-functions* autocmd_add() add a list of autocmds and groups autocmd_delete() delete a list of autocmds and groups autocmd_get() return a list of autocmds *buffer-functions* *window-functions* *arg-functions* Buffers, windows and the argument list: argc() number of entries in the argument list argidx() current position in the argument list arglistid() get id of the argument list argv() get one entry from the argument list bufadd() add a file to the list of buffers bufexists() check if a buffer exists buflisted() check if a buffer exists and is listed bufload() ensure a buffer is loaded bufloaded() check if a buffer exists and is loaded bufname() get the name of a specific buffer bufnr() get the buffer number of a specific buffer tabpagebuflist() return List of buffers in a tab page tabpagenr() get the number of a tab page tabpagewinnr() like winnr() for a specified tab page winnr() get the window number for the current window bufwinid() get the window ID of a specific buffer bufwinnr() get the window number of a specific buffer winbufnr() get the buffer number of a specific window listener_add() add a callback to listen to changes listener_flush() invoke listener callbacks listener_remove() remove a listener callback win_findbuf() find windows containing a buffer win_getid() get window ID of a window win_gettype() get type of window win_gotoid() go to window with ID win_id2tabwin() get tab and window nr from window ID win_id2win() get window nr from window ID win_move_separator() move window vertical separator win_move_statusline() move window status line win_splitmove() move window to a split of another window getbufinfo() get a list with buffer information gettabinfo() get a list with tab page information getwininfo() get a list with window information getchangelist() get a list of change list entries getjumplist() get a list of jump list entries swapfilelist() list of existing swap files in 'directory' swapinfo() information about a swap file swapname() get the swap file path of a buffer Command line: *command-line-functions* getcmdcompltype() get the type of the current command line completion getcmdline() get the current command line getcmdpos() get position of the cursor in the command line getcmdscreenpos() get screen position of the cursor in the command line setcmdline() set the current command line setcmdpos() set position of the cursor in the command line getcmdtype() return the current command-line type getcmdwintype() return the current command-line window type getcompletion() list of command-line completion matches fullcommand() get full command name Quickfix and location lists: *quickfix-functions* getqflist() list of quickfix errors setqflist() modify a quickfix list getloclist() list of location list items setloclist() modify a location list Insert mode completion: *completion-functions* complete() set found matches complete_add() add to found matches complete_check() check if completion should be aborted complete_info() get current completion information pumvisible() check if the popup menu is displayed pum_getpos() position and size of popup menu if visible Folding: *folding-functions* foldclosed() check for a closed fold at a specific line foldclosedend() like foldclosed() but return the last line foldlevel() check for the fold level at a specific line foldtext() generate the line displayed for a closed fold foldtextresult() get the text displayed for a closed fold Syntax and highlighting: *syntax-functions* *highlighting-functions* clearmatches() clear all matches defined by |matchadd()| and the |:match| commands getmatches() get all matches defined by |matchadd()| and the |:match| commands hlexists() check if a highlight group exists hlget() get highlight group attributes hlset() set highlight group attributes hlID() get ID of a highlight group synID() get syntax ID at a specific position synIDattr() get a specific attribute of a syntax ID synIDtrans() get translated syntax ID synstack() get list of syntax IDs at a specific position synconcealed() get info about concealing diff_hlID() get highlight ID for diff mode at a position matchadd() define a pattern to highlight (a "match") matchaddpos() define a list of positions to highlight matcharg() get info about |:match| arguments matchdelete() delete a match defined by |matchadd()| or a |:match| command setmatches() restore a list of matches saved by |getmatches()| Spelling: *spell-functions* spellbadword() locate badly spelled word at or after cursor spellsuggest() return suggested spelling corrections soundfold() return the sound-a-like equivalent of a word History: *history-functions* histadd() add an item to a history histdel() delete an item from a history histget() get an item from a history histnr() get highest index of a history list Interactive: *interactive-functions* browse() put up a file requester browsedir() put up a directory requester confirm() let the user make a choice getchar() get a character from the user getcharstr() get a character from the user as a string getcharmod() get modifiers for the last typed character getmousepos() get