Mercurial > vim
diff src/libvterm/t/12state_scroll.test @ 11621:b8299e742f41 v8.0.0693
patch 8.0.0693: no terminal emulator support
commit https://github.com/vim/vim/commit/e4f25e4a8db2c8a8a71a4ba2a68540b3ab341e42
Author: Bram Moolenaar <Bram@vim.org>
Date: Fri Jul 7 11:54:15 2017 +0200
patch 8.0.0693: no terminal emulator support
Problem: No terminal emulator support. Cannot properly run commands in the
GUI. Cannot run a job interactively with an ssh connection.
Solution: Very early implementation of the :terminal command. Includes
libvterm converted to ANSI C. Many parts still missing.
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Fri, 07 Jul 2017 12:00:04 +0200 |
parents | |
children | 747a270eb1db |
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new file mode 100644 --- /dev/null +++ b/src/libvterm/t/12state_scroll.test @@ -0,0 +1,150 @@ +INIT +UTF8 1 +WANTSTATE s + +!Linefeed +PUSH "\n"x24 + ?cursor = 24,0 +PUSH "\n" + scrollrect 0..25,0..80 => +1,+0 + ?cursor = 24,0 + +RESET + +!Index +PUSH "\e[25H" +PUSH "\eD" + scrollrect 0..25,0..80 => +1,+0 + +RESET + +!Reverse Index +PUSH "\eM" + scrollrect 0..25,0..80 => -1,+0 + +RESET + +!Linefeed in DECSTBM +PUSH "\e[1;10r" + ?cursor = 0,0 +PUSH "\n"x9 + ?cursor = 9,0 +PUSH "\n" + scrollrect 0..10,0..80 => +1,+0 + ?cursor = 9,0 + +!Linefeed outside DECSTBM +PUSH "\e[20H" + ?cursor = 19,0 +PUSH "\n" + ?cursor = 20,0 + +!Index in DECSTBM +PUSH "\e[10H" +PUSH "\e[9;10r" +PUSH "\eM" + ?cursor = 8,0 +PUSH "\eM" + scrollrect 8..10,0..80 => -1,+0 + +!Reverse Index in DECSTBM +PUSH "\e[25H" + ?cursor = 24,0 +PUSH "\n" + # no scrollrect + ?cursor = 24,0 + +!Linefeed in DECSTBM+DECSLRM +PUSH "\e[?69h" +PUSH "\e[3;10r\e[10;40s" +PUSH "\e[10;10H\n" + scrollrect 2..10,9..40 => +1,+0 + +!IND/RI in DECSTBM+DECSLRM +PUSH "\eD" + scrollrect 2..10,9..40 => +1,+0 +PUSH "\e[3;10H\eM" + scrollrect 2..10,9..40 => -1,+0 + +!DECRQSS on DECSTBM +PUSH "\eP\$qr\e\\" + output "\eP1\$r3;10r\e\\" + +!DECRQSS on DECSLRM +PUSH "\eP\$qs\e\\" + output "\eP1\$r10;40s\e\\" + +!Setting invalid DECSLRM with !DECVSSM is still rejected +PUSH "\e[?69l\e[;0s\e[?69h" + +RESET + +!Scroll Down +PUSH "\e[S" + scrollrect 0..25,0..80 => +1,+0 + ?cursor = 0,0 +PUSH "\e[2S" + scrollrect 0..25,0..80 => +2,+0 + ?cursor = 0,0 +PUSH "\e[100S" + scrollrect 0..25,0..80 => +25,+0 + +!Scroll Up +PUSH "\e[T" + scrollrect 0..25,0..80 => -1,+0 + ?cursor = 0,0 +PUSH "\e[2T" + scrollrect 0..25,0..80 => -2,+0 + ?cursor = 0,0 +PUSH "\e[100T" + scrollrect 0..25,0..80 => -25,+0 + +!SD/SU in DECSTBM +PUSH "\e[5;20r" +PUSH "\e[S" + scrollrect 4..20,0..80 => +1,+0 +PUSH "\e[T" + scrollrect 4..20,0..80 => -1,+0 + +RESET + +!SD/SU in DECSTBM+DECSLRM +PUSH "\e[?69h" +PUSH "\e[3;10r\e[10;40s" + ?cursor = 0,0 +PUSH "\e[3;10H" + ?cursor = 2,9 +PUSH "\e[S" + scrollrect 2..10,9..40 => +1,+0 +PUSH "\e[?69l" +PUSH "\e[S" + scrollrect 2..10,0..80 => +1,+0 + +!Invalid boundaries +RESET + +PUSH "\e[100;105r\eD" +PUSH "\e[5;2r\eD" + +RESET +WANTSTATE -s+me + +!Scroll Down move+erase emulation +PUSH "\e[S" + moverect 1..25,0..80 -> 0..24,0..80 + erase 24..25,0..80 + ?cursor = 0,0 +PUSH "\e[2S" + moverect 2..25,0..80 -> 0..23,0..80 + erase 23..25,0..80 + ?cursor = 0,0 + +!Scroll Up move+erase emulation +PUSH "\e[T" + moverect 0..24,0..80 -> 1..25,0..80 + erase 0..1,0..80 + ?cursor = 0,0 +PUSH "\e[2T" + moverect 0..23,0..80 -> 2..25,0..80 + erase 0..2,0..80 + ?cursor = 0,0