diff runtime/doc/popup.txt @ 17413:40417757dffd v8.1.1705

patch 8.1.1705: using ~{} for a literal dict is not nice commit https://github.com/vim/vim/commit/4c6d90458baae843463f930fdc3fe4a7a2191d27 Author: Bram Moolenaar <Bram@vim.org> Date: Tue Jul 16 22:04:02 2019 +0200 patch 8.1.1705: using ~{} for a literal dict is not nice Problem: Using ~{} for a literal dict is not nice. Solution: Use #{} instead.
author Bram Moolenaar <Bram@vim.org>
date Tue, 16 Jul 2019 22:15:05 +0200
parents 2558f90045e5
children 6e756ad5ef1a
line wrap: on
line diff
--- a/runtime/doc/popup.txt
+++ b/runtime/doc/popup.txt
@@ -178,7 +178,7 @@ DETAILS						*popup-function-details*
 popup_atcursor({what}, {options})			*popup_atcursor()*
 		Show the {what} above the cursor, and close it when the cursor
 		moves.  This works like: >
-			call popup_create({what}, ~{
+			call popup_create({what}, #{
 				\ pos: 'botleft',
 				\ line: 'cursor-1',
 				\ col: 'cursor',
@@ -191,7 +191,7 @@ popup_beval({what}, {options})			*popup_
 		Show the {what} above the position from 'ballooneval' and
 		close it when the mouse moves.  This works like: >
 		  let pos = screenpos(v:beval_winnr, v:beval_lnum, v:beval_col)
-		  call popup_create({what}, ~{
+		  call popup_create({what}, #{
 			\ pos: 'botleft',
 			\ line: pos.row - 1,
 			\ col: pos.col,
@@ -240,7 +240,7 @@ popup_create({what}, {options})				*popu
 
 popup_dialog({what}, {options})				*popup_dialog()*
 		Just like |popup_create()| but with these default options: >
-			call popup_create({what}, ~{
+			call popup_create({what}, #{
 				\ pos: 'center',
 				\ zindex: 200,
 				\ drag: 1,
@@ -249,7 +249,7 @@ popup_dialog({what}, {options})				*popu
 				\})
 <		Use {options} to change the properties. E.g. add a 'filter'
 		option with value 'popup_filter_yesno'.  Example: >
-			call popup_create('do you want to quit (Yes/no)?', ~{
+			call popup_create('do you want to quit (Yes/no)?', #{
 				\ filter: 'popup_filter_yesno',
 				\ callback: 'QuitCallback',
 				\ })
@@ -356,7 +356,7 @@ popup_menu({what}, {options})				 *popup
 		items with cursorkeys, and close it an item is selected with
 		Space or Enter. {what} should have multiple lines to make this
 		useful.  This works like: >
-			call popup_create({what}, ~{
+			call popup_create({what}, #{
 				\ pos: 'center',
 				\ zindex: 200,
 				\ drag: 1,
@@ -391,7 +391,7 @@ popup_move({id}, {options})					*popup_m
 popup_notification({what}, {options})			 *popup_notification()*
 		Show the {what} for 3 seconds at the top of the Vim window.
 		This works like: >
-			call popup_create({what}, ~{
+			call popup_create({what}, #{
 				\ line: 1,
 				\ col: 10,
 				\ minwidth: 20,
@@ -732,7 +732,7 @@ Prompt the user to press y/Y or n/N: >
 	   endif
 	endfunc
 
-	call popup_dialog('Continue? y/n', ~{
+	call popup_dialog('Continue? y/n', #{
 		\ filter: 'popup_filter_yesno',
 		\ callback: 'MyDialogHandler',
 		\ })
@@ -740,7 +740,7 @@ Prompt the user to press y/Y or n/N: >
 					*popup_menu-shortcut-example*
 Extend popup_filter_menu() with shortcut keys: >
 
-	call popup_menu(['Save', 'Cancel', 'Discard'], ~{
+	call popup_menu(['Save', 'Cancel', 'Discard'], #{
 		\ filter: 'MyMenuFilter',
 		\ callback: 'MyMenuHandler',
 		\ })
@@ -781,7 +781,7 @@ Example for using a popup window for 'ba
 	    endif
 	    call popup_close(s:winid)
 	  endif
-	  let s:winid = popup_beval(v:beval_text, ~{mousemoved: 'word'})
+	  let s:winid = popup_beval(v:beval_text, #{mousemoved: 'word'})
 	  let s:last_text = v:beval_text
 	  return ''
 	endfunc
@@ -812,7 +812,7 @@ this example simulated with a timer call
 	endfunc
 
 	func ShowPopup(id)
-	  let s:winid = popup_beval(s:balloonText, ~{mousemoved: 'word'})
+	  let s:winid = popup_beval(s:balloonText, #{mousemoved: 'word'})
 	endfunc
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