last known mouse position getmouseshape() get name of the current mouse shape echoraw() output characters as-is feedkeys() put characters in the typeahead queue input() get a line from the user inputlist() let the user pick an entry from a list inputsecret() get a line from the user without showing it inputdialog() get a line from the user in a dialog inputsave() save and clear typeahead inputrestore() restore typeahead GUI: *gui-functions* getfontname() get name of current font being used getwinpos() position of the Vim window getwinposx() X position of the Vim window getwinposy() Y position of the Vim window balloon_show() set the balloon content balloon_split() split a message for a balloon balloon_gettext() get the text in the balloon Vim server: *server-functions* serverlist() return the list of server names remote_startserver() run a server remote_send() send command characters to a Vim server remote_expr() evaluate an expression in a Vim server server2client() send a reply to a client of a Vim server remote_peek() check if there is a reply from a Vim server remote_read() read a reply from a Vim server foreground() move the Vim window to the foreground remote_foreground() move the Vim server window to the foreground Window size and position: *window-size-functions* winheight() get height of a specific window winwidth() get width of a specific window win_screenpos() get screen position of a window winlayout() get layout of windows in a tab page winrestcmd() return command to restore window sizes winsaveview() get view of current window winrestview() restore saved view of current window Mappings and Menus: *mapping-functions* digraph_get() get |digraph| digraph_getlist() get all |digraph|s digraph_set() register |digraph| digraph_setlist() register multiple |digraph|s hasmapto() check if a mapping exists mapcheck() check if a matching mapping exists maparg() get rhs of a mapping maplist() get list of all mappings mapset() restore a mapping menu_info() get information about a menu item wildmenumode() check if the wildmode is active Testing: *test-functions* assert_equal() assert that two expressions values are equal assert_equalfile() assert that two file contents are equal assert_notequal() assert that two expressions values are not equal assert_inrange() assert that an expression is inside a range assert_match() assert that a pattern matches the value assert_notmatch() assert that a pattern does not match the value assert_false() assert that an expression is false assert_true() assert that an expression is true assert_exception() assert that a command throws an exception assert_beeps() assert that a command beeps assert_nobeep() assert that a command does not cause a beep assert_fails() assert that a command fails assert_report() report a test failure test_alloc_fail() make memory allocation fail test_autochdir() enable 'autochdir' during startup test_override() test with Vim internal overrides test_garbagecollect_now() free memory right now test_garbagecollect_soon() set a flag to free memory soon test_getvalue() get value of an internal variable test_gui_event() generate a GUI event for testing test_ignore_error() ignore a specific error message test_mswin_event() generate an MS-Windows event test_null_blob() return a null Blob test_null_channel() return a null Channel test_null_dict() return a null Dict test_null_function() return a null Funcref test_null_job() return a null Job test_null_list() return a null List test_null_partial() return a null Partial function test_null_string() return a null String test_settime() set the time Vim uses internally test_setmouse() set the mouse position test_feedinput() add key sequence to input buffer test_option_not_set() reset flag indicating option was set test_refcount() return an expression's reference count test_srand_seed() set the seed value for srand() test_unknown() return a value with unknown type test_void() return a value with void type Inter-process communication: *channel-functions* ch_canread() check if there is something to read ch_open() open a channel ch_close() close a channel ch_close_in() close the in part of a channel ch_read() read a message from a channel ch_readblob() read a Blob from a channel ch_readraw() read a raw message from a channel ch_sendexpr() send a JSON message over a channel ch_sendraw() send a raw message over a channel ch_evalexpr() evaluate an expression over channel ch_evalraw() evaluate a raw string over channel ch_status() get status of a channel ch_getbufnr() get the buffer number of a channel ch_getjob() get the job associated with a channel ch_info() get channel information ch_log() write a message in the channel log file ch_logfile() set the channel log file ch_setoptions() set the options for a channel json_encode() encode an expression to a JSON string json_decode() decode a JSON string to Vim types js_encode() encode an expression to a JSON string js_decode() decode a JSON string to Vim types err_teapot() give error 418 or 503 Jobs: *job-functions* job_start() start a job job_stop() stop a job job_status() get the status of a job job_getchannel() get the channel used by a job job_info() get information about a job job_setoptions() set options for a job Signs: *sign-functions* sign_define() define or update a sign sign_getdefined() get a list of defined signs sign_getplaced() get a list of placed signs sign_jump() jump to a sign sign_place() place a sign sign_placelist() place a list of signs sign_undefine() undefine a sign sign_unplace() unplace a sign sign_unplacelist() unplace a list of signs Terminal window: *terminal-functions* term_start() open a terminal window and run a job term_list() get the list of terminal buffers term_sendkeys() send keystrokes to a terminal term_wait() wait for screen to be updated term_getjob() get the job associated with a terminal term_scrape() get row of a terminal screen term_getline() get a line of text from a terminal term_getattr() get the value of attribute {what} term_getcursor() get the cursor position of a terminal term_getscrolled() get the scroll count of a terminal term_getaltscreen() get the alternate screen flag term_getsize() get the size of a terminal term_getstatus() get the status of a terminal term_gettitle() get the title of a terminal term_gettty() get the tty name of a terminal term_setansicolors() set 16 ANSI colors, used for GUI term_getansicolors() get 16 ANSI colors, used for GUI term_dumpdiff() display difference between two screen dumps term_dumpload() load a terminal screen dump in a window term_dumpwrite() dump contents of a terminal screen to a file term_setkill() set signal to stop job in a terminal term_setrestore() set command to restore a terminal term_setsize() set the size of a terminal term_setapi() set terminal JSON API function name prefix Popup window: *popup-window-functions* popup_create() create popup centered in the screen popup_atcursor() create popup just above the cursor position, closes when the cursor moves away popup_beval() at the position indicated by v:beval_ variables, closes when the mouse moves away popup_notification() show a notification for three seconds popup_dialog() create popup centered with padding and border popup_menu() prompt for selecting an item from a list popup_hide() hide a popup temporarily popup_show() show a previously hidden popup popup_move() change the position and size of a popup popup_setoptions() override options of a popup popup_settext() replace the popup buffer contents popup_close() close one popup popup_clear() close all popups popup_filter_menu() select from a list of items popup_filter_yesno() block until 'y' or 'n' is pressed popup_getoptions() get current options for a popup popup_getpos() get actual position and size of a popup popup_findecho() get window ID for popup used for `:echowindow` popup_findinfo() get window ID for popup info window popup_findpreview() get window ID for popup preview window popup_list() get list of all popup window IDs popup_locate() get popup window ID from its screen position Timers: *timer-functions* timer_start() create a timer timer_pause() pause or unpause a timer timer_stop() stop a timer timer_stopall() stop all timers timer_info() get information about timers Tags: *tag-functions* taglist() get list of matching tags tagfiles() get a list of tags files gettagstack() get the tag stack of a window settagstack() modify the tag stack of a window Prompt Buffer: *promptbuffer-functions* prompt_getprompt() get the effective prompt text for a buffer prompt_setcallback() set prompt callback for a buffer prompt_setinterrupt() set interrupt callback for a buffer prompt_setprompt() set the prompt text for a buffer Registers: *register-functions* getreg() get contents of a register getreginfo() get information about a register getregtype() get type of a register setreg() set contents and type of a register reg_executing() return the name of the register being executed reg_recording() return the name of the register being recorded Text Properties: *text-property-functions* prop_add() attach a property at a position prop_add_list() attach a property at multiple positions prop_clear() remove all properties from a line or lines prop_find() search for a property prop_list() return a list of all properties in a line prop_remove() remove a property from a line prop_type_add() add/define a property type prop_type_change() change properties of a type prop_type_delete() remove a text property type prop_type_get() return the properties of a type prop_type_list() return a list of all property types Sound: *sound-functions* sound_clear() stop playing all sounds sound_playevent() play an event's sound sound_playfile() play a sound file sound_stop() stop playing a sound Various: *various-functions* mode() get current editing mode state() get current busy state visualmode() last visual mode used exists() check if a variable, function, etc. exists exists_compiled() like exists() but check at compile time has() check if a feature is supported in Vim changenr() return number of most recent change cscope_connection() check if a cscope connection exists did_filetype() check if a FileType autocommand was used eventhandler() check if invoked by an event handler getpid() get process ID of Vim getscriptinfo() get list of sourced vim scripts getimstatus() check if IME status is active interrupt() interrupt script execution windowsversion() get MS-Windows version terminalprops() properties of the terminal libcall() call a function in an external library libcallnr() idem, returning a number undofile() get the name of the undo file undotree() return the state of the undo tree for a buffer shiftwidth() effective value of 'shiftwidth' wordcount() get byte/word/char count of buffer luaeval() evaluate |Lua| expression mzeval() evaluate |MzScheme| expression perleval() evaluate Perl expression (|+perl|) py3eval() evaluate Python expression (|+python3|) pyeval() evaluate Python expression (|+python|) pyxeval() evaluate |python_x| expression rubyeval() evaluate |Ruby| expression debugbreak() interrupt a program being debugged ============================================================================== *41.7* Defining a function Vim enables you to define your own functions. The basic function declaration begins as follows: > def {name}({var1}, {var2}, ...): return-type {body} enddef < Note: Function names must begin with a capital letter. Let's define a short function to return the smaller of two numbers. It starts with this line: > def Min(num1: number, num2: number): number This tells Vim that the function is named "Min", it takes two arguments that are numbers: "num1" and "num2" and returns a number. The first thing you need to do is to check to see which number is smaller: > if num1 < num2 Let's assign the variable "smaller" the value of the smallest number: > var smaller: number if num1 < num2 smaller = num1 else smaller = num2 endif The variable "smaller" is a local variable. It is declared to be a number, that way Vim can warn you for any mistakes. Variables used inside a function are local unless prefixed by something like "g:", "w:", or "b:". Note: To access a global variable from inside a function you must prepend "g:" to it. Thus "g:today" inside a function is used for the global variable "today", and "today" is another variable, local to the function or the script. You now use the `return` statement to return the smallest number to the user. Finally, you end the function: > return smaller enddef The complete function definition is as follows: > def Min(num1: number, num2: number): number var smaller: number if num1 < num2 smaller = num1 else smaller = num2 endif return smaller enddef Obviously this is a verbose example. You can make it shorter by using two return commands: > def Min(num1: number, num2: number): number if num1 < num2 return num1 endif return num2 enddef And if you remember the conditional expression, you need only one line: > def Min(num1: number, num2: number): number return num1 < num2 ? num1 : num2 enddef A user defined function is called in exactly the same way as a built-in function. Only the name is different. The Min function can be used like this: > echo Min(5, 8) Only now will the function be executed and the lines be parsed by Vim. If there are mistakes, like using an undefined variable or function, you will now get an error message. When defining the function these errors are not detected. To get the errors sooner you can tell Vim to compile all the functions in the script: > defcompile Compiling functions takes a little time, but does report errors early. You could use `:defcompile` at the end of your script while working on it, and comment it out when everything is fine. For a function that does not return anything simply leave out the return type: > def SayIt(text: string) echo text enddef If you want to return any kind of value, you can use the "any" return type: > def GetValue(): any This disables type checking for the return value, use only when needed. It is also possible to define a legacy function with `function` and `endfunction`. These do not have types and are not compiled. Therefore they execute much slower. USING A RANGE A line range can be used with a function call. The function will be called once for every line in the range, with the cursor in that line. Example: > def Number() echo "line " .. line(".") .. " contains: " .. getline(".") enddef If you call this function with: > :10,15Number() The function will be called six times, starting on line 10 and ending on line 15. LISTING FUNCTIONS The `function` command lists the names and arguments of all user-defined functions: > :function < def <SNR>86_Show(start: string, ...items: list<string>) ~ function GetVimIndent() ~ function SetSyn(name) ~ The "<SNR>" prefix means that a function is script-local. |Vim9| functions will start with "def" and include argument and return types. Legacy functions are listed with "function". To see what a function does, use its name as an argument for `function`: > :function SetSyn < 1 if &syntax == '' ~ 2 let &syntax = a:name ~ 3 endif ~ endfunction ~ To see the "Show" function you need to include the script prefix, since multiple "Show" functions can be defined in different scripts. To find the exact name you can use `function`, but the result may be a very long list. To only get the functions matching a pattern you can use the `filter` prefix: > :filter Show function < def <SNR>86_Show(start: string, ...items: list<string>) ~ > :function <SNR>86_Show < 1 echohl Title ~ 2 echo "start is " .. start ~ etc. DEBUGGING The line number is useful for when you get an error message or when debugging. See |debug-scripts| about debugging mode. You can also set the 'verbose' option to 12 or higher to see all function calls. Set it to 15 or higher to see every executed line. DELETING A FUNCTION To delete the SetSyn() function: > :delfunction SetSyn Deleting only works for global functions and functions in legacy script, not for functions defined in a |Vim9| script. You get an error when the function doesn't exist or cannot be deleted. FUNCTION REFERENCES Sometimes it can be useful to have a variable point to one function or another. You can do it with a function reference variable. Often shortened to "funcref". Example: > def Right(): string return 'Right!' enddef def Wrong(): string return 'Wrong!' enddef var Afunc = g:result == 1 ? Right : Wrong echo Afunc() < Wrong! ~ This assumes "g:result" is not one. See |Funcref| for details. Note that the name of a variable that holds a function reference must start with a capital. Otherwise it could be confused with the name of a builtin function. FURTHER READING Using a variable number of arguments is introduced in section |50.2|. More information about defining your own functions here: |user-functions|. ============================================================================== *41.8* Lists and Dictionaries So far we have used the basic types String and Number. Vim also supports two composite types: List and Dictionary. A List is an ordered sequence of items. The items can be any kind of value, thus you can make a List of numbers, a List of Lists and even a List of mixed items. To create a List with three strings: > var alist = ['aap', 'noot', 'mies'] The List items are enclosed in square brackets and separated by commas. To create an empty List: > var alist = [] You can add items to a List with the add() function: > var alist = [] add(alist, 'foo') add(alist, 'bar') echo alist < ['foo', 'bar'] ~ List concatenation is done with +: > var alist = ['foo', 'bar'] alist = alist + ['and', 'more'] echo alist < ['foo', 'bar', 'and', 'more'] ~ Or, if you want to extend a List with a function, use `extend()`: > var alist = ['one'] extend(alist, ['two', 'three']) echo alist < ['one', 'two', 'three'] ~ Notice that using `add()` will have a different effect than `extend()`: > var alist = ['one'] add(alist, ['two', 'three']) echo alist < ['one', ['two', 'three']] ~ The second argument of add() is added as an item, now you have a nested list. FOR LOOP One of the nice things you can do with a List is iterate over it: > var alist = ['one', 'two', 'three'] for n in alist echo n endfor < one ~ two ~ three ~ This will loop over each element in List "alist", assigning each value to variable "n". The generic form of a for loop is: > for {varname} in {list-expression} {commands} endfor To loop a certain number of times you need a List of a specific length. The range() function creates one for you: > for a in range(3) echo a endfor < 0 ~ 1 ~ 2 ~ Notice that the first item of the List that range() produces is zero, thus the last item is one less than the length of the list. Detail: Internally range() does not actually create the list, so that a large range used in a for loop works efficiently. When used elsewhere, the range is turned into an actual list, which takes more time for a long list. You can also specify the maximum value, the stride and even go backwards: > for a in range(8, 4, -2) echo a endfor < 8 ~ 6 ~ 4 ~ A more useful example, looping over all the lines in the buffer: > for line in getline(1, 50) if line =~ "Date: " echo line endif endfor This looks into lines 1 to 50 (inclusive) and echoes any date found in there. For further reading see |Lists|. DICTIONARIES A Dictionary stores key-value pairs. You can quickly lookup a value if you know the key. A Dictionary is created with curly braces: > var uk2nl = {one: 'een', two: 'twee', three: 'drie'} Now you can lookup words by putting the key in square brackets: > echo uk2nl['two'] < twee ~ If the key does not have special characters, you can use the dot notation: > echo uk2nl.two < twee ~ The generic form for defining a Dictionary is: > {<key> : <value>, ...} An empty Dictionary is one without any keys: > {} The possibilities with Dictionaries are numerous. There are various functions for them as well. For example, you can obtain a list of the keys and loop over them: > for key in keys(uk2nl) echo key endfor < three ~ one ~ two ~ You will notice the keys are not ordered. You can sort the list to get a specific order: > for key in sort(keys(uk2nl)) echo key endfor < one ~ three ~ two ~ But you can never get back the order in which items are defined. For that you need to use a List, it stores items in an ordered sequence. For further reading see |Dictionaries|. ============================================================================== *41.9* White space Blank lines are allowed in a script and ignored. Leading whitespace characters (blanks and TABs) are ignored, except when using |:let-heredoc| without "trim". Trailing whitespace is often ignored, but not always. One command that includes it is `map`. You have to watch out for that, it can cause hard to understand mistakes. A generic solution is to never use trailing white space, unless you really need it. To include a whitespace character in the value of an option, it must be escaped by a "\" (backslash) as in the following example: > :set tags=my\ nice\ file If it would be written as: > :set tags=my nice file This will issue an error, because it is interpreted as: > :set tags=my :set nice :set file |Vim9| script is very picky when it comes to white space. This was done intentionally to make sure scripts are easy to read and to avoid mistakes. If you use white space sensibly it will just work. When not you will get an error message telling you where white space is missing or should be removed. ============================================================================== *41.10* Line continuation In legacy Vim script line continuation is done by preceding a continuation line with a backslash: > let mylist = [ \ 'one', \ 'two', \ ] This requires the 'cpo' option to exclude the "C" flag. Normally this is done by putting this at the start of the script: > let s:save_cpo = &cpo set cpo&vim And restore the option at the end of the script: > let &cpo = s:save_cpo unlet s:save_cpo A few more details can be found here: |line-continuation|. In |Vim9| script the backslash can still be used, but in most places it is not needed: > var mylist = [ 'one', 'two', ] Also, the 'cpo' option does not need to be changed. See |vim9-line-continuation| for details. ============================================================================== *41.11* Comments In |Vim9| script the character # starts a comment. That character and everything after it until the end-of-line is considered a comment and is ignored, except for commands that don't consider comments, as shown in examples below. A comment can start on any character position on the line, but not when it is part of the command, e.g. inside a string. The character " (the double quote mark) starts a comment in legacy script. This involves some cleverness to make sure double quoted strings are not recognized as comments (just one reason to prefer |Vim9| script). There is a little "catch" with comments for some commands. Examples: > abbrev dev development # shorthand map <F3> o#include # insert include execute cmd # do it !ls *.c # list C files - The abbreviation 'dev' will be expanded to 'development # shorthand'. - The mapping of <F3> will actually be the whole line after the 'o# ....' including the '# insert include'. - The `execute` command will give an error. - The `!` command will send everything after it to the shell, most likely causing an error. There can be no comment after `map`, `abbreviate`, `execute` and `!` commands (there are a few more commands with this restriction). For the `map`, `abbreviate` and `execute` commands there is a trick: > abbrev dev development|# shorthand map <F3> o#include|# insert include execute '!ls *.c' |# do it With the '|' character the command is separated from the next one. And that next command is only a comment. The last command, using `execute` is a general solution, it works for all commands that do not accept a comment or a '|' to separate the next command. Notice that there is no white space before the '|' in the abbreviation and mapping. For these commands, any character until the end-of-line or '|' is included. As a consequence of this behavior, you don't always see that trailing whitespace is included: > map <F4> o#include Here it is intended, in other cases it might be accidental. To spot these problems, you can highlight trailing spaces: > match Search /\s\+$/ For Unix there is one special way to comment a line, that allows making a Vim script executable, and it also works in legacy script: > #!/usr/bin/env vim -S echo "this is a Vim script" quit ============================================================================== *41.12* Fileformat The end-of-line character depends on the system. For Vim scripts it is recommended to always use the Unix fileformat. Lines are then separated with the Newline character. This also works on any other system. That way you can copy your Vim scripts from MS-Windows to Unix and they still work. See |:source_crnl|. To be sure it is set right, do this before writing the file: > :setlocal fileformat=unix When using "dos" fileformat, lines are separated with CR-NL, two characters. The CR character causes various problems, better avoid this. ============================================================================== Advance information about writing Vim script is in |usr_50.txt|. Next chapter: |usr_42.txt| Add new menus Copyright: see |manual-copyright| vim:tw=78:ts=8:noet:ft=help:norl